A color type that linearizes just after loading, and re-encodes to sRGB
just before storing, mimicking the GPU formats that work the same way.
Notes:
- No mipmap support
- No SkPngEncoder support (HashAndEncode's .pngs are ok, though?)
- Needs better testing
This is a re-creation of reviews.skia.org/392990
Change-Id: I4739c2280211e7176aae98ba0a8476a7fe5efa72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438219
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a reland of 879b2f2e6e
Now includes a test that demonstrates the bug found by Chrome's fuzzers,
and a different (safer) implementation.
Original change's description:
> In SkCanvas destructor, discard (rather than blit) unbalanced layers
>
> Bug: skia:12267
> Change-Id: I6808f62b2385a3466b1a93db905041a6529f58cb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433360
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Florin Malita <fmalita@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:12267
Change-Id: Ide7dc61b054761826faa5bca3eec6be2fc63c83a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:11837
Change-Id: Ifa1da88aafcaa96e0e885facaeb849cc9963bcfe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439938
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit d90777ada3.
Reason for revert: relanding with fix to GrBackendTexture
Original change's description:
> Revert "Remove GrBackendFormat's textureType use from isFormatTexturable call."
>
> This reverts commit 832c817bc8.
>
> Reason for revert: uninitialized value in GrBackendTexture
>
> Original change's description:
> > Remove GrBackendFormat's textureType use from isFormatTexturable call.
> >
> > The goal of this change was to remove the use of GrBackendFormat::textureType()
> > from GrCaps::isFormatTexturable call. Instead we will always pass in a
> > GrTextureType into this call.
> >
> > To do this a lot of plumbing of GrTextureType was added to various call
> > sites. However, this CL halts the plubming up at the proxy level where we
> > get it from the GrBackendFormat still. Future CLs will continue removing
> > these call sites and others that use GrBackendFormat::textureType().
> >
> > Bug: skia:12342
> > Change-Id: Ic0f02b9c7f7402405623b8aa31aa32a9a7c22297
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439277
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
>
> Change-Id: I354bbbf00be7a86c480009f3e7b36a8777a6bf3a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:12342
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439338
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
# Not skipping CQ checks because this is a reland.
Bug: skia:12342
Change-Id: I151196f149f9e191d2975b8fe81334f4f8720744
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439339
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This eliminates the SkSL ErrorReporter class and funnels everything
through the DSL ErrorHandler. Since the DSL error handler can be
changed, this required a number of updates to ensure that things work
properly in the face of custom error handlers. There is probably more
work to be done in that area, but this at least passes all existing
tests.
Change-Id: Iaee27b79fc4ed426c484ccab257c09d28619ead5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438116
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This reverts commit 832c817bc8.
Reason for revert: uninitialized value in GrBackendTexture
Original change's description:
> Remove GrBackendFormat's textureType use from isFormatTexturable call.
>
> The goal of this change was to remove the use of GrBackendFormat::textureType()
> from GrCaps::isFormatTexturable call. Instead we will always pass in a
> GrTextureType into this call.
>
> To do this a lot of plumbing of GrTextureType was added to various call
> sites. However, this CL halts the plubming up at the proxy level where we
> get it from the GrBackendFormat still. Future CLs will continue removing
> these call sites and others that use GrBackendFormat::textureType().
>
> Bug: skia:12342
> Change-Id: Ic0f02b9c7f7402405623b8aa31aa32a9a7c22297
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439277
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: I354bbbf00be7a86c480009f3e7b36a8777a6bf3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439338
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The goal of this change was to remove the use of GrBackendFormat::textureType()
from GrCaps::isFormatTexturable call. Instead we will always pass in a
GrTextureType into this call.
To do this a lot of plumbing of GrTextureType was added to various call
sites. However, this CL halts the plubming up at the proxy level where we
get it from the GrBackendFormat still. Future CLs will continue removing
these call sites and others that use GrBackendFormat::textureType().
