Moved named common transfer functions and gamuts to constexpr values in
SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.
Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
new factory with the named values. Multiple clients want a way to
extract named transfer function and gamut - this still doesn't provide
that, but this may be a better path forward for honestly advertising how
SkColorSpace works internally.
Originally landed as:
https://skia.googlesource.com/skia/+/a9549ab31630fc244094e6f1692371cbaf87f666
Re-landing with a new serialization format, but maintaining ability to
load old serialized color spaces, for SKP compatibility.
Bug: skia:
Change-Id: Ib84a6e1cd5d7d9816175773fdbaff2ca32658667
Reviewed-on: https://skia-review.googlesource.com/c/181176
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a9549ab316.
Reason for revert: SKPs changed?
Original change's description:
> Add SkColorSpace factory from 3x3 row-major gamut and transfer function
>
> Moved named common transfer functions and gamuts to constexpr values in
> SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.
>
> Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
> new factory with the named values. Multiple clients want a way to
> extract named transfer function and gamut - this still doesn't provide
> that, but this may be a better path forward for honestly advertising how
> SkColorSpace works internally.
>
> Bug: skia:
> Change-Id: I9296d67e8f0dab5ceb49869cb3ba24e98a05f3c4
> Reviewed-on: https://skia-review.googlesource.com/c/180360
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,brianosman@google.com,reed@google.com
Change-Id: Ie888f877b3c1dba33e1a8c0f5fa92594628de7fb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/181300
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Moved named common transfer functions and gamuts to constexpr values in
SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.
Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
new factory with the named values. Multiple clients want a way to
extract named transfer function and gamut - this still doesn't provide
that, but this may be a better path forward for honestly advertising how
SkColorSpace works internally.
Bug: skia:
Change-Id: I9296d67e8f0dab5ceb49869cb3ba24e98a05f3c4
Reviewed-on: https://skia-review.googlesource.com/c/180360
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
It's been driving me nuts that I can't just write `SkMatrix44 m;`,
and I often don't care whether it's initialized or not. The default
identity constructor would be nice to use, but it's deprecated.
By tagging this constructor deprecated, we're only hurting ourselves;
our big clients disable warnings about deprecated routines and use it
freely.
A quick tally in Skia shows we mostly use the uninitialized constructor,
but sometimes the identity constructor, and there is a spread of all
three in Chromium. So I've left the two explicit calls available.
I switched a bunch of calls in Skia to use the less verbose constructor
where it was clear that it didn't matter if the matrix was initialized.
Literally zero of the kUninitialized constructor calls looked important
for performance, so the only place I've kept is its lone unit test.
A few places read clearer with an explicit "identity" to read.
Change-Id: I0573cb6201f5a36f3b43070fb111f7d9af92736f
Reviewed-on: https://skia-review.googlesource.com/c/159480
Reviewed-by: Brian Osman <brianosman@google.com>
Added P3 configs (tagged surface and SkColorSpaceXformCanvas)
Added logic to tag the output PNGs when using a xform canvas,
so the images look correct in Chrome (and work correctly with
skdiff).
We don't use the gamma_correct tag for much in gold, but only
set it for outputs with a linear transfer function.
Change-Id: Iee713682e5010b0bd3212538a6dcb201ae4e8592
Reviewed-on: https://skia-review.googlesource.com/142170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Uses a new GPU sink that runs each test twice, once to populate the
cache and then again with a new GrContext but a warmed cache. It
verifies that the two generated images are the same.
Change-Id: Iaba195a69751f14ea946afe7174228a813b83a63
Reviewed-on: https://skia-review.googlesource.com/140567
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit d5161b9a62.
Reason for revert: This should be okay again.
Original change's description:
> Reland "Revert "Update GPU DM/nanobench configs for color testing""
>
> This reverts commit c0fb3c8b9f.
>
> Reason for revert: Had to revert dependent CL.
> Original change's description:
> > Revert "Revert "Update GPU DM/nanobench configs for color testing""
> >
> > This reverts commit 2a284de7a5.
> >
> > Re-landing without esrgb configs. Going to enable those separately,
> > as they require some blacklisting.
> >
> > Bug: skia:
> > Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
> > Reviewed-on: https://skia-review.googlesource.com/136589
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
>
> Change-Id: I942d4235c17100fd933bf9cbfe923e3ae80657b1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/137721
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I280dac49eb74d6c1cbf7c2f52a3f6a68fa2510ae
Reviewed-on: https://skia-review.googlesource.com/138301
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit c0fb3c8b9f.
Reason for revert: Had to revert dependent CL.
Original change's description:
> Revert "Revert "Update GPU DM/nanobench configs for color testing""
>
> This reverts commit 2a284de7a5.
>
> Re-landing without esrgb configs. Going to enable those separately,
> as they require some blacklisting.
>
> Bug: skia:
> Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
> Reviewed-on: https://skia-review.googlesource.com/136589
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I942d4235c17100fd933bf9cbfe923e3ae80657b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/137721
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 2a284de7a5.
Re-landing without esrgb configs. Going to enable those separately,
as they require some blacklisting.
Bug: skia:
Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
Reviewed-on: https://skia-review.googlesource.com/136589
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 5e11777a06.
Reason for revert: Bots with no F16 support failing (as expected).
Original change's description:
> Update GPU DM/nanobench configs for color testing
>
> - Rename '*srgbnl' to '*srgb'.
> - Add '*narrow' and '*enarrow' for testing a gamut narrower than sRGB.
