... faster and more accurate than using SkTableColorFilter
todo: update blink after this lands
Bug:737981
Change-Id: I55b5c60dd23b9d2cbe9d60f83c74be1a8f3dcfcf
Reviewed-on: https://skia-review.googlesource.com/21368
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is all kind of silly... this is just a little bit of code that's
not really reachable, but there to satisfy compilers that can't figure
that out.
Change-Id: Ib39e8bf0fd26e28541cfad37c7ea135a30dbe85a
Reviewed-on: https://skia-review.googlesource.com/21365
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
From the bug it looks like a null fragment processors may be getting into the processor set. This CL tries to plug any gaps in our fragmentProcessor handling.
The only real substantive part to this CL is the addition of some "if (!fp) { return nullptr; }" blocks.
Everything else is just to add chokepoints for processor allocation.
Bug: 734076
Change-Id: I4952b1a05bc6690d5aa09de977fa6dc54c80338a
Reviewed-on: https://skia-review.googlesource.com/21267
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ie8a31ea8131c08d251a825622484342e3e174474
Reviewed-on: https://skia-review.googlesource.com/21207
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
In our current implementation of SkImageFilterCache, when the
removeInternal() function is called, the Value is removed, but their
corresponding keys are not always removed in SkImageFilter. That could
result in memory leak.
In this CL, we made changes such that the Value structure now keeps
a pointer to the SkImageFilter. Each time when the removeInternal()
is called, we ask the SkImageFilter to remove the associated keys.
Bug: 689740
Change-Id: I0807fa3581881ad1530536df5289e3976792281f
Reviewed-on: https://skia-review.googlesource.com/20960
Commit-Queue: Xida Chen <xidachen@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
There are two remaining swap_rb uses that both look non-trivial to
replace:
- sampling out of index8 when the color table is bgra
- table transforms on bgra inputs in SkColorSpaceXform
I don't think it's a big deal to just leave swap_rb around,
just a little sad.
Change-Id: I3d30200cf867cbf37d6f86572b1574d3e22e3490
Reviewed-on: https://skia-review.googlesource.com/21040
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
NOTREECHECKS:true
Bug: skia:
Change-Id: I612989c6ce2f309d2f70f896500f73e4baa971a7
Reviewed-on: https://skia-review.googlesource.com/19811
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This reverts commit c070939fd1.
Reason for revert:
This has some knock-on effects in the generation of Android.bp from our GN files. See gn/gn_to_bp.py? We're seeing things like "tmp/tmpsBVycx/gen/" end up in the include search path in Android.bp, which obviously don't exist there...
Original change's description:
> Re-land sksl fragment processor support
>
> This reverts commit ed50200682.
>
> Bug: skia:
> Change-Id: I9caa7454b391450620d6989dc472abb3cf7a2cab
> Reviewed-on: https://skia-review.googlesource.com/20965
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=benjaminwagner@google.com,ethannicholas@google.com
Change-Id: I502486b5405923b322429219f4cc396a45a14cea
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20990
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I25619f010f8ac6441529cfe8dff2d8c42d7400cf
Reviewed-on: https://skia-review.googlesource.com/20988
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: Ia64f48581e8003baec2eeaa4821354350b3333f4
Reviewed-on: https://skia-review.googlesource.com/20504
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: Ia3b0305c2b0c78074303831f628fb01852b90d34
Reviewed-on: https://skia-review.googlesource.com/17843
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 51f6a0f89e.
Reason for revert: try to fix chrome roll
Original change's description:
> Remove deadcode for sRGB image shading.
>
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I90409a08409177d9dc3b094d736af0fdaf7d6cdd
Reviewed-on: https://skia-review.googlesource.com/20824
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d9b1fe02a6.
Reason for revert: try to fix chrome roll
Original change's description:
> remove a bit more dead code
>
> Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
> Reviewed-on: https://skia-review.googlesource.com/20780
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I03dcd344dfb138261d9421b0692d12e4ed431100
Reviewed-on: https://skia-review.googlesource.com/20822
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 51f6a0f89e.
