CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3597
Change-Id: Id948caa1f28f415c453895fd30ff032bcadbb3d3
Reviewed-on: https://skia-review.googlesource.com/3597
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
All our bots but the iOS ones are on GN now. This cleans up a bunch of GYP and other obsolete stuff.
- Nothing's using default_flavor.py any more except as a base class.
- There are no -CMake, -Shared or -VisualBench bots anymore.
- Only the iOS bots care about GYP_DEFINES.
You'll see the PDFium bot's GYP_DEFINES change, but that doesn't matter... it's using PDFium's own (GN) build system, and it ignores GYP_DEFINES.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3567
Change-Id: I699e10f013ea77df4dcaa1cb559c51c5bf55dfdb
Reviewed-on: https://skia-review.googlesource.com/3567
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3584
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
Change-Id: Ic70002d13261d22d374f0fd29e2f8dd3c783d552
Reviewed-on: https://skia-review.googlesource.com/3584
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Win-MSVC-x86-Debug-ANGLE-Trybot;master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Release-ANGLE-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3539
Change-Id: I076c4c5972344b6688d648a8ea5e5618e87fd88d
Reviewed-on: https://skia-review.googlesource.com/3539
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Not quite there yet for ANGLE. The rest should be good to go.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3424
Change-Id: I9d6ad1de75bb0d9c1e18a9220a7ca82c84f74235
Reviewed-on: https://skia-review.googlesource.com/3424
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Win-MSVC-x86_64-Release-Vulkan-Trybot;master.client.skia:Test-Win10-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug-Vulkan-Trybot,Perf-Win10-MSVC-ShuttleA-GPU-GTX660-x86_64-Release-Vulkan-Trybot,Perf-Win10-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug-Vulkan-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3421
Change-Id: I7012719fff66778488589ab9c15fd2fa2a109cd1
Reviewed-on: https://skia-review.googlesource.com/3421
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
Review-Url: https://codereview.chromium.org/2381033002
Reason for revert:
Broke bots
Original issue's description:
> Explicit control in tools of ANGLE frontend and backend
>
> Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
>
> This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
>
> Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
>
> BUG=skia:5804
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
>
> Committed: https://skia.googlesource.com/skia/+/50094fb489543655df026be4e4f99e09e57a1f49TBR=brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5804
Review-Url: https://codereview.chromium.org/2384483003
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true
Review-Url: https://codereview.chromium.org/2381033002
(The failing NexusPlayer bot is a demo.)
This should make stack traces more useful, turning this sort of thing
09-20 11:29:39.536 2978 2978 F DEBUG : #00 pc 00970fd0 /data/local/tmp/dm
into something like this
09-20 11:29:39.536 2978 2978 F DEBUG : #00 pc 00970fd0 adjust_bounds_to_granularity(SkIRect*, SkIRect const&, VkExtent2D const&, int, int) at /b/work/skia/out/Build-Ubuntu-Clang-x86-Debug-GN_Android_Vulkan/Debug/../../../src/gpu/vk/GrVkGpu.cpp:1803 /data/local/tmp/dm
Some bots like the S7 already have good enough stack traces, e.g.
