Commit Graph

24887 Commits

Author SHA1 Message Date
Brian Salomon
aeac5d8e90 Change comments to refer to "render target context" rather than "draw context"
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4180

Change-Id: I553043ed576d0654faa68ed2e9e9978e4fc6476c
Reviewed-on: https://skia-review.googlesource.com/4180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-10-29 04:32:35 +00:00
liyuqian
a3316adf63 Prevent overflow by falling back to non-AA
This piece of code is directly copied from our old supersampling AA
code. I didn not preserve this code because it's not triggered by any Skia
tests. However, this will be critical to Chromium's tests as some
websites will generate huge paths!

I'm not so sure whether the long_running_idle_gmail_background_tbmv2 test
failed because of this. But I'm sure that www.nationalgeographic.com from
page_cycler_v2.typical_25 failed because of this.

BUG=chromium:660394

TBR=reed@google.com,caryclark@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2461133002

Review-Url: https://codereview.chromium.org/2461133002
2016-10-28 17:16:53 -07:00
Greg Daniel
1f05f44e8f Various fixes in VulkanWindowContext
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4066

Change-Id: Ib42dbe70e868c83bdf06e370388e0cc7639a0992
Reviewed-on: https://skia-review.googlesource.com/4066
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2016-10-28 21:14:17 +00:00
Greg Daniel
5011f8547c Fix bounds updates in vulkan discards
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4147

Change-Id: If78abf6b5ff4e7d97768313dcf4f2a90a1020420
Reviewed-on: https://skia-review.googlesource.com/4147
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2016-10-28 20:27:34 +00:00
Mike Reed
7d954ad797 remove xfermode from public api
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4020

CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Change-Id: I19cd056f2af778f10e8c6c2b7b2735593b43dbac
Reviewed-on: https://skia-review.googlesource.com/4020
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2016-10-28 20:06:17 +00:00
Matt Sarett
99e3f7d6fc Remove unneeded SkColorSpace constructor
TBR=reed@google.com
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4140

Change-Id: Ib1c477b6b56a100ea449ffa20bdf18041c044a78
Reviewed-on: https://skia-review.googlesource.com/4140
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-28 19:51:11 +00:00
Matt Sarett
8c05b450d2 Add tests for ColorSpacePrimaries to XYZD50
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4146

Change-Id: I6725b3ae61b0db55b09a025e4cccd22046e6f056
Reviewed-on: https://skia-review.googlesource.com/4146
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-28 19:15:57 +00:00
csmartdalton
3affdc1bcd Fall back on stencil clip when SW mask fails to allocate
When generating a SW clip mask, we didn't used to verify that the
pixels had been successfully allocated. This would obviously crash
when the allocation was not successful. This change checks the
allocation first, and falls back on a stencil clip when it doesn't
succeed.

BUG=656589
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2456153003

Review-Url: https://codereview.chromium.org/2456153003
2016-10-28 12:01:10 -07:00
Robert Phillips
c7635fa374 Make GrDrawContext be GrRenderTargetProxy-backed
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3841

CQ_INCLUDE_TRYBOTS=master.client.skia.android:Test-Android-Clang-Nexus5-GPU-Adreno330-arm-Debug-GN_Android-Trybot

Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-10-28 18:35:06 +00:00
Jim Van Verth
57a98fc4d5 Add GN config for Mac SampleApp
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4077

Change-Id: I67e4456c8ccdb5413e86c442b759f6dff4de651b
Reviewed-on: https://skia-review.googlesource.com/4077
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2016-10-28 18:00:51 +00:00
Hal Canary
3effb79fc5 Documentation: SkBitmap->SkImage
NOTRY=true
Change-Id: Ieb99a447b4198b1ba5d1bc17668b307d82d62be5
Reviewed-on: https://skia-review.googlesource.com/4121
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2016-10-28 16:21:19 +00:00
ethannicholas
471e89405b Reduced skslc memory consumption
The big change here is smarter generic type handling which allows us to
keep far fewer entries in the core symboltable. This also comments out
a number of OpenGL builtin functions which Skia does not use and is
unlikely to in the future.
BUG=655673
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2442063002

Committed: https://skia.googlesource.com/skia/+/cffaa70896fa5bc6c7bf98abbaafb1a755b49762
Review-Url: https://codereview.chromium.org/2442063002
2016-10-28 09:02:46 -07:00
Brian Salomon
55e0346f4b Make addTexture/BufferAccess on GrProcessor non-virtual
Perhaps these needed to be virtual in the past, but no longer.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4120

