Commit Graph

59797 Commits

Author SHA1 Message Date
Kevin Lubick
a3ff876e16 [bazel] Add CQ job to warn if Bazel files need to be regenerated.
This adds Housekeeper-PerCommit-CheckGeneratedBazelFiles

Error and resolution http://screen/38UwJ28vtucu75Z

Change-Id: If12a6a98900fc492f0809b28fc688789c18edc15
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525237
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-03-28 22:16:30 +00:00
Jim Van Verth
d9c178ac9a [graphite] Add get{Read|Write}Swizzle support
Bug: skia:12845
Change-Id: I8e9d7dcfaf4f356b65638f0f8490edd8b0dd2644
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525177
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-03-28 21:55:39 +00:00
Jason Simmons
4302396f15 Cache hb_font instances for each typeface instead of hb_face
The hb_font will hold a reference to an hb_face created for the typeface
along with other attributes associated with the SkTypeface
(in particular, the variation design position)

See https://github.com/flutter/flutter/issues/100523

Change-Id: I5e211d670996f8f36e0d1027006c7bb67a9b8d2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524801
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-03-28 21:19:36 +00:00
Greg Daniel
5d67b1797a [graphite] Use finished callbacks in nanobench to manage frames.
In nanobench we want to try and simulate a GPUs swapbuffering and not
get too far ahead on the CPU. Thus we use finished callbacks to know if
we get more than 3 frames ahead of the GPU. This CL adds support for
Graphite to do this.

Bug: skia:12974
Change-Id: I8be505c5769399dcc0f5954f9f999f4448633647
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525186
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2022-03-28 20:14:30 +00:00
Brian Osman
b2af4f4e8d Avoid integer underflow in SkMergeImageFilter
We need to convert the final result of this subtraction to an SkScalar
anyway. Doing it before the subtraction avoids potential undefined
behavior.

Bug: oss-fuzz:46051
Change-Id: I7e0880238fd894ad836cd5e9e1ab24a17ec0d1dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525183
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-03-28 18:52:02 +00:00
John Stiles
116b0d564f Use diagonal-matrix constructor for an identity matrix.
This simplifies the IR and emits cleaner Metal code; Metal does not
directly support matrix-construction from a list of scalars.

Change-Id: I0f2415e4c84d4f999aaaeaec3623f0eae41c24dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525179
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-03-28 18:48:32 +00:00
John Stiles
c4b7b28913 Add support in Metal for builtin functions using builtin globals.
The Metal function-requirements checking logic assumed that a builtin
function would never have any requirements. This would cause us to
generate invalid Metal code if a builtin function included a reference
to sk_FragCoord.

Change-Id: I9992981b03306b254a3fc4b87b940ddb4c646bf1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525182
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-03-28 18:32:40 +00:00
Florin Malita
9b8fcc242f [skottie] Nested animation fixes
Update our utils to fix a couple of nested animation issues:

1) Use RenderFlag::kSkipTopLevelIsolation to prevent unconditional
   nested animation layers.  This matches default AE semantics.

2) Use the main animation ResourceProvider when loading nested
   animations (otherwise any nested resources are ignored).

Change-Id: Ib489549066c9e42a96e5113fc817278d9ed06d59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524636
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
2022-03-28 18:17:09 +00:00
Kevin Lubick
e7c76234e8 [bazel] Regenerate and fix IWYU
Steps to run:
make -C bazel generate
bazelisk build //example:hello_world_gl --config=linux-rbe \
    --features skia_enforce_iwyu
# manual fixes of the .h and .cpp files
make -C bazel generate

This will be followed up by a CQ job that checks the generated
Bazel files.

Bug: skia:12541
Change-Id: I7651f885e182a60177839cd78a2d4047e73a676a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525181
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2022-03-28 17:40:18 +00:00
Jim Van Verth
ecd4b09bb6 [graphite] Some cleanup for makeTextureImage and Caps CLs
* Removes unnecessary static function (it's been copied elsewhere).
* Uses Caps info for colorTypeToFormat.

Bug: skia:12845
Change-Id: I557da58ec4456db1d8b1bb9a3d419e3330200a47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525178
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-03-28 17:15:05 +00:00
Herb Derby
ba1f853c0c stop processing after first bad subrun
It looks like the fuzzer specified many subruns, but all were failing.
There was a TODO to exit early after the first subrun failed.
I implemented the TODO.