Bug: skia:12342
Change-Id: Ic0f02b9c7f7402405623b8aa31aa32a9a7c22297
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439277
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This modifier is currently allowed on built-in functions only.
The presence of this modifier will be used to indicate intrinsics which
are ES3-specific (and therefore, not allowed in user code under typical
circumstances).
Change-Id: Ice6be8d9d1b2bf0c8f07f2a89f335bb2f90f6681
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439057
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Breaking out the Capture method and creating a separate nullary
constructor makes the magic more obvious and makes it easier to
create empty positions.
Change-Id: Idd174522f11620fbd11679c7cd8f770ada5bde7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438820
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This is needed so we can support VK_EXT_image_drm_format_modifier. These
headers are just used internally in Skia so this should have no effect
on anyone using Skia.
Bug: skia:12336
Change-Id: I502f8e7dbbeb8e48ff03fb7ef0e5db3e8bcbb40d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438737
Reviewed-by: Brian Salomon <bsalomon@google.com>
The savings here are modest, likely because structs are so uncommon.
Bloaty: http://screen/BsJyB8eg62aQa2X
Change-Id: Ie1b2a13b2b545faad24f7983f7ebf8021fa328a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438556
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Replacing the SkTArray with a SkSpan, and using native parameter-pack
expansion instead of a complex recursive unpack, allowed the compiler
to simplify the generated code. (It is likely faster as well, since the
SkTArray would allocate memory and this does not.)
Bloaty: http://screen/6JPBv8aP4ukQi8c
Change-Id: I732aff8d0e58de4df65b4e8cc341ec6750dcd8a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438536
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Almost entirely mechanical.
Bug: skia:11837
Change-Id: I984339097fdeeae2eccb6c1d790d510020511961
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438177
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is necessary cleanup before changing the type of the matrix and
clip stack. That work has landed and reverted several times, so landing
this piece separately, first.
Change-Id: I147e4cc4260fa5e07a0712503f879da120f8466a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435278
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This removes all low-level handling of the device clip restriction. It's
no longer part of the SkDevice API, nor needed by any of the backend-
specific classes for handling their clip stack.s
The device restriction is intersected using a regular op when it's set
and it's remembered and manually applied to the device bounds when
resetClip() is called. This is all handled inside SkCanvas.
I also took the opportunity to add asserts and better state transitions
to its implementation, since it had been in an awkward middle ground
between depending on the save/restore stack and not being kept in
sync with it.
Bug: skia:12252
Change-Id: Ie7b13d262fd5e32e0e80aaf46ba009f3722208c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437689
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:10209
Change-Id: I72639b7e768742dcdec810a5a714ce21ff0f6e0a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436565
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
We were previously using a mix of pass-by-value and pass-by-pointer (to
allow for explicitly null PositionInfo). Being able to pass a null
PositionInfo didn't really add much, since we can just use a nullary-
constructor PositionInfo instead, so these have all been migrated to
by-value.
Change-Id: Ia31e252cac94f64c4b38c29a54e6e7f752e70672
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437276
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This is a "legacy" field in SkPath, and only needed for editing the
path (in funny cases, such as a relative verb or missing moveto).
When we finally make SkPath immutable, we won't need this field at all.
Note: this CL "fixes" the last 2 columns in path_append_extend gm.
They should appear the same as the previous 2 columns.
Change-Id: Ia5f2e8ec586b5f5189fc3ac2cd513fe89d31cd22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436958
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: William Hesse <whesse@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
DSLParser had been broken by https://skia-review.googlesource.com/c/skia/+/436156,
but it was not caught due to being #ifdef'ed out. This restores it to working
order.
Change-Id: Ic30ed6bc1950aeed08f7ae32f8060ec29cdc3cd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437019
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Not having this available on GrContextThreadSafeProxy was an oversight.
This will allow Chrome to correctly prepare the correct type of compressed promise image.
Change-Id: I3002609fef00a130fe409f318ae0f442ef7591d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437016
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
These objects are ~48 bytes apiece.