Change-Id: I1ba713a1da713f2c7955c0cfc9931917f2719a63
Reviewed-on: https://skia-review.googlesource.com/4120
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-10-28 16:01:32 +00:00
Jim Van Verth
b6c5e53796 Add SampleApp support to GN (win and linux), take two.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4075

Change-Id: I2b25c3e48992e63d2990c8ac77363eff4ddd926d
Reviewed-on: https://skia-review.googlesource.com/4075
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2016-10-28 15:20:26 +00:00
Ben Wagner
187a771f59 Add support for lib_dirs to gn_to_cmake.py.
The vulcan code uses lib_dirs to point to the libs in the SDK.

Change-Id: I4a1a4235b8534f3f937640b10f9758b0c70434c9
Reviewed-on: https://skia-review.googlesource.com/4003
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2016-10-28 15:07:10 +00:00
Leon Scroggins
2ce47630fe Revert "Build SkRawCodec in GN"
This reverts commit 04b1f461aa.

Reason for revert: Breaking build bots


TBR=mtklein@chromium.org,mtklein@google.com,scroggo@google.com,adaubert@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I26c71116ad19b3c494fd632fcc6309bc2ae0d828
Reviewed-on: https://skia-review.googlesource.com/4100
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2016-10-28 14:09:52 +00:00
Leon Scroggins III
04b1f461aa Build SkRawCodec in GN
Add BUILD.gn files for dng_sdk and piex and updated BUILD.gn to
build SkRawCodec.

We stopped testing raw images when we switched to GN, so this will
bring back our testing.

Leave SkRawCodec disabled on Windows, where we've had problems in the
past.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4063

Change-Id: I956949506200b766a2f7efb18e0486f3a2f93a1c
Reviewed-on: https://skia-review.googlesource.com/4063
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-10-28 13:46:29 +00:00
Greg Daniel
0ea7d43b20 Blacklist blend equation advanced on Adreno 5xx devices
BUG=skia:5900

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4068

Change-Id: I5ac1b3862b1d76e50cbeb446029f1ae2d922702c
Reviewed-on: https://skia-review.googlesource.com/4068
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2016-10-27 21:47:52 +00:00
Mike Klein
142d4e9c31 Revert "Add SampleApp support to GN-win"
This reverts commit a70558e2bb.

Reason for revert: 

cmd /c c:\b\s\w\ireutzd9\t\depot_tools\win_toolchain\vs_files\95ddda401ec5678f15eeed01d2bee08fcbc5ee97/win_sdk/bin/SetEnv.cmd /x86 && c:\b\s\w\ireutzd9\t\depot_tools\win_toolchain\vs_files\95ddda401ec5678f15eeed01d2bee08fcbc5ee97/VC/bin/amd64_x86/cl.exe /nologo /showIncludes /FC @obj/samplecode/SampleApp.SampleApp.obj.rsp /c ../../../samplecode/SampleApp.cpp /Foobj/samplecode/SampleApp.SampleApp.obj /Fd"obj/SampleApp_c.pdb"
c:\b\work\skia\include\views\skoswindow_win.h(18): fatal error C1083: Cannot open include file: 'EGL/egl.h': No such file or directory

I think this is restricted to just 32-bit Windows builds?

Original change's description:
> Add SampleApp support to GN-win
> 
> BUG=skia:
> 
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4062
> 
> Change-Id: I88b10748b49adbf57f247b51eec1b9ca86377800
> Reviewed-on: https://skia-review.googlesource.com/4062
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 

TBR=mtklein@chromium.org,mtklein@google.com,jvanverth@google.com,caryclark@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Iba39bab6d3a07a437a86343599e51485d8f4ce93
Reviewed-on: https://skia-review.googlesource.com/4070
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-10-27 21:34:15 +00:00
scroggo
2111633dc6 Upload an image that demonstrates issue 5883
This GIF is missing a color table. We should draw a blank frame. This
was fixed in crrev.com/2450943002 (DIFFERENT ISSUE). This image will
test this case.

BUG=skia:5883
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2452133003

Review-Url: https://codereview.chromium.org/2452133003
2016-10-27 14:23:00 -07:00
fmalita
f0c38f5fe6 Shared image generator
Introduce a new ref counted class (SharedGenerator), to facilitate
SkImageGenerator sharing among multiple cacherators.

