Commit Graph

2097 Commits

Author SHA1 Message Date
bsalomon
c0eb9b9818 Make "priv" classes for GrTexure and GrSurface.
R=robertphillips@google.com, egdaniel@google.com, joshualitt@google.com, joshualitt@chromium.org

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/596053002
2014-09-29 14:20:11 -07:00
egdaniel
89af44a0f1 Split GrDrawState and GrOptDrawState into separate classes and remove base class.
Besides splitting the two classes, there are no logical changes here and mostly moving code around.

BUG=skia:
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/597323002
2014-09-26 06:15:04 -07:00
borenet
e33985a56d Revert "Add support for EGL on linux"
This reverts commit 1cea736c32.

Caused segfaults on all Android devices

R=bsalomon@google.com, djsollen@google.com
TBR=bsalomon, djsollen
NOTRY=true
BUG=skia:

Author: borenet@google.com

Review URL: https://codereview.chromium.org/599493003
2014-09-24 05:31:07 -07:00
derekf
1cea736c32 Add support for EGL on linux
Allow setting skia_egl=1 to build skia against EGL instead of GLX on unix

R=bsalomon@google.com, djsollen@google.com

Author: derekf@osg.samsung.com

Review URL: https://codereview.chromium.org/543363004
2014-09-23 15:17:36 -07:00
joshualitt
b0a8a377f8 Patch to create a distinct geometry processor. The vast majority of this patch
is just a rename.  The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders

BUG=skia:
R=bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/582963002
2014-09-23 09:50:21 -07:00
reed
baae2f1aa2 remove flags that now live in chrome's SkUserConfig.h
NOTRY=True
TBR=robertphilips@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/591133003
2014-09-22 10:34:41 -07:00
reed
4a8126e7f8 Introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3.

TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/588143004
2014-09-22 07:29:03 -07:00
reed
29c857d0f3 Revert of introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)
Reason for revert:
Broke call site in WebKit

Original issue's description:
> introduce Props to surface (work in progress)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3716fd067a5621bb94a6cb08d72afec8bf3aceda

R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@google.com
TBR=bsalomon@google.com, bungeman@google.com, fmalita@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com, vangelis@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/583773004
2014-09-21 10:25:07 -07:00
reed
3716fd067a introduce Props to surface (work in progress)
BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/551463004
2014-09-21 09:39:55 -07:00
piotaixr
d49226cff3 Get rid of SkImage_Codec
Use SkImage_Raster with an ImageGenerator instead.

BUG=skia:2948
R=junov@chromium.org, reed@google.com, bsalomon@chromium.org

Author: piotaixr@chromium.org

Review URL: https://codereview.chromium.org/589713002
2014-09-19 13:30:06 -07:00
fmalita
8483326704 SkTextBlob shader space workaround.
Blink would like drawTextBlob(x,y) to behave the same as drawText(x,y)
WRT shader space. Due to the current generic device base impl, that is
not the case.

This is a transitional workaround, pending proper drawTextBlob impls
in SkDevice classes.

R=reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/586743002
2014-09-19 11:40:51 -07:00
cdalton
855d83ff79 Uses a single pre-baked set of paths for drawing nvpr text of a given
typeface. Loads the paths using the driver's glyph loading routines.

Refactors GrPathRange to accept a PathGenerator class that it uses to
lazily initialize its paths. The client code is no longer expected to
initialize the paths in a GrPathRange; instead it must provide a
PathGenerator* instance to createPathRange().

Adds a new createGlyphs() method to GrPathRendering that creates a
range of glyph paths, indexed by glyph id. GrPathRendering implements
createGlyphs() with a PathGenerator that loads glyph paths using the
skia frameworks. GrGLPathRendering uses glMemoryGlyphIndexArrayNV()
instead, when possible, to load the glyph paths.

Removes all GlyphPathRange logic from GrStencilAndCoverTextContext.
It instead uses createGlyphs().

BUG=skia:2939
R=bsalomon@google.com, jvanverth@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/563283004
2014-09-18 13:51:53 -07:00
caryclark
65b427cff9 fix battlefield website by disallowing very small coordinates
also add and remove comments to document other attempts to fix this that had drawbacks

R=fmalita@chromium.org
BUG=414409

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/575553003
2014-09-18 10:32:57 -07:00
mtklein
6a5c7085bc Add SkMiniData.
This is a bit like a limited SkData, geared to store really tiny byte strings.

This is not hooked up anywhere beyond the new unit test.  I did experimentally
plumb it into SkRecord for drawPosTextH: just over 40% of drawPosTextH calls in
our repo can fit into ShortData.