Reason for revert: crazy attempt to fix chrome roll
Original change's description:
> Remove deadcode for sRGB image shading.
>
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
Reviewed-on: https://skia-review.googlesource.com/20800
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
Reviewed-on: https://skia-review.googlesource.com/20780
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
Reviewed-on: https://skia-review.googlesource.com/20695
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I98f0120a012f0adaf0b34d11135a1210a66ecea0
Reviewed-on: https://skia-review.googlesource.com/20681
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I277110976844fc80271f4e86bb8474047e8abd2a
Reviewed-on: https://skia-review.googlesource.com/20510
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:5126
Change-Id: Ia1eaef56cca266ad4c413e711e63646e913222be
Reviewed-on: https://skia-review.googlesource.com/20445
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
It's incredible that this was working on so many devices and GL implementations.
Bug: skia:
Change-Id: I8d43405b1eaea170e28840f17a7088d2f59aa612
Reviewed-on: https://skia-review.googlesource.com/20449
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Third time's the charm
This reverts commit 84cda40bd7.
Bug: skia:
Change-Id: I2c0f4425122a94beb7b4053ee6e891faa8a5f290
Reviewed-on: https://skia-review.googlesource.com/20441
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit f7037d003c.
Reason for revert: Issues on test bots.
Original change's description:
> Clean up onTransferPixels
>
> Bug: skia:5126
> Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
> Reviewed-on: https://skia-review.googlesource.com/19055
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I923fda4d5cd8c2896fb347f9b2695b7f83d9137b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5126
Reviewed-on: https://skia-review.googlesource.com/20444
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:5126
Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
Reviewed-on: https://skia-review.googlesource.com/19055
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Deferred rendering in Android will need the ability to use this in
kIfMutable mode.
Bug: skia:
Change-Id: I5194f2c50f9d17351fdab49373ca9bc1e80cf586
Reviewed-on: https://skia-review.googlesource.com/20157
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This reverts commit 7292231905.
This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.
Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.
Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
>
> This reverts commit 66366c6978.
>
> Reason for revert: Failing test on mac bots
>
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> >
> > BUG=skia:
> >
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
>
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 643fcfa02f.
Reason for revert: Need to revert change this landed on top of
Original change's description:
> Add caps check for fence sync in SurfaceSemaphoreTest
>
> Bug: skia:
> Change-Id: I2a941cdb2ae108728eb01f89f8ebed6b79a2df68
> Reviewed-on: https://skia-review.googlesource.com/20059
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,rmistry@google.com,brianosman@google.com
Change-Id: Ie45ee86cff6c3d23f7ef82c16c1a8d99994add10
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20062
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The existing singular matrix detection in computeMatrices is sufficient
but not necessary. Since compute matrices is already doing a QR
decomposition, use that to determine singularity instead. This is both
faster and more accurate than the previous method for the common case.
BUG=https://bugzilla.mozilla.org/show_bug.cgi?id=1305085
Change-Id: Iccef8368527b45e4eb565eddbebbbcf41ca66a2c
Reviewed-on: https://skia-review.googlesource.com/20054
Reviewed-by: Lee Salzman <lsalzman@mozilla.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: I2a941cdb2ae108728eb01f89f8ebed6b79a2df68
Reviewed-on: https://skia-review.googlesource.com/20059
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I44768314fad49fb0e094e30037a3fe159ebcbd0b
Reviewed-on: https://skia-review.googlesource.com/20044
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Noticed this while cleaning up GrResourceProvider.h's usage. It seems like a powerful header to just be splashing around.
Change-Id: I686fea61354a7e3c1c759627ffe4a560f7945f83
Reviewed-on: https://skia-review.googlesource.com/20040
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
After lots of tinkering, this is the smallest test case I've
found to reproduce the bug. Frequently, bitmap b4 will be
cleared to blue, but not contain the oval drawn right before.