Plumbing only for now, no actual sharing.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2451273006

Review-Url: https://codereview.chromium.org/2451273006
2016-10-27 14:22:41 -07:00
Jim Van Verth
a70558e2bb Add SampleApp support to GN-win
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4062

Change-Id: I88b10748b49adbf57f247b51eec1b9ca86377800
Reviewed-on: https://skia-review.googlesource.com/4062
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2016-10-27 20:49:51 +00:00
Brian Osman
693a540272 Rename renderTargetContextPriv to priv, and some more leftover DCs
API change is for non-public API.

TBR=bsalomon@google.com

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4060

Change-Id: I5011d753c3c6d1145ff242eab6baff2ae0647ba3
Reviewed-on: https://skia-review.googlesource.com/4060
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-27 20:01:05 +00:00
Mike Klein
130863ef51 Only clamp when we think our math requires it.
If we require our inputs are sound, in-gamut, premul colors (a in [0,1], r,g,b in [0,a]) then we should only need to clamp when the math we perform requires it.  The safety clamps before each store are paranoia.

The main thing this pipeline handles right now that needs clamping is the plus transfermode.
This is either used to blend, where the clamp must come after the coverage lerp, or used via a mode color filter, where we have no choice but to clamp right at the end of the color filer.

This changes how the mode color filter draws with the plus transfermode.  It didn't used to clamp at all.  I think this is a bug fix.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4034

Change-Id: I3cbaade2127cc88c8782596f45749c4fe4b0e953
Reviewed-on: https://skia-review.googlesource.com/4034
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-10-27 20:00:21 +00:00
scroggo
6fe16d3f58 Remove SkMovie and giflib
SkMovie is not used in any of our tests or by Chromium. It is also not
supported by GN. It is being moved into Android, its only client, so we
can delete it here.

giflib is only used by SkMovie, so stop pulling/building it.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3945

Change-Id: I28a8155fd59e139bb21ec2295cc22fdced034284
Review-Url: https://codereview.chromium.org/2449213004
2016-10-27 12:24:43 -07:00
Brian Osman
1105224f97 Rename GrDrawContext to GrRenderTargetContext
This is in preparation for GrTextureContext and GrSurfaceContext

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030

Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-10-27 19:14:09 +00:00
Mike Klein
6e74412a9c Create .gni files for samples, tests, gms, and benches.
Calling Python to find all these files is convenient, but error-prone.  It's easy to forget to call GN again when adding a file.  Each of these calls to Python also adds ~50ms to the run time of gn gen, which is small but adds up.

On my desktop, gn gen drops from 600ms to 150ms, noticeably faster.

This leaves one call to find.py for generating skia.h for fiddle.  We're not quite sure how to automate that process to happen entirely inside the :skia.h action while maintaining correct dependencies, so I'm leaving it for now.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4036

Change-Id: Ib9d355b97900f29afebc65311ceef50537e46dda
Reviewed-on: https://skia-review.googlesource.com/4036
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-10-27 18:14:06 +00:00
Matt Sarett
b3d1c2ea48 Improve comments describing common sRGB curves
BUG=skia:5897

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4037

Change-Id: Id1253cc9b960aad47bc0f9b7e40f10830d46d98d
Reviewed-on: https://skia-review.googlesource.com/4037
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-27 18:07:09 +00:00
Brian Salomon
23d73ea5b4 Restore the ability to not build vulkan when VULKAN_SDK is set
After https://skia.googlesource.com/skia/+/686bb21f3ed19218a85e94798fe50e240e3fac08 skia_use_vulkan=false stopped working when VULKAN_SDK is set in the environment.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4038

Change-Id: I3707c930d041556d1727f43c48eba2cad73349eb
Reviewed-on: https://skia-review.googlesource.com/4038
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2016-10-27 17:56:24 +00:00
ethannicholas
cad6416ccb Added skslc parse recursion limit
The fuzzer discovered that a long chain of left-parentheses would cause a stack overflow due to excessive recursion. While it is not in general possible to guarantee that we do not exceed stack limits (because the system can be configured with an arbitrarily small stack), setting a reasonable recursion limit will at least keep the fuzzer from continually finding more "bugs" like this.

