This reverts commit e3bd422faf.
Reason for revert: Pre-req changes have all landed in other projects at this point.
Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
>
> This reverts commit fdd77daedb.
>
> Reason for revert: Apparently I have a few more build files to update before this can land.
>
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> >
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Lots of changes here:
* Batch circle shadows with rrect shadows
* Avoid checking matrix and path conditions twice
* Remove lots of checks for 1/2 pixel radii
(needed before to force the rrect through the
regular GPU path)
* Fix scaling effect on ambient blur width
* Remove unused flags
Bug: skia:6119
Change-Id: If0eb78ec4d19d9f978b19bdbc3a7e558a4db2ed9
Reviewed-on: https://skia-review.googlesource.com/14654
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Mark pixels as opaque so copying to 565 continues to work.
Bug: skia:
Change-Id: Id2b0a8c462fe35f7d1cc2ccc32ca10eda18981c8
Reviewed-on: https://skia-review.googlesource.com/14653
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Bug: skia:
Change-Id: I5f388760d43b19755b2767d95d32065f6d0f926e
Reviewed-on: https://skia-review.googlesource.com/14646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 2cbb6662e3.
Reason for revert: Likely cause of Chromium DEPS roll failure; speculative revert.
Original change's description:
> Only store width and height on SkPixelRef
>
> Bug: skia:6535
> Change-Id: Id91e8d1e82f593be7d4b23ca5abde752f2666a77
> Reviewed-on: https://skia-review.googlesource.com/14105
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=djsollen@google.com,msarett@google.com,reed@google.com,stani@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I12a024a71833f33432d5ea8cffdfc642b8b4240a
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/14644
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
* Handles case where blur is greater than
corner radius.
* Speeds up shader by avoiding a divide.
* Tweaks shadow sample to be more MD-ish.
Bug: skia:
Change-Id: I2990357b39784c22f02a8e51872391fd68e8226a
Reviewed-on: https://skia-review.googlesource.com/14141
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This may help debug timeouts for
Test-Ubuntu-GCC-ShuttleA-GPU-GTX550Ti-x86_64-Release-Valgrind_PreAbandonGpuContext
Also stop uploading *AbandonGpuContext results to Gold.
No-Try: true
Change-Id: Ifa10d47cf27f86424d3936f451d190ee34f5637d
Reviewed-on: https://skia-review.googlesource.com/14525
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: Icbb1b2f39cac70c9d74603514786d76b46d0afd9
Reviewed-on: https://skia-review.googlesource.com/14603
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We will re-enable once the proxy instantiation is moved past the TextureSamplers
Bug: 715488
Change-Id: I4f0dee18fc191d7fffb6a2f4fedd825729ebb057
Reviewed-on: https://skia-review.googlesource.com/14520
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit d4a338f4d0.
Reason for revert: Looks like I missed something I was supposed to delete in Android.
Original change's description:
> Delete copyTo(Allocator), hide copyTo() behind flag
>
> Replace uses of copyTo() in Skia.
>
> Bug: skia:6464
> Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
> Reviewed-on: https://skia-review.googlesource.com/14502
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=msarett@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4d252940cc6a2462b030007055ea6c229471fc6e
Reviewed-on: https://skia-review.googlesource.com/14602
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Add a parameter to the constructor that will have the dtor print out
stats for setting the initial parameters.
Clean up: Move some function so they are in the same order as .h
Change-Id: I19d87dcc9c3b8dcc3e1d4f2ff078b78bbc490d92
Reviewed-on: https://skia-review.googlesource.com/14600
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
This finishes off integer constants... they should all be normal now.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Win7-MSVC-Golo-CPU-AVX-x86_64-Release,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE41,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE2
Change-Id: I66ecc6533807fc59bb5ac9d3c5f7ab9e6e1f0d7f
Reviewed-on: https://skia-review.googlesource.com/14528
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit fdd77daedb.
Reason for revert: Apparently I have a few more build files to update before this can land.
Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
>
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
SkImageCacherator still exists, but only as an interface implemented
(solely) by SkImage_Lazy. The only external clients are
GrImageTextureMaker and SkImage_Gpu::getDeferredTextureImageData.
This is probably an improvement, but doesn't go as far as I'd hoped.
Bug: skia:
Change-Id: I6812badfabb6924b025621b21af00cbde9c16cac
Reviewed-on: https://skia-review.googlesource.com/14371
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
So far I only seem to be encountering constant pools with float
constants, so integer constants should be easy to make normal.
This just removes _i. There might be a couple integer constants
generated with C() too... they'll be the next CL.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Win7-MSVC-Golo-CPU-AVX-x86_64-Release,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE41,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE2
Change-Id: Icc82cbc660d1e33bcdb5282072fb86cb5190d901
Reviewed-on: https://skia-review.googlesource.com/14527
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Makes sure we get the phsyical devices and queues we expect
Bug: skia:
Change-Id: I13031caa8aa85d680a8e921bee3237d6b53cebf0
Reviewed-on: https://skia-review.googlesource.com/14523
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
We reboot this after in swarming with real adb, so this
is unnecessary and could, in fact, be harmful.
