Bug: skia:
Change-Id: I625b46e197ce1bef47aa73f7e7e419cec2450735
Reviewed-on: https://skia-review.googlesource.com/121364
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
It was a mistake to miss it...
This fixes GM bigtext and almost every GM that uses drawPosText
in the t8888 mode.
Bug: skia:
Change-Id: I32d6cc1fd1cde5c8b7caaad9eb3ba6a1706c22a6
Reviewed-on: https://skia-review.googlesource.com/121328
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This should revert Ganesh's small sigma handling behavior to back before: https://skia-review.googlesource.com/c/skia/+/52400 (Reorganize blur filter to insert new implementation)
BUG=skia:7787
BUG=skia:7751
BUG=832838
Change-Id: I0ce6b888be534afb60336abf561e97741fa34684
Reviewed-on: https://skia-review.googlesource.com/121331
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I30e7ac2ad37f666e3fafe94a3f52a764e1e2e652
Reviewed-on: https://skia-review.googlesource.com/88040
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
cc12937753..983c429fa3
$ git log cc1293775..983c429fa --date=short --no-merges --format='%ad %ae %s'
2018-04-10 lucferron Vulkan: Lineloops edge base bugfix and new tests
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Change-Id: I913a16f80bad1c6b9f68b6461d06c690e848a0d0
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This variation exploits a sequence which uses a zero
length line to note that lines have been recorded, but
no rectangle edge has been encountered.
R=robertphillips@google.com
Docs-Preview: https://skia.org/?cl=121282
Bug: 824145,skia:7792
Change-Id: I652e9482b2867c3d7da30d5f5df2aecbfd0d716d
Reviewed-on: https://skia-review.googlesource.com/121282
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
ed8d5ec733..cc12937753
$ git log ed8d5ec73..cc1293775 --date=short --no-merges --format='%ad %ae %s'
2018-04-12 jmadill ImageIndex: Consolidate layer/cube face.
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Change-Id: I69ced425b724725e6821a25eab7e57afe5dc3237
Reviewed-on: https://skia-review.googlesource.com/121302
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Now, according to our gold, we probably are overkilling the DAA.
That could be bad for performance.
Bug: skia:6886 chromium:821353
Change-Id: I92bb4cbedb106f7fbd7e01e8107773d413e2da52
Reviewed-on: https://skia-review.googlesource.com/121260
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
It helps to assign it true instead of false...
TBR=bsalomon@google.com
Bug: skia:
Change-Id: I535333d12a79a3fbc82d68e05cf4c2541fa39fa0
Reviewed-on: https://skia-review.googlesource.com/121247
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
14f4817c4d..ed8d5ec733
$ git log 14f4817c4..ed8d5ec73 --date=short --no-merges --format='%ad %ae %s'
2018-03-20 courtneygo Add json build file generation
2018-04-09 lfy GLES1: Built-in matrix operations
2018-04-06 cwallez TextureD3D_2D::CopyImage clear using initializeContents
2018-04-12 lucferron Vulkan: Suppress flaky test in GLSLTest on Windows
2018-04-10 brandon1.jones Autogenerate ANGLE extension entry points
2018-04-11 lucferron Vulkan: drawArrays followed by drawElements bugfix
2018-04-11 jmadill VertexArray: Use switch macro for faster iteration.
2018-04-09 lucferron Vulkan: Enable GLSLTest tests for Vulkan
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Change-Id: I50385beb88d338652586cc35da03911d5bf4f5d2
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This is triggered by a recent change to clear the looper from the paint we return.
That change made the call to nothingToDraw() return true, which in turn meant
we didn't get the balancing call to restore in the looper's next() call.
Follow-up to https://skia-review.googlesource.com/c/skia/+/121062
Bug: skia:
Change-Id: I3ba7d487e4193103fb1d223d34c9c6eb486eca09
Reviewed-on: https://skia-review.googlesource.com/121220
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: I53508c4e3bbd4c315be4b29a66716e0c5e7f25bf
Reviewed-on: https://skia-review.googlesource.com/121161
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Iea8a798c2711233eaf8e8ce1d627745f7071b77f
Reviewed-on: https://skia-review.googlesource.com/121081
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This variation tricks SkPath::isRect by exploiting
that the implementation resets the point pointer to
process the close verb, and using the reset pointer
to walk over a series of points that don't move.
In addition to fixing this, rename variables to
make the line creation more obvious, since left,
right, and friends, are not the left and right.
R=robertphillips@google.com
Bug: 824145,skia:7792
Change-Id: If8ebbc3eedd270652670d6e111a5bc02e61f0eec
Reviewed-on: https://skia-review.googlesource.com/121122
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
All clients and internal code should be switched (once changes land soon)
to the new getBackendRenderTarget call instead.
Bug: skia:
Change-Id: I6f490b6d26a72f37f97216be04e541483206510d
Reviewed-on: https://skia-review.googlesource.com/121103
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: oss-fuzz:7452
Change-Id: Id1b9bd1ad9245f32d69b7ce97544955fcde5670f
Reviewed-on: https://skia-review.googlesource.com/121102
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This saves us from doing lots of throwaway decoding work if the image
can't be uploaded.
