When in GL backend, adds a "Shaders" section to the debug menu.
"Load" scrapes all of the vertex and fragment shaders being used,
then displays them. They can be edited, and "Save" pushes the
results.
Note: It is trivial to trigger an assert by saving a shader that
doesn't compile. I'd like to make the program builder more robust
in a follow-up CL, to fall back to the "real" SkSL, not draw, or
something along those lines.
Change-Id: I841fe2ee76a3c2eae58b64ef587fcbe25b95cc7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206905
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This avoids boilerplate at every call-site (and more are being added
soon) to set up the reader/writer objects.
Change-Id: Idc632932b5a9be8d3164d249abab7dccbb905ca3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207704
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The two existing external users of SkPaintFilterCanvas always end up
making a copy of the paint when the canvas is in use. As a result, the
extra overhead of doing COW is being wasted. In general, it seems easier
for users to optimize by simply not using the filter canvas when it
won't be making any changes. Also, no users are using the 'Type'.
After users are updated to this new API, the old onFilter can be
removed.
Change-Id: Iee1ce3cd22bce8c00664de078375b105abd7c866
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/149806
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is to match the current features of SkSurface::flush and to prepare
for adding additional features to flush.
Bug: skia:8802
Change-Id: I5d68272e1277b416af357e6ffaf426841ceda943
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207301
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Skottie doesn't currently build with is_component_build=true. Trying to
build a DLL with skia_enable_skottie=false failed, because we ended up
with a component("skottie") that had no sources. That led to fallback
linker behavior, but no DllMain.
To solve this, and simplify things, move the skia_enable_skottie checks
to the outer scope, and simply replace all the referenced components
with empty groups when it's not enabled. Also fix some fm code that was
assuming it was always enabled.
Change-Id: I4a47d80d882e6c557ee14b34255e22e09292cc8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207302
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I55a3956ed6d0587f72ddff24a1769ab14e25131f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206981
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- streamline source initialization so that each
kind of source only has to mention what's interesting
to it, with defaults for some obvious fields.
- have sources return a Result rather than a bool,
encapsulating Ok/Skip/Fail and any failure message,
but grab this in a middle draw() layer so each backend
doesn't have to care about anything but Ok/Skip.
Change-Id: I715278ba5e05892e42c8875bd607160b0cc594b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206763
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This was a brain fart when I wrote it the first time;
the expected flag name is --properties.
~/skia (refactoring↑1|…) $ git grep DEFINE_string\(properties
bench/nanobench.cpp:static DEFINE_string(properties, "",
dm/DM.cpp:static DEFINE_string(properties, "",
tools/fm/fm.cpp:static DEFINE_string(properties, "",
Change-Id: I9ada23e26a748bd6bc85ae5682bd03c130edc054
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206941
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
1) Adds a --writeShaders option to fm. When that's included, the GPU
backend is run with a persistent cache (and no binary caching).
Then we dump all of the fragment shaders (GLSL for now) that were
created to the passed-in directory, along with a JSON digest listing
the number of times each one was referenced in the cache.
2) Adds a python script that invokes the Mali Offline Compiler on a
directory generated from #1, scraping the output of each compile for
cycle counts and writing the collated information to stdout.
Change-Id: Ie4b58ddac4f62e936707c6fec44f4fe605c213fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I9746fb5215d449b030ecfde6051fa6a69d2e7556
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206580
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
The ':' introduced a new scope, and we would always wait on the outside
`file`, stdin.
Change-Id: I5176a80abd40650a0167150ff5e996613ecc93e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206581
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
17m42.185s --> 0m10.665s
Change-Id: I2de9ddf9860f680e64e7c333e2e90755b050cf91
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204541
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
We don't want to just disable the "ccpr" path renderer anymore (or
whatever it should be called), because we are adding an MSAA
implementation. This new cap will eventually tell ccpr whether it can
use coverage counting, or if it should just use the MSAA impl.
Bug: skia:
Change-Id: Ie6e5ca1a637ca4408bc6bb844153afa9da26f58e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204883
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
On my machine, this cuts the CPU time to run all GMs and write out
PNGs by about half, from ~67s to ~34s (wall, 4s -> 3s). File size
goes from 148M to 180M, about a 22% increase.
Change-Id: I50f051e5c87cc6854797d6838e0342cbd7e95003
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204130
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
We need to store (up to) three GLSL strings in the cache entry,
along with the bookkeeping to reconstruct them. To make things
simpler, we now store the null terminators.
Change-Id: Ic4fe03cb5d774464372ceec8740da1bfe9069550
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205823
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I9eb9095131adb5862d286b211501bf194ef8e91e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205822
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Split work queues for CPU and GPU, assigning using a --backend
whitelist. This lets us up the CPU process limit to NumCPUs,
while keeping the GPU process limit at 8.
On my desktop this speeds up this mixed workload about 2x:
cat <<EOF | go run tools/fm/fm_bot.go -quiet -script - out/fm
b=cpu gms ct=8888 w=$WHERE/8888 legacy=true # old and busted
b=cpu gms ct=8888 w=$WHERE/srgb # new hotness
b=gl gms ct=8888 w=$WHERE/gl
b=mtl gms ct=8888 w=$WHERE/mtl
b=cpu gms ct=565 w=$WHERE/565
b=cpu gms ct=f16 w=$WHERE/f16
b=skp gms w=$WHERE/skp
EOF
Before: 44.37 real 303.87 user 15.40 sys
After: 21.87 real 480.05 user 27.10 sys
Change-Id: Ibea4537c8cdf278f8e4621f26ebacd942952eec3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205833
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 215da624d1.
