Brian Salomon
2ebd0c80a2
Remove option to make GrCoordTransforms apply to device positions.
...
Adds a device space texture decal effect to use for clipping.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870
Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-10-03 21:39:33 +00:00
Brian Osman
0d9dfe981e
Supply random dst color space to asFP in unit tests
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TBR=bsalomon@google.com (Testing-only API change)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2876
Change-Id: I0ca26da0307848cdfc8ffaac2d042601663ab00b
Reviewed-on: https://skia-review.googlesource.com/2876
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-03 20:23:07 +00:00
bsalomon
1a1aa93034
Remove unneeded GrGLSLTransformedCoordsArray type
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Rename GrGLSLFragmentBuilder::ensureFSCoords2D to ensureCoords2D and make it take an arbitrary GrShaderVar.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2324663004
Review-Url: https://codereview.chromium.org/2324663004
2016-09-12 09:30:36 -07:00
brianosman
1638c0deea
Add destination color space to AsFPArgs. Eliminates last XFORMTODO.
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This is going to be needed in many more places as I finish connecting the
dots. Even better - I'd like to switch to a world where SkColorSpace !=
nullptr is the only signal we use for gamma-correct rendering, so I can
eliminate SkSourceGammaTreatment and SkSurfaceProps::isGammaCorrect.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180503002
Review-Url: https://codereview.chromium.org/2180503002
2016-07-25 05:12:53 -07:00
brianosman
839345d634
Bundle SkShader::asFragmentProcessor arguments in a struct
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The signature of this thing keeps changing (and is about to change again).
This just makes maintenance much easier.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2175563003
Review-Url: https://codereview.chromium.org/2175563003
2016-07-22 11:04:53 -07:00
bungeman
06ca8ec87c
sk_sp for Ganesh.
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Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004
Review-Url: https://codereview.chromium.org/2041113004
2016-06-09 08:01:03 -07:00
brianosman
982eb7f377
Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively.
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2037413002
Review-Url: https://codereview.chromium.org/2037413002
2016-06-06 13:10:58 -07:00
cdalton
3f6f76f98b
Rename EmitArgs::fSamplers to fTexSamplers
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Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames
GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a
second array of buffer samplers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862373003
Review URL: https://codereview.chromium.org/1862373003
2016-04-11 12:18:09 -07:00
reed
60c9b58b32
change flattenable factory to return sk_sp
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1855733002
Review URL: https://codereview.chromium.org/1855733002
2016-04-03 09:11:13 -07:00
reed
8a21c9fe7f
use Make instead of Create to return a shared shader
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Partially updated call sites. Undefine the flag in SkSHader.h to convert the remaining sites.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1772463002
Review URL: https://codereview.chromium.org/1772463002
2016-03-08 18:50:00 -08:00
reed
a0cee5f30e
remove align16 calls in skhader context sizes. will handle this elsewhere as needed
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1768433003
TBR=
basically reverts previous CL, but keeps the create --> onCreate change
Review URL: https://codereview.chromium.org/1768433003
2016-03-04 07:38:12 -08:00
reed
773ceda51c
Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )"
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This reverts commit e38bcaf24b
.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1763973002
TBR=
Review URL: https://codereview.chromium.org/1763973002
2016-03-03 18:18:25 -08:00
halcanary
e38bcaf24b
Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )
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Reason for revert:
Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86-Debug failed dm:
....
FYI: loaded 23439 distinct uninteresting hashes from 23439 lines
Skipping config gpu: Don't understand 'gpu'.
Skipping config msaa16: Don't understand 'msaa16'.
168400 srcs * 7 sinks + 481 tests == 1179281 tasks
0ns elapsed, 5 active, 1179276 queued, 55MB RAM, 55MB peak
565 gm xfermodes2
565 gm xfermodes
565 gm xfermodeimagefilter
565 gm xfermodes3
565 gm verylarge_picture_image
c:\0\build\slave\workdir\build\skia\src\core\skshader.cpp:108:
fatal error: ""(0 == ((size) & 15))""
step returned non-zero exit code: 3
@@@STEP_FAILURE@@@
Original issue's description:
> enforce 16byte alignment in shader contexts
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004
>
> Committed: https://skia.googlesource.com/skia/+/d812fb458807245daa812adb7af0733cf5b54d96
TBR=mtklein@google.com ,fmalita@chromium.org,herb@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1759323002
2016-03-03 14:23:47 -08:00
reed
d812fb4588
enforce 16byte alignment in shader contexts
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004
Review URL: https://codereview.chromium.org/1759653004
2016-03-03 13:25:25 -08:00
fmalita
8d9f2e474a
Add ContextRec param to SkShader::contextSize()
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To facilitate upcoming context selection changes.
R=reed@google.com ,mtklein@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720933002
Review URL: https://codereview.chromium.org/1720933002
2016-02-22 10:39:41 -08:00
cdalton
5e58ceea85
Add GrShaderFlags enum
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Replaces GrGLSLUniformHandler::ShaderVisibility with GrShaderFlags.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684063006
Review URL: https://codereview.chromium.org/1684063006
2016-02-11 12:49:47 -08:00
robertphillips
d3b32bf832
Last bit of GrGLSLFragmentProcessor-derived class cleanup
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I believe these are the last two that used the dispreferred constructor pattern.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1667953005
Review URL: https://codereview.chromium.org/1667953005
2016-02-05 07:15:39 -08:00
robertphillips
bf536af15f
Next round of GrGLSLFragmentProcessor-derived class cleanup
...
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1661143003
Review URL: https://codereview.chromium.org/1661143003
2016-02-04 06:11:53 -08:00
caryclark
0152cc3819
remove 565 effects shaders
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This removes the 565 optimization for radial,
linear, sweep, and picture shaders. The
optimization gets little real-world use and
has a reasonable fallback. This also permits
removing the square root table for the radial
gradient case.
R=reed@google.com
BUG=skia:1947
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1553103003
Review URL: https://codereview.chromium.org/1553103003
2016-01-04 09:54:55 -08:00
egdaniel
7ea439b220
Create GLSLUniformHandler class for gpu backend
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BUG=skia:
Review URL: https://codereview.chromium.org/1490283004
2015-12-03 09:20:44 -08:00
egdaniel
4ca2e60343
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
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BUG=skia:
Review URL: https://codereview.chromium.org/1457543003
2015-11-18 08:01:26 -08:00
egdaniel
57d3b039c6
Rename some processor functions from GL to GLSL
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1443743002
2015-11-13 11:57:27 -08:00
egdaniel
64c4728c70
Make all GrFragmentProcessors GL independent.
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1434313002
2015-11-13 06:54:19 -08:00
egdaniel
2d721d33aa
Move all ShaderBuilder files to GLSL
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BUG=skia:
Review URL: https://codereview.chromium.org/1438003003
2015-11-11 13:06:05 -08:00
egdaniel
478c04efb3
Update sample to use new perlin noise shader, and make cloud like
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BUG=skia:
Review URL: https://codereview.chromium.org/1410863006
2015-11-09 07:40:49 -08:00
ethannicholas
417011c80c
added experimental improved Perlin noise shader
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TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1432863003
2015-11-09 06:35:12 -08:00