Bug: skia:6473
Change-Id: I67b0dbf6dba26233df1d8e44f3e2f69ca0cc9d3e
Reviewed-on: https://skia-review.googlesource.com/128320
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
The reason we push Json updates for every frame is to support the
Android FPS meter - which happens to require the native FPS meter for
updates.
Instead of supporting two meters:
1) scale up the native FPS widget on Android (1.5x)
2) remove the Android widget
3) stop calling updateUIState() from onPaint()
Change-Id: Ica8109869035b2f885743a7e38b50688b69fa5e4
Reviewed-on: https://skia-review.googlesource.com/126621
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
PLEASE NOTE: Instructions for running a single test have changed!
No-Try: true
Change-Id: I1923240e879daa7ff0556737ddd5aa3f58e0097c
Reviewed-on: https://skia-review.googlesource.com/109566
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
PLEASE NOTE: Instructions on running `am instrument` for the
SkQP APK have changed.
To run a single test, see the section "Running a single test"
in `tools/skqp/README.md`.
No-Try: true
Change-Id: I0a2cbc47755929d6c6a927a3591ff98046779c77
Reviewed-on: https://skia-review.googlesource.com/108780
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
- tools/skqp/generate_gn_args.sh - single script to generate
configuration used to build SkQP.
- tools/skqp/make_model.sh - script to execute make_gmkb.go and put
the results in the correct place.
- tools/skqp/{up,down}load_directory_contents.sh - scripts to move
large assets into the cloud and retrieve them.
- tools/skqp/gm_runner.cpp - treat missing text files as empty.
- tools/skqp/make_apk.sh - make use of generate_gn_args.sh.
- tools/skqp/make_{model,known_tests}.sh - better error handling,
and also stop calling `git add`.
Change-Id: Ib1803b4d68e63945f2c47f8eb6cb96375d24e3be
Reviewed-on: https://skia-review.googlesource.com/98842
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Also clean up some things, fix docs, whitelist.
Change-Id: I2818d973978ffe1b8ce0cc9c69f8d91ab4a0ef22
Reviewed-on: https://skia-review.googlesource.com/91805
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Switches over to writing output to the sd card.
Change-Id: Ic287a741b9af471f823a7e97eb0c6d3d20f639d6
Reviewed-on: https://skia-review.googlesource.com/96380
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Adds activities to the skqp app so it can run as an Android
app (as opposed to just instrumentation tests).
A user can trigger the tests via a button.
Adds the an intent receiver so the tests can be triggered on
Firebase Testlab via the gameloop option.
It adds the run_testlab.go script to run an apk across devices
on Firebase Testlab.
Bug: skia:
Change-Id: I3ff5c37d743fa47913a916a0fa1e7db3c2cc79c7
Reviewed-on: https://skia-review.googlesource.com/89163
Commit-Queue: Stephan Altmueller <stephana@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
* Generate report in app after running all tests.
* Add script to unpack backup.ab file.
* Remove unused index file.
* Streamline instructions in README.md.
Change-Id: I44c80b17332eb4496ee31578287b691bd646d71a
Reviewed-on: https://skia-review.googlesource.com/86742
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Add a real implementation for gm_knowledge.h This depends on
the presence of files in the form $GMK_DIR/foo/{max,min}.png
The implementation also writes out failures in a report directory.
Add a utility: experimental/make_gmkb which is a stand-alone
go executable that generates the foo/{max,min}.png data.
tools/skqp/README.md has instructions on running SkQP.
Also: add SkFontMgrPriv.h
Change-Id: Ibe1e9a7e7de143d14eee3877f5f2d2d8713f7f49
Reviewed-on: https://skia-review.googlesource.com/65380
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Bug: skia:
Change-Id: I36cb94877d513fc81c211b0e58b5c4be0451ac91
Reviewed-on: https://skia-review.googlesource.com/74601
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Adds more jobs to iOS testing and switches to
RPi based hosts.
