This reverts commit f06aeedcf1.
Reason for revert: fract failing on Tegra3
Original change's description:
> Add intrinsic tests for mod() and fract().
>
> These are fully supported by ES2 and will be covered by dm tests.
>
> Change-Id: Iebf4effe8ab928662b55c0bb5b09e8b2a61487ca
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362460
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Ib2071c90addd01e3b299553e020950a89eb01e4d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363036
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
These are fully supported by ES2 and will be covered by dm tests.
Change-Id: Iebf4effe8ab928662b55c0bb5b09e8b2a61487ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362460
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Some GL contexts don't support GL_UNPACK_ROW_LENGTH and we must
copy the src data to a pixmap with tight row bytes.
Bug: chromium:1170392
Change-Id: I4590f20dbc80cb792f30f0059536716cf106f6c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361717
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 0492a744a5.
Reason for revert: Intel HD6000 + ANGLE DX9 fails the floor() test.
Original change's description:
> Add some SkSL intrinsics to our dm tests.
>
> This CL adds dm coverage for:
> - abs(half)
> - sign(half)
> - floor
> - ceil
>
> And creates test output for abs(int) and sign(int); these aren't covered
> by dm because they don't exist in ES2 and so are unsupported by Runtime
> Effects.
>
> Change-Id: Ia3e660408cef50dec8fa4b6bdc12906e96179f6e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360419
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I62121efee9315b16e61e7d38659b6f629bdf8bd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362056
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This CL adds dm coverage for:
- abs(half)
- sign(half)
- floor
- ceil
And creates test output for abs(int) and sign(int); these aren't covered
by dm because they don't exist in ES2 and so are unsupported by Runtime
Effects.
Change-Id: Ia3e660408cef50dec8fa4b6bdc12906e96179f6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360419
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, a uniform not wrapped in an interface block would report a
SPIR-V error:
"Variables identified with the Uniform storage class are
used to access transparent buffer backed resources. Such variables must
be typed as OpTypeStruct, or an array of this type..."
Now, the SPIR-V code generator automatically detects such global
variables and synthesizes a struct named _UniformBuffer to hold them.
When these variables are accessed, an OpAccessChain instruction is added
to grab the variable out of the struct.
Change-Id: I5e852d4de01b866c291506cc8cf6eb547f097d66
Bug: skia:11225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360776
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, structs that were defined as part of a variable declaration
would end up declared similarly in the generated code. Now, global
variable declarations that include a struct definition generate two
separate program elements.
Bug: skia:11228
Change-Id: Id7ddde6931fe07a250c2c9c46153879005535fb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361359
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This allows interface blocks in Metal to compile even if
`layout(binding=...)` is not specified. It will also be used in SPIR-V
in the followup CL, when an interface block is automatically synthesized
for top-level uniforms.
This CL also reorganizes the unit tests around uniforms a bit.
Change-Id: Ia898c536b454dda6f51677e232a8f6e6c3606022
Bug: skia:11225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360778
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is a known deficiency of runtime effects, next step is to fix how
they manage function signatures to solve the problem.
Bug: skia:10939
Change-Id: Id934e0acdf774b03bd6edce78d7b2c077bdeae00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360603
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Pre-cleanup as I start looking at how structs are parsed and handled in
the IR.
Bug: skia:11228
Change-Id: I6334d1073211cbbdf69ddffa8df420c45fd59fcc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361059
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Change-Id: Ibc995e908e5b4f8d1516e13d56854a4fcf5cc809
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360556
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Marks its methods const and lifts the breadcrumb list out into
function arguments. This is one more step toward the final vision
where GrTriangulator just has an allocator and control knobs, and
everything else is functional.
Bug: skia:10419
Change-Id: I77341c045d481da49ebfee06de5dfc7a2a8a07be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360956
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:9310
Change-Id: I387f0251f05a2b6f2bc5a759f608d5766ed11ce2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357285
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Switch away from views, and add support for simulating
used-proxies. The latter will be used in an upcoming CL.
Bug: skia:10877
Change-Id: I7897516dc53c075a286cce8f31075d8cc93abccf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360604
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
These have a kind of neat way of encoding the lane index, using the Q
bit to pick the lower or upper 64 bits of the register, then the S bit
to pick the 32-bit lane within those 64 bits. Usually Q=1 distinguishes
a 128-bit op from a Q=0 64-bit op, so its repurposing here is at first
surprising, but actually very fitting.
I'd eventually like load64/128 to use these like this:
Reg tmp0 = alloc_tmp(2),
tmp1 = (Reg)(tmp0+1);
if (scalar) { a->ld24s(tmp0, arg[immA], 0); }
else { a->ld24s(tmp0, arg[immA] ); }
mark_tmp_as_dst(tmp0, tmp1);
where the mechanism to track up to four registers per value and
implement mark_tmp_as_dst(...) for more than one argument is what I'm
still working on.
Change-Id: I944e571de19f65d41f462406ce35f0f2a35bb381
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360700
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Part of effort to consolidate access to GPU SkImage texture proxies.
Bug: skia:11208
Change-Id: Icfcf6fea6be6f05220a5ddd1482f88dafe1cbd9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359836
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
The old code only handled swizzles as the outermost expression(s) in an
lvalue. The new code removes that restriction, and puts all the logic in
writeStore, which is the only place it needs to exist.
The newly added test asserted before, and now passes.
Bug: skia:11178
Change-Id: I8083d9d478ad4dc993cb963d34a97c10965831b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358956
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 578f1acbe8.
Reason for revert: updated test to pass on Mac Intel 5100/6000
Original change's description:
> Revert "Add SkSL for-loop control flow test to dm."
>
> This reverts commit a0c266283a.
>
> Reason for revert: failing on Mac Intel
>
> Original change's description:
> > Add SkSL for-loop control flow test to dm.
> >
> > While loops and do-while loops remain untested in dm, as they are not
> > supported in ES2 (and therefore not available in Runtime Effects).
> >
> > Change-Id: I2f1bfccccd571cc4ced096bc18ebbb9ecc9f9b4a
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359556
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
>
> Change-Id: I45335d16a695644eaeb8a535298c0efcc616c1ce
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359840
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I2dc6e870393708a12286658001b723f25a6aec4a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359856
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Evaluating either kind of expression now works like all other
expressions - evaluate the inner part, then work with the resulting
values. Added unit tests for both of these that previously failed.
With this change, writeVariableExpression is only used for
VariableReference expressions, so adjust that, too.