Reason for revert: Blink issues ironed out.
Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
>
> This reverts commit de206c75c2.
>
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
>
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> >
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
>
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
E.g.
cat <<EOF | go run tools/fm/fm_bot.go -processLimit 0 -quiet -script - out/fm
b=cpu gms ct=8888 w=$WHERE/8888 legacy=true # old and busted
b=cpu gms ct=8888 w=$WHERE/srgb # new hotness
EOF
Change-Id: Ia92ba113ae95478313e1f2cc18b7270ea1aa8a42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
These do the same thing:
$ go run tools/fm_bot.go out/fm b=cpu gms
$ echo "b=cpu gms" | go run tools/fm/fm_bot.go -s - out/fm
~/skia (make-from-memory↑2|…) $ cat test.sh
set -e
set -x
mkdir -p foo
cat <<EOF | go run tools/fm/fm_bot.go -j 0 -q -s - out/fm
b=cpu ct=8888 gms w=foo/8888
b=cpu ct=565 gms w=foo/565
b=cpu ct=f16 gms w=foo/f16
EOF
~/skia (make-from-memory↑2|…) $ time ./test.sh
+ mkdir -p foo
+ cat
+ go run tools/fm/fm_bot.go -j 0 -q -s - out/fm
9.47 real 234.71 user 9.12 sys
Change-Id: If0e8de2772f12de4257671d24f70662c423581c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205826
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Running fm_bot at head I'm confronted with a puzzling error:
2019/04/03 10:26:01
out/fm -b cpu -w foo -s big_rrect_rect_aa_effect filterbitmap_image_mandrill_512.png #failed (exit status 1):
Don't understand --source ... bailing out.
2019/04/03 10:26:05 1 invocations of out/fm failed
And of course running that command works fine. Puzzling!
To fix this, we must take care not to subslice sources past its end,
which fills with defaults, a bunch of extra "" sources. And add some ''
around the unknown source to make the error message easier to parse.
Serves me right for not testing this before I landed that tweak...
Change-Id: I5c2abb35733b32a1142b0f42c4323112969ad2bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205825
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
fm itself can always be verbose. We'll rarely call it directly
and when we do and we don't want to see its output, we can always
pipe to /dev/null.
Switch fm_bot.go over to random shuffle by default, and to verbose by
default with a -q/-quiet flag to only print failures.
Change-Id: Ibd53bf7f1d29e0fd5deb7d4689dc0ca100df648f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205587
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
GMs sometimes want to skip instead of drawing or failing.
E.g. GPU-only GMs with a non-GPU backend.
Change-Id: I5bd8acecbef1aa88b4d7e6cfb88dfde04424aa8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205349
Reviewed-by: Mike Klein <mtklein@google.com>
This handles batching and things like figuring out "skps" means "all the
files under the directory skps", "gms" means "all the GMs linked into
fm", etc.
You can set up one job on the command line, or any number of them
with a -script file, e.g.
~/skia (fm-bot↑1|●1…) $ cat fm.script
gms b=cpu w=foo/8888
gms b=cpu w=foo/565 ct=565
skps b=gl w=foo/msaa4-skps samples=4
Change-Id: I878c623bfc8673f04b4effa247bc850c0258a89b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204582
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit de206c75c2.
Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
Original change's description:
> Remove the NullGL interface (and associated test context)
>
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: If5463ea352e4c8ec6cbb1e07cc9e461504d06b37
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205300
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We were crashing when trying to write an image on android.
Bug: skia:
Change-Id: Id8a4e07ea2385838e122291530710e2e4e74dd8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205209
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Currently, gradients are PaintNode subclasses - which limits their
applicability to leaf DAG nodes.
In order to support generalized gradient/shader effects:
* introduce a new Shader base class
* refactor gradients as Shader subclasses
* introduce ShaderPaint (to support current Gradient-as-paint use)
* introduce ShaderEffect (to support future Gradient-as-effect use)
Tangentially:
* rename SkSGPaintNode.h -> SkSGPaint.h
* consolidate sksg::Color into SkSGPaint.h
Change-Id: I94ba949f4504c09cfde4a4f030d927411fdd66a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205263
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
After this lands we will have 50 SKPs in our repository. We can now
institute an "if we add one we have to delete another one rule".
NoTry: true
Bug: skia:8653
Change-Id: I4da8d2c2ce312878bfe8ac0c6bc2f7dc4711bb85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205262
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Only try to parse .skp files as SkPictures, only .svg
files as SVG, and only try to parse any given file once.
This cleans up error logging from, e.g., trying to
parse a .jpg as an .svg. Sometimes even asserts.
Change-Id: Ibfab76e201eb273107b96fcbd3af94d397862291
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204882
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I07f8086aaadf1b2dd0d8709bfbc20e2c694c95e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204441
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: Idcb3e3b0a67c2da65c99c597686cb55961142a38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204263
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I2f029b334ce900c5c4844ddecd9d022f51a21334
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202705
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: Ic364059cb277773a5d5f8011be2b68b757e889f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204280
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I1a223c96fbffc24a3a9263304768c2d7946a7a9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204260
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
And move --backend first among the backend flags.
Change-Id: I853ede2a8218f046c968ace2ce8c5e277421e225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204133
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Do you know why the mutex was there around render() in the first place?
Change-Id: I3ff4bcf510c5f9a61fa002b7eff0eb3d47dc2f45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204128
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>