Bug: skia:
Change-Id: I0124c6554173fa3b22b077a198612bb30691d1fb
Reviewed-on: https://skia-review.googlesource.com/11521
Commit-Queue: Stephan Altmueller <stephana@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
A previous change to Viewer removed a key setTag() call that
meant that the logic to replace the SurfaceView on a toggle
between OpenGL/Raster was not able to execute, making the app
useless after that toggle was performed.
BUG=skia:
Change-Id: Idddb7612209ce83d3461155c59f451407118e1d5
Reviewed-on: https://skia-review.googlesource.com/8789
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chet Haase <chet@google.com>
The previous approach re-inflated views on every frame simply because the FPS
number changed (which was passed in a JSON object and used to check whether
the old view matched the new one based on a tag on the view that was set by
the previous FPS string).
The new approach is not pretty (there's no reason to even re-populate the
views when the only thing that needs to happen is to set the appropriate
FPS info in the floating TextView), but at least this avoids the inflation
overhead of the previous approach.
BUG=skia:
Change-Id: Ide1c736c49663cfcf478653a7cdaa99c736f1783
Reviewed-on: https://skia-review.googlesource.com/8461
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Chet Haase <chet@google.com>
Instead of hard coding to com.google.dm, which will only work for Test
bots, set it in the environment when we know which bundle we're using.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadMini4-GPU-GX6450-arm-Release,Perf-iOS-Clang-iPadMini4-GPU-GX6450-arm-Debug
Change-Id: I43a0c832ff70e3b3c9bb987173784f4b6b992403
Reviewed-on: https://skia-review.googlesource.com/8076
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Delete files only used by GYP, and files that used GYP. Neither can
possibly be actively used. Beyond that, just a couple doc tweaks.
Change-Id: I0220d7226e7bb9ed7c54a7d8f2906a718313c521
Reviewed-on: https://skia-review.googlesource.com/8062
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Hal Canary <halcanary@google.com>
Hopefully this get things pushed to and reading from directories under
com.google.dm's Documents. I've hardcoded to DM's app for now.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadMini4-GPU-GX6450-arm-Release
Change-Id: Iea54b3604b65551e4a486b50d6c7ea9aba26f869
Reviewed-on: https://skia-review.googlesource.com/8004
Reviewed-by: Mike Klein <mtklein@chromium.org>
We're generating Android.bp from BUILD.gn, so no need for the old
version.
Change-Id: Ie5bcec1d4f15d0e9a178feb9191e42c872bd8e08
Reviewed-on: https://skia-review.googlesource.com/7639
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Change-Id: I6e7f41df094ae037538ebd61e40385d7e2e9eb26
Reviewed-on: https://skia-review.googlesource.com/6615
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This also includes the removal of an old example whose instructions
are not compatible with GN.
BUG=skia:6009
Change-Id: I2807829ca12c19292ae0f5a7ea250ed453f9a182
Reviewed-on: https://skia-review.googlesource.com/5620
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Remove the tests for gyp_to_android.py, which is going away anyway.
With a .bp file in the Android source tree, the Android build system
attempts and fails to build them.
Do not attempt to run the deleted tests.
Change-Id: Idfecd79917bf6e6d70b601bf36b0f1bdf69c90b6
Reviewed-on: https://skia-review.googlesource.com/6112
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This spins off parts of 5620 to bake while we work through how to do the rest of libviewer.so -> viewer.apk.
Change-Id: I1cbf135cc952eeb7593e80a5a752dcadaa2dbb00
Reviewed-on: https://skia-review.googlesource.com/5656
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
- nothing uses ashmem;
- cpufeatures and native_app_glue are now pulled from the NDK;
- no bots use the scripts in platform_tools/android/bin;
- update scripts to work with GN instead of GYP.
Change-Id: I14f47eeadb3047505e232dd10385f58ef12c73f4
Reviewed-on: https://skia-review.googlesource.com/5422
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Currently, there's only a simple Activity with a title bar and a surface view
that connects with Skia viewer native application.
Before integrating user action events, I want to make sure that the design and
implementation so far are good. Note that the old NativeApplication-based
Activity (ViewerActivity) is still there for reference and test purposes. It
will be removed eventually.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952323004
Review-Url: https://codereview.chromium.org/1952323004