> - Stopped blacklisting glessrgb. It no longer uses sRGB pixel configs,
> so should work fine on all GPUs.
> - Also runs 'esrgb' (F16 sRGB) everywhere. This is likely to fail on
> some devices that have poor (or no) F16 support.
>
> Change-Id: I941d0758adb3b0c895c7a8a85ff0ae4aa5bff6e7
> Reviewed-on: https://skia-review.googlesource.com/136171
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I091269b93bc9e76c9d42f701d2018610b9c33a89
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/136300
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Rename '*srgbnl' to '*srgb'.
- Add '*narrow' and '*enarrow' for testing a gamut narrower than sRGB.
- Stopped blacklisting glessrgb. It no longer uses sRGB pixel configs,
so should work fine on all GPUs.
- Also runs 'esrgb' (F16 sRGB) everywhere. This is likely to fail on
some devices that have poor (or no) F16 support.
Change-Id: I941d0758adb3b0c895c7a8a85ff0ae4aa5bff6e7
Reviewed-on: https://skia-review.googlesource.com/136171
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).
This is almost entirely mechanical.
Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Remove wide and narrow, adjust remaining configs to match the new CPU
configs, and fix several formatting problems in the help output.
Bug: skia:
Change-Id: I0946ac407d88a922e7f62220e7f4b39ae8c2e469
Reviewed-on: https://skia-review.googlesource.com/131000
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I065bb1c20a6a246a2864b394f025fc12614c6a18
Reviewed-on: https://skia-review.googlesource.com/122543
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Update unit tests to use backend render targets on non-GL contexts
Add named DM configs for rendering to Vulkan backend render targets and textures.
Make src data ptr param to createTestingOnlyBackendTexture be const.
Change-Id: I17f5375ed9bb08422006698956469d3151c4954c
Reviewed-on: https://skia-review.googlesource.com/113276
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.
Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Currently with dm, it's possible to convert an .mskp to a multi-page PDF as
follows:
out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
--config pdf --verbose
The SVG equivalent partially works, although only outputs the first page:
out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
--config svg --verbose
This CL adds support for passing extended options to SVG. Specifically, the
'page' option , which now determines which page of the source mskp gets
converted to the SVG output. The new syntax is as follows:
out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
--config svg[page=2] --verbose
The `[key=value]` syntax is the same extended options syntax currently used by
dm with --config gpu, e.g. `gpu[api=gl,color=8888]`.
BUG=skia:7601
Change-Id: I3523d79b1cdbbba9e80fd46501331877091bdead
Reviewed-on: https://skia-review.googlesource.com/105404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit ded47a5014.
Bug: skia:
Change-Id: I7d7552e6ccc8591cae91426407ab13b628b93b68
Reviewed-on: https://skia-review.googlesource.com/111760
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 44b61204d9.
Reason for revert: TSAN bot crashing
Original change's description:
> Add 1010102 support to Ganesh
>
> Adds gl1010102, gles1010102, vk1010102, and mtl1010102
> configs to DM.
>
> This uses the same saveLayer approach as CPU, switching
> to 8888 so that we have enough alpha precision.
>
> Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb
> Reviewed-on: https://skia-review.googlesource.com/110500
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I782e740763044c1ae78fb219161e37eec7617c74
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds gl1010102, gles1010102, vk1010102, and mtl1010102
configs to DM.
This uses the same saveLayer approach as CPU, switching
to 8888 so that we have enough alpha precision.
Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb
Reviewed-on: https://skia-review.googlesource.com/110500
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Having removed the NVPR text renderer, the nvprdit* configs are no longer interesting/useful.
Change-Id: Ic4b9d6507d3e3595723a27636cb58b5e811fb3a3
Reviewed-on: https://skia-review.googlesource.com/105563
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3a2cc2c2ec.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 5bb82cbecd.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 18c52a7b52.
Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit d0d7270fcc.
Revert "More sample count cleanup:"
This reverts commit d653cac70e.
Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
This reverts commit 85ae7159c9.
Need to understand NVPR perf changes before relanding
Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.
This reverts commit c1ce2f7966.
Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The type SkColorSpace_Base doesn't need to exist. Its one type() query
can be answered instead by toXYZD50().
Now all that's left in the file is SkGammas, so rename it to SkGammas.h.
Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8
Reviewed-on: https://skia-review.googlesource.com/99702
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I166bd3d99090dde58f71043e830a1ee132dac044
Reviewed-on: https://skia-review.googlesource.com/99442
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Re-land of: https://skia-review.googlesource.com/36560
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 76323bc061.
Reason for revert: Breaking NUC bots in threaded gm comparison:
https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10
Original change's description:
> Threaded generation of software paths
>
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
>
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
>
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
>
> Original:
> https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
> https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
> https://screenshot.googleplex.com/GHjD0U3C34q.png
>
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: Ia0688876915cd773614ca0c4ccd467cf6e7c603e
Reviewed-on: https://skia-review.googlesource.com/10105
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: If752152daabcdb7420fd13863fea4ce49f725aab
Reviewed-on: https://skia-review.googlesource.com/10108
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: I053cce7c05c74860cbace00cd94ea4b96e9a482c
Reviewed-on: https://skia-review.googlesource.com/9889
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
This changes the names of several shorthand names for gpu configs to be prefixed either with "gl" or "gles" and makes the bots only use such configs. It adds some missing named configs.
Change-Id: Iea4e0e2ddafe0ac08e623111a15be7335156957c
Reviewed-on: https://skia-review.googlesource.com/9833
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>