SkUtility.h and SkTLogic.h implement a number of type traits now
available through <type_traits> and <utility>. This removes SkUtility.h,
replacing it with <utility>, and moves a number of traits in
SkTLogic.h to use the std:: equivelents. This change only uses C++11
parts of the standard library; SkTLogic.h will continue to provide
C++14 and beyond for now in the skstd namespace.
The changes to SkTLogic.h are being done gradually so that safe changes
may be landed confidently, with more risky changes in the future.
Review URL: https://codereview.chromium.org/1561683002
As we use this more and more, we end up with more and more inline copies.
On my desktop, this makes Skia ~16K smaller.
Boy perf trybots would be neat.
BUG=skia:
Review URL: https://codereview.chromium.org/1415133003
At draw time, this filter simply concatenates the given matrix to the
CTM, and recurses on its input. The matrix is thus applied to any
upstream filter parameters and crop rects.
BUG=skia:
Review URL: https://codereview.chromium.org/1392833005
Reason for revert:
Need to somehow get access to encoders in chrome -- link error on the roll since SkImageEncoder is not built as part of chrome.
Original issue's description:
> change pixel-serializer to support reencoding existing data
>
> Trying to evolve this interface so it can
> - support rich set of backend-encoders (including ones like ETC1 that can cheaply convert to KXT
> - allow for encoding images as well as bitmaps (e.g. for picture serialization)
> - perhaps replace SkImageEncoder as an API (assuming we create a factory that returns a serializer given a format)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/13f48dc85aa68a60da66aaf39c93d527d11d1278TBR=scroggo@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1371983003
Trying to evolve this interface so it can
- support rich set of backend-encoders (including ones like ETC1 that can cheaply convert to KXT
- allow for encoding images as well as bitmaps (e.g. for picture serialization)
- perhaps replace SkImageEncoder as an API (assuming we create a factory that returns a serializer given a format)
BUG=skia:
Review URL: https://codereview.chromium.org/1373683003
Reason for revert:
Failing ImageNewShaderTest on both Android (Tegra3 GPU) and iOS bots.
e.g.
/Users/chrome-bot/buildbot/skiabot-ipad4-000/build/slave/workdir/build/skia/tests/
ImageNewShaderTest.cpp:24 0 == memcmp(bm1.getPixels(), bm2.getPixels(), bm1.getSize())
ImageNewShaderTest.cpp:95 0xFFFF0000 == bmt.getColor(0, y)
ImageNewShaderTest.cpp:98 0xFFDEDEDE == bmt.getColor(x, y)
ImageNewShaderTest.cpp:98 0xFFDEDEDE == bmt.getColor(x, y)
ImageNewShaderTest.cpp:98 0xFFDEDEDE == bmt.getColor(x, y)
ImageNewShaderTest.cpp:98 0xFFDEDEDE == bmt.getColor(x, y)
ImageNewShaderTest.cpp:95 0xFFFF0000 == bmt.getColor(0, y)
...
Original issue's description:
> add ImageShader, sharing code with its Bitmap cousin
>
> This is done by having abstracted the BitmapShaderContext to take a BitmapProvider, instead of just a bitmap. This allows us to share all of that code between SkBitmap and SkImage, since both are valid providers.
>
> It also means that we can simplify SkImage_Base to not need a virtual for onNewShader, since ALL images can uniformly be turned into a shader now.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/0b93e3149d2cb30860c51f9f3204ae811d9a97caTBR=fmalita@chromium.org,bsalomon@google.com,robertphillips@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1355863002
This is done by having abstracted the BitmapShaderContext to take a BitmapProvider, instead of just a bitmap. This allows us to share all of that code between SkBitmap and SkImage, since both are valid providers.
It also means that we can simplify SkImage_Base to not need a virtual for onNewShader, since ALL images can uniformly be turned into a shader now.
BUG=skia:
Review URL: https://codereview.chromium.org/1342113002
Possible follow-up changes to consider
1. Roll SkImage_Raster and _Gpu into _Generator, where the generator (or cacherator) is backed by a pre-existing texture or raster.
2. Evolve SkImageUsageType into a verb requiring stretching, and have the caller (common code) digest the caps() and usage, so that subclasses are just told what to do (stretch or not)
3. Common code/utility to convert an unstretched texture into a stretch one (and cache it) if the generator can only make an unstretched one.
BUG=skia:
Review URL: https://codereview.chromium.org/1282363002
SkTemplates.h contains a number of Skia specific utilities which are
not designed for external use. In addition to reducing the external
support burden, this will allow Skia to freely refactor this file.
Review URL: https://codereview.chromium.org/1272293004
This also:
makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps.
adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class).
Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call)
Review URL: https://codereview.chromium.org/1291783003
To do this, create SkImageCacherator, which wraps a generator and provides an
interface to get a cached answer for either the raster or texture output of
the generator.
BUG=skia:
Review URL: https://codereview.chromium.org/1291803002