Bug: oss-fuzz:45704

Change-Id: I719d5bf8fa3fe8d7eb6963dbd79854dae877e7d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525176
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-03-28 16:36:01 +00:00
John Stiles
30d3d1ab19 Fix Shader compile-mode radio buttons in Viewer.
Originally, these radio buttons would allow the user to immediately
switch between different compile stages and view the change in output.
At some point, this broke, and clicking the radio buttons would clear
the shader list, so that the user would need to click View again to see
the shaders. This made it much harder to visualize the difference in
compilation stages at a glance.

Now the radio buttons work normally again.

Change-Id: I234c305817909c4345dd12318df3cbe4505121a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524936
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-03-28 15:59:45 +00:00
John Stiles
99b7434daf Remove get_es2_loop_unroll_info helper function.
This only needed a helper function to make error-reporting optional, but
NoOpErrorReporter (previously TrivialErrorReporter) can serve this
purpose equally well.

Change-Id: Iac249483f2013cbf8563c0ea44c680d3e03e2894
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524766
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-03-28 15:54:38 +00:00
John Stiles
4449ca6cd4 Allow builtin code to reference builtin variables.
The builtin variable scanner did not check builtin code for the presence
of sk_FragColor, etc. We currently get away with this because none of
the existing builtin code uses a builtin variable.

Now FindAndDeclareBuiltinVariables checks shared program elements too.

Change-Id: Ifb3ee3857ef73b18d9e4f406970f0f67681dd4be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525042
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-03-28 15:37:20 +00:00
Jim Van Verth
f151351f47 [graphite] Add format tables to MtlCaps
Bug: skia:12845
Change-Id: If3ac2b6ba2c8e28328ee5805a29fc83353220364
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524756
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-03-28 14:10:29 +00:00
Ethan Nicholas
a06240b2dc Improved positions of SkSL loop analysis errors
Change-Id: Ib775943273dece245daf313137c12876ed1a3170
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524697
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-03-28 14:04:25 +00:00
Ethan Nicholas
0dd66fea56 Added full position tracking to Swizzle
No visible effect yet, but this will enable better error reporting in a
future CL.

Change-Id: I09e1c5d3bb423a7ce42701f15c4bb142b0a9473c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524638
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-03-28 14:04:14 +00:00
Kevin Lubick
c40158ab98 [bazel] Add CI job that uses RBE to enforce includes
The toolchain now uses extract_ar from
https://skia-review.googlesource.com/c/buildbot/+/524764
which is a static executable to extract the .deb files.
This was necessary because the llvm-ar that had previously
been used requires glibc 2.31+ to run, but our Debian10
machines on Swarming have an older version (2.28).

A longer-term fix is to have Bazel support .ar files,
which I plan to attempt to contribute this week.

The RBE task will be added as an experimental CQ job, to
see how it handles the load of running often. With the
remote execution cache, I hope it performs well, once
the toolchains are cached on both the Swarming
machines and in the RBE workers.

Note: We had to add several files to the CAS spec
(see compile_cas.go) which are required for Bazel to work.

Change-Id: Ie70c70d5f33768c957760f9eeb7835025109b487
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524759
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2022-03-28 13:56:16 +00:00
Kevin Lubick
fed97e8f40 [bazel] Add RBE support using hermetic Linux Clang toolchain
A new RBE worker-pool called gce_linux was created in
conjunction with this CL. See
https://docs.google.com/document/d/14xMZCKews69SSTfULhE8HDUzT5XvPwZ4CvRufEvcZ74/edit#
for some details on that.

Note: everything under bazel/rbe/gce_linux was autogenerated
and can be ignored from manual review. It basically specifies
what files are on the RBE image that are necessary for running
Bazel.

Testing it out can be done by authenticating for RBE
gcloud auth application-default login --no-browser

Then, run make -C bazel rbe_known_good_builds
to test it out.

On my 4 core laptop with an empty local cache, but a
warm remote cache, the build took <2 min instead of the
10+ minutes it would have [1].

The folder structure in //bazel/rbe is meant to let us
have multiple remote configurations there, e.g.
//bazel/rbe/gce_windows.