(Added bsalomon@ for public API review)
Change-Id: I41207929ec2c33caaf877d8530ad7c89b24b63cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436823
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
(Added bsalomon@ for public API review)
Change-Id: Id0e7f656d68f2c7bec2c38ca7ccc8c6bb49e7e91
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436570
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
These parse into new modifier bits; the IR generator does not yet
support these bits. That's coming in a followup CL.
Change-Id: I362e9227694f9b862eaad100f6afca45a9b62a01
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436336
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Hopefully this will make it easier to add functionality to the Gr*ContextPriv classes.
This CL is mainly mechanical but did turn up some oddities:
GrDirectContext had a separate 'fShaderErrorHandler' member and a matching GrDirectContextPriv::getShaderErrorHandler method. This now falls back to GrBaseContextPriv::getShaderErrorHandler.
GrDirectContext::resetContextStats was const.
GrRecordingContextPriv's dump and dumpKeyValuePairs methods weren't const.
GrImageContextPriv::abandoned was const. GrImageContext::abandoned is not (bc GrDirectContext can abandon inside abandoned).
Change-Id: I25bb2160031de329d514b30c05752f1bdd1d5339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435716
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Modify GrGLSLGP's logic to add a varying for a series of matrix sample
usages below a DeviceSpace FP in the FP hierarchy. The varying is based
off the GPs position output variable in the VS.
Adds a new sample usage type for the DeviceSpace FP.
Bug: skia:12198
Change-Id: Ic39f3296c60a073656ad0c72a431a462d5714e92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435717
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Instead expand the map that is computed by GrGLSLGP to include a bool
that indicates whether each FP requires coords or not.
Now GrGLSLGP is solely responsible for determining which FPs take coords
and inserting any varyings. The rest of the system follows its lead when
generating FP functions and call sites.
Bug: skia:12198
Change-Id: I3471867fb64e94c7775c0b6209998159abeb6714
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435018
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We take advantage of their shared SkFlattenable lineage to store all
three types of object in the same sk_sp, and check their
Flattenable type to distinguish between them. Accessors allow us to
mimic the coding style of having three distinct fields.
Change-Id: I16426377f10fa2abffbf09bb7998c968614433df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435019
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
`SkShaderBase` is an implementation-detail of SkShader and doesn't need
to be in this enum name.
Change-Id: Ieb40a09ae489d4a1e11dfd306d20a8b94ee05ef9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435017
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Runtime shaders, color filters, and blenders are all able to sample from
a blender. These use the blend-function signature; both a src-color and
dst-color must be passed to sample. i.e.: sample(blender, s, d)
Change-Id: I3738e6b0b4af6d1d79e62ca1815c80d6a1ae9d6f
Bug: skia:12257
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432056
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit cc9d20f308.
Reason for revert: Wrong API pre-C++17
Original change's description:
> SkCanvas: switch from SkDeque to std::deque
>
> Bug: skia:10987
> Change-Id: If252f644dc3b8827356f9c7044c8e01fd0fc5afe
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434676
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,reed@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: Ica125d5ad04332d68f54dd544373fa29eaf2b69c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10987
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434856
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:10987
Change-Id: If252f644dc3b8827356f9c7044c8e01fd0fc5afe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434676
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Implements the atlas properly with draw lists instead of taking a
shortcut with uber paths. This speeds up the chalkboard by ~20% on my
Windows laptop (10.9 -> 8.6ms).
Bug: skia:12258
Bug: chromium:928984
Change-Id: Icabccd9a797f5802a11eb087fc97c23edd895679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433876
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit 4573ae19fe.
Reason for revert: Breaks Android roll.
Original change's description:
> Reland "SkCanvas: switch from SkDeque to simpler SkSTArray"
>
> This is a reland of 222c1c1631
>
> Original change's description:
> > SkCanvas: switch from SkDeque to simpler SkSTArray
> >
> > Faster, and much less klunky.