Reland now safe, after fix to Value::operator[]
This reverts commit 1ea6d6051e.
Bug: skia:11178
Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-GCC-GCE-CPU-AVX2-x86-Debug-All-Docker
Change-Id: I14782fcdfef33a47a46334447c5847976721b21f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359564
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This creates a helper function, _entrypoint, which invokes main() and
assigns its result into sk_FragColor. We also make sure to prevent
sk_FragColor from being dead-stripped from the code during IR
generation.
At present this is useful for allowing our SkSL test shaders to compile.
Change-Id: I2d7fab0e1959a77778ffdb18ca569e869bcaeece
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358525
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This lets us use descriptive names like `colorRed` and `colorGreen`
instead of `half4(1,0,0,1)` and `half4(0,1,0,1)`. It also lets us use
actual unknown values instead of synthesizing sorta-kinda-unknowns by
calling sqrt.
Change-Id: I61481c33b7ff42182955777b05cfa5fcc13e0efc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359567
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This allows uniforms to be specified without an explicit `layout(set=N)`
modifier. They will assume a default set value instead.
This turns out to fix a handful of tests in Metal/SPIR-V which were
written with GLSL in mind, or adapted from real generated GLSL code, and
didn't have layout information specified on their uniforms. It will also
make it easier to write SkSL tests using uniforms that can compile
either as a runtime effect or as plain Metal/SPIR-V code.
Change-Id: Id79ec06f278b913a45c09c2e6211195dc98b42c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359838
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Checking each variation can occasionally shake out extra bugs--for
instance, the mix intrinsic in SPIR-V breaks when adding coverage for
its various overloads here. (See skia:11222; this will be addressed in
a separate CL.)
Change-Id: I2c3ca7523e59d4c6cce25a70e081a558afedfb87
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359758
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit a0c266283a.
Reason for revert: failing on Mac Intel
Original change's description:
> Add SkSL for-loop control flow test to dm.
>
> While loops and do-while loops remain untested in dm, as they are not
> supported in ES2 (and therefore not available in Runtime Effects).
>
> Change-Id: I2f1bfccccd571cc4ced096bc18ebbb9ecc9f9b4a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359556
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I45335d16a695644eaeb8a535298c0efcc616c1ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359840
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Previously, we would emit nothing at all, but that is not actually
valid if the Block is a child statement (e.g. the body of a loop).
Now we emit braces for empty blocks, even if the block was unscoped.
Change-Id: I456a8d7d306a3e59d85e39f80b9f15fe3347ea19
Bug: skia:11218
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359562
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 1eea1ea8c1.
Reason for revert: fixed implicit copy cons
Original change's description:
> Revert "Write pixels goes through GrRenderTask system."
>
> This reverts commit 27efe6cb1e.
>
> Reason for revert: wasm compile
>
> Original change's description:
> > Write pixels goes through GrRenderTask system.
> >
> > The specific motivation is to remove some uses of GrResourceProvider
> > making textures with data in lazy callbacks. But it's a general
> > improvement that could allow use cases like writePixels in DDL
> > recordings.
> >
> > Bug: skia:11204
> >
> > Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
> > Reviewed-by: Adlai Holler <adlai@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,adlai@google.com
>
> Change-Id: I116caf1e4dd9015270b9d4f810bd26e0e30a6497
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11204
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359559
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,adlai@google.com
# Not skipping CQ checks because this is a reland.
Bug: skia:11204
Change-Id: I7d8f92415995f03301ffb147500d972e6bd17640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359561
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
While loops and do-while loops remain untested in dm, as they are not
supported in ES2 (and therefore not available in Runtime Effects).
Change-Id: I2f1bfccccd571cc4ced096bc18ebbb9ecc9f9b4a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359556
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I4e771083e90f3c60b61f7ce7c8e6697e7bf7c7e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358518
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
In most cases, this works properly and a `;` is emitted, but in one
particular case (int x, y;) we get nothing.
Change-Id: If88d92502f6a533284dd4e0f78daedaf1481ff3d
Bug: skia:11218
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359558
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 27efe6cb1e.
Reason for revert: wasm compile
Original change's description:
> Write pixels goes through GrRenderTask system.
>
> The specific motivation is to remove some uses of GrResourceProvider
> making textures with data in lazy callbacks. But it's a general
> improvement that could allow use cases like writePixels in DDL
> recordings.
>
> Bug: skia:11204
>
> Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
> Reviewed-by: Adlai Holler <adlai@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,adlai@google.com
Change-Id: I116caf1e4dd9015270b9d4f810bd26e0e30a6497
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11204
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The specific motivation is to remove some uses of GrResourceProvider
making textures with data in lazy callbacks. But it's a general
improvement that could allow use cases like writePixels in DDL
recordings.
Bug: skia:11204
Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
In GLSL and SkSL, control statements don't require explicit braces
around single-statement children. That is, the `match = true` child
statement here doesn't need to be braced.
if (condition) match = true;
Because there are no braces, we never create a Block or a dedicated
SymbolTable here. This is normally not a problem, but the fuzzer
discovered that it can dump things into the symbol table inside a child
statement:
if (condition) int newSymbol;
This becomes problematic because the symbol name now outlives its block.
This means `newSymbol` can be referred to later, which should be illegal
(and can cause the optimizer to blow up since the structure is bogus).
There doesn't seem to be any reason to allow this code to compile; the
user can add an explicit scope here to make it reasonable, and it's
(almost) meaningless to declare a symbol that's instantly going to fall
out of scope. This code is now rejected with an error message.
Change-Id: I44778e5b59652d345b10eecd4c88efbf7d86a5e0
Bug: oss-fuzz:29849
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358960
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I94094be7163a04bf48e86406230156a5433469b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359140
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I924ac75b5f8a397f7af7a06925ef0c9deba5c509
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359141
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I8309940f8e40d0e84847ae272830896d010c39de
Bug: skia:11219
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359138
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The previous change caused varDeclarations() to sometimes return an
expression-statement. This only made sense in the context of being
called from Parser::statement(). Other places which called
varDeclarations() expect vardecls and nothing else.
Change-Id: I562657cadfa20dcd77b527f2dc43dca0c6bf389f
Bug: oss-fuzz:29845
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358528
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit f619079545.
Reason for revert: Some bots unhappy.
Original change's description:
> Fix field access and indexing of complex expressions
>
> Evaluating either kind of expression now works like all other
> expressions - evaluate the inner part, then work with the resulting
> values. Added unit tests for both of these that previously failed.
