Commit Graph

92 Commits

Author SHA1 Message Date
Brian Salomon
28bafb01c9 Add option to force GLSL string caching rather than program binaries.
Bug: chromium:924572
Change-Id: I055a6946528c75fa986c86fa562a2608b8958611
Reviewed-on: https://skia-review.googlesource.com/c/192827
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2019-02-15 15:32:09 +00:00
Brian Salomon
f5cdd9b7f8 Add SK_API to GrContextOptions and GrContextOptions::PersistentCache
Change-Id: I4ba5ae42fcb6c1d564be9bea2003c6c41627672f
Reviewed-on: https://skia-review.googlesource.com/c/192825
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-02-15 15:16:09 +00:00
Brian Salomon
c405c27b1a Remove unused fields related to old multitexturing TextureOp.
Change-Id: I6a48410f2203a0a88831d02713b9b7475fb6e5a6
Reviewed-on: https://skia-review.googlesource.com/c/192826
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-15 15:08:39 +00:00
Michael Ludwig
a21d196602 Move clear-as-draw caps into GrCaps
Bug: skia:
Change-Id: Ib029f337f5e61366e2550e77dc99310b44d03f84
Reviewed-on: https://skia-review.googlesource.com/c/182970
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-01-14 15:27:44 +00:00
Brian Salomon
88f1fa54fd Infer GL null buffer hint usage from whether on command buffer or WebGL.
Change-Id: I7d93fabf5d4cc427cef8130fd0a3e8765e4b3693
Reviewed-on: https://skia-review.googlesource.com/c/179248
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-19 20:28:05 +00:00
Greg Daniel
bdf12ad8d5 Move GrBackend enum to enum class.
Bug: skia:
Change-Id: I8add2470313549723be6720b543091c444d2eb4f
Reviewed-on: https://skia-review.googlesource.com/c/161680
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-12 14:01:58 +00:00
Robert Phillips
46acf9dac3 Add context option to reduce opList splitting
This is split out of: https://skia-review.googlesource.com/c/skia/+/143113 (Reduce arbitrary opList splitting when sorting (take 3)).
It needs to be behind a context option because, without mini-flushes, it can cause OOM on smaller devices (e.g., Nexus7 and AndroidOne).

Change-Id: Icde3302bd033a9c4634bb0ca97c950456e73db7c
Reviewed-on: https://skia-review.googlesource.com/c/160763
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-09 17:08:26 +00:00
Mike Klein
d9187c085b Revert "SkMath takes some functions from from SkTypes"
This reverts commit 3b347232bc.

Reason for revert: tree done gone red.

Original change's description:
> SkMath takes some functions from from SkTypes
> 
> Moved to include/core/SkMath.h: Sk{Is|}Align{2|4|8|Ptr}, SkLeftShift,
> SkAbs{32|}, SkM{ax|in}32 SkTM{in|ax}, SkTClamp, SkFastMin32, SkTPin.
> 
> Change-Id: Ibcc07be0fc3677731048e7cc86006e7aa493cb92
> Reviewed-on: https://skia-review.googlesource.com/133381
> Auto-Submit: Hal Canary <halcanary@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=mtklein@google.com,halcanary@google.com,bungeman@google.com,reed@google.com

Change-Id: I44073cf397e2a3a6a941a90f0aa63c6396d4c742
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/152587
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-09-07 17:32:54 +00:00
Hal Canary
3b347232bc SkMath takes some functions from from SkTypes
Moved to include/core/SkMath.h: Sk{Is|}Align{2|4|8|Ptr}, SkLeftShift,
SkAbs{32|}, SkM{ax|in}32 SkTM{in|ax}, SkTClamp, SkFastMin32, SkTPin.

Change-Id: Ibcc07be0fc3677731048e7cc86006e7aa493cb92
Reviewed-on: https://skia-review.googlesource.com/133381
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-09-07 17:18:46 +00:00
Chris Dalton
9acfc6cac2 Add kAAHairline to GpuPathRenderers
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.

Bug: skia:
Change-Id: I45b30ccd578bee1388a3a07a234af76a19768de6
Reviewed-on: https://skia-review.googlesource.com/142272
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-07-27 13:30:17 +00:00
Chris Dalton
ef12509ff2 ccpr: Add a context option to disable ccpr
TBR=bsalomon@google.com

Bug: skia:856404
Change-Id: Icc6f3d1e7ef97f1853427a3b1cdd405961e6ac26
Reviewed-on: https://skia-review.googlesource.com/137763
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-06-27 00:48:15 +00:00
Khushal
fa8ff09457 fonts: Hook up FallbackTextHelper to font remoting.
Use GrContext::FallbackTextHelper in SkTextBlobCacheDiffCanvas to
replicate glyph generation logic for fallback text during analysis. This
ensures that we correctly handle these fallback cases when using
distance field or paths for text rendering.