Suggested Review Order:
 - bazel/rbe/README.md
 - bazel/rbe/gce_linux_container/Dockerfile to see the
   bare-bones RBE image.
 - bazel/rbe/BUILD.bazel to see a custom platform defined.
   It is nearly identical to the autogenerated one
   in bazel/rbe/gce_linux/config/BUILD, with one extra
   field to force the gce_linux pool to be used.
 - .bazelrc to see the settings needed to make
   --config=linux-rbe work. The naming convention was
   inspired by SkCMS's setup [2], and allows us to have
   some common RBE settings (i.e. config:remote) and
   some specialized ones for the given host machine
   (e.g. config:linux-rbe) A very important, but subtle
   configuration, is on line 86 of .bazelrc where we say
   to use our hermetic toolchain and not whatever C++
   compiler and headers are on the host machine (aka
   the RBE container).
 - toolchain/build_toolchain.bzl to see some additional
   dependencies needed in the toolchain (to run IWYU) which
   I had installed locally but didn't realize were important.
 - third_party/BUILD.bazel to see an example of how failing
   to specify all files can result in something that works
   locally, but fails remotely.
   --execution_log_json_file=/tmp/execlog.json helped debug
   these issues.
 - All other files.

[1] http://go/scrcast/NjM1ODE4MDI0NzM3MTc3Nnw3ODViZmFkMi1iOA
[2] https://skia.googlesource.com/skcms/+/30c8e303800c256febb03a09fdcda7f75d119b1b/.bazelrc#20


Change-Id: Ia0a9e6a06c1a13071949ab402dc5d897df6b12e1
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524359
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2022-03-28 13:56:16 +00:00
Kevin Lubick
54bd442fad [bazel] Use hermetic Python with jinja2+MarkupSafe
The file generation logic that dawn [1] uses to make some
source files requires jinja2, which also requires MarkupSafe.

The GN build handles this by specifying those repos in
DEPS, checking them out at a certain git hash, and then
providing them via a command line arg [2].

We do not have to do it this way in Bazel to have reproducible
builds. This CL specifies an exact version (verified by sha256)
of those two deps and then uses a hermetic version of
Python 3.9 to run all py_binary commands.

Previously, we would rely on the system Python (and installed
libraries). That happened to work on my machine, but not on
other machines without jinja2 and MarkupSafe installed. After
this CL, it should work on machines that do not have python
even installed.

I chose the same jinja2 version used by Dawn [3], which was
2.11.3. Then I chose the newest version of MarkupSafe that
was compatible with jinja2 (2.0.1).

If we have other python scripts that need external deps, we
should be able to specify them in the py_binary that needs
them and in requirements.txt. Then, the pip_install() step
in WORKSPACE.bazel will download them and make them available.

[1] https://dawn.googlesource.com/dawn.git/+/refs/heads/main/docs/dawn/overview.md
[2] https://dawn.googlesource.com/dawn.git/+/e45ff6a4b3c2f06dade68ec0f01ddc3bfd70c282/generator/generator_lib.gni#77
[3] ee69aa00ee

Change-Id: I3d0074f3003de179400e239e00107c34f35f4901
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524217
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2022-03-28 13:56:16 +00:00
Kevin Lubick
aab019a15e [bazel] Fix build
Most of these are pretty mechanical generated changes.

IWYU noticed one issue with DSLCore.h, which was fixed here.

Change-Id: I5629565ad3c2817daa71907c62f932d93f9d78ab
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524617
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-03-28 13:56:16 +00:00
skia-autoroll
7527f901d1 Roll ANGLE from c8f86c217479 to 7a85d114b5a3 (19 revisions)
c8f86c2174..7a85d114b5