>
> With this change, writeVariableExpression is only used for
> VariableReference expressions, so adjust that, too.
>
> Bug: skia:11178
> Change-Id: Ia595be473b55f4bb03ec25897f9929835177257c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358529
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: I56776139f9164b24b35a93307774e9b12c50054e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11178
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358959
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Comparing sqrt(5) against a variable containing sqrt(5) was not working
properly in some versions of Android running Vulkan.
Change-Id: I4f6bbff78a9ba56ec6e222f2037d66b13e3cd635
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358530
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Evaluating either kind of expression now works like all other
expressions - evaluate the inner part, then work with the resulting
values. Added unit tests for both of these that previously failed.
With this change, writeVariableExpression is only used for
VariableReference expressions, so adjust that, too.
Bug: skia:11178
Change-Id: Ia595be473b55f4bb03ec25897f9929835177257c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358529
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a reland of 4ecab92584
This reland folds in subsequent code cleanups and disables a test that
failed on Android + Vulkan.
Original change's description:
> Run unit tests to verify SkSL folding behavior.
>
> The unit test loads SkSL source files from `resources/sksl`, compiles
> the code, and uses SkRuntimeEffect to render a pixel using the effect.
> If solid green is rendered, the test passes.
>
> Change-Id: I2ccb427a907975ae84aee19d8e68d774b2cb638c
> Bug: skia:11009
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355983
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:11009
Change-Id: I09196c8ca3041e8957324a0cbb7f7d6963c6e4e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358523
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
For the tessellation op this allows it to use either the record-time
or flush-time allocator instead of making its own.
Bug: skia:10419
Change-Id: Ida13283feffda1976bd8fd221d5be0013a5de990
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356516
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 4ecab92584.
Reason for revert: breaking all the vulkan bots
Original change's description:
> Run unit tests to verify SkSL folding behavior.
>
> The unit test loads SkSL source files from `resources/sksl`, compiles
> the code, and uses SkRuntimeEffect to render a pixel using the effect.
> If solid green is rendered, the test passes.
>
> Change-Id: I2ccb427a907975ae84aee19d8e68d774b2cb638c
> Bug: skia:11009
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355983
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Ife32f6c33d9ba7a9580b66eb312cffb249c43cb2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357780
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit eeeaae9a02.
Reason for revert: other reverts
Original change's description:
> Consolidate SkSL CPU and GPU test code.
>
> This doesn't change any behavior conceptually, just allows the test code
> to share more logic between CPU and GPU sides.
>
> Change-Id: I3564f0310fd45c6ead9cd1ee6975915fe33919ee
> Bug: skia:11009
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357596
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I7c6f26d0f84b8c290093c3e6088553f1130fc67e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357996
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This allows us to write SkSL shaders which are valid both for use as
Runtime Effect, and for compilation with skslc targeting Metal.
Change-Id: I74e125d81865d4092e657a7d9948d2e72054bda5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357777
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
(and Ternary for good measure)
Change-Id: I4afa121d54ab9ba8d0814693ce53da7cb73ef340
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353626
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Added asserts that verify we don't try to emit the same struct or array
with two different memory layout rules. Some code paths were failing to
inspect the associated variable, leading to incorrect errors about the
attached offsets of members.
Added a test case that triggered that error, and also triggers the new
asserts.
Then, fixed the underlying cause: writing out the struct definition as a
side effect of accessing a member in getLValue().
Bug: skia:11205
Change-Id: I6e5fb76ea918ec9ff10425f2d519ddbc54404b27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357436
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This doesn't change any behavior conceptually, just allows the test code
to share more logic between CPU and GPU sides.
Change-Id: I3564f0310fd45c6ead9cd1ee6975915fe33919ee
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357596
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The unit test loads SkSL source files from `resources/sksl`, compiles
the code, and uses SkRuntimeEffect to render a pixel using the effect.
If solid green is rendered, the test passes.
Change-Id: I2ccb427a907975ae84aee19d8e68d774b2cb638c
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355983
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This will allow us to load these inputs for unit testing in `dm`.
Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
A passing test returns solid green. Failing tests are written to
return solid red, but drawing any other color than green can be
interpreted as a test failure.
Additionally, tests which cannot compile as RuntimeEffects (due to
non-ES2-compatible features) have been split into an ES2-compatible part
and an ES3 part.
Change-Id: I3f53121d9de0ae4c4e7f1de3177d067811980b55
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356999
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This allows us to roll the Parser back to an earlier state if we need
to do so. This includes:
- rewinding the lexer
- restoring the previous Pushback node
- backing out AST nodes
- backing out errors
This functionality is used to back out of parsing a vardecl if we
discover mid-stream that it is actually an expression statement that
coincidentally starts with the name of a type.
Change-Id: Ia5feb45019693931c1e6870e3ff7a5398924c863
Bug: skia:11198
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356997
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: Ib150e6d6d3de34a85ce8051eea843ab3b2d7ab75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356921
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Also cleanup some of the duplicate code in SkRecords
Bug: skia:7650
Change-Id: I4d3167a892c126c19a54002beab25c9a6c96fa5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357000
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Rather than copying these triangles twice, we can run "pathToPolys"
during onPrePrepare and "polysToTriangles" during onPrepare.
Also adds a benchmark for normal and inner-fan triangulation.
Bug: skia:10419
Change-Id: Id301afde5de11d93ae026e75e42ac03a50867687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355177
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Like _globals, it's not actually necessary to indirect through a
separate pointer at all. The output struct is now passed by reference
and the additional pointer variable is removed.
(Additionally, renamed _skGlobals back to _globals.)
Change-Id: Id089a20cb751cdaedc48462a52da78ee43783611
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355632
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This simplifies our world and opens the door for more optimization.
Bug: skia:10877
Change-Id: I3c721f12a23bfa73dbdf1e02d9c77d7c6a889aa0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356309
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 97c476ecb7
Original change's description:
> Disable the MSAA atlas mode for CCPR
>
> We have a long term path rendering plan that uses dynamic MSAA instead.
> This CL is a test to see if we can drop support for CCPR now.
>
> Change-Id: I1bff3ca3143a6b453b65a7932a1805c195922805
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354036
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: Ied3390d7df0b01d5e9d565247f5aed0addb5ab8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356336
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
store64 and store128 will use the st?.4s instructions,
and load64/load128 the ld?.4s. The tricky bit for both
of course is that they load and store more than a single
register, and that those registers need to be adjacent.