BUG=skia:
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/573323002
2014-09-17 12:21:59 -07:00
reed
85265ffebe declare to gypi where SkDeviceProperties.h moved to
NOTRY=True
NOTREECHECKS=True
TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/574383002
2014-09-17 10:59:24 -07:00
reed
e010f1c2a0 hide deviceproperties, prepare the way for surfaceprops
BUG=skia:
NOTRY=True
R=bungeman@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/577023002
2014-09-17 10:49:38 -07:00
bsalomon
f96ba02513 Rename GrProgramResource to GrGpuResourceRef
BUG=skia:2889
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/574333003
2014-09-17 08:05:40 -07:00
bsalomon
3850971d54 Revert "Revert "Move SkGpuDevice.h to src/gpu""
This reverts commit b0a35f7c5d.

R=borenet@google.com
TBR=borenet@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/575783003
2014-09-17 07:44:25 -07:00
joshualitt
408d6125b3 Breaking out full program and frag only
BUG=skia:
R=bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/576543005
2014-09-17 07:00:35 -07:00
mtklein
963504bd0a Revert of nanobench: lazily decode bitmaps from SKPs (patchset #1 id:1 of https://codereview.chromium.org/572933006/)
Reason for revert:
skia:2944

Original issue's description:
> nanobench: lazily decode bitmaps from SKPs
>
> This makes it considerably cheaper to run SKP recording benchmarks, without
> affecting their measurements and without really affecting SKP playback
> benchmarks at all.
>
> On my machine, running out/Release/nanobench --match skp --config nondrendering
> drops in run time from 6.7s to 2.5s, and the peak RAM usage drops from 129M to 50M.
>
> I'm strongly considering making this lazy decoding the default.
>
> BUG=skia:2944
>
> Committed: https://skia.googlesource.com/skia/+/d664c21a38de98d8db210c46f7a8c4187f1534da

R=robertphillips@google.com, mtklein@chromium.org
TBR=mtklein@chromium.org, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2944

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/554583004
2014-09-17 06:58:39 -07:00
borenet
b0a35f7c5d Revert "Move SkGpuDevice.h to src/gpu"
This reverts commit d99bbb61e5.

Causing Chrome canary failures as well as failures of Chrome trybots due to
not cleaning up properly after failed DEPS roll attempts.

BUG=skia:
R=bsalomon@google.com, reed@google.com
TBR=bsalomon, reed

Author: borenet@google.com

Review URL: https://codereview.chromium.org/579733003
2014-09-17 06:14:35 -07:00
bsalomon
d99bbb61e5 Move SkGpuDevice.h to src/gpu
R=reed@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/545193006
2014-09-16 14:09:13 -07:00
mtklein
d664c21a38 nanobench: lazily decode bitmaps from SKPs
This makes it considerably cheaper to run SKP recording benchmarks, without
affecting their measurements and without really affecting SKP playback
benchmarks at all.

On my machine, running out/Release/nanobench --match skp --config nondrendering
drops in run time from 6.7s to 2.5s, and the peak RAM usage drops from 129M to 50M.

I'm strongly considering making this lazy decoding the default.

BUG=skia:
R=robertphillips@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/572933006
2014-09-16 13:36:12 -07:00
jvanverth
9564ce60a6 Fix scaling issue with distance field text.
Picks the correct distance field size based on both the text size and
the max matrix scale. Adjusts the matrix scale if non-unity. Also adds
GM for verifying proper distance field scaling.

BUG=skia:2928
R=bsalomon@google.com, joshualitt@google.com

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/568843002
2014-09-16 05:45:19 -07:00
fmalita
44162675ca Nested picture nanobench
Measure picture overhead for recording & playback using a Sierpinski fractal (http://skfiddle.com/c/a2b6e60d775543b7c29a5d45d0371c02) with various picture nesting levels.

R=mtklein@google.com, reed@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/566393002
2014-09-15 16:46:16 -07:00
joshualitt
249af15fb8 BUG=skia:
R=bsalomon@google.com, egdaniel@google.com, jvanverth@google.com, robertphillips@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/543623004
2014-09-15 11:41:14 -07:00
dneto
327f905d2c Fix recording of saveLayout with unusual Xfermodes.
This is the root cause of a Chrome rendering bug when it tiles
layers with masks.

BUG=skia:1291,chromium:401593
R=reed@google.com, mtklein@google.com, junov@chromium.org

Author: dneto@chromium.org

Review URL: https://codereview.chromium.org/568073004
2014-09-15 10:53:16 -07:00
mtklein
81940de688 Add flag to call SkRecordOptimize on new pictures.
As usual it's enabled by default in the Skia tree.  Will flip in Chrome after this rolls.