2022-03-27 syoussefi@chromium.org Use [[nodiscard]] on RAII classes
2022-03-27 gert.wollny@collabora.com Capture/Replay: limit per shader image uniforms when capturing
2022-03-26 cnorthrop@google.com Debug: Add angle_enable_trace_events
2022-03-26 cnorthrop@google.com Fix handling of incomplete CubeMapArray textures
2022-03-26 syoussefi@chromium.org Vulkan: Track color attachment usage like D/S in render pass
2022-03-25 ianelliott@google.com Reland Remove unnecessary suppressions for Pixel6 dEQP
2022-03-25 syoussefi@chromium.org Vulkan: Dirty bits for depth/stencil access and feedback loop
2022-03-25 cnorthrop@google.com Capture/Replay: Fixes for Car Chase
2022-03-25 senorblanco@chromium.org D3D: generalize more stuff (mImages, mReadonlyImages).
2022-03-25 senorblanco@chromium.org D3D: generalize Image2D, ReadonlyImage2D and AtomicCounter.
2022-03-25 senorblanco@chromium.org D3D: more generalization: cached Image2DBindLayouts.
2022-03-25 hans@chromium.org Suppress -Wunused-but-set-variable in Bison-generated code
2022-03-25 senorblanco@chromium.org D3D: generalize the Image2DBindLayoutCache to be per-shader.
2022-03-25 senorblanco@chromium.org D3D: generalize mImage2DUniforms.
2022-03-25 senorblanco@chromium.org D3D: generalize DynamicHLSL calls to take a shaderType.
2022-03-25 romanl@google.com Migrate capture_replay sample to trace_fixture
2022-03-25 ianelliott@google.com Remove unnecessary SKIPs for Pixel4* dEQP tests
2022-03-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 3ef0c7c00c08 to 9fd63df2bc48 (6 revisions)
2022-03-25 ianelliott@google.com Revert "Remove unnecessary suppressions for Pixel6 dEQP tests"

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: jcgregorio@google.com
Test: Test: IncompleteTextureTestES31.IncompleteTextureCubeMapArray
Change-Id: Idb34e3804d68f29fbb96562918620be44f7ac0e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524978
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2022-03-28 05:25:45 +00:00
skia-autoroll
5cfaceff2c Roll SwiftShader from e1c0739cdd2d to 0a1985c2b294 (9 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/e1c0739cdd2d..0a1985c2b294

2022-03-26 swiftshader.regress@gmail.com Regres: Update test lists @ 40b410f4
2022-03-25 srisser@google.com Update simple limits for Vulkan's 2022 profile
2022-03-25 sugoi@google.com Add new core Vulkan 1.3 structures
2022-03-25 sugoi@google.com Use template functions for core Vulkan 1.3 properties
2022-03-25 sugoi@google.com Fix SPV_EXT_shader_stencil_export
2022-03-25 sugoi@google.com VK_KHR_shader_terminate_invocation implementation
2022-03-25 sugoi@google.com VK_KHR_shader_terminate_invocation promoted structures
2022-03-25 sugoi@google.com VK_EXT_shader_demote_to_helper_invocation support
2022-03-25 sugoi@google.com VK_EXT_shader_demote_to_helper_invocation promoted structures

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: jcgregorio@google.com
Change-Id: I36f0aa86623360e762fc3daeb93e97214f3c900f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524977
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2022-03-28 04:50:44 +00:00
skia-autoroll
f700cf3cf4 Roll Dawn from 1e988b417ccb to 6cacdc460ad2 (12 revisions)
https://dawn.googlesource.com/dawn.git/+log/1e988b417ccb..6cacdc460ad2

2022-03-27 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from e3c449196324 to bd173f0e8791 (1 revision)
2022-03-27 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 041c4c6d285c to e3c449196324 (2 revisions)
2022-03-26 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 04680183f6f4 to 041c4c6d285c (3 revisions)
2022-03-26 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 9fd63df2bc48 to e4527c95aeeb (8 revisions)
2022-03-26 bajones@chromium.org Format texture sample types and aspects in errors
2022-03-26 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 45543295b758 to 04680183f6f4 (11 revisions)
2022-03-25 senorblanco@chromium.org OpenGL: refactor texture-to-texture copies into UtilsGL.
2022-03-25 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 1006b06c7d4a to 444e051faa2e (1 revision)
2022-03-25 alex.vestin@gmail.com Initial Android surface
2022-03-25 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 3ef0c7c00c08 to 9fd63df2bc48 (6 revisions)
2022-03-25 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 18c36f8aa629 to 45543295b758 (6 revisions)
2022-03-25 jiawei.shao@intel.com Add missing space in the description of Toggle::DisallowSpirv