Change-Id: I613d06cbcc6e00bfc16b1a2c88412dbbbb1c55ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356344
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The previous implementation assumed that SkSL expressions do not have
side effects and so treated either side of a Boolean expression as
short-circuitable. That is, `foo() && false` and `false && foo()` would
both be optimized to `false`, eliminating the `foo()` call.
We now check for side effects first. An expression like `expr && false`
can only be optimized to `false` if `expr` has no side effects. (If
`expr` does have side effects, the expression is left as-is.)
Change-Id: I473cf026a8afe35d6a8d9518498f2b26d8996e60
Bug: skia:11162
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356357
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Additionally, restructure the unit test to return a color (green for
pass, red for fail).
Change-Id: Ib1bb6bd8771c72cc751d8d2c65cc14a693166d4c
Bug: skia:11112
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356301
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I81c9a6ddcd65d40ebced18c7cfb1cad51066ba7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356297
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This exposed a preexisting error: GrGrSLTypesAreSupported.fp used non-
square matrices, which are not actually present in GrSLType. The test
has been updated to use square matrices.
Change-Id: Ib51141cc14a0c3fcd1c3c3abf378f190d457b95f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356077
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
We already had support for &&, ||, ^^ but somehow the common cases of
== and != were not implemented in the constant-folder.
This CL also updates the test to return a green/red color on success or
failure, instead of assigning arbitrary numbers into sk_FragColor that
don't mean anything. The long-term plan is to signal success or failure
of each test by color code; we can display these colors as swatches in a
GM slide for testing purposes.
Change-Id: I0810108b3c6b656a60cd8aa64ceefd765eff0157
Bug: skia:11112
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355984
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit b7e836cee9.
Change-Id: I3c39a928ba4a9a2863b616f2a500975294b03860
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355980
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit ebf569004f.
Reason for revert: std::clamp is c++17
Original change's description:
> Support indexing by loop variables in SkVMGenerator
>
> Bug: skia:11096
> Change-Id: I25a91bacf1c3455ac67422fb0e59b9b152c2054a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354667
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: I0590cf7fe626fb59be3381b5e8eb66a9a2a9e8cb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11096
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356056
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:11096
Change-Id: I25a91bacf1c3455ac67422fb0e59b9b152c2054a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354667
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
`globalStruct` is now named `_skGlobals` and is passed around directly
by reference, with no additional helper variable (`_globals`) at all.
Change-Id: Icc5566d2212afd14a4d43700e89f50bedcc8b45f
Bug: skia:11168
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355717
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The Inliner likes to move function bodies around; after inlining, code
can inadvertently move upwards, above ProgramElements that the code
relies on. We work around this by always emitting functions last.
Change-Id: Ie5486cc3a79a478920342fb9f578d575486fb4cf
Bug: skia:11186
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354669
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This was originally added so that some clients (BitmapFactory,
BitmapRegionDecoder) could ignore exif for backwards compatibility, and
others (ImageDecoder) could respect it.
With the addition of NDK APIs for decoding all frames of an animated
image, hwui/ImageDecoder will handle compositing frames, including
handling the orientation, so it may as well always handle it.
This removes tests for SkAndroidCodec that are no longer applicable.
Android already has tests for most of them.
AndroidCodec_sampledOrientation is recreated in
ag/Ieda439910ae52e609f0710d424503616d99ae5c7.
Change-Id: Ibd280986892176f284895d543f2f50bca22d196b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344763
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
This enforces an even stricter version of the rules from GLSL ES 1.0
Appendix A, Section 5. Essentially, indices (to arrays, vectors,
matrices) must be made of literals, loop indices, and expressions made
of those two.
Bug: skia:10837
Bug: skia:11096
Change-Id: I437a5ed64da58e24d5991ddbde68859f5214e98b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354665
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
As far as I know, there shouldn't be a way to introduce a struct or enum
other than at global scope; the keywords are not accepted inside a
function body. In fact, I wasn't able to find a way to exercise these
code paths in practice. But we now have concrete assurance that any
possible type can be cloned into a symbol table safely; all Types are
either built-in (available everywhere by design) or are clonable.
Change-Id: I4b006b6cab995b3e598b683736ab9689828629c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354664
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 97c476ecb7.
Reason for revert: tree breakage - Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Original change's description:
> Disable the MSAA atlas mode for CCPR
>
> We have a long term path rendering plan that uses dynamic MSAA instead.
> This CL is a test to see if we can drop support for CCPR now.
>
> Change-Id: I1bff3ca3143a6b453b65a7932a1805c195922805
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354036
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: I9f472807f743b8ddfee92800ee3b62609f2d4717
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354673
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This was disabled a long time ago, when this was (incorrectly) forbidden
by the IR generator, most likely.
Change-Id: I14585d249104b263c152fa59cbeba0c4e9a2e074
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354666
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
We have a long term path rendering plan that uses dynamic MSAA instead.
This CL is a test to see if we can drop support for CCPR now.
Change-Id: I1bff3ca3143a6b453b65a7932a1805c195922805
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354036
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The inliner discovered that when a binary expression is inlined, its
type is not cloned into the destination's SymbolTable. This meant that
when the inlined-from function was later dead-stripped, the type pointer
would become dangling. Did a quick pass over inlineExpression and
inlineStatement and ensured that types are always copied.
Also found that `copy_if_needed` was making a copy of eligible types
each time one was encountered, instead of making one copy and reusing
it. This is fixed as well.
Change-Id: Iee3259ab038dfb04034bf0110af1909ccffec3de
Bug: oss-fuzz:29444
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354219
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Unlike TriangulateSimpleInnerPolygons, this new method *always*
succeeds. It works by introducing a concept of "breadcrumb" triangles.
The breadcrumb triangles serve as a glue that erases T-junctions
between the outer curves and inner polygon triangulation.
This CL also introduces a test to verify the breadcrumb triangles
actually guarantee to eliminate T-junctions. It works by cancelling
out shared edges in the combined breadcrumb triangles and inner
triangulation, and then verifying that the resulting edge list is
bit-for-bit identical to the outer edges from the original polygon(s).
Bug: skia:10419
Change-Id: Iea8ee2ca3701697246309dceb90e63279aabdfe4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353536
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Unsized arrays are now allowed in exactly one place: On the declaration
of an interface block. This satisfies the one existing use-case, which
is the gl_in (sk_in) declaration for geometry shaders. There is no other
useful scenario, and most of our backends don't support them anyway.