This is based on -- but doesn't entirely fix --
https://github.com/flutter/flutter/issues/16454
Change-Id: I4025f31f1334b715a04b4503aeb4f857851b5772
Reviewed-on: https://skia-review.googlesource.com/121104
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This allows the tiler to optimally visit only the tiles that might intersect
the drawing. Not all call-sites can cheaply compute their bounds, so for those
we just pass nullptr, which tells the tiler to visit all of the tiles.
Bug: 818693
Bug: 820245
Bug: 820470
Change-Id: I8bda668a99bcdb2a9a74a8278ec0cf1004acba6e
Reviewed-on: https://skia-review.googlesource.com/119570
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This should make the comparison between the DDL1 & DDL3 images easier
Change-Id: I9402364816da009a3991cc38e6a16bfa94899705
Reviewed-on: https://skia-review.googlesource.com/120542
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This addresses comment #17 of skbug.com/7792.
The bug overshoots the end and exploits that the
first point tracked by close isn't the first
point in the rectangle.
Fixing this slightly regresses the example
in comment #14; before it was treated as a filled
rect but now it is not; this conservative approach
doesn't cause any other regressions.
bug7792 in pathfill.cpp verifies that all paths
in the bug draw correctly by comparing CPU and GPU.
R=robertphillips@google.com
Bug: 824145,skia:7792
Change-Id: I55bea023d2ad7456c8c3ebd9d1df95fe34e0a0d4
Reviewed-on: https://skia-review.googlesource.com/120996
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I7d37a76bcb9df9c5a1c22eb1b0277387816df7bb
Reviewed-on: https://skia-review.googlesource.com/120602
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
In particular, anything that forces an instantiation is forbidden.
Change-Id: I3cf83a6fdedb03105dda7d928b9c0f73315199cc
Reviewed-on: https://skia-review.googlesource.com/120421
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
BUG=chromium:815092
Change-Id: I4b1ef90d6053a30e4f66a93974b24b8694dbc351
Reviewed-on: https://skia-review.googlesource.com/120563
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: Icf235dea81e9f125c1c8590ec87cb3591393036c
Reviewed-on: https://skia-review.googlesource.com/120281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
No-Try: true
Change-Id: I9295739ce755325182a956a0c2ac068b599df767
Reviewed-on: https://skia-review.googlesource.com/120300
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2dadd1d08e..14f4817c4d
$ git log 2dadd1d08..14f4817c4 --date=short --no-merges --format='%ad %ae %s'
2018-04-11 lucferron Vulkan: Simplify viewport / scissor updates
2018-04-11 cwallez cq.cfg: equivalent_to to 100% for Windows tryservers.
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Change-Id: I5415bfeab6cf1006f28f9f15f80b25932da55e46
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gm bug7792 had wrong dimensions and clipped out half the draws
bm SkRect_Reference.bmh referred to SkIPoint::center.. which
has been removed.
Docs-Preview: https://skia.org/?cl=120640
Bug: skia:6898
Change-Id: Id4c59c82005e1060d0ca933d9a3650fe4f121264
Reviewed-on: https://skia-review.googlesource.com/120640
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
No-Tree-Checks: true
Change-Id: Ibfbbfe35caf9e2ed8a80aa9add2c4cae50585120
Reviewed-on: https://skia-review.googlesource.com/120997
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
785b20b7af..2dadd1d08e
$ git log 785b20b7a..2dadd1d08 --date=short --no-merges --format='%ad %ae %s'
2018-04-11 jmadill D3D11: Fix inactive attrib VAO perf regression.
2018-03-31 jmadill Texture: Pass ImageIndex to relevant methods.
2018-04-08 jmadill Vulkan: Rename vk::LineLoopHelper.
2018-04-10 lucferron Vulkan: Cleanup some TODOs in TextureTest.cpp
2018-04-10 jdarpinian D3D11: Fix primitive topology dirty bit tracking.
2018-03-23 oetuaho Take all attributes into account when checking for aliasing
2018-04-09 lfy GLES1: glMultMatrix(f|x)
2018-04-09 lfy GLES1: glLoadIdentity / glLoadMatrix(f|x)
2018-04-10 jmadill D3D11: Add more debug names.
2018-04-10 ynovikov Skip RobustResourceInitTestES3.MaskedStencilClearBuffer on Mac NVIDIA.
2018-04-05 lucferron Vulkan: 3 Final bugfixes to enable all dEQP depth_stencil tests
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Change-Id: If230990ec760fd071f52ae12ff0c6ecad40b874e
Reviewed-on: https://skia-review.googlesource.com/120580
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Change-Id: Iab663424527bbc65566341056664673f02204dce
Reviewed-on: https://skia-review.googlesource.com/119263
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
More edge cases found; clean up the logic a bit
to make more clear where the rectangle points
start and stop.
R=robertphillips@google.com,brianosman@google.com
Bug: 824145,skia:7792
Change-Id: Ie24dfd1519f30875f44ffac68e20d777490b00b9
Reviewed-on: https://skia-review.googlesource.com/120422
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I6dd917c1f090a18e6508b0391f119f8f91929162
Reviewed-on: https://skia-review.googlesource.com/120502
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: Ic6408fdc8819342da175ec8b99b5838669b1b2ae
Reviewed-on: https://skia-review.googlesource.com/120501
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>