Also rolling transitive DEPS:
  https://dawn.googlesource.com/tint from 1006b06c7d4a to 444e051faa2e

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
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Change-Id: Ief79d95cbca048cebd7cc6d32b6a7f0254c0ffe3
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2022-03-28 04:39:17 +00:00
skia-autoroll
fae7be2a9c Roll SK Tool from 1360409d518c to dbf3a215bd7a
https://skia.googlesource.com/buildbot.git/+log/1360409d518c..dbf3a215bd7a

2022-03-27 skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com Update CIPD Packages

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
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Tbr: kjlubick@google.com
Change-Id: I50407626200186bb7a12d646289ce71d2ce888de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524896
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2022-03-27 06:24:34 +00:00
John Stiles
2ac7682b53 Implement constant-folding for vector/matrix multiplication.
This closes one of the last gaps in SkSL's constant-folding abilities.

Change-Id: I65c0f2e5fe11a7d47ab2069b2992403fca78b8a7
Bug: skia:12819
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524761
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-03-25 21:42:47 +00:00
Ben Wagner
e85afc2b18 Cache result of CTFontCopyVariationAxes.
CTFontCopyVariationAxes appears to be extremely slow due to localizing
the name of the axis. WebKit moved to using the internal SPI
CTFontCopyVariationAxesInternal to avoid this cost. Since Skia would
like to avoid using internal SPI, just cache this information per
typeface to avoid the cost of calling it as often.

Bug: https://github.com/flutter/flutter/issues/100523
Bug: https://bugs.webkit.org/show_bug.cgi?id=232690
Change-Id: I175e34e9aa526d58e6b7a4ff54cb13d1ef8a9fd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524760
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-03-25 20:52:42 +00:00
Robert Phillips
55ec347276 [graphite] Set up SkSL portion of image shader
Bug: skia:12701
Change-Id: I4d1fc66307a5c4f98f5415f95670b1ebc1622f97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523859
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-03-25 19:10:07 +00:00
Robert Phillips
6475432767 [graphite] Add failure mode to Recorder::snap
Bug: skia:12701
Change-Id: Ib7e52f26b31cfed8fb4da1929755035a69951ca5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524220
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-03-25 17:49:53 +00:00
Ben Wagner
e310a59e92 Roll FreeType from 034e5dbf to a8e4563c (20 commits)
034e5dbf92..a8e4563c34

Change-Id: Idc19291855db368ad6e50f90c3584d2231a52d36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524696
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-03-25 16:39:41 +00:00
Herb Derby
6b49c54270 test using slugs to draw text
This does not test blobs that have RSXForm, but all other text is
drawn using slugs.

This is not perfect, there are some non-text GM that are different,
and a few text GMs involving blurring that are different. But,
it's good enough to find regressions.

Change-Id: I465a697994414480e910b737270eaafb1b9fad46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523936
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-03-25 14:53:39 +00:00
Greg Daniel
00ce96456b [graphite] Add support for finished callbacks.
This also reworks a little bit about what we send to insertRecording
and what we store on Context.

Bug: skia:12974
Change-Id: I747a1cdd1559d4d5fbe928e689a23a734142557b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524012
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-03-25 14:47:05 +00:00
Ben Wagner
faa9f72091 Add SampleSBIX to study sbix glyph translation.
What affects the placement of an sbix image? The cbox? The bounding box?
The lsb? The offsets? In which direction? What are the side effects?

Change-Id: I5b630c2117a26481733392bc1e95428d9a67fb34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/519078
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-03-25 14:43:23 +00:00
Herb Derby
b8811727e8 fail on bad size or firstHeapAllocation creating GrSubRunAllocator
Double check sizes coming into sub run allocator.

