Temporarily remove run list code to gut some
overly complicated code.
Change-Id: Ib12efc394c05dee391143b440b2fab5bba4f22ae
Reviewed-on: https://skia-review.googlesource.com/139865
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Removes circular dependencies from coming change.
Some IWYU fallout from removing #includes from GrPathRenderer.h and
GrDrawingManager.h
Bug: skia:
Change-Id: Ice377538e6d64b6a74a59e6140e1de9a58ab99bf
Reviewed-on: https://skia-review.googlesource.com/140181
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
26c61b24e6..d8b1c5c5bb
git log 26c61b24e667..d8b1c5c5bba2 --date=short --no-merges --format='%ad %ae %s'
2018-07-10 oetuaho@nvidia.com Return ImmutableString from ArrayString()
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TBR=robertphillips@google.com
Change-Id: I44bdb92aa11585f690b242934a4327ba7e7e5f72
Reviewed-on: https://skia-review.googlesource.com/140200
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The chrome screenshot unit test that led to adding this workaround has
been adjusted to avoid testing AA edges of rendered rectangles. We're
accepting the inaccuracy in favor of increased performance.
Chrome change: https://chromium-review.googlesource.com/c/chromium/src/+/1129041
Bug: chromium:847984
Change-Id: I9b714ade2a67e956ebb2773ebe3b8632dc3a50c6
Reviewed-on: https://skia-review.googlesource.com/140180
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We already have a clip optimization when there is only one opaque mask.
Extend to cover multiple opaque masks, using Merge scene nodes.
TBR=
Change-Id: I24b61f0c0d080b13438c6777e98a8e2fefd09fdd
Reviewed-on: https://skia-review.googlesource.com/140002
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
c2136b67f6..26c61b24e6
git log c2136b67f69d..26c61b24e667 --date=short --no-merges --format='%ad %ae %s'
2018-07-09 theoking@google.com Vulkan: Fix to unset NULL Driver after tests
2018-07-09 tobine@google.com Roll Vulkan repos fwd as of 7/3
2018-07-09 jmadill@chromium.org Vulkan: Add driver uniforms set.
2018-07-09 jmadill@chromium.org Vulkan: Roll SPIRV-Tools and SPIRV-Headers.
2018-07-09 jmadill@chromium.org Vulkan: Make DynamicDescriptorPool single pool.
2018-07-09 geofflang@chromium.org Vulkan: Support EGL_ANGLE_surface_orientation for vertical surface flipping.
2018-07-09 jmadill@chromium.org Return an Error from ContextImpl::syncState.
2018-07-09 tobine@google.com Skip noop draws in the frontend
2018-07-09 lucferron@chromium.org Vulkan: Flip on Y, fix for MaxTextureSizeTests
2018-07-09 lucferron@chromium.org Vulkan: Fix how the viewport is calculated with Y flip
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TBR=robertphillips@google.com
Change-Id: If65dd8ad05b47aa4f8dfe097e9e19b61fe94b4bf
Reviewed-on: https://skia-review.googlesource.com/140080
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Change-Id: I4e1403eb63370f5e61283ed4a504fb352368adc0
Reviewed-on: https://skia-review.googlesource.com/139862
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/c3975e55e1465d9d9320ae67889f0b057c7d7ec3 Allow using pipes to specify properties for buildbucket.py (sergiyb@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I8164b8754b9b2f4021121418436dbe10f9f6280d
Reviewed-on: https://skia-review.googlesource.com/140060
Reviewed-by: Recipe Roller <recipe-roller@chromium.org>
Reviewed-by: Sergiy Byelozyorov <sergiyb@chromium.org>
Commit-Queue: Recipe Roller <recipe-roller@chromium.org>
Bug: skia:
Change-Id: Ic0e0ae23c88f86885583a304d90d1ce874ff14ed
Reviewed-on: https://skia-review.googlesource.com/139960
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
In this case, startAngle was NaN while endAngle was -NaN
Change-Id: Ic3498a6f08700437590eb219e2baf535db912cc2
Reviewed-on: https://skia-review.googlesource.com/139980
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
SkVertices can now be "volatile", meaning they should not be cached.