Bitmap b5 will contain the oval, so the diff of the two
bitmaps will detect the error.
There may be something else that can be removed, but I
haven't found it.
Interesting note:
In the original version, all surfaces were cleared to
black. When I started trying to change the clear colors to
figure out if we were getting an old surface, the bug went
away. In particular, the first clear color is irrelevant,
but the last three clears must all be the same color. If
any are different, the bug doesn't occur.
Bug: skia:6653
Change-Id: Iacafcc140b60594fab208e82987b0f37416975f3
Reviewed-on: https://skia-review.googlesource.com/19817
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The only substantive changes are the removal of GrProxy instantiation in:
SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*
Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Consolidates op factory functions to a rewritten GrRectOpFactory.
Removes GrRenderTargetContext::drawNonAAFilledRect() in favor of creating and adding ops directly by the callers.
Change-Id: I57e5fc739bf4e92b4a4710c739e6d22cce82a479
Reviewed-on: https://skia-review.googlesource.com/17711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 7d6fe0b996.
Reason for revert: Relanding with fix
Original change's description:
> Revert "Go back to using dual source blending for lcd src-over even with non-opaque color"
>
> This reverts commit b54bdef86e.
>
> Reason for revert: breaking some bots
> Original change's description:
> > Go back to using dual source blending for lcd src-over even with non-opaque color
> >
> > This is change is currently still safe since earlier in Skia we are still requiring
> > the dst to be opaque. The change is a workaround to spots where trying to read the
> > dst to do in shader blending is failing for some reason. This also should give back
> > a little performance since doing dual source blending should be better than shader
> > blends.
> >
> > Bug: chromium:732341
> > Change-Id: I795f8a520f87f3fbf5d63a9509fbd9f394ea2b29
> > Reviewed-on: https://skia-review.googlesource.com/19703
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com
>
> Change-Id: Ibb9bc1ef4ec5967dabcd62c81f62c0989c14fbb8
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: chromium:732341
> Reviewed-on: https://skia-review.googlesource.com/19815
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Bug: chromium:732341
Change-Id: I7481755a9aa64364371d8149af4458fc2c15c8aa
Reviewed-on: https://skia-review.googlesource.com/19840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit b54bdef86e.
Reason for revert: breaking some bots
Original change's description:
> Go back to using dual source blending for lcd src-over even with non-opaque color
>
> This is change is currently still safe since earlier in Skia we are still requiring
> the dst to be opaque. The change is a workaround to spots where trying to read the
> dst to do in shader blending is failing for some reason. This also should give back
> a little performance since doing dual source blending should be better than shader
> blends.
>
> Bug: chromium:732341
> Change-Id: I795f8a520f87f3fbf5d63a9509fbd9f394ea2b29
> Reviewed-on: https://skia-review.googlesource.com/19703
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ibb9bc1ef4ec5967dabcd62c81f62c0989c14fbb8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:732341
Reviewed-on: https://skia-review.googlesource.com/19815
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is change is currently still safe since earlier in Skia we are still requiring
the dst to be opaque. The change is a workaround to spots where trying to read the
dst to do in shader blending is failing for some reason. This also should give back
a little performance since doing dual source blending should be better than shader
blends.
Bug: chromium:732341
Change-Id: I795f8a520f87f3fbf5d63a9509fbd9f394ea2b29
Reviewed-on: https://skia-review.googlesource.com/19703
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Converts GrPrimitiveType to an enum class and adds kLinesAdjacency.
Bug: skia:
Change-Id: I3b5e68acfb20476f6c6923968f5a4ac4f73ae12d
Reviewed-on: https://skia-review.googlesource.com/19680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This does push some additional work (& includes) into the .cpp files.
Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Converts GrPrimitiveType to an enum class and adds kLinesAdjacency.