09-20 11:35:12.567 936 936 F DEBUG : #00 pc 00000000000bed6c /system/vendor/lib64/hw/vulkan.msm8996.so (_ZN13QglManagedBuf14ConfirmEntriesEv+108)
09-20 11:35:12.567 936 936 F DEBUG : #01 pc 00000000000b098c /system/vendor/lib64/hw/vulkan.msm8996.so (_ZN9QglBltLib6FillHwEPK10QglBltFillPK15QglBltColorFillPK15QglBltDepthFillPjP12QglBltStatusSB_+588)
09-20 11:35:12.567 936 936 F DEBUG : #02 pc 00000000000b23bc /system/vendor/lib64/hw/vulkan.msm8996.so (_ZN9QglBltLib9FillImageEPK10QglBltFillPK15QglBltColorFillPK15QglBltDepthFillPjP12QglBltStatusSB_+348)
09-20 11:35:12.567 936 936 F DEBUG : #03 pc 000000000009bb00 /system/vendor/lib64/hw/vulkan.msm8996.so (_ZN16A5xCommandBuffer22PerformConditionalFillEiiP10QglBltFillPK15QglBltColorFillP15QglBltDepthFillP12QglBltStatusS8_+256)
09-20 11:35:12.567 936 936 F DEBUG : #04 pc 000000000009c0c0 /system/vendor/lib64/hw/vulkan.msm8996.so (_ZN16A5xCommandBuffer23HwWriteSubpassInitClearEP10QglBltFillPK15QglBltColorFillP15QglBltDepthFillP12QglBltStatusS8_+224)
09-20 11:35:12.567 936 936 F DEBUG : #05 pc 0000000000072610 /system/vendor/lib64/hw/vulkan.msm8996.so (_ZN16QglCommandBuffer18WriteSubpassClearsEv+464)
09-20 11:35:12.567 936 936 F DEBUG : #06 pc 0000000000073ae0 /system/vendor/lib64/hw/vulkan.msm8996.so (_ZN16QglCommandBuffer12BeginSubpassEv+32)
09-20 11:35:12.567 936 936 F DEBUG : #07 pc 0000000000063120 /system/vendor/lib64/hw/vulkan.msm8996.so (vkCmdBeginRenderPass+224)
09-20 11:35:12.567 936 936 F DEBUG : #08 pc 0000000000635f60 /data/local/tmp/nanobench (_ZN24GrVkPrimaryCommandBuffer15beginRenderPassEPK7GrVkGpuPK14GrVkRenderPassjPK12VkClearValueRK16GrVkRenderTargetRK7SkIRectb+132)
or
09-20 11:42:24.557 937 937 F DEBUG : backtrace:
09-20 11:42:24.557 937 937 F DEBUG : #00 pc 0000000000069404 /system/lib64/libc.so (tgkill+8)
09-20 11:42:24.557 937 937 F DEBUG : #01 pc 0000000000066b94 /system/lib64/libc.so (pthread_kill+68)
09-20 11:42:24.557 937 937 F DEBUG : #02 pc 0000000000023a28 /system/lib64/libc.so (raise+28)
09-20 11:42:24.557 937 937 F DEBUG : #03 pc 000000000001e358 /system/lib64/libc.so (abort+60)
09-20 11:42:24.557 937 937 F DEBUG : #04 pc 000000000076430c /data/local/tmp/dm (_Z17sk_abort_no_printv+8)
These won't be affected.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2351243002
NOTREECHECKS=true
Review-Url: https://codereview.chromium.org/2351243002
These were intended to prevent GN and GYP Android bots from stomping on
each other. Turns out, they don't, even without this... they're writing
most files to completely separate paths:
- GYP puts most data under $EXTERNAL_STORAGE, generally /sdcard
and its binaries (libdm.so, libnanobench.so, libskia.so, skia_launcher)
in /data/local/tmp;
- GN puts everything under /data/local/tmp, and its binaries (dm, nanobench)
don't overlap GYP's.
So clearing /data/local/tmp was essentially just removing GN's data; GYP's
data file caching was never affected and can't conflict with GN's.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2340473002
Review-Url: https://codereview.chromium.org/2340473002
Just to take inventory of which old problems still linger and which are now moot, I've gone out of my way to have this stand alone. All of gn_android_flavor's logic is self contained, without any dependency on the platform_tools scripts.
The tricky bits turn out to be, copying directories containing symlinks---or really any copying involving more than one file---and getting the exit code back from adb shell. Luckily the ADB I've got on my desktop and my Nexus 5x seems to handle this all without the awkward workarounds you see here, so there's hope that One Day Soon the weird parts (basically, anything with inline python) can go away. Once we've got these bots landed green, I'll go see whether the fixes are due to ADB updates, Android updates, or perhaps something else like hardware.
The parts marked TEMPORARY are a nod to the fact that the devices are used by gn_android_flavor and android_flavor both today. It's mostly about not stepping on each other's toes or leaving anything laying around that might confuse each other. The marked parts can go away when bots are either gn_ or non-gn_ but not both.