SkVertices is volatile by default if the argument is not given.
Pulled from reverted CL: https://skia-review.googlesource.com/c/skia/+/138596
Docs-Preview: https://skia.org/?cl=139545
Bug: skia:
Change-Id: I92cf832efe1c0aaa8f432eedde2678582dd2454e
Reviewed-on: https://skia-review.googlesource.com/139545
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Change-Id: Iba5a9c24a34d5a08618b9182b476121bf6ce5ef9
Reviewed-on: https://skia-review.googlesource.com/139863
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
8fbd9d96e6..c2136b67f6
git log 8fbd9d96e68b..c2136b67f69d --date=short --no-merges --format='%ad %ae %s'
2018-07-09 jmadill@chromium.org Allow constexpr initialization of PackedEnumMap.
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TBR=robertphillips@google.com
Change-Id: I5427084e00992a1f01cfcc85ab82396dfa8a91c6
Reviewed-on: https://skia-review.googlesource.com/139880
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This eliminates many GM diffs between gl and glsrgb.
Bug: skia:
Change-Id: Ia35ae9db3f9dba03c227f82d2ad7ab602100d2e9
Reviewed-on: https://skia-review.googlesource.com/139861
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
SkData and SkTextBlob overwrites delete operator in header file.
Which causes crash on Windows Debug DLL Builds.
Sample Solution can be found in https://github.com/DevHwan/SkiaDLLTest
Bug: skia:
Change-Id: I36bc9445f5cd17afdf852009a0695036ee18ecf0
Reviewed-on: https://skia-review.googlesource.com/139680
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This define has been rebaselined and is no longer used by any user.
Remove it.
Change-Id: I9a7bfa0d789d2bd9e7880237f0676535b29857f5
Reviewed-on: https://skia-review.googlesource.com/139767
Auto-Submit: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Leftover logic from when viewer tried to use an sRGB FBO0
when rendering to a surface with a color space attached.
Most of this had already been removed, found a few more bits.
Change-Id: I998a541f75ecc184d218d02e24ab57657e096f22
Reviewed-on: https://skia-review.googlesource.com/139764
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Makes gl and glsrgb agree on several more GMs.
Bug: skia:
Change-Id: I6c233742c188e4f29212f0e9e1281a214457d458
Reviewed-on: https://skia-review.googlesource.com/139765
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
7e585118fe..8fbd9d96e6
git log 7e585118fe82..8fbd9d96e68b --date=short --no-merges --format='%ad %ae %s'
2018-07-09 oetuaho@nvidia.com Use ImmutableString in ImageFunctionHLSL
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TBR=robertphillips@google.com
Change-Id: Iab4797da63a8a96799c159516bba6c0142e48d90
Reviewed-on: https://skia-review.googlesource.com/139503
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We were ignoring the linear aspect of the serialized colors, and treating
them as if they were sRGB-encoded. Now, always transform colors back to
sRGB when drawing to legacy destinations.
Change-Id: I980aae73a3e536cccb65b841967a01b6811aa863
Reviewed-on: https://skia-review.googlesource.com/139550
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Don't try to guess the pixel config to use for intermediates. Instead,
just make the intermediates in the same color type (and space) as the
final destination. This removes some no-longer-correct logic that was
using sRGB configs, resulting in linear blending and precision loss.
Change-Id: I627c47193a9f2889c3dc121170ff3e7d5d315fa0
Reviewed-on: https://skia-review.googlesource.com/139547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
bea35a6389..7e585118fe
git log bea35a638934..7e585118fe82 --date=short --no-merges --format='%ad %ae %s'
2018-07-06 geofflang@chromium.org Vulkan: Implement eglWaitClient using a finish.