Bug: skia:
Change-Id: If57d26277182aac1375e8181211ddaf7ea6d1e0a
Reviewed-on: https://skia-review.googlesource.com/19581
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Add a new private method to SkCodec that handles Options.fFrameIndex:
- Check to ensure the index is valid
- Call onGetFrameCount to force parsing the stream
- Recursively call getPixels (it should be complete, so no need for
incremental decoding) to decode the prior frame if necessary
- Zero fill a RestoreBGColor frame
Call the method in getPixels and startIncrementalDecode, and remove
duplicate code from GIF and WEBP.
Remove support for scaling frames beyond the first, which is currently
unused.
Preserve the feature of SkGifCodec that it will only parse to the end
of the first frame if the first frame is asked for. (Also note that
when we continue a partial frame, we won't force parsing the full
stream.) If the client only wants the first frame, parsing the rest
would be unnecessary. But if the client wants the second, we assume
they will want any remaining frames, so we parse the remainder of the
stream. This simplifies the code (so SkCodec does not have to ask its
subclass to parse up to a particular frame).
Update tests that relied on the old behavior:
- Codec_partialAnim now hardcodes the bytes needed. Previously it
relied on the old behavior that GIF only parsed up to the frame being
decoded.
- Codec_skipFullParse now only tests the first frame, since that is the
case where it is important to skip a full parse.
TBR=reed@google.com
No changes to the public API.
Change-Id: Ic2f075452dfeedb4e3e60e6cf4df33ee7bd38495
Reviewed-on: https://skia-review.googlesource.com/19276
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Cause DeferredTextureImageData functionality to support low bit depth
(4444, 565) image formats (with dithering).
Updated to handle colorspace + 4444 colortype correctly.
Bug: 720105
Change-Id: Ib7e14d937849f4f6b08fda6992a240bb203d0089
Reviewed-on: https://skia-review.googlesource.com/19094
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This relands the original change with a modification. We should
not check for non-null pixels because this breaks the Android
hw bitmap use case.
Bug: b/62482405
Change-Id: I081412bb46754d33b69e02e5754f04a082e081ae
Reviewed-on: https://skia-review.googlesource.com/19494
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
If a point in the path rounds to +inf/-inf, the intersection code can
produce NaN, which is unsortable. Fix: ignore non-finite intersections.
Quadratic interpolation can sometimes produce NaN, which will never
satisfy the flatness criterion. Abort if any of the interpolated points
are non-finite.
Bug:732023
Change-Id: If5881796e589c75b8f74459f42d00918619713a2
Reviewed-on: https://skia-review.googlesource.com/19467
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This began as cleaning up SkSpecialImage.h & spiraled out of control from there.
Change-Id: I9a570ecd2a7af9ee724ebfebe4e9185748f38bbc
Reviewed-on: https://skia-review.googlesource.com/19290
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Iaded9025a1518d8c69dbe366deb1035e0bd4295b
Reviewed-on: https://skia-review.googlesource.com/19289
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Moves cubic root finding logic out of GrPathUtils and
PathOpsCubicIntersectionTest, and unifies it in SkGeometry.
"Normalizes" the homogeneous parameter values of the roots, rather
than the cubic inflection function. Does this normalization by
twiddling the exponents instead of division (which causes a loss of
precision).
Abandons the built-in derivatives in GrCubicEffect. These don't have
high enough precision on many mobile gpus. Instead we pass the KLM
matrix to the vertex shader via uniform, where we can use it to set up
new linear functionals from which the fragment shader can calculate
the gradient of the implicit function.
Bug: skia:4410
Change-Id: Ibd64e999520adc8cdef7803a492d3699995aef5a
Reviewed-on: https://skia-review.googlesource.com/19017
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Depends on https://skia-review.googlesource.com/c/19101/ (Store context type (rather than backend type) in ContextInfo)
Bug: skia:6742
Change-Id: I321c01838acf93ad28a17d8e97aa1bf594425502
Reviewed-on: https://skia-review.googlesource.com/19077
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Handle the case where the an intersection falls not only above both
edge endpoints, but above the first vertex in the mesh. This requires
passing the mesh into check_for_intersection(), in order to modify the
head. We also need to rewind the mesh after insertion, since we need
to rewind to the newly-inserted vertex.