BUG=skia:
R=robertphillips@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/573773002
2014-09-15 09:28:54 -07:00
egdaniel
3658f382cc Create an optimized draw state but not hooked in yet to gpu pipeline
BUG=skia:
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/508663002
2014-09-15 07:01:59 -07:00
mtklein
94c415170b Revert of Add a test that uses C++11 features as a compiler canary. (patchset #2 id:20001 of https://codereview.chromium.org/568913002/)
Reason for revert:
nope, nacl and ubuntu local bots (at least) broken

Original issue's description:
> Add a test that uses C++11 features as a compiler canary.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/86e01df8d1d8848044c3fcc31c1a2008b70fe08c

R=bungeman@google.com, mtklein@chromium.org
TBR=bungeman@google.com, mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/565213008
2014-09-12 17:07:34 -07:00
mtklein
86e01df8d1 Add a test that uses C++11 features as a compiler canary.
BUG=skia:
R=bungeman@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/568913002
2014-09-12 17:02:52 -07:00
danakj
f58a562d56 Disable discardable memory for the resource cache until tests pass.
BUG=skia:2926
R=reed@google.com

Author: danakj@chromium.org

Review URL: https://codereview.chromium.org/568493002
2014-09-11 11:08:50 -07:00
danakj
790ffe3feb Make SkBitmapCache remove invalid bitmaps from the SkResourceCache.
This adds SkResourceCache::Remove() which will remove a resource from
its cache. The resource is required to be unlocked at the time Remove()
is called.

Then SkBitmapCache::Find() makes use of this to Remove() bitmaps from
the cache whose pixels have been evicted. This allows the bitmap to be
re-added to the cache with pixels again.

After this change, background a tab (and discarding all the bitmaps'
contents) no longer disables image caching for those discarded images
once the tab is visible again.

BUG=skia:2926
NOTRY=true
R=reed@android.com, tomhudson@google.com, reed@google.com

Author: danakj@chromium.org

Review URL: https://codereview.chromium.org/561953002
2014-09-11 10:49:52 -07:00
mtklein
fd731ce804 Measure picture recording speed in nanobench.
Today we measure SkPicture playback speed, but not the time it takes to record
the SkPicture.  This fixes that by reading SKPs from disk and re-recording them.

On the console, recording shows up first as the nonrendering skp benches,
followed later by the usual playback benches:

maxrss  loops   min median  mean    max stddev  samples     config  bench
51M  2   165µs   168µs   169µs   178µs   3%  ▆▄▃█▂▄▁▂▁▁  nonrendering    tabl_slashdot.skp
57M  1   9.72ms  9.77ms  9.79ms  9.97ms  1%  █▂▂▅▃▂▁▄▂▁  nonrendering    desk_pokemonwiki.skp
57M  32  2.92µs  2.96µs  3.03µs  3.46µs  6%  ▅▁▁▁▁▁▁█▂▁  nonrendering    desk_yahoosports.skp
...
147M 1   3.86ms  3.87ms  3.97ms  4.81ms  7%  █▁▁▁▁▁▁▁▁▁  8888    tabl_slashdot.skp_1
147M 1   4.54ms  4.56ms  4.55ms  4.56ms  0%  █▅▇▅█▅▂▁▅▁  565     tabl_slashdot.skp_1
147M 2   3.08ms  3.24ms  4.17ms  8.18ms  50% █▁▁█▁▁▁▁▁▁  gpu     tabl_slashdot.skp_1
147M 1   1.61ms  1.62ms  1.69ms  2.33ms  13% █▁▁▁▁▁▁▁▁▁  8888    desk_pokemonwiki.skp_1
147M 1   1.44ms  1.44ms  1.45ms  1.47ms  1%  ▅▂█▂▂▅▁▁▂▁  565     desk_pokemonwiki.skp_1
...

On skiaperf.com, they'll also be separated out from playback benches by bench_type.

BUG=skia:
R=reed@google.com, mtklein@google.com, jcgregorio@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/559153002
2014-09-10 12:19:30 -07:00
mtklein
33bce0a68b Clean up old custom tools now subsumed by nanobench.
BUG=skia:
R=mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/551263003
2014-09-10 12:11:23 -07:00
reed
cc0e3110bd make set3DMask virtual, so we can safely notify the shadercontext
also boost preallocated storage to account for this combo of bitmapshader + emboss + colorfilter

BUG=skia:
R=djsollen@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/563563002
2014-09-10 10:20:24 -07:00
bungeman
f548444684 Detect presence of dwrite_1.h.
This introduces the SK_HAS_DWRITE_1_H define which may be set at
build time or will be true when WINVER_MAXVER >= 0x0602 .

The dwrite_1.h header is available starting in Windows SDK 8.0.
This change supports users who must still use Windows SDK 7.0.
It also allows for easier local testing of the older interfaces
on newer versions of Windows.