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TBR=ethannicholas@google.com
Change-Id: I4ba394bbc42815a9f5ff6011ac0c7fb452a62291
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Stops are now always transformed all the way to destination color space,
using a new helper struct. Even textured gradients on GPU pre-transform
the stops, for simplicity and consistency. We plumb the destination
config in to drive the choice of texture format - this is simpler and
more correct.
Bug: skia:
Change-Id: Ie3aea9d29a8a5973a72551d9efeaf247ce29606b
Reviewed-on: https://skia-review.googlesource.com/139173
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
62edcce806..bea35a6389
git log 62edcce80682..bea35a638934 --date=short --no-merges --format='%ad %ae %s'
2018-07-05 jmadill@chromium.org Vulkan: Use Scoped resource init helper.
2018-07-05 geofflang@chromium.org Fix missing return when validation fails in eglWaitNative.
2018-07-05 geofflang@chromium.org Finish populating the new_hashes map after finding a dirty input.
2018-07-05 geofflang@chromium.org Write relative paths with forward slashes to the code generation hashes.
2018-07-05 geofflang@chromium.org Allow the run_code_generation.py script to be run from any directory.
2018-07-05 geofflang@chromium.org Vulkan: Regenerate builtin shaders.
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TBR=ethannicholas@google.com
Change-Id: Icd4cea77bfc784c87a973a87c875a3bdd4df8593
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https://swiftshader.googlesource.com/SwiftShader.git/+log/6b21ba98f6e4..e1fa9ea70faa
git log 6b21ba98f6e4..e1fa9ea70faa --date=short --no-merges --format='%ad %ae %s'
2018-07-05 capn@google.com Reject copying from GL_RGB10_A2 to unsized formats.
2018-07-05 capn@google.com Protect exported symbols from overrides.
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Change-Id: I788d9f075b445a7aa756224c0f2da72ccb63a11f
Reviewed-on: https://skia-review.googlesource.com/139440
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bf6dc37972..62edcce806
git log bf6dc37972c5..62edcce80682 --date=short --no-merges --format='%ad %ae %s'
2018-07-05 geofflang@chromium.org Vulkan: Initialize the max pbuffer size members of Config.
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Change-Id: I297896dd35399148d6c6d399c3f447707ac2382c
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This reverts commit 58a1605d2b.
Try to make glyph paths as immutable as possible.
Change-Id: Ibef920c4417304e37ca4d4384515e9e7fc31aabf
Reviewed-on: https://skia-review.googlesource.com/139172
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https://swiftshader.googlesource.com/SwiftShader.git/+log/b7334daedbfb..6b21ba98f6e4
git log b7334daedbfb..6b21ba98f6e4 --date=short --no-merges --format='%ad %ae %s'
2018-07-05 capn@google.com Prevent LTO from eliminating releaseTexImage() calls.
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a72ebeba21..bf6dc37972
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2018-07-04 lucferron@chromium.org Vulkan: Flip viewport on y for the backbuffer only
2018-07-04 geofflang@chromium.org EGL: Support unvirtualized contexts and unsafe multithreading.
2018-07-04 geofflang@chromium.org EGL: Skip creation of the dummy pbuffer when surfaceless is supported.
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https://swiftshader.googlesource.com/SwiftShader.git/+log/517a57f4ba88..b7334daedbfb
git log 517a57f4ba88..b7334daedbfb --date=short --no-merges --format='%ad %ae %s'
2018-07-04 capn@google.com Remove invalid glGetIntegerv() enums.
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Change-Id: I20e283d4d780bdc53535d768caf6fc8a926a40d6
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2b06054dd4..a72ebeba21
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2018-07-04 lucferron@chromium.org Vulkan: Fix issue in DynamicBuffer
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https://swiftshader.googlesource.com/SwiftShader.git/+log/539468cef869..517a57f4ba88
git log 539468cef869..517a57f4ba88 --date=short --no-merges --format='%ad %ae %s'
2018-07-04 capn@google.com Fix protecting exported symbols from overrides.
2018-07-04 capn@google.com Use an internal symbol to determine library directory.
2018-07-04 capn@google.com Fix CMake architecture string comparison.
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