R=herb@google.com, jvanverth@google.com

Bug: skia:7913
Change-Id: I3067c4f1bd09231a564ac7c4cd89efcb876d2abd
Reviewed-on: https://skia-review.googlesource.com/132285
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
2018-06-07 18:03:11 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Adrienne Walker
ab7181daad Reland "Add driver bug workarounds to GrCaps"
This is a reland of 328490c6a1

Original change's description:
> Add driver bug workarounds to GrCaps
> 
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps.  This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
> 
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>

Bug: chromium: 829614
Change-Id: I7b539f99caa3032c8c595dd5068dc3b179747ccd
Reviewed-on: https://skia-review.googlesource.com/127304
Commit-Queue: Adrienne Walker <enne@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-05-14 23:46:49 +00:00
Greg Daniel
024615e975 Revert "Add driver bug workarounds to GrCaps"
This reverts commit 328490c6a1.

Reason for revert: Breaking compiles inside chrome

Original change's description:
> Add driver bug workarounds to GrCaps
> 
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps.  This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
> 
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>

TBR=bsalomon@google.com,enne@chromium.org

Change-Id: I3b35bf65a7b78d2fe16d7c2bcd0e4b3f9bb7fdff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium: 829614
Reviewed-on: https://skia-review.googlesource.com/127303
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-05-10 17:30:00 +00:00
Adrienne Walker
328490c6a1 Add driver bug workarounds to GrCaps
This moves GrDriverBugWorkarounds to include so that it can be included
by GrCaps.  This also makes GrContextOptions a nearly empty class in
the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
in GrDriverBugWorkarounds.cpp.

Bug: chromium: 829614
Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
Reviewed-on: https://skia-review.googlesource.com/126581
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adrienne Walker <enne@chromium.org>
2018-05-10 14:54:15 +00:00
Brian Osman
06d374694a Add fPreferExternalImagesOverES3 to GrContextOptions
This forces us to use the ES2 shading language when we have an ES3
context, but the driver claims to only support GL_OES_EGL_image_external
(and not the _essl3 variant). Many of these devices will work correctly
if we blindly enable both extensions, but there are some that won't.

Bug: skia:
Change-Id: Id632003a1905ea61b46166befd30905a57cead69
Reviewed-on: https://skia-review.googlesource.com/126681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-09 17:58:15 +00:00
Robert Phillips
f2ec024c44 Make use of the buffer data null hint a GrContextOption
TBR=bsalomon@google.com
Change-Id: I5a3fd18479ca8c95e1bc8c087c28346264049eb0
Reviewed-on: https://skia-review.googlesource.com/111604
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-02 12:11:05 +00:00
Brian Salomon
3d86a19f42 Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds
Make indirect path in writeSurfacePixels2 use a copy rather than a draw.

Fix issue in GrVkGpu where render target dirty region is not updated after copy-as-draw

Remove unnecessary resolve of MSAA RT in GrVkCopyManager.

Splits WritePixelsNonTexture_Gpu test into MSAA and non-MSAA variants. MSAA variant blacklisted
on Adreno because of:

Bug: skia:7663

~~~~~~AND~~~~~~~

Revert "Suppress CopySurface test on Nexus 7"

This reverts commit b42b6169d5.

Bug: skia:7658
Change-Id: I8337d718efb41e266537744bbf5ff8b1545322a7
Reviewed-on: https://skia-review.googlesource.com/110700
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-28 03:14:25 +00:00
Brian Osman
8a83ca4e9a Add "sharpen" option to SkSL, to LOD bias all textures
This adds a fixed bias (-0.5) to the computed LOD of all
mip-mapped texture fetches. (Technically, to all texture
fetches, but that only matters for mip-mapped ones).

Clients can opt-in with a new GrContextOption.

Bug: skia:7541
Bug: chromium:562162
Change-Id: Ie3cd0679c4ab66f62d2dc32e7e68e5c99355115e
Reviewed-on: https://skia-review.googlesource.com/106322
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-02-13 16:30:20 +00:00
Robert Phillips
a3f70261cc Switch MDB GrContextOptions over to Enable style
Change-Id: Id6541c346a13649c89ca3b9ccb13972976f9b973
Reviewed-on: https://skia-review.googlesource.com/105603
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-02-08 16:28:30 +00:00
Robert Phillips
4150eea6c4 Move control of explicit GPU resource allocation to GrContextOptions
Change-Id: Ic284acc79bab5936f0007d5ae5fb1e7a9929e2af
Reviewed-on: https://skia-review.googlesource.com/104880
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-02-08 12:36:29 +00:00
Brian Salomon
01b476a028 Start of adding GrContextOption that overrides driver workarounds.
This handles most of the GL driver workarounds but not Vulkan (yet). GL wokarounds related to config support are still not handled.

Change-Id: I3d0f62ac8a0f6e9ba13632ea82acdc493912c63d
Reviewed-on: https://skia-review.googlesource.com/98382
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-23 18:33:49 +00:00
Brian Salomon
b5086961f3 Add matrix stack to SkAtlasTextTarget.
Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector.

Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd
Reviewed-on: https://skia-review.googlesource.com/84202
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-12-20 14:00:44 +00:00
Chris Dalton
040238bded Add a tools flag to suppress geometry shaders
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-19 17:26:56 +00:00
Brian Salomon
f06c358267 Remove instanced rendering
Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4
Reviewed-on: https://skia-review.googlesource.com/82241
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-08 13:41:10 +00:00
Brian Salomon
af59748114 Add GrContextOptions to control distance field thresholds for small sizes and fallback to paths.
Change-Id: Ib57c40b1b50c5afe079b2099d1a83986629ea287
Reviewed-on: https://skia-review.googlesource.com/68217
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-08 01:34:06 +00:00
Brian Salomon
9f545bc18a Modify fontcache GM to actually spill atlas.
Adds an option to GrDrawOpAtlas to disable multitexturing.

Adds option to GrContextOptions to disable multitexturing for glyph atlases.


Change-Id: If413ab7061538fa0e75628d252be4fd14215b6ba
Reviewed-on: https://skia-review.googlesource.com/67802
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-06 16:06:09 +00:00
Ethan Nicholas
d1b2eec0d0 API to cache shader binaries between runs of Skia.
This CL does not include an actual implementation of said cache.
Stan is working on the cache implementation on the Android side of
things.

Bug: skia:
Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84
Reviewed-on: https://skia-review.googlesource.com/54780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-02 13:07:41 +00:00
Brian Salomon
43f8bf0f78 Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
Bug: skia:7154
Change-Id: I23ffc11dab4a377fbd6b7e4e33722b3fa0793d58
Reviewed-on: https://skia-review.googlesource.com/60681
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-18 12:55:06 +00:00
Brian Salomon
0b4d8aa108 Add benchmark for comparing multitexturing to non-multitexturing image draws.
Allows benchmarks to override GrContextOptions.

Removes the ability to use the same GrContext for all benchmarks in a config.

Change-Id: I5ab9f6e81055451ac912a66537843d1a49f3b479
Reviewed-on: https://skia-review.googlesource.com/34080
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-11 20:32:49 +00:00
Brian Osman
36dcd7f25d Enable caching of path mask textures by default
TBR=bsalomon@google.com
Bug: skia:
Change-Id: If12c3b44de76a2fed24dd527cb774fe5be270e8e
Reviewed-on: https://skia-review.googlesource.com/52260
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-28 13:06:57 +00:00
Brian Osman
195c05b6d5 Move several GrContextOptions fields behind GR_TEST_UTILS
Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 19:35:27 +00:00
Brian Osman
c0e66273f8 Make AA hairline renderer non-optional
Change-Id: I0d4166a4e9ea894f479755f9f7137c5941cf8a22
Reviewed-on: https://skia-review.googlesource.com/41081
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 19:05:27 +00:00
Brian Osman
b350ae24d5 Add GrContextOption to disable distance field path renderer
We're going to hide the path renderer bitfield behind a testing-only flag,
but clients may want to suppress this path renderer in particular, so a
dedicated flag makes sense.

Bug: skia:
Change-Id: I6cc4049243b5d3c129a824dfe7c1a65a70a05ccd
