1. Feature: Clients need to override didConcat44() (new data)
2. Perf: Clients need to override didTranslate (and now didScale) so our
default impls can be empty.
Need SK_SUPPORT_LEGACY_CANVAS_MATRIX_VIRTUALS flag to stage this in
clients (anyone who subclasses SkCanvas)
Before (with flag)
120.87 canvas_matrix_4x4 8888
108.10 ? canvas_matrix_3x3 8888
108.13 ? canvas_matrix_2x3 8888
141.54 canvas_matrix_scale 8888
128.04 canvas_matrix_trans 8888
After (without the flag)
...
90.79 canvas_matrix_scale 8888
94.51 canvas_matrix_trans 8888
bug: skia:9768
Change-Id: I6f500138dd6b2b24754dc065c650d0bd3c341540
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263349
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
MTKView is only available on iOS 9.0 and later, so this method can't
be used on earlier OSes.
Change-Id: I3ba8786953c990ded771c856c8c54b9ae1e2b3cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263520
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
constexprify GrSamplerState
pass/return GrSamplerState by value (it's 3 bytes).
Remove unused function from GrTexturePriv
Change-Id: Iffecd941500acf5653f01cc88b42ff1d45678b54
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263346
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
When a client calls makeRasterImage, they're likely to hold on to that
image, and throw away the source (GPU or Lazy). In that situation, it
makes no sense to leave the buffer in the resource cache.
Change-Id: Ic0be8ceb643ed9196526469516be0d200bea42fd
Bug: b/144232910
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263347
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Chrome (the only user of the flag) is now updated.
Change-Id: I137f471588238f2b1cd4bc6013affb8075d0c561
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263341
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
- allow clients to pass in raw-array at public level
- rewrite m44 concat to take raw-array for 2nd input
Extended canvas_matrix bench to also time 44 concats:
Before
207.51 canvas_matrix_4x4 8888
100.75 ? canvas_matrix_3x3 8888
100.79 canvas_matrix_2x3 8888
140.93 canvas_matrix_scale 8888
133.35 canvas_matrix_trans 8888
After
120.80 canvas_matrix_4x4 8888
...
bug: skia:9768
Change-Id: Iaa361b9897a183d930fd31aa67327caed25cd51d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263209
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Flutter on the web wants to be able to extract arbitrary frames from
an animated image and pass those into functions like:
drawAtlas, drawImage, drawImageRect
This should allow that to happen w/o having to add lots of variants like
drawAnimatedImage. If this sticks, is drawAnimatedImage still useful?
(maybe it saves a copy?)
Change-Id: I99d7045c5dea61d0a1bd6d335c88e7517f2c4fc2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263020
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Add framework for unit tests that draw (CPU and GPU) with a runtime
shader, as well as couple example tests.
Change-Id: I43b3b39e86634ec55521a2689a4c55c21939dce5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262809
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Iad9fadd113d0c97e8ece51df19c7824252d7eb9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263197
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
The reason for the assert was breaking an assert, that if the CTM was scale/translate, that after
a preTranslate, it should still be that.
This is true... unless the new translate values are non-finite. In that case, we might turn a zero
into a NaN, (0 * non_finite --> nan), so we either have to require finite args (which we don't
at the moment) or we can't make this assert. This re-land removes that assert.
This reverts commit 268ed57d71.
Change-Id: I3c48a0aa17649351a246c1fbab5449f2d59aaf84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263023
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 98bfcc7ff3.
Reason for revert: Flutter hitting assert:
../../third_party/skia/src/core/SkCanvas.cpp:1432: fatal error: "assert(fIsScaleTranslate == fMCRec->fMatrix.isScaleTranslate())"
Original change's description:
> Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.
>
> Devices receive the 4x4, but by default they simply downsample it to SkMatrix.