> >
> > Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
>
> Change-Id: I3efc47c7e6b7362f62188b3a6793d71edef83b67
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433979
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,reed@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: Ibd0f9548bbab308cd70d6f77abb02c87e2e6aba3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434041
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a reland of 222c1c1631
Original change's description:
> SkCanvas: switch from SkDeque to simpler SkSTArray
>
> Faster, and much less klunky.
>
> Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I3efc47c7e6b7362f62188b3a6793d71edef83b67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433979
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 222c1c1631.
Reason for revert: Assertion failures.
Original change's description:
> SkCanvas: switch from SkDeque to simpler SkSTArray
>
> Faster, and much less klunky.
>
> Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=brianosman@google.com,reed@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: I192a7f8b08c11b7be10c3248d9f89d8914fd4fa7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433978
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Faster, and much less klunky.
Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
The preexisting enum versions now are just shallow factories for
the new blender versions, though internally we've kept the
specializations on impl.
Change-Id: I3449682bb443a4ff9f53cc7b0860343c56e377e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424436
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL just pulls GrSurfaceDrawContext.h out of headers and .cpp files where possible.
TBR=brianosman@google.com
Bug: skia:11837
Change-Id: Ib96f3619e3a50091516f81ae48f956fe83c05aff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431384
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
TBR=brianosman@google.com
Bug: skia:11837
Change-Id: Ib69a3ea27c840fa7758bc3318395a27228c7ae9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431539
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
SkMatrix has a constexpr default constructor which initializes to
identity. This allows it to be both efficient and always initialized.
However, the pre-C++11 documentation stating that SkMatrix starts off
uninitialized still exists. Update the documentation.
Change-Id: I4f81209ea82f0cef04ca9369ccfdf8e9f448ff71
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432257
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Creates a new path renderer, GrAtlasPathRenderer, that handles all the
atlasing. Managing the atlas in its own path renderer gives us more
control over when atlasing happens in the chain, will allow us to more
easily use the atlas in kCoverage mode, and makes the clipping code
cleaner.
Bug: skia:12258
Change-Id: Ie0b669974936c23895c8ab794e2d97206ed140f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431896
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
AndroidFramework uses both their own custom display list (which could
handle resetClip with android-side changes) AND conventional picture
recording. In order for replace op emulation to work when they have
been recorded into a picture, we need to make it virtual and supported
in SkPicture.
This also renames the API to ResetClip() from ReplaceClip() and does not
have any additional arguments. Based on AF's usage pattern, it only n
needs to reset the clip to the surface bounds or the device clip
restriction, it seems best to reduce the API as much as possible before
it's adopted.
Bug: skia:10209
Change-Id: I37adb097c84a642f4254b8c0f9d4c7fea8d9abdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430897
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 5de8b19504.
Reason for revert: blocking Android roll
Original change's description:
> Feed all top-level GPU accessors through skgpu::BaseDevice
>
> This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
>
> This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
>
> Bug: skia:11837
> Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: I8a015be4edbe21d63db09d5593af13cc89df4217
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431538
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
Bug: skia:11837
Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This will allow runtime blenders to leverage existing color filters or
shaders when computing a blend.
Change-Id: I743d5fc6d83a92cd190cb6bfd1c79789d8be2089
Bug: skia:12249
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430658
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:11235
Change-Id: Iefa0156f542f217e687299f053768ee5b87f84d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430977
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Reed <reed@google.com>
fChildren in the Builder is now a vector of ChildPtrs instead of a
vector of one particular type of child. This gives builder.child() the
flexibility to accept a color-filter, shader, or any other type that a
ChildPtr can hold.
Change-Id: I9e1ecf51aab1c74a9a15738bee7900b0c690ce9a
Bug: skia:11813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431196
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
According to goto.google.com/chrome-includes, SkImageInfo.h is a
somewhat expensive header to include. This makes it possible to
forward-declare these enums instead.