Reviewed-on: https://skia-review.googlesource.com/40083
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-29 20:41:01 +00:00
Brian Osman
8b0f265f70 Always include the default path renderer in the chain
This (plus SW) ensures that we can always draw any path. Changed the path
renderer command line flags so that 'default' means everything but CCPR,
and 'All' really means 'every path renderer'.

Bug: skia:
Change-Id: I2801d1c50ab939f23efb4600e0f90e6add2891b7
Reviewed-on: https://skia-review.googlesource.com/40221
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-29 19:37:32 +00:00
Brian Osman
ef45e6eb58 Remove (unused) context option to remove shader swizzling
Bug: skia:
Change-Id: I0372f7782124c096370b42624b6c0a3aff8a90b0
Reviewed-on: https://skia-review.googlesource.com/40101
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-29 19:34:51 +00:00
Brian Osman
5127998795 Add an (optional) SkTaskGroup to GrContext
GrContextOptions has an SkExecutor field, allowing clients to supply a
thread pool. If present, the GrContext will create an SkTaskGroup that
can be used for internal threading work.

Bug: skia:
Change-Id: I8b01245515a21a83f9fe838caf0a01c9a26c0003
Reviewed-on: https://skia-review.googlesource.com/37580
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-23 14:33:25 +00:00
Chris Dalton
1a325d25b9 Coverage counting path renderer
Initial implementation of a GPU path renderer that draws antialiased
paths by counting coverage in an offscreen buffer.

Initially disabled until it has had time to soak.

Bug: skia:
Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6
Reviewed-on: https://skia-review.googlesource.com/21541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-07-14 21:45:35 +00:00
Robert Phillips
3ea1798829 Remove ImmediateFlush mode
Change-Id: I7db113e66d81516b2beb5eefeddf488d9bfed2e5
Reviewed-on: https://skia-review.googlesource.com/18488
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-02 17:35:18 +00:00
Eric Karl
5c77975e4c Add flag to avoid stencil buffers in Skia
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.

Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-09 17:41:25 +00:00
Eric Karl
6d342285a4 Allow custom GrAtlasGlyphCache texture sizes
A single glyph cache size doesn't make sense across the hardware Skia
runs on. This change allows a custom size to be specified (via a byte
limit), allowing cache size to be customized at context creation time.

Bug: 717178
Change-Id: I4f7baddd1897b2eac4f6d6e4fff1f805e1cdd250
Reviewed-on: https://skia-review.googlesource.com/15135
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-05 21:07:51 +00:00
Jim Van Verth
fbdc080d3c Add wireframe mode to Viewer.
Change-Id: I0ff11088465a4702acf9841a791d76f286ddbaf1
Reviewed-on: https://skia-review.googlesource.com/15147
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-05-02 20:27:26 +00:00
Robert Phillips
8185f59335 Hardwire opList lookAhead & lookBack parameters
If/when we double check these settings we can either re-add these parameters or change the code manually.
The driving goal here is to shrink GrRenderTargetOpList.

Change-Id: I7819de18f97e8282e8754e3438130f797ebb3c37
Reviewed-on: https://skia-review.googlesource.com/14381
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-26 14:49:55 +00:00
Jim Van Verth
830104632f Rename GrAADistanceFieldPathRenderer to GrSmallPathRenderer
Also disables use of small distance fields in Android framework.

Change-Id: I1ba40ce85aa34d067608587e1fbe1d42e8a42868
Reviewed-on: https://skia-review.googlesource.com/9731
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2017-03-16 13:22:31 +00:00
Brian Salomon
42c456fd20 Remove PLS path renderer
Change-Id: Ib727b0749a5a7da95832970e79804417e8b6a247
Reviewed-on: https://skia-review.googlesource.com/9300
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-06 17:10:10 +00:00
Brian Salomon
e370cbe2bf Remove clip to bounds GrContextOption
Change-Id: I02da998640a3dd8848426179a91a9105d1024f0e
Reviewed-on: https://skia-review.googlesource.com/9225
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-03 22:01:40 +00:00
Brian Osman
8a9de3d828 Add path renderer options to viewer GUI
BUG=skia:

Change-Id: I248ba081f0229d7fcf2071009076acc88b80b076
Reviewed-on: https://skia-review.googlesource.com/9088
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-01 20:43:38 +00:00
csmartdalton
008b9d80ab Add the ability to enable/disable GPU path renderers
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.

BUG=skia:

Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-22 20:29:56 +00:00
Brian Osman
46da1cc9f2 GrContext option to prevent GPU based YUV -> RGB
Rob and I spent a long time debugging why this wasn't working for
Flutter - doing the more complex operations on the loading thread
produces a blank texture when it's used later on the drawing thread.

Limiting ourselves to just creating and uploading RGBA data fixes
that. We need to debug what's going wrong, but in the meantime, this
lets Flutter use Skia APIs to manage GPU uploading and lifetime of
texture-backed images, while still doing those uploads on their IO
thread.

BUG=skia:

Change-Id: Ibf5c37f2439814544beab8c93c2a646f7a9e779d
Reviewed-on: https://skia-review.googlesource.com/8443
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-14 20:42:06 +00:00