Bug: oss-fuzz:45638

Change-Id: Ice9ab49dc0af789bf59efde270024321c5cf0f28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/521836
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-03-25 14:02:46 +00:00
Michael Ludwig
91b5f668e8 [graphite] Actually detect Transform type and scale factors
Bug: skia:12787
Change-Id: I5d061d535878df55ce57add7d0831e86caadc321
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524009
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-03-25 13:46:15 +00:00
skia-autoroll
371b3a68b2 Roll ANGLE from fa5c349dc73c to c8f86c217479 (6 revisions)
fa5c349dc7..c8f86c2174

2022-03-25 syoussefi@chromium.org A handful of clear-related tests
2022-03-25 yuxinhu@google.com Reland "Vulkan: Fix invalid access with display texture share group."
2022-03-25 ianelliott@google.com Remove unnecessary suppressions for Pixel6 dEQP tests
2022-03-24 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from c4109411d3f3 to 3ef0c7c00c08 (28 revisions)
2022-03-24 jonahr@google.com GL: Only log all GL driver errors on debug builds
2022-03-24 lexa.knyazev@gmail.com Metal: Fix transform feedback with base instance

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jvanverth@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
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Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
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Change-Id: Iac16d63ebc3f698abf069eaa9ff816e4fd303b35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524561
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2022-03-25 05:25:10 +00:00
skia-autoroll
5f058b90cd Roll SwiftShader from ea9806003d9e to e1c0739cdd2d (5 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/ea9806003d9e..e1c0739cdd2d

2022-03-24 swiftshader.regress@gmail.com Regres: Update test lists @ 040e2534
2022-03-23 capn@google.com Force-inline all SPIR-V function calls
2022-03-23 capn@google.com Use SwiftShader's copy of SPIRV-Tools for GN builds
2022-03-23 capn@google.com Update SPIR-V Tools to 9668d2e4e
2022-03-23 swiftshader.regress@gmail.com Regres: Update test lists @ ea980600

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
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Change-Id: Ie002ccebd06ca9746503ee6ce012d260d3e27e6c
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2022-03-25 04:54:39 +00:00
skia-autoroll
2629b9f8a9 Roll Dawn from 1cdea90f7b95 to 1e988b417ccb (8 revisions)
https://dawn.googlesource.com/dawn.git/+log/1cdea90f7b95..1e988b417ccb

2022-03-24 ynovikov@chromium.org Ignore VUID-vkCmdDraw-None-06538 VVL message
2022-03-24 bsheedy@google.com Add CTS expectation adder script
2022-03-24 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from e48c829d5baa to 3ef0c7c00c08 (22 revisions)
2022-03-24 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from fa5c349dc73c to 18c36f8aa629 (1 revision)
2022-03-24 cwallez@chromium.org Implement the stencil8 format.
2022-03-24 enga@chromium.org Fix ForceSetToggle to only warn when an overriden toggle is forced
2022-03-24 cwallez@chromium.org Roll build dependencies.
2022-03-24 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll ANGLE from 09f55382dac4 to fa5c349dc73c (2 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: Icd9ae24bed68edf486ddbeeadd6b97e8dc868480
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524559
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2022-03-25 04:41:17 +00:00
John Stiles
ae5984082b Optimize SkVM selects.
The expression `!x ? y : z` can be optimized to `x ? z : y`, saving a
bit-not. SkVM now supports this optimization.

Change-Id: I06a0d2a716947de1021ba66b054b92e25568c641
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524226
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-03-24 21:17:41 +00:00
John Stiles
059d34594e Optimize SkVM bit-clears.
SkVM has a `bit_clear` opcode dedicated to the operation `x & ~y`, but
the optimizer was not smart enough to combine a bit-and with a bit-not
and replace it with a bit-clear. Now, it can.

Change-Id: Ida5345c3def0a4bf7afa08bb7f7835e1e2e37677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524225
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
2022-03-24 21:04:23 +00:00
Julia Lavrova
7f57bceae2 Ellipsis in RTL
For entirely RTL text the ellipsis expected to be on the left side.

Bug: skia:13069
Change-Id: I853687e1e741dd57af950f17717fa8553648b477
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523856
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-03-24 20:27:49 +00:00
John Stiles
8318cc9928 Update opcode canonicalization logic in SkVM.
Previously, our ID canonicalization was simply "lower ID numbers before
higher ID numbers" and was done separately at every opcode by taking
the min and max of (x.id, y.id).

Now, this logic is factored out into a helper function
`canonicalizeIdOrder` and has two rules:
- Immediate values go last; that is, "x + 1" instead of "1 + x".
- If both/neither are immediate, lower IDs before higher IDs (as
  before)

This change lets us remove a lot of simplification logic. We no longer
need to check for both `x + 0` and `0 + x` when removing no-op
arithmetic; now we can be certain that the immediate will always come
last, so just checking for `x + 0` is sufficient.