Bug: chromium:1227131,chromium:242216
Change-Id: I4e939449a8d3dfc3fa4c43999bcaecb3249bc0c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431056
Commit-Queue: Nico Weber <thakis@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Nico Weber <thakis@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
It's still accessible internally (and by default when using
SkMakeRuntimeEffect), but we don't want clients using this.
If we can come up with a simple and consistent coordinate
model that doesn't expose implementation details, we'll
revisit this.
Change-Id: I77726830480a286541ae887f9cd9822eb10ea913
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430422
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The DSLParser is an alternative to the existing SkSLParser which goes
directly to IR code using the SkSL DSL. It is substantially faster and
simpler than the existing parser->IRGenerator pipeline, but not yet
feature complete nor fully tested.
Change-Id: Iee45e9b527a3b88faa2ea74fc512051c8a38c5d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400622
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Pull a thread, and end up removing logs of old fontmgr code.
Change-Id: I73cebf9c011a99e9d12fd728e8677fcb0700407f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429338
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I84fe0319a15065f5de85cd4bed20d648b88c2b56
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429897
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Because C++ does not have the '^^' operator, we had previously just
skipped support for this GLSL operator. This implements it as a
function.
Change-Id: I310658d900de4609572aed4750d6fb27f88d0722
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430036
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Introduce private SkLegacyFQ to allow us to continue deserializing
old content with filter-qualities, but still remove the public enum.
Need to finish removing references in clients.
Change-Id: Iacfb602ec497260e53defc4b95e297ed1ef4e69c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429476
Auto-Submit: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Previously, DSLVar represented local, global, and parameter variables.
This splits it into three separate subclasses.
In addition to just being a cleaner API in general, this also addresses
an issue we ran into with the upcoming DSLParser: previously, a global
DSLVar's storage was not set correctly until DeclareGlobal was called,
so an AddToSymbolTable call prior to DeclareGlobal would create the
SkSL variable with the wrong storage, causing spurious errors on
global-only modifiers. But holding off on the AddToSymbolTable tends to
break constructs like "int x = 0, y = x", so improving the API seemed
like the best way to address it.
Now that we have greater type safety around variables, we can
potentially avoid having to call AddToSymbolTable for DSLVar and
DSLGlobalVar altogether, since we know they are both supposed to end up
in the symbol table, but that isn't something I want to change in this
CL.
Change-Id: I5f390a7384ce0af6a2131d84f97fc5e5b318063f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428576
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This also includes a couple of fixes to DSLFunction error reporting.
Change-Id: Iab813143511c408df2dba7a4dc8beddea1a8e8d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427736
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Add an overload to SkPathEffect that can be used when the CTM is known
at the callsite. GPU callsites are not handled here, that will be
tackled in a separate CL.
Path effects must implement the filterPath virtual that accepts the CTM,
although they are not obligated to use it. If a path effect does
use the CTM, the output geometry must be in the original coordinate
space, not device space.
Bug: skia:11957
Change-Id: I01615985599fe2736de954bb10dac881b0554ae7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420239
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This should hopefully make the code safer in C++14 by not violating
the ODR.
(bungeman@: "I think in C++14 we will in fact get multiple definitions
of this symbol, though in C++17 we won't. Maybe we should mark this as
'static' so each TU gets its own zero byte copy in C++14 but in C++17
the 'static' will also be implicitly 'static inline' and we'll only get
one?)
Change-Id: I3570421fcf2be314e1baccff0783ded4a1078666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427037
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This CL has some rough edges since some classes that use it (e.g., GrOpsTask) aren't yet V1-only. That said, the big CL has to be broken up somehow.
Bug: skia:11837
Change-Id: I41ed9982ca4664f893e447ba23c7aec59f42c964
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426416
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
There is no "text" parameter. There is one called "tex".
Change-Id: Id8245a8222438c60f6c7bde0638e82bdfda0aa20
Bug: skia:12168
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427338
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Support for `value_or` was recently added to skstd::optional. (Thanks
herb@!)