See also: https://bugzilla.mozilla.org/show_bug.cgi?id=1053652

R=george@mozilla.com, mtklein@google.com

Author: bungeman@google.com

Review URL: https://codereview.chromium.org/552383002
2014-09-10 07:49:05 -07:00
george
b3eba478d5 Outset the stroke width when computing the bounds for drawing a stroked rect, or 1 if it's a hairline
Adds a testcase for stroke rect bug

R=reed@google.com, reed1
BUG=skia:

Author: george@mozilla.com

Review URL: https://codereview.chromium.org/552743004
2014-09-09 11:33:57 -07:00
mtklein
c54056c839 Back to hashing source content, not .png.
BUG=skia:
R=jcgregorio@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/560453002
2014-09-09 08:42:04 -07:00
mtklein
197ceda929 Remove expectations / -r from DM entirely.
It's getting tricky to coordinate changes to output for bots with -r,
and -r is not widely used.  The suggested alternative is to run skdiff.

BUG=skia:
R=jcgregorio@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/553583004
2014-09-09 07:36:57 -07:00
mtklein
e2d4eb7072 Hash .pngs instead of SkBitmaps.
This has the nice property of being able to double-check hashes after the fact.

mtklein@mtklein ~/skia (hash-png)> md5sum bad/8888/3x3bitmaprect.png
deede70ab2f34067d461fb4a93332d4c  bad/8888/3x3bitmaprect.png

mtklein@mtklein ~/skia (hash-png)> grep 3x3bitmaprect_8888 bad/dm.json
   "3x3bitmaprect_8888" : "deede70ab2f34067d461fb4a93332d4c",

I have checked that no two premultiplied colors map to the same unpremultiplied
color (math nerds: unpremultiplication is injective), so a change in
premultiplied SkBitmap will always imply a change in the encoded
unpremultiplied .png.  This means, it's safe to hash .pngs; we won't miss
subtle changes.

BUG=skia:
R=jcgregorio@google.com, stephana@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/549203003
2014-09-08 12:42:23 -07:00
bsalomon
a1ae66d252 Add pop_back() to GrAllocator and add unit test.
BUG=skia:2889
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/538183002
2014-09-05 06:13:43 -07:00
bsalomon
95740981c3 Add GrProgramElement base class for GrEffect with deferred exec ref.
BUG=skia:2889
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/537773004
2014-09-04 13:12:37 -07:00
robertphillips
c5ba71d2e5 Change SkPicture::draw to playback
R=reed@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/540963002
2014-09-04 08:42:50 -07:00
robertphillips
274b4ba6bd Switch Layer Hoisting over to SkRecord backend
R=bsalomon@google.com
TBR=bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/540543002
2014-09-04 07:24:18 -07:00
mtklein
406654be7a SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 15:34:37 -07:00
mtklein
2460bbdfbb Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of https://codereview.chromium.org/531653002/)
Reason for revert:
Leaks, leaks, leaks.

Original issue's description:
> SkThreadPool ~~> SkTaskGroup
>
> SkTaskGroup is like SkThreadPool except the threads stay in
> one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
> and its wait() method applies only to tasks add()ed to that
> instance, not the whole thread pool.
>
> This means we don't need to bring up new thread pools when
> tests themselves want to use multithreading (e.g. pathops,
> quilt).  We just create a new SkTaskGroup and wait for that
> to complete.  This should be more efficient, and allow us
> to expand where we use threads to really latency sensitive
> places.  E.g. we can probably now use these in nanobench
> for CPU .skp rendering.
>
> Now that all threads are sharing the same pool, I think we
> can remove most of the custom mechanism pathops tests use
> to control threading.  They'll just ride on the global pool
> with all other tests now.
>
> This (temporarily?) removes the GPU multithreading feature
> from DM, which we don't use.
>
> On my desktop, DM runs a little faster (57s -> 55s) in
> Debug, and a lot faster in Release (36s -> 24s).  The bots
> show speedups of similar proportions, cutting more than a
> minute off the N4/Release and Win7/Debug runtimes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/533393002
2014-09-03 14:17:48 -07:00
mtklein
9c7207b5dc SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 14:06:48 -07:00
djsollen
6233c7b2d3 Revert to enabling all of -O2 as it exposes a bug in the toolchain.
Instead as a workaround we will temporarily disable tiling the
few GMs that produce errors with the existing 64-bit ARM toolchain.

BUG=skia:2908
R=mtklein@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/537713002
2014-09-03 13:38:32 -07:00
reed
e5ea500d47 Hide fields in SkImageInfo
R=rmistry@google.com
TBR=bsalomon

Author: reed@google.com

Review URL: https://codereview.chromium.org/536003002
2014-09-03 11:54:58 -07:00