Bug: skia:6559
NOTRY=true
Change-Id: Iaf58416994637111c02013fe3c83f4ac92de2a66
Reviewed-on: https://skia-review.googlesource.com/14526
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Replace uses of copyTo() in Skia.
Bug: skia:6464
Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
Reviewed-on: https://skia-review.googlesource.com/14502
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
wait_for(delta) is wait_until(steady_clock::now() + delta) under the
hood, so using wait_for() like this implies an extra call to now() that
we can avoid by using wait_until().
We can hoist that call out and just do it once... the past stays the past.
This is not super important. Just noticed while profiling. It's nice
to keep the overhead of the ok tool down so the real work can show. :)
Change-Id: I89d25a800b63ebcfc229b5b3aa3f2dd621f4e7b4
Reviewed-on: https://skia-review.googlesource.com/14480
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
I think this is just gonna be a bunch of baby steps for now.
This gets everything in SkJumper_vectors.h.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Win7-MSVC-Golo-CPU-AVX-x86_64-Release,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE41,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE2
Change-Id: Ic87faa9bf6380a4fc9a577936dad8c3a9c48472e
Reviewed-on: https://skia-review.googlesource.com/14441
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:
Change-Id: I8e1352c8d615b5a54ceba42500f0781767a1bd2d
Reviewed-on: https://skia-review.googlesource.com/14401
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=reed@roogle.com
Bug: skia:5485
Change-Id: Ia4ed45ffc39f2ba9a80d4a1001208079142ae985
Reviewed-on: https://skia-review.googlesource.com/14323
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The dstColorSpace is a badly named parameter. It's a hint about where/how
the returned pixels are going to be used. Raster and GPU are meant to
ignore that information, codecs use it to drive our decoding heuristic.
This is a re-land of https://skia-review.googlesource.com/c/10109/
Bug: skia:
Change-Id: Iee006a8e014e028b4f0f2471d7152b6bccd72cb2
Reviewed-on: https://skia-review.googlesource.com/14404
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
I just noticed we don't really have any CPU test bots that have less
than AVX anymore. I'd like to make sure we're testing each mode of
SkJumper at least, so I've added flags to let us limit to SSE2 or
SSE4.1, the modes currently missing coverage.
Add the bots to test these modes too.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE2,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE41
Change-Id: I7c2b061332e7f037538488260583076c34ae7b1e
Reviewed-on: https://skia-review.googlesource.com/14405
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
ARMv8 specifies that an IT block should be followed by only one 16-bit instruction.
* SkFloatToFix is back to a C implementation that mirrors the assembly code.
* S32A_D565_Opaque_neon switched the usage of the temporary 'ip' register to let
the compiler choose what is best in the context of the IT block. And replaced
'keep_dst' by 'ip' where low register or high register does not matter.
BUG=skia:
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: If587110a0c74b637ae99460419d46cf969c694fc
Reviewed-on: https://skia-review.googlesource.com/9346
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
We were allocating a local bitmap, but then attempting to read into an
uninitialized local pixmap. The only public API that funnels the caching
hint to this function is scalePixels, so I added a test (which previously
failed).
Bug: skia:
Change-Id: Ib4370350be664935b4c85e34c70b675e6d82ba64
Reviewed-on: https://skia-review.googlesource.com/14402
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
It seems like this should be safe (perf-regression-wise) since the arena allocated clips are used infrequently.
In the following, each GM run has 621 srcs and a total of 81087 ops.
Each skp run has 87 srcs and a total of 14709 ops.
The following table shows how many times the arena allocator is called for each config/src.
Overall, I think is safe to only allocate the arena-allocated space on an as needed basis.
gl-gm: 0
gl-skp: 0
gl-msaa4: 0
gl-msaa4: 0
glinst-gm: 1225
glinst-skp: 579
glnvpr4-gm: 623
glnvpr4-skp: 77
Change-Id: I78e04b060b6ad3b78697519249bb4b9c3193fc85
Reviewed-on: https://skia-review.googlesource.com/14392
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- Add -z to print zero bytes instead of ...
- avx+hsw will create 32-byte constants in .const,
so we should disassemble those too, and align to 32 bytes.
- The default _text section on Windows is 16-byte aligned,
so we make a new one that's 32-byte aligned.
Change-Id: Icb2a962baa4c3735e98a992f2285eaf5cb1680fd
Reviewed-on: https://skia-review.googlesource.com/14364
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
This implementation should be identical to the previous one,
except we remember that the inputs to our matrix were colors
and transform them if so requested.
This fixes the GM lightingcolorfilter in gbr-8888 config.
Change-Id: Iea0d1079e1c0f5515019b3a4786fc5387dac92ff
Reviewed-on: https://skia-review.googlesource.com/14378
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Bug: skia:5142
Change-Id: I35bd42d1a9da2293092a2f09aaaf523a0f36537a
Reviewed-on: https://skia-review.googlesource.com/14376
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Idea4afac67ef348c2f4e64f4fe6a03704a86652f
Reviewed-on: https://skia-review.googlesource.com/14375
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
In this case, the fuzzer thinks there is a bug because we are
returning kInvalidConversion for a corrupt png file.
Bug: skia:6550
Change-Id: I33f588442f5eaa8a4d642e9328750779f9a9ef5d
Reviewed-on: https://skia-review.googlesource.com/14324
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>