Update the picture view in the debugger when the first command is
selected. DebugCanvas::drawTo(index) draws up to and including the index.
Review URL: https://codereview.chromium.org/837483002
When both edges of a thin (sub-unit) stroke fall within the same pixel, we compute the wrong coverage and also blit the same line twice.
To avoid these issues, tweak the inner/outer hulls to ensure one of the edges is always pixel-aligned.
BUG=skia:3278
R=reed@google.com
Review URL: https://codereview.chromium.org/819253003
This is achieved but chopping up conics into quads.
With this change conics should be ready to be used on the gpu side of things
BUG=skia:3258
Review URL: https://codereview.chromium.org/825443002
This is intended to provide additional information for a flaky assertion failure on ChromeOS Daisy.
BUG=skia:3282
Review URL: https://codereview.chromium.org/821683002
This program takes a list of Skia Picture (SKP) files and
renders each as a multipage PDF, then prints out the MD5
checksum of the PDF file. This can be used to verify that
changes to the PDF backend will not change PDF output.
Review URL: https://codereview.chromium.org/832403002
This removes the SkRecords::Clear struct and everything that refers to it.
Notice there is nothing actually creating a Clear, which means this is all
dead code.
Now that all ops obey the clip, I don't think we need the weird
inflate-empty-to-epsilon hack for BBH queries.
BUG=skia:
Review URL: https://codereview.chromium.org/835813002
Use the GUI widget states instead of instance variables
reflecting the widget state.
Fixes the case where pause state would be left on when
switching files, but the image would change to the last
frame of newly loaded image.
Review URL: https://codereview.chromium.org/810033004
Move Skia initialization out of the GUI widget class to the
main function.
Before, Skia may have been already called before the SkGraphics::Init
was run.
Review URL: https://codereview.chromium.org/822583003
Make inspector widget a bit smaller by letting the Qt widget system
layout the widgets.
Let the inspector widget calculate its own smallest size. Use stretch
factor of 0 for inspector, 1 for picture canvas.
Group the matrix and clip widgets in groups. Put the text edits in a grid
layout instead of a handwritted column layout containing row layouts.
This commit is part of work that tries to make the debugger window to be
a bit more resizeable, so that it would fit 1900x1200 screen.
Review URL: https://codereview.chromium.org/830743002
Make draw command image widget resize. The widget was not resizing,
effectively preventing the window from being resized smaller.
Make the rasterized draw command image be proportional to the widget
size. The draw rasterization canvas is still an equilateral rectangle
with dimensions of the smaller side of the widget.
Makes the widget re-rasterize the image only when the draw command
changes, not for each widget paint.
Renames the widget from "image widget" to "draw command geometry
widget".
Makes the background of the image black, similar to the raster widget
background.
Adds a tooltip saying "Command geometry" for the widget, so that user might
understand what the contents should be.
This commit is part of work that tries to make the debugger window to be
a bit more resizeable, so that it would fit 1900x1200 screen.
Review URL: https://codereview.chromium.org/787143004
The settings widget was laid out by hand, eg. the widths of most
elements were hardcoded. This prevented it from being laid out by the Qt
widget system. This in turn prevents the widget from shrinking to its
optimal size. This in turn causes cascading effect where the geometry of
many of the UI widgets has to be hard-coded. This in turn prevents
proper resizing of the UI.
Make Qt layout the settings widget by following changes:
a) Group settings in QGroupBox groups instead of hand-written
layouts and labels hardcoded in certain places.
b) Remove "Expanding" size policy from settings widget. The widget
calculates its own size based on the widgets inside. Thus "Preferred"
is the correct policy to use, as expanding the widget will not
bring any new content visible.
c) Remove maximum width 250 from Settings widget
d) Make "canvas settings and image layout", eg. the horizontal layout
holding the settings widget divide the space between the picture and
settings like so: settings uses up only as much as it needs (stretch
factor 0), while picture uses up everything else (stretch factor 1).
In order to do a) reasonably, reorganize the UI and the code a bit:
a1) Rename settings group "visual filter" to "Visualizations".
a2) Make "visual filter: on/off" combo box a checkbox in
"Visualizations".
a3) Move "Mega viz" setting checkbox from "raster" (or "render targets")
section to "Visualizations"
a4) Move "PathOps" setting checkbox from "raster" to "Visualizations"
a5) Make Raster and GL checkboxes use QGroupBox checkbox feature
a6) Move "current command", "command hitbox" and "zoom level" from
"Settings" widget to part of "Inspector" concept. These pieces of
information are now visualized as their own box in the right-hand
bar, below settings.
a7) Do not expose settings user selects through the UI widgets
state that record the user interacts with. Instead, expose it as state
of the "settings widget". Thus settings widget provides "raster settings
changed" signal, which the client hook to and then query the state
through the object API.
This makes the full window a bit shorter.
This commit is part of work that tries to make the
debugger window to be a bit more resizeable, so that it would fit
1900x1200 screen.
Review URL: https://codereview.chromium.org/829933002
intersect doesn't change the bounds when the two bounds do not intersect. This is definitely not the intended behavior.
With the SKPs captured on 12/23/14, Chrome began passing Skia drawPicture ops that did not intersect the current clip - which revealed this bug.
Review URL: https://codereview.chromium.org/817483004
The N6 has some driver bug that is required us to give some value to gl_FragColor.
The disabledColorWriteXP should not need to set any value in its shader, but to fix
this crash this cl sets gl_FragColor to 0.
BUG=445377
Review URL: https://codereview.chromium.org/823053003
Pass command strings and offset arrays as out parameters instead of
returning new arrays from the functions.
This simplifies debugger leak investigations, as the app leaks less by
design.
Review URL: https://codereview.chromium.org/821663003