I have omitted a few steps that may be important, but which are easy independent follow-ups:
- running as root
- locking clocks
- waiting on battery levels
- fancier wait-for-ready than adb wait-for-usb-device
It'd be nice to, e.g., reaffirm that locking clocks helps perf stability, and that we're locking to the best policy. I've tried to keep this CL as trim as possible, leaving any of these vaguely optional steps for later.
As of PS 41 or so, it looks like the trybots are all behaving as expected.
We should expect no new images in Gold. Can we see trybots in Perf yet?
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2320153002
CQ_INCLUDE_TRYBOTS=master.client.skia.android:Perf-Android-Clang-AndroidOne-CPU-MT6582-arm-Debug-GN_Android-Trybot,Perf-Android-Clang-AndroidOne-CPU-MT6582-arm-Release-GN_Android-Trybot,Perf-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Debug-GN_Android-Trybot,Perf-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Release-GN_Android-Trybot,Test-Android-Clang-AndroidOne-CPU-MT6582-arm-Debug-GN_Android-Trybot,Test-Android-Clang-AndroidOne-CPU-MT6582-arm-Release-GN_Android-Trybot,Test-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Debug-GN_Android-Trybot,Test-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Release-GN_Android-Trybot
Review-Url: https://codereview.chromium.org/2320153002
Attempt to take over all *SAN builds.
MSAN has a lot of coordination required between gn/BUILD.gn and gn_flavor.py.
I'd like to follow up to move more of this into gn/BUILD.gn, to make it easier
to use locally.
The compile steps should be much faster now. We no longer build CMake
and Clang for every run, instead using the clang_linux CIPD package. This
removes the need for all the third_party/externals/llvm/... dependencies.
Similarly, since we're using the clang_linux package, we no longer depend
on Chrome's Clang, and thus no longer need to sync chromium on these bots.
Instead of packaging up MSAN libraries and llvm-symbolizer in the compile
output, I have the test / perf bots also depend on the clang_linux package.
These do not vary from build to build.
No more need for the xsan.blacklist -include hack: Clang, GN, and Ninja
all track changes to xsan.blacklist without our help.
This has the incidental effect of upgrading the compiler used by *SAN
bots from Clang 3.8 to Clang 3.9.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2289343002
Review-Url: https://codereview.chromium.org/2289343002
After several different strategies, this one appears to work
well. The basic test:
1) For a variety of drawing techniques, we render fixed size
rectangles. (Solid colors via paint color, bitmap, etc...)
2) For each method in #1, we render to both an sRGB and
WideGamutRGB offscreen surface. (AdobeRGB isn't wide enough
to clearly demonstrate if things are working or not).
3) Use readPixels to fetch the raw (still in wide gamut) pixel
data, then draw that directly to the final canvas.
So, for each pair of squares, they should look clearly
different. Currently, with the GPU backend, only the bicubic
bitmap paths have that behavior. Adding more test cases (and
fixing the ones that are already incorrect) will be the long
tail of gamut transformation.
Current output (with my other patchset, which fixes all
bitmap draws): https://screenshot.googleplex.com/wsL3x7eCtWE.png
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2293173002
Review-Url: https://codereview.chromium.org/2293173002
The remaining suppression (libwebp) is already covered by the
compile-time blacklist, tools/xsan.blacklist.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300193002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Release-TSAN-Trybot
Review-Url: https://codereview.chromium.org/2300193002
Also:
* Pass through a new property 'patch_storage' to DM/Nanobench/Coverage. This will be used by the different frameworks to figure out if it is Rietveld or Gerrit issue.
* Calculate issue and patchset for Gerrit patches similar to Rietveld.
BUG=skia:5627
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2263323002
Review-Url: https://codereview.chromium.org/2263323002
This shouldn't change any behavior except that the stores to dst
will no longer require 8-byte alignment.
Empirically it seems like we can use 4-byte alignment here,
but u8 (i.e. 1-byte alignment) is always safe.
BUG=skia:5637
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2264103002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/2264103002