Change-Id: Ie343f8d06f8a26bcd111af8334757c203944b052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427036
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I11c473a7a683282d6bd4f73d2c90f23de63f8cc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426557
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Callers should use asBlendMode or getBlendMode_or
Bug: skia:12173
Change-Id: I8b62527a2ae11c9bf0c1473c4fffa53b38aa7017
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425756
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
Change-Id: I3f2e927001da10652b2965687e31aa8452c9dfc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425997
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This CL:
finishes off some renaming I missed earlier
removes some extraneous #includes from headers
TBR=bsalomon@google.com
Bug: skia:11837
Change-Id: If7163435a44d4067dac041a7f9e68b1ad63432d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426037
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:11296
Change-Id: I7d41614957d6fa535faadebbeca890b54b6977ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425996
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
... to aid in removing special ArithmeticImageFilter.
Can we use something like this to reimpl the ArithmeticImageFilter
--> BlenderImageFilter?
I see some special checking in filterBounds for ArithIF -- is that
required? Is that generalizable for any BlenderImageFilter?
If we can generalize blend[er]imagefilter, let's just move this
logic into Chrome -- no need for Arithmetic to appear in Skia
in any form!
Re: https://skia-review.googlesource.com/c/skia/+/424436
Change-Id: Ifa0ff2fa25de6385f6f60505e73ecc28463a80b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424417
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: Id2061ebe7873aa8b9480a2d8b0133c2fb79e79bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424098
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Add full compliment of operator*, have them assert in debug,
but not throw in release as per c++ spec.
Add full compliment of value() have them crash if there is
no value as per the c++ spec.
Add value_or.
Add test for value_or.
Change-Id: Ib0d9a01fba367768e66d00fbc61b471397e8582c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425476
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
... since it mysteriously returns something even if the blender doesn't
map to any enum. Clients should use asBlendMode() or getBlendMode_or().
Change-Id: I5dc5aea51f47f297ef9b2a89535d47ac58aea9bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425177
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit 1c467774e5.
Change-Id: Iad409002ddd71f0c26117e5a0814bf021fba8178
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425186
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
... to ease clients into the blender world. Will be used in subsequent
CLs to migrate skia and its clients.
Change-Id: I253b333dca65876b45c3d424f5d0456a09460e6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425356
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reland works around Adreno issue with this formulation of sk_Clockwise:
(sk_RTFlip.y < 0.0 ? !gl_FrontFacing : gl_FrontFacing)
and instead adds this to the top of the function:
bool sk_Clockwise = gl_FrontFacing;
if (sk_RTFlip.y < 0.0) {
sk_Clockwise = !sk_Clockwise;
}
Original description:
SkSL language features that are origin sensitive now use a uniform
to conditionally flip their result rather than generating different
code.
Previously we would insert a "rt height" uniform if sk_FragCoord needed
to be flipped. sk_FragCoord,y was implemented as "realFragCoord.y" or
"rtHeight - realFragCoord.y" depending on SkSL::ProgramSettings::fFlipY.
Now we instead use a two component vector rtFlip and sk_FragCoord.y is
always "rtFlip.x + rtFlip.y*realFragCoord.y". We configure rtFlip as
either (0, 1) or (rtHeight, -1). sk_Clockwise and dFdy simiarly use
rtFlip.y to emit code that always works with either origin.
Bug: skia:12037
Change-Id: I3a2ad6f5667eb4dcd823b939abd5698f89b58929
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425178
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 943108b0b2.
Reason for revert: clockwise GM bad on android.
Original change's description:
> Don't key progams/pipelines on origin.
>
> SkSL language features that are origin sensitive now use a uniform
> to conditionally flip their result rather than generating different
> code.
>
> Previously we would insert a "rt height" uniform if sk_FragCoord needed
> to be flipped. sk_FragCoord,y was implemented as "realFragCoord.y" or
> "rtHeight - realFragCoord.y" depending on SkSL::ProgramSettings::fFlipY.