Several spots were using less strict checks when attaching sizes to
arrays, allowing for zero or negative-sized arrays, so those are all
fixed now.
The existing tests that initialize arrays are still a problem, because
Metal doesn't support that (neither does GLES2). Also, ArrayConstructors
has gone from generating an error in the Vulkan backend, to invalid
SPIR-V.
Bug: skia:11013
Bug: skia:11127
Change-Id: Ib08dfe9aeec96bf605661665d6f166419d27e8bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353817
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Change-Id: Ia3ac338bef376aa1649569b9ebd3f7feb23ffd52
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353936
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This better matches GLSL's type coercion behavior.
Change-Id: I73fcfd8a9e57fd4cdb1692074d73ebd8fb788ac2
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353712
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I47d02ca63ce64d9cfb3de0888d84b2b8a822f2b5
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353710
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Literals are still flexible; we still allow `1` to coerce to float.
However, we no longer accept code like `int x = sqrt(2);` or
`int x = 0; float y = x;` without an explicit cast.
Change-Id: Ieb294a4877447e2336252f876e8bc489d1e4a59a
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353417
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: Icd8982d604881effee31cc1392e2717cb112d06d
Bug: skia:11172
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353629
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:10680
Change-Id: Ic77f7355866363ef476a93d8da180cf53207fa6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353707
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Also renamed Discard to IllegalStatements, and added testing of while
and do loops.
Change-Id: Ibacf69131267a0436808e2e022ad126704af16ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353706
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
It's not sound to pass undefined (skvm::NA) values into select(),
but this is working today because the F32a argument is 'fixing' it.
The first time through this snippet updating fReturn value,
int i = 0;
for (skvm::Val& slot : currentFunction().fReturnValue) {
slot = select(returnsHere, f32(val[i]), f32(slot)).id;
i++;
}
the call to f32(slot) creates an F32{builder, NA}. We pass that to
select() and that argument's F32a(F32) constructor, resulting in
F32a{builder, NA, 0.0f}. Then when we need that as an F32, we resolve
it as splat(0.0f) because the F32a's id field is NA.
In short, best to remove F32a. :)
Added some SkASSERTs that would have caught this.
Change-Id: I67324cf20ad39ca555e69b9c407f379d14046043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353838
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I'm looking to phase out I32a/F32a, and rewriting this expression to
avoid select() makes it easier, making these types unused except in
SkVM.{h,cpp}.
There's no particular reason beyond making that refactor easier to do
this: SkVM can convert select(cond, splat(1), splat(0)) into cond & 1
itself, and once I'm done with removing I32a/F32a, if we prefer select
we should be able to rewrite this back as
dst[i] = skvm::select(i32(src[i]), 1, 0);
Change-Id: I562a112e54fdc2578802db02f6754c64a12798cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353837
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The "disallowed" tests are largely allowed in the current code, but all
fail properly in the followup CL.
Change-Id: I8e03570165480b60db9701ac1a782e1124ded56b
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353617
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, `writeVectorConstructor` did not consider boolean types at
all when converting scalars to a different type. Now, this code reuses
the existing logic from `castScalarTo(Float|SignedInt|UnsignedInt)`
which supports Booleans. Added `castScalarToBoolean` to cover going in
the opposite direction.
Change-Id: I5479ab181b9b721db7fbff0bdc01718ce8f9f9b9
Bug: skia:11171
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353625
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This revealed a gap in our SPIR-V scalar constructor support;
typecasting a number to bool would lead to an ABORT.
Change-Id: Idac6d7ba34adfd214ed3cad8139e22d7170456f0
Bug: skia:11172
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353628
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: Idab539a4b39fe5ceab54948c99c0dcd6d19fd345
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352743
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I350a6768ac124362b0d3e0f17e7a026265acf804
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353627
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These need to change because type coercion in SkSL is about to become
more strict in a followup CL; we are disallowing expressions that mix
ints and floats without a cast.
Change-Id: Iff5e2820806b9419afdfcbf25d4a7f96f2eeeccb
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353416
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The test diffs look scary, but the only actual change is a minor
renumbering of IDs. The actual logic is the same.
Change-Id: I5ecc26c8581a4c01834932ff0291deba7d9e4618
Bug: skia:11171
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353622
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Such loops must be unrollable, so that's what we do.
Bug: skia:11094
Change-Id: I1b34917b6f2d015ae7867415d0120a5df0ffd618
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353619
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:11094
Change-Id: I68a08e79d29579901b74daca3c22f5112fbb3c8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353356
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
These need to change because type coercion in SkSL is about to become
more strict in a followup CL; we are disallowing expressions that mix
ints and floats without a cast.
Change-Id: I0f6c3cba53fb67078f447345338262c153236c51
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353102
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Note that GLSL accepts these sorts of constructors natively, but Metal
and SPIR-V do not. In the generated IR we actually add a cast for
subexpressions where the type does not match. These casts can be seen in
the final output for both GLSL (where they are no-ops) and Metal/SPIR-V
(where they are essential).
This change exposed some missing SPIR-V functionality (vector casts do
not support bool types). This can be fixed up in a followup CL; these
casts were previously disallowed by SkSL entirely, so there won't be any
of them in existing code.
Change-Id: I54ae922e91b38bed032537496428747a081dc774
Bug: skia:11164, skia:11171
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353576
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
... now that bitmap
- converts to image with just bitmap.asImage()
- canvas *always* converts bitmaps to images before they are drawn
Bug: skia:10037
Change-Id: I24292f62e0fd072b3b810d974d0fe5c6d9b9a68d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353582
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
GLSL allows mixed types inside a vector constructor, but SkSL currently
doesn't handle it well; some cases don't compile, and others generate
bad code. This will be fixed in a followup CL.
Change-Id: Ia98b498f320b8fa91595404730f6cdc836615140
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353577
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I9859081a14b110731f943e09fdd94dc10e0c9dfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This adds basic operator overloading (everything but array indexing) and
related tests to the SkSL DSL.
Change-Id: Ic9fdc9a02a5496e2706d18fb435d838b4ee53ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353103
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
I started unpacking the mechanics of type coercion, and realized that
the second half of the function was looking up the Symbol for a Type
based on its name (Types are already Symbols), converting that Symbol
back into a Type (we started with a Type anyway), wrapping that Type
in a TypeReference, then calling that TypeReference (which always
calls convertConstructor).