>
> New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
> - no tracking of "type"
> - faster for concat, as it does not use doubles for intermediates
> - much simpler API
>
> There are some low-bit differences in some gms, so adding a flag for clients to
> stage this change. (due to faster but lower-precision in SkM44::concat)
>
> Performance: running canvas_matrix bench
>
> 3x3 version:
>
> 167.93 canvas_matrix_3x3 8888
> 209.97 canvas_matrix_2x3 8888
> 174.87 canvas_matrix_scale 8888
> 135.30 canvas_matrix_trans 8888
>
> 4x4 version:
>
> 116.59 canvas_matrix_3x3 8888
> 105.40 canvas_matrix_2x3 8888
> 159.83 ? canvas_matrix_scale 8888
> 113.47 canvas_matrix_trans 8888
>
> Why faster?
> - not tracking matrix_type helps a lot it seems
> - faster full concat (no doubles)
>
> Before adding the specialized preConcats...
>
> 318.11 ? canvas_matrix_3x3 8888
> 339.38 canvas_matrix_2x3 8888
> 383.28 canvas_matrix_scale 8888
> 251.67 canvas_matrix_trans 8888
>
> Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@google.com,bsalomon@google.com,herb@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com
Change-Id: I28c3d69c19ba44ab65ca7c059221b64c7dffef22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263021
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 1c16b43033.
Reason for revert: Red on tree
Original change's description:
> Move makeDeferredRenderTargetContext calls to factory on RTC.
>
> Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I9e3c9d13c66b5437c87ad7136d283fa4ac81df1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263019
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Implements a simple first pass for a path renderer that uses the
classic Red Book "stencil then cover" method, and linearizes curves
with GPU tessellation shaders.
The new path renderer is disabled by default, and can only be enabled
in the viewer UI or by passing the "--pr gtess" flag.
Change-Id: Ic9354952e93c8b108577961760b4f0daa82d35aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261715
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Devices receive the 4x4, but by default they simply downsample it to SkMatrix.
New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
- no tracking of "type"
- faster for concat, as it does not use doubles for intermediates
- much simpler API
There are some low-bit differences in some gms, so adding a flag for clients to
stage this change. (due to faster but lower-precision in SkM44::concat)
Performance: running canvas_matrix bench
3x3 version:
167.93 canvas_matrix_3x3 8888
209.97 canvas_matrix_2x3 8888
174.87 canvas_matrix_scale 8888
135.30 canvas_matrix_trans 8888
4x4 version:
116.59 canvas_matrix_3x3 8888
105.40 canvas_matrix_2x3 8888
159.83 ? canvas_matrix_scale 8888
113.47 canvas_matrix_trans 8888
Why faster?
- not tracking matrix_type helps a lot it seems
- faster full concat (no doubles)
Before adding the specialized preConcats...
318.11 ? canvas_matrix_3x3 8888
339.38 canvas_matrix_2x3 8888
383.28 canvas_matrix_scale 8888
251.67 canvas_matrix_trans 8888
Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Remove some unused functions/macros.
Move two functions only used by GrBufferAllocPool there.
We only ever used GrSizeAlignUp with pow 2 alignments. Require that,
rename, move to GrTypesPriv.h (along with GrSizeDivRoundUp).
Change-Id: I1a7248952d1905f16f02de2028d65768b186acee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262061
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I0b11d4210c6e663cfb4854fc33e1396fd79fe9a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There was never a need to distinguish between "all" and "default".
We can just use kDefalut everywhere. And as we add new path renderers,
we can exclude them from kDefault until they are ready to ship.
Change-Id: I378aa1e195d40daef6a2c54f9c8e829208780ebe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261714
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Implements tessellation support at the Ganesh level, and adds back
door methods for supplying raw GLSL strings directly to the OpenGL
driver. Adds a new gm to verify tessellation is works in GL.
Change-Id: Idfc285b955cbe5e8e6bf0475be8b518b0cc6ed2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261196
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is working in the GL and Vulkan back ends. MacOS only supports the RGBA8 variants.
For mobile devices, probably only nVidia GPUs will support this.
Bug: skia:9680
Change-Id: I9d886b72232a031603e93e46059a97a8aa288b3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261093
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: If05370b0970af5daf976d60e1fc97f2fab3c213e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261082
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
In the previous form there was some duplication between the backend format and the SkImage::CompressionType being passed around.