>
> Now we instead use a two component vector rtFlip and sk_FragCoord.y is
> always "rtFlip.x + rtFlip.y*realFragCoord.y". We configure rtFlip as
> either (0, 1) or (rtHeight, -1). sk_Clockwise and dFdy simiarly use
> rtFlip.y to emit code that always works with either origin.
>
> Bug: skia:12037
>
> Change-Id: I7a09d0caac60a58d72b76645ff31bcabde4086b6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414796
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,ethannicholas@google.com
Change-Id: I91cc0d86be216f6c32e453a231de088c991be4b2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12037
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425056
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
SkSL language features that are origin sensitive now use a uniform
to conditionally flip their result rather than generating different
code.
Previously we would insert a "rt height" uniform if sk_FragCoord needed
to be flipped. sk_FragCoord,y was implemented as "realFragCoord.y" or
"rtHeight - realFragCoord.y" depending on SkSL::ProgramSettings::fFlipY.
Now we instead use a two component vector rtFlip and sk_FragCoord.y is
always "rtFlip.x + rtFlip.y*realFragCoord.y". We configure rtFlip as
either (0, 1) or (rtHeight, -1). sk_Clockwise and dFdy simiarly use
rtFlip.y to emit code that always works with either origin.
Bug: skia:12037
Change-Id: I7a09d0caac60a58d72b76645ff31bcabde4086b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414796
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This frees the SkBlenders names for optional effects, and better
reflects the fact that the "core" relies on this Mode() factory.
... and makes this clearer:
https://skia-review.googlesource.com/c/skia/+/424417
Maybe this isn't important. I see SkShaders is in core header, but
SkImageFilters is in effects, so I guess we don't have a consistent
notion for this naming yet. What I do think is semi-important is
that core headers include effects that core uses, so in this case
a Mode() factory does make sense to be in a core header, just have to
decide/bikeshed how to scope it.
Change-Id: I94da47cfaa6c1ea22894bf66a48604d3722b4062
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424416
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
We still need *a* copy, to satisfy SkSL that mutates the input color
parameter, but it almost never needs to be global, unless there are
calls to sample() from a function other than main.
With that tweak, we generate much better SkSL/GLSL code from every one
of our effects, avoiding the proliferation of global variables.
Bug: skia:12140
Change-Id: I5c3bd42df34a095969abcbbc60e69c653a08087a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424299
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 4a77813008.
Reason for revert: Memory regression in Chrome.
Original change's description:
> Convert GrConfigConversionEffect to a runtime FP
>
> Change-Id: I7f22447cf3356b1558d73665ff3e9b61639ebe83
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423576
> Auto-Submit: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
Change-Id: I05497295b88b378f0aa236f18118fe676bbf05c9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424256
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 2fa843abc2.
Reason for revert: Oops, SkSL error in the ES2 path.
Original change's description:
> Convert GrDitherEffect to a runtime FP
>
> Includes a change so that we can create non-ES2 runtime effects, even
> outside of tests/tools. It's still locked to a private API, so clients
> can't access the functionality.
>
> Change-Id: Ie0643da2071bd223fccf05b35f3a7b6f7bbc4876
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423578
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com,michaelludwig@google.com
Change-Id: Icff68da3cadd00868c94b84fbb39e470a7bf45d0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424100
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Includes a change so that we can create non-ES2 runtime effects, even
outside of tests/tools. It's still locked to a private API, so clients
can't access the functionality.
Change-Id: Ie0643da2071bd223fccf05b35f3a7b6f7bbc4876
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423578
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I7f22447cf3356b1558d73665ff3e9b61639ebe83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423576
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
- blendmode is no longer stored in paint
- no perf change expected (should take all special cases we did before)
- no pixel changes expected
Prev CL this builds upon:
https://skia-review.googlesource.com/c/skia/+/419576
Change-Id: Ifb21298c26de3e0773431a58d2aaa8530cc77654
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421997
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>