This also cleans up vertex ID computation a little (for logging), so
that vertices before the first vertex or after the last have a
reasonable ID. It also cleans up the intersection-on-endpoint
special cases by refactoring the calls to split_edge().
BUG=730687
Change-Id: Idea736eca7b7c3c5d8a470b1373a16ad8e649e80
Reviewed-on: https://skia-review.googlesource.com/19069
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Will do a lazy color xform to the dst color space at GPU upload time.
I've included the capability to control the gen id of the output
image. This will allow us to reuse images in the Ganesh cache.
This should only be temporary. When Android is able to cache the
actual SkImage object, we won't need to expose this anymore.
Bug: b/62347704
Change-Id: I93b950ef680f6bbdd7eb6a2ec6f50195dbb78311
Reviewed-on: https://skia-review.googlesource.com/16440
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Also includes the refactor that triggered this change - stricter
checking on creation on raster SkImages.
Bug: skia:
Change-Id: Ie3216ac3f5307de4b78792b472676faa51e5459d
Reviewed-on: https://skia-review.googlesource.com/19040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
... and related tests/gms.
We now exercise the 4f impl with raster-pipeline/burst, no need for a
special test flag.
Change-Id: If67684d2d8840b3c413db9eeebb051f59cbc5a34
Reviewed-on: https://skia-review.googlesource.com/19025
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Cause DeferredTextureImageData functionality to support low bit depth
(4444, 565) image formats (with dithering).
Bug: 720105
Change-Id: Ie3b5768ebc393d9b0a5322461c722bf37c80b791
Reviewed-on: https://skia-review.googlesource.com/18945
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Eric Karl <ericrk@chromium.org>
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.
- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque
Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.
Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.
Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)
TODO: Share code for decoding prior frames between GIF and WEBP
Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Adds a DynamicState struct to GrPipeline that has a field for the
scissor rect. Eventually this should become the only way to specify a
scissor rectangle and may grow to contain more fields. Adds an array of
DynamicStates to GrGpuCommandBuffer::draw and implements support in GL
and Vulkan.
Bug: skia:
Change-Id: If5aebbf9da5d192acf7e68e7def4674ffc7ec310
Reviewed-on: https://skia-review.googlesource.com/18510
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
- Call conversion_possible with the proper alpha type for the frame.
- Always use kUnpremul for the transform. Previously we used the alpha
type for the first frame. If it was opaque and a later frame was not,
this would be incorrect.
Also fix Codec_frames test. Most of the tests were not running due to
a return statement in a loop. Change that to continue, and correct
errors in the test. Provide better debugging information.
Change-Id: Icd40c09526b1d599168bfe90d93d8ddcdd9ca20f
Reviewed-on: https://skia-review.googlesource.com/18935
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Some assertions cannot be relied upon due to FP error.
Bug: skia:5990
Change-Id: I32445b320b9100ae2f80d2f762707d823da77805
Reviewed-on: https://skia-review.googlesource.com/18602
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
If the ICO reports that it has a large BMP file embedded, do not
crash if we attempt to allocate too much memory.
Bug: b/38116746
Change-Id: I70eb66f5e4ffc15587007b398bbe843665eae500
Reviewed-on: https://skia-review.googlesource.com/18447
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
I believe this addresses the concerns of this particular bug (although more remains to be done)
Bug: skia:5327
Change-Id: Ie82f08f87b3cf3d7986fe4eeb16a5d2553173913
Reviewed-on: https://skia-review.googlesource.com/18599
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This also makes the blend table entry for opaque src over indicate a blend of (1, ISA) rather than (1, 0) to match the actual implementation of the global src-over XP.
Change-Id: I1b1f64d2546e4f0cf03c0239ce674d1baad655f6
Reviewed-on: https://skia-review.googlesource.com/18521
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>