This CL cuts out the middle steps and simply calls convertConstructor
directly. A test was added to confirm that an earlier error encountered
on the CQ is no longer occurring.
Change-Id: I76aae455a301afe4e67ef989d9dfe11f47ed36ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353105
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This will help us narrow down the failing test from
http://review.skia.org/353097
Change-Id: Ida3bbecb09c278913cfb302ba7e7766f1a2cbcb0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353418
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:10632
Change-Id: If4dd7779b0856f6d0b441381bf7f2f51527cdb9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352497
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This will allow errors to be reported outside of the IRGenerator more
easily (without passing around an ErrorReporter object).
Change-Id: I4bcb59fcd526599fa593fcb3b1de0a5ae64ab901
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352737
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This is the first test that used uniform data, so fix up how uniforms
work in the generic SkSL-to-SkVM function.
Bug: skia:11094
Bug: skia:11096
Change-Id: Ie391c1a6b8b68f0f4f014d7e767d7b5101341fab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352739
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I96b547de4fe4b73096fb26d0ef21a4e7555ca06a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352238
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:11127
Change-Id: I3a7fda8bb62f9cf9b6c83441703f537e75461d07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352509
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Previously, these were in SkSL::Context directly. This change doesn't
remove them from the context entirely, but it gives them a dedicated
subclass and firewalls them off from the rest of the context.
Change-Id: I0c344bf7436a11b8494a5fe7542d0a4ef1ece964
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352502
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I20a40af290fd907e1b1a57a2fd09659d62db3af3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352508
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL also adds tests for vector*scalar and scalar*vector folding.
We currently do not constant-fold these, but support will be added in a
followup CL.
Change-Id: I68d7374ae15ab2f4d805a095803b645c92fb03d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352237
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This optimization doesn't perceptibly improve the generated code; it
just replaces a binary expression with an equivalent unary one.
Change-Id: Ib6cd2732a22c26978665c57ee00d7b5e5d0a0aee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352123
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This feature works fully on the skvm backend, and the byte code backend
is going to be removed soon.
Bug: skia:10852
Change-Id: I4711fcea7c85232c0b740f3b3c012f47310a768e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352258
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:10680
Change-Id: I8697bdc157d250f3c390c7f49074318aa8c7bdab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351918
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This makes almost all existing code read more clearly.
Change-Id: I314331d9aa2ecb4664557efc7972e1a820afc250
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352085
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change SkBase64::decode interface completely and better document
how to use. Unfortunately there are users of ::decode (and they are
leaking) so will need to keep the old interface until users can be
updated.
Change-Id: I214b771136d78fef758c5d0d9ec302f956f6e4f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351201
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I0bbda6a41391fc2a11dc812be5e9c0c0d14c4d75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351921
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The CFG/definition map are no longer valid after replacing an expression
entirely. Swizzle-of-swizzle optimization was another case where the
optimizer would replace an expression wholesale, but failed to set the
needs-rescan flag.
Change-Id: Ida0363d738cd1d3ac2a48c824aa04065a7ca16b7
Bug: oss-fuzz:29085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351776
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The code at this point doesn't do anything useful, but establishes some
of the basic types and patterns.
Change-Id: I580a9e75ffa3162879893450fb7d1f0905a10687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350697
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I75f907ca673ee67f5d623b032128b97833070a0b
Bug: skia:10931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351504
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: Ifd7883a4b327aae9fc0a984f08755d6d6f57f72e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351018
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: If6b23d03b02028b51f96e97080cbd7d34cc33b8f
Bug: skia:10931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351503
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This will flatten out expressions such as `!false` or `!true`. We
already had a similar fix-up at IR generation time which handled simple
cases, but this will catch more complicated ones like `!sk_Caps.xxxxx`
(since caps bits are only flattened out at constant propagation time).
Change-Id: I04282809d9a784266a64dbcafd097f3b0662806c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351497
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is not actually necessary now that constantPropagate can fully
flatten out unary negation into its constant operands. The compilation
results don't change at all.
Change-Id: I7ab55bd3720413609d799dd866e1703973cb2626
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351202
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Currently this doesn't actually handle going over the memory
budget, but it does carve out space to do that later. This algorithm
can't handle everything yet but I want to get it landed for
more iteration as long as it's disabled.
Bug: skia:10877
Change-Id: I37942172345e8cfd6fc2c591a3788a10652377da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345168
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
This fixes SPIR-V code generation when encountering nested constructors
like `float3 v4 = float3(float2(1), 1.0);` as featured in our unit test
VectorConstructors.sksl.
Change-Id: I3a0c4b466b3cb17ba50bd264f899e59c55c768ed
Bug: skia:11141
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350032
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Previously ExternalValues were flexible, and could be used as raw values
(with the ability to chain access via dot notation), or they could be
callable. The only non-test use-case has been for functions (in
particles) for a long time. With the push towards SkVM, limiting
ourselves to this interface simplifies things: external functions are
basically custom intrinsics (and with the SkVM backend, they'll just get
access to the builder, and be able to do any math, as well as
loads/stores, etc).
By narrowing the feature set, we can rename everything to reflect that,
and it's overall clearer (the SkSL types now mirror FunctionReference
and FunctionCall directly, particularly in how they're handled by the
CFG and inliner).
Change-Id: Ib5dd34158ff85aae6c297408a92ace5485a08190
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350704
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Continue to test everything with the ByteCode interpreter, and run most
tests with the new SkSL-to-SkVM utilities, as well. A few tests rely on
features that aren't yet implemented (function calls, looping), and some
of the bespoke tests (that don't use the test() helpers) use even more
exotic features that need to be implemented or disallowed in the IR
generator. This is getting us closer to not needing ByteCode at all,
though.
Refactored a bunch of the helper code to reduce copy-paste among the
many different 'test' functions.
Change-Id: I138d4a24266f2d862742245c5ee895d86c01018e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We've been assuming that all Ops with the same arguments produce the
same value and deduplicating them, which results in a simple common
subexpression eliminator.
But we can't soundly dedup two identical loads with a store between;
that store could change the memory those loads read, producing different
values, as demonstrated by the first new unit test.
Then, by similar reasoning, it may first seem fine to deduplicate
stores, e.g.
store32 arg(0), v1
store32 arg(0), v1
That second store certainly does look redundant. But if we slot a
different store between, it's no longer redundant:
store32 arg(0), v1
store32 arg(0), v2
store32 arg(0), v1
If we dedup those two v1 stores, we'll skip the second and be left with
v2 in our buffer instead of v1. This is the second new unit test.