Bug: skia:9680
Change-Id: I04455b7a4289bec83d87be17b75b4e9d4d6ef2e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261184
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL updates all callers that ending up in GrDrawingManager::makeSurfaceContext
to use the new factory or directly call ctors.
A follow on change will get the rest of the calls which go to
GrDrawingManager::makeRenderTargetContext
Change-Id: I662da654a1ec8b8972c50fe9ce45a9185d4c3dc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260901
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Before we write too many of these, let's get a program() / onProgram()
wrapper in place for SkColorFilter. When a filter claims it doesn't
change alpha, we can skip any work it might do to "calculate" that
unchanged alpha (e.g. 0*r + 0*g + 0*b + 1*a + 0) and instead just
save and restore the orignal alpha.
SkShader already has this same program() / onProgram() setup, and uses
it similarly to force any shader that claims to be opaque to be opaque,
replacing any math (or sometimes even memory loads) that shader may have
done to produce alpha with a simple splat(1.0f).
Change-Id: Ica916926506df3a48b4d718545ea64dd95b457af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261134
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
the ctm to the device.
This catches cases where the matrix bottom-row might look like
[ 0, 0, not_one ]
That would get categorized as perspective, but in reality that matrix
behaves like affine. If we can detect that pattern, and scale the entire
matrix by 1/not_one, we don't change its behavior, but it will now be
categorized as affine (seen as simpler/faster).
bug: skia:9698
Change-Id: Ib77b647c1d32f73538b1c0d8e9e49ec533610b3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260776
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Adds a new structure to describe the inputs, including type,
shape, name, etc. This removes any references to the type
variables in the compiler's context, and centralizes the
logic for parsing those type variables.
Also normalizes the rules for what types are supported.
(This was inconsistent among the various functions before).
Now:
- bool and int must be 'in'
- float may be 'in' or 'uniform'
- float[2-4] and matrices must be 'uniform'
Includes a new Slide that allows for interactive editing
of a runtime shader.
Change-Id: Ic2af68a80c8bb645ba96417c430da24de0a9c2d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260497
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
more UI for halfplanes in SampleClip
bug: skia:9698
Change-Id: I9463fe9860fa482ef05fc2113114e61524c38fc0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260500
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 5b9c7ba313.
Reason for revert: Looks to still be breaking chrome
Original change's description:
> Revert "Revert "Remove most of GrConfig.h""
>
> This reverts commit b0047b57b7.
>
> Change-Id: I0c6df9e9d5c3984987398d2b7f675005828ab3de
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260697
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Change-Id: Ia9860b39c562368f8a2f84283c52f55593333075
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
These are inline, but still subject to the ODR,
and in Debug builds they might not be inlined.
This fixes one unit test failure on the x86 Debug GCC Test bot.
Bug: skia:9664
Change-Id: Id3837fdfbf69bd7012339d89d16e8dedaf113de2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260520
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is just the API level interface(s) and the backend virtual calls needed to implement them.
Bug: skia:9680
Change-Id: I6c655751e23ce18c6a184c925e8d472902e8a478
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Fixes a memory leak in Flutter.
Change-Id: Ia86ea8d4d78539dc28acb207e834861f274c0a5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260538
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This change mostly just removes GrTextureContext and switches users to
directly creating GrSurfaceContexts. Outside of updating types, the factory
functions for creating Gr*Contexts have not been updated in this but will
be done in a followup.
Change-Id: I55257568d4c096c5fb48c5e38bfa2c01b824e7b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260289
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds SkRuntimeEffect, a ref-counted object to hold SkSL,
a Compiler, and compiled Program, along with uniform info.
Removes the old SkSLFP factory and factory cache types.
Caching is done by simply holding on to the effect (or
the shader/color filter factories, which own an effect).
The effect class is simply ref'd by the factories, the
shader and color filter types, and the FP.
NOTE: Changes to public headers only affect private functions.
Change-Id: I0c1401505cb234e83943ad4ef2db6680f4c69fb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259336
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9580
Change-Id: I663549dafc4239248e265bee8d6927bf5b259303
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259804
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Filter takes a bool function where fales means remove the entry.
Change-Id: I768baed6a4e26308f571b0b595ae19aea9d8dca7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259821
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>