BUG=skia:5899
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2459573003

Review-Url: https://codereview.chromium.org/2459573003
2016-10-27 10:54:02 -07:00
Hal Canary
18fa6421e9 chmod -x *.cpp *.h
Change-Id: I5b37499505e26e0837921292c1aea0056e4d5ecd
Reviewed-on: https://skia-review.googlesource.com/4035
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2016-10-27 16:41:14 +00:00
bungeman
6bd5284415 Remove SkAutoTUnref and SkAutoTDelete from public includes.
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.

Removing these from the public API makes it easier to ensure users are
no longer using them.

This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002

Review-Url: https://codereview.chromium.org/2448593002
2016-10-27 09:30:08 -07:00
benjaminwagner
56380524d9 Revert of Reduced skslc memory consumption (patchset #3 id:50001 of https://codereview.chromium.org/2442063002/ )
Reason for revert:
texelFetch removed, but is used in some shaders.

Original issue's description:
> Reduced skslc memory consumption
>
> The big change here is smarter generic type handling which allows us to
> keep far fewer entries in the core symboltable. This also comments out
> a number of OpenGL builtin functions which Skia does not use and is
> unlikely to in the future.
> BUG=655673
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2442063002
>
> Committed: https://skia.googlesource.com/skia/+/cffaa70896fa5bc6c7bf98abbaafb1a755b49762

TBR=reed@google.com,ethannicholas@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=655673

Review-Url: https://codereview.chromium.org/2458723002
2016-10-27 09:08:06 -07:00
liyuqian
552889ea44 Do not skip fractional y for SkAAClip
This should fix the following bugs:
https://bugs.chromium.org/p/chromium/issues/detail?id=659883
https://bugs.chromium.org/p/chromium/issues/detail?id=659972

BUG=chromium:659883,chromium:659972
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2452393002

Review-Url: https://codereview.chromium.org/2452393002
2016-10-27 08:45:32 -07:00
Leon Scroggins III
a049ac46d4 Revert "Always use a color table with 256 colors"
This reverts commit 0057ac11fc.

This was a speculative fix. Now that a proper fix has been introduced
(crrev.com/2450943002) we shouldn't need this one.

BUG=skia:5883

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4033

Change-Id: Ie7aae4fd18dac21b240085c3b5c4f3d46511cd75
Reviewed-on: https://skia-review.googlesource.com/4033
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2016-10-27 15:39:26 +00:00
Greg Daniel
686bb21f3e Default vulkan sdk to VULKAN_SDK env var in GN
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4032

Change-Id: I48767cbbe7e0cd306e448bdc983c853f66121e1b
Reviewed-on: https://skia-review.googlesource.com/4032
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2016-10-27 15:33:19 +00:00
scroggo
53f63b69e8 Fix decoding GIF to 565
565 cannot take the !writeTransparentPixels path, so disable it for
cases where we might have to take that path.

This only affects frames beyond the first. If the first frame has
a transparent pixel, it will be marked as non-opaque, so we cannot
decode to 565 anyway.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2441833002

Review-Url: https://codereview.chromium.org/2441833002
2016-10-27 08:29:13 -07:00
ethannicholas
cffaa70896 Reduced skslc memory consumption
The big change here is smarter generic type handling which allows us to
keep far fewer entries in the core symboltable. This also comments out
a number of OpenGL builtin functions which Skia does not use and is
unlikely to in the future.
BUG=655673
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2442063002

Review-Url: https://codereview.chromium.org/2442063002
2016-10-27 08:15:50 -07:00
fmalita
7929e3ae76 Avoid separate allocation of SkImageCacherator
Embed directly in SkImage_Generator, and add a helper to handle param
validation.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2453473004

Review-Url: https://codereview.chromium.org/2453473004
2016-10-27 08:15:44 -07:00
borenet
74d8cc9992 recipes: Fix missing patch_set property
NOTREECHECKS=true
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2450403005

Review-Url: https://codereview.chromium.org/2450403005
2016-10-27 08:00:14 -07:00
borenet
96b38426b6 Fix recipes for Gerrit property rename
NOTREECHECKS=true
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2455523004

Review-Url: https://codereview.chromium.org/2455523004
2016-10-27 06:35:52 -07:00
Mike Klein
eb94e56882 opts.gypi -> opts.gni
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4026

Change-Id: Ib687bd7ce87ddbbc60f95e7a30e20575971e5c59
Reviewed-on: https://skia-review.googlesource.com/4026
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-10-26 23:23:09 +00:00
Ben Wagner
8508f6582f SkTInsertionSort tweak.
'Unoptomized' insertion sort swaps the 'insert' value multiple times
inside the main loop before it finds its place. However, this has the
advantage that if the 'insert' element is already not less than any
element in the sorted partition no moves are made at all.