Now, uniform32 and gather ops also touch memory... are they safe to
dedup? Surprisingly, yes! Uniforms are easy: they're read-only. No
way to store to uniforms, so no intervening store can invalidate them.
Gathers are a little fuzzier, in that the buffer we gather from is
uniform in practice, but not strictly required to be... it's not
impossible to construct a program that gathers from a buffer that the
program also stores to, but you'd have to go out of your way to do it,
and it's not a pattern we use today, and SkVM does not provide the
synchronization primitives you'd need to make attempting that even
vaguely sensible. So gathers in practice can also be deduplicated.
In general it's safe to dedup an operation unless it touches _varying
memory_, i.e. loads and stores. uniform32 and gathers touch
non-varying memory, so they're safe, and while index is varying, it
doesn't touch memory.
Change-Id: Ia275f0ab2708d3f71e783164b419436b90f103a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350608
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I noticed is_always_varying() is a little wrong, and this new test demos
how. This isn't terribly important: in most practical situations
gathers will indeed be varying.
Change-Id: I456d4c7287147726c49ebb5af5af347c65cd21d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350602
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Many of our shaders generate the same vector constant dozens of times,
e.g. Gaussian blur uses float4(1) repeatedly. This change avoids
re-emitting redundant vector constants.
Change-Id: I22a71cd8b2783fb997f52d485b49031f64ca6d96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350701
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Previously, we had constant-value deduplication, based on the SkSL type
of the constant. However, we were still generating redundant constants,
because we would emit a separate constant for Float(n) and Half(n), or
Int(n) and Short(n), even though we generate the exact same instruction
for these constants. We now deduplicate based on the type's number-kind,
separating constant literals into three categories: floats, signed ints,
and unsigned ints. This better matches our type-handling in
getActualType.
Change-Id: I5777d4b3d567839b7aa72dc8de76908c18fc387e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350031
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: Ia4a1c38161046b94dc56a1a76704766f1e14aab7
Bug: skia:11131
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350019
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, the IR generator had code which could simplify conversion
constructors like `int(1.23)`. Separately, the optimizer's constant
propagation pass had its own separate implementation of these
simplifications as well.
This CL unifies the two implementations. Previously, the constant-
propagation pass version of the code only supported integer literals, so
this change also improves our code generation slightly.
Change-Id: I32c70a5f2aed210d03bef3166b1178a2d40cdabd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350024
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 237911a4d8.
Reason for revert: timeouts
Original change's description:
> Add more comprehensive test for GPU write pixels.
>
> Similar to existing SurfaceContextReadPixels but for writes. Tries all
> combinations of src/dst color type and alpha type for write pixels.
> Always reads back pixels for verification using the ImageInfo of the
> tested surface context.
>
> Bug: skia:8862
> Bug: skia:11130
>
> Change-Id: Id01f6aa511f00c4be47c32746dca872368cd5d82
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348886
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I5498be0b20604e520ad887898695a81ca82936ca
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8862
Bug: skia:11130
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We rely on exact output from SkStringAppendScalar in our
Housekeeper "Generated Files" bot. However, we can't trust snprintf(%g)
to emit the same string for infinite and NaN values on every platform.
For instance, the bits 0xFFFFFFFF as a float are `-nan` on Linux and
`nan` on OS X. Infinity is represented as `inf` on Linux/Mac and
`1.#INF00` in Visual C++.
This CL standardizes on the strings `inf`, `-inf` and `nan` across all
platforms. This solves a GeneratedFiles issue in the followup CL:
http://screen/5RVdSnLmBupzpja
Change-Id: I648fd32571f8300998ec427dcb3d1e7d7215dbdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350496
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Similar to existing SurfaceContextReadPixels but for writes. Tries all
combinations of src/dst color type and alpha type for write pixels.
Always reads back pixels for verification using the ImageInfo of the
tested surface context.
Bug: skia:8862
Bug: skia:11130
Change-Id: Id01f6aa511f00c4be47c32746dca872368cd5d82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348886
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Previously `number(boolean)` casts were converted to a ternary during
IR generation, and `boolean(number)` casts caused an error.
Metal and GLSL should support this cast as written. SPIR-V needed a
little bit of logic to handle converting the boolean to a number via
OpSelect.
Change-Id: I0069781e2b5a26a25c8625ab41c2392342bfd10d
Bug: skia:11131
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349066
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The new unit test demonstrates load/store reordering is error-prone.
At head we're allowing loads from a given pointer to reorder later than
a store to that same pointer, and boy, that's just not sound. In the
scenario constructed by the test we reorder this swap,
x = load32 X
y = load32 Y
store32 X y
store32 Y x
using schedule() (following Op argument data dependencies) into
y = load32 Y
store32 X y
x = load32 X
store32 Y x
which moves `x = load32 X` illegally past `store X y`.
We write `y` twice instead of swapping `x` and `y`.
It's not impossible to implement that extra reordering constraint: I
think it's easiest to think about by adding implicit use edges in
schedule() from stores to prior loads of the same pointer. But that'd
be a little complicated to implement, and doesn't handle aliasing at
all, so I decided to ponder on other approaches that handle a wider
range of programs or would have a simpler implementation to reason
about. I ended up walking through this rough chain of ideas:
0) reorder using only Op argument data dependencies (HEAD)
1) don't let load(ptr) pass store(ptr) (above)
2) don't let any load pass any store (allows aliasing)
3) don't reorder any Op that touches memory
4) don't reorder any Op, period.
This CL is 4). It's certainly the easiest and cheapest implementation.
It's not clear to me that we need this scheduling, and should we find we
really want it I'll come back and work back through the list until we
find something that meets our needs.
(Hoisting of uniforms is unaffected here.)
Change-Id: I7765b1d16202e0645b11295f7e30c5e09f2b7339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350256
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The code didn't take into account that x and y might be different types.
(This bug was not actually harmful; type coercion allowed the code to
compile even with the wrong type. The float would be silently splatted
into a vec and the rest of the code would work as-is.)
Change-Id: Ib76bc733f76304e451ef9197421b4bc22e29e49c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348888
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This actually exposed a latent bug: we don't support bool(1.23) or
bool(1) casts, but these are valid in GLSL:
https://www.khronos.org/opengl/wiki/Data_Type_(GLSL)#Conversion_constructors
"to bool: A value equal to 0 or 0.0 becomes false; anything else is
true."