Change-Id: I66cc5c23bba414041c0bc556521d3db57fac504d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524222
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-03-24 19:14:51 +00:00
Herb Derby
3b238ceae9 add a system for building SkCanvas wrappers for testing
This adds a way to build a wrapping canvas for testing that is allowed
to manipulate the internal state of the canvas. It provides a way
to add friends to SkCanvas without having to change SkCanvas.

Change-Id: I40de8b236ba5acff45b3a8f7e440dcf6fa196fcf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524316
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-03-24 18:11:53 +00:00
Michael Ludwig
f3539b6c47 [graphite] Use SkTDArray in SkPaintParamsKeyBuilder
SkTArray::reset() got rid of any reserved space, so previously we never
actually got to a high-water allocation. Updated the stack to use
SkTDArray just for consistency so we only had to include that instead of
<vector>, too.

Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac-Clang-arm64-Debug-ASAN_Graphite,Build-Mac-Clang-arm64-Debug-Graphite,Build-Mac-Clang-arm64-Debug-Graphite_NoGpu,Build-Mac-Clang-arm64-Debug-iOS_Graphite,Build-Mac-Clang-arm64-Release-Graphite,Build-Mac-Clang-arm64-Release-iOS_Graphite,Build-Mac-Clang-x86_64-Debug-Graphite,Build-Mac-Clang-x86_64-Release-Graphite,Perf-Mac10.15.7-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-Graphite,Perf-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Release-All-Graphite,Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Debug-All-ASAN_Graphite,Test-Mac10.15.7-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-Graphite,Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Release-All-Graphite,Test-Mac12-Clang-MacBookPro16.2-GPU-IntelIrisPlus-x86_64-Debug-All-Graphite
Change-Id: I94c9a38d0e630c7d7f1a3eeeb85076067e066a2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524000
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2022-03-24 16:15:28 +00:00
Herb Derby
6ccc3b0658 extend GPUSink::onDraw with a canvas wrapper function
Change-Id: Id504947e3533c5cf2c9e91de9737959e0440dbec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524317
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-03-24 15:37:17 +00:00
Ben Wagner
dae0b24b21 Remove SK_IGNORE_OUTLINE_OVERLAP_FIX
Users have been updated and this flag is no longer used.

Change-Id: I43442128b13c58059a5257a167075609d62e1570
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524221
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-03-24 15:27:08 +00:00
Robert Phillips
d67d52ec0f [graphite] Connect DrawPass and CommandBuffer levels together for Textures and Samplers
Bug: skia:12701
Change-Id: Ide780f9dac1b92855e634726d261630ef5d017fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523426
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-03-24 14:35:38 +00:00
Brian Salomon
8bb0f47c61 Revert "Always apply mipmap sharpening on GPU"
This reverts commit 1aedd5dc11.

Reason for revert: breaking units tests left and right

Original change's description:
> Always apply mipmap sharpening on GPU
>
> Bug: skia:13078
>
> Change-Id: If459a96eba09fb10e967bc364435f79b83fdc1ec
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/522099
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:13078
Change-Id: If24ed4782c922347132bf9fc0dac7e8a266540ba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524296
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2022-03-24 13:56:27 +00:00
Kevin Lubick
4ccb0ddcc4 Remove unused include in SkRasterPipeline
Change-Id: I477bcadd42e6515bc1a27e282b2285cd17fcf1d7
Bug: skia:13052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524005
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2022-03-24 13:21:09 +00:00
skia-autoroll
fd96fb27a9 Roll ANGLE from b19e662a7f2e to fa5c349dc73c (3 revisions)
b19e662a7f..fa5c349dc7

2022-03-23 ianelliott@google.com Add "use_custom_libcxx = false" to "roll_aosp.sh"
2022-03-23 shrekshao@google.com Revert "Vulkan: Fix invalid access with display texture share group."
2022-03-23 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 57eca9df5dc5 to ea9806003d9e (4 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
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Please CC jvanverth@google.com on the revert to ensure that a human
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To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
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Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: jvanverth@google.com
Change-Id: I4d4fd6ed0dca633070450eba9049cb1362b7facb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524138
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2022-03-24 05:26:41 +00:00