The 'optimized' insertion sort present before this CL moves the 'insert'
value into a temporary (creating a 'hole') and then moves already sorted
elements until the 'insert' element finds its place. This has the
disadvantage of always moving the 'insert' element out of the list and
then re-inserting it, even if this was unnecessary.

This CL further optimizes the insertion sort by moving the first test of
the main loop to before moving the 'insert' element into the temporary.
This is expected to increase the code size by a few instructions but
avoids the useless non-moves. There will actually be one fewer
comparison per element comsidered (the initial 'left < hole' predicate
is always true when entering the inner loop).

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4022

Change-Id: I33158b7781e4dbec1f1b76c0bf43ebe169075733
Reviewed-on: https://skia-review.googlesource.com/4022
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
2016-10-26 22:27:17 +00:00
Mike Klein
9034b13764 gpu.gypi -> gpu.gni
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4025

Change-Id: I55a6d58458500ccfb009382eab4c90a6e4217b2c
Reviewed-on: https://skia-review.googlesource.com/4025
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2016-10-26 22:14:31 +00:00
Matt Sarett
18a11a6f37 Speculative fix for flaky webp encode/decode on Nexus 5
I'm not really expecting this to work anymore...

The docs don't say anything about the rgb pointer needing
to stay valid, and it looks like we are done with it
after the call to import.

Still, worth a try I think.

BUG=skia:5876

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4024

Change-Id: I6e65ef96a2b661b01eb92bedab0acd73ed4f6218
Reviewed-on: https://skia-review.googlesource.com/4024
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-26 22:03:10 +00:00
Mike Klein
cfc4f44aeb gypi -> gni: core, effects, android framework defines
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4023

Change-Id: I29a26c1716a319156a34a64999756ed7dba1e603
Reviewed-on: https://skia-review.googlesource.com/4023
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-10-26 21:44:49 +00:00
Mike Klein
e902f8dc7e SkRasterPipelineBlitter simplifications
The main idea here is to simplify, mainly to reduce the number of SkRasterPipeline objects the blitter holds.

  - Use SkBlendMode instead of SkXfermode, just store SkBlendMode.
  - Fuse the shader and color filter together into one SkRasterPipeline
    during blitter creation.
  - I noticed all calls to append_load_d() and append_store() now have the same ctx argument, so I folded that through.

I'll be following up with more of this sort of refactoring... I think I can fold everything into a single SkRasterPipeline during blitter creation now, but I'll want to make sure I've got my ducks in a row for how that works with pipeline strength reduction (like skipping dst loads when drawing in Src mode).

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4021

Change-Id: I88252ab8ad16f102c71bad871f8b6aec2fc1f226
Reviewed-on: https://skia-review.googlesource.com/4021
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-10-26 20:58:56 +00:00
scroggo
1285f41395 Write transparent pixels more often (SkGifCodec)
Writing transparent pixels is faster than the alternative, and we can
skip clearing the frame to transparent. We'll still clear if the image
is incomplete.

I ran

  ./out/Release/nanobench --images <images> --samples 100 --sourceType image --simpleCodec -v

over the GIFs we have on our bots, and found an average ~13% speedup.
Raw data is on sheet 2 of
https://docs.google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/
(the sheet is named WriteTransparentPixels).
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2436183002

Review-Url: https://codereview.chromium.org/2436183002
2016-10-26 13:48:03 -07:00
Ravi Mistry
d187af90c7 Test CL
NOTRY=true
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3960

Change-Id: I06c5b71415c1f08d0c20c6bacca4708847393443
Reviewed-on: https://skia-review.googlesource.com/3960
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2016-10-26 20:33:49 +00:00
bungeman
6f4293af69 Move when swapping, if possible.
This change was avoided in the past because vc++ 2013 (12.0)
did not properly create default move constructors and
move assignment operators.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2454763002

TBR=reed
Verbal lgtm

Review-Url: https://codereview.chromium.org/2454763002
2016-10-26 12:11:28 -07:00