Change-Id: Ia929a09914ffc96f081d0402d7bb05b5428f8db6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349977
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ieb7698d357c9be05ca1f17de84215add54553f84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349065
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I2c39df532803d827d7cad876021f2ead81145f1d
Bug: skia:10902
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349064
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Previously, the declaration didn't link back to function definition.
This makes the function appear to be undefined, which inhibits inlining
and also makes it difficult for us to validate the presence of a
definition for every called function.
Change-Id: I220ab502634cb3e1d337c23bac150af9aa6370b1
Bug: skia:10902
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349063
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Previously, we did very little to distinguish between a built-in
intrinsic and a user-defined function whose name matches an intrinsic.
This could lead to all sorts of surprising outcomes, as our intrinsic-
rewriting code is able to make assumptions that might not hold true for
arbitrary user-defined functions.
Change-Id: I4180e0c5becdeb6a0a162534eaecfc90dda3392c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349062
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I6c0a6192a78ce60be60a71ed75350ca1bc256d57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348890
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I954af70f545a2258babd82af0d43d509201fdc59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348889
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I4798263318c504834f23900dbb3f5d167fd17e65
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348887
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 8f924ac0ce.
Reason for revert: suppressions landed for fuchsia images to rebaseline
Original change's description:
> Revert "Add new virts, hide old ones"
>
> This reverts commit c56e2e5aa6.
>
> Reason for revert: suspected of breaking chrome roll
>
> Original change's description:
> > Add new virts, hide old ones
> >
> > Add virtuals for the draw methods that now take sampling/filtermode.
> >
> > drawImage
> > drawImageRect
> > drawImageLattice
> > drawAtlas
> >
> > Add a flag that can remove the older virtuals, once each client has
> > stopped overriding them. In that situation, the older public methods
> > will simplify extract the sampling from the paint, and call the new
> > public methods.
> >
> > Bug: skia:11105, skia:7650
> > Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
> > Commit-Queue: Mike Reed <reed@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,fmalita@chromium.org,reed@google.com
>
> Change-Id: I0a90952c11a180d918126ea06a630f4a0bf9b49b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11105
> Bug: skia:7650
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348194
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Derek Sollenberger <djsollen@google.com>
TBR=djsollen@google.com,bsalomon@google.com,fmalita@chromium.org,reed@google.com
# Not skipping CQ checks because this is a reland.
Bug: skia:11105
Bug: skia:7650
Change-Id: Ia2b4537a2d330460b7554278d2c05075cf27162a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348876
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:10913
Change-Id: I430e5eb3fecb0f15775db03699819194d44271b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347958
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This reverts commit c56e2e5aa6.
Reason for revert: suspected of breaking chrome roll
Original change's description:
> Add new virts, hide old ones
>
> Add virtuals for the draw methods that now take sampling/filtermode.
>
> drawImage
> drawImageRect
> drawImageLattice
> drawAtlas
>
> Add a flag that can remove the older virtuals, once each client has
> stopped overriding them. In that situation, the older public methods
> will simplify extract the sampling from the paint, and call the new
> public methods.
>
> Bug: skia:11105, skia:7650
> Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I0a90952c11a180d918126ea06a630f4a0bf9b49b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11105
Bug: skia:7650
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348194
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Add virtuals for the draw methods that now take sampling/filtermode.
drawImage
drawImageRect
drawImageLattice
drawAtlas
Add a flag that can remove the older virtuals, once each client has
stopped overriding them. In that situation, the older public methods
will simplify extract the sampling from the paint, and call the new
public methods.
Bug: skia:11105, skia:7650
Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This code was not using typeName() to emit its types, inadvertently
generating Metal code containing the `half` type.
We didn't have any unit tests which synthesized a matrix-construct
helper with half types, so Matrices.sksl was cloned into two separate
test files--MatricesFloat and MatricesHalf. These should be equivalent
except for float vs half types.
Change-Id: I19ecea994b8bc45594bb3f69e596896a3bcefe4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348180
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
FrExp testing was moved to the intrinsic tests as part of
http://review.skia.org/341977, and the shared versions were removed from
sksl_tests.gni at that time.
Change-Id: Ife7f3622034d97a77b60d5a98c01f71630c161d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348183
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
In Metal, matrix *= matrix is not natively supported and needs to be
injected via a helper function. This helper function now properly
converts `halfNxM` types to `floatNxM` types (as Metal does not support
half types). It also returns the result by reference instead of by
value to avoid an unnecessary copy.
Matrices.sksl now includes tests for operators += -= *=. Previously we
did not have any coverage for `matrix *= matrix` at all.
Change-Id: I7dfe468ced67eaf7c2405960e8c5efe6f2acf9e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348178
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
4x4 was dividing a matrix by a scalar - this isn't allowed, multiply by
the scalar's inverse instead.
The types in the signature were derived from type.name(), which wasn't
applying the half->float re-mapping.
Finally, use raw strings so the resulting shader code isn't all crammed
on one line.
Bug: skia:10913
Change-Id: Ie28373fc138445b8c195dbd37687e4ad4504e918
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348177
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Change readPixels contract to allow unknown->unknown AT reads, but
fail if one side is unknown and the other isn't (and update GPU read
pixels test accordingly).
Also, ProxyUtils::MakeTextureProxyViewFromData takes GrPixmap.
Bug: skia:8862
Change-Id: I771c154833408e666f860413c1a711714696326d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347196
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Previously, SKSL_INT was limited to an int32_t, so we couldn't
differentiate between -1 and 4294967295. We could paper over the
difference in some cases by relying on the expression's type, but this
was imperfect and left us unable to differentiate between an overflow
and valid results. SKSL_INT is now an int64_t; the code has been
updated to fix bugs that shook out as a result of the change.
This isn't a complete solution for overflow handling. There are still
lots of obvious places for improvement--e.g. constant folding can
easily overflow, and statements like `byte x = 1000;` are still
happily accepted.
Change-Id: I30d1f56b6f264543f3aa83046f43c2eb56d5fce4
Bug: skia:10932
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345173
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Bug: skia:10913
Change-Id: I59f5b0fb2d015f8543b4038c2c5b18ce24c194a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347956
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also, add control over kMedium mapping
Seems like a loss that GrInterpret throws away the cubic coefficients...
A step towards https://skia-review.googlesource.com/c/skia/+/347022
Bug: skia:11105, skia:7650
Change-Id: I2564c29b0eeffd4df92c0baa78e2c04f6348d7d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347636
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>