Bug: skia:
Change-Id: I53508c4e3bbd4c315be4b29a66716e0c5e7f25bf
Reviewed-on: https://skia-review.googlesource.com/121161
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Iea8a798c2711233eaf8e8ce1d627745f7071b77f
Reviewed-on: https://skia-review.googlesource.com/121081
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This variation tricks SkPath::isRect by exploiting
that the implementation resets the point pointer to
process the close verb, and using the reset pointer
to walk over a series of points that don't move.
In addition to fixing this, rename variables to
make the line creation more obvious, since left,
right, and friends, are not the left and right.
R=robertphillips@google.com
Bug: 824145,skia:7792
Change-Id: If8ebbc3eedd270652670d6e111a5bc02e61f0eec
Reviewed-on: https://skia-review.googlesource.com/121122
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
All clients and internal code should be switched (once changes land soon)
to the new getBackendRenderTarget call instead.
Bug: skia:
Change-Id: I6f490b6d26a72f37f97216be04e541483206510d
Reviewed-on: https://skia-review.googlesource.com/121103
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: oss-fuzz:7452
Change-Id: Id1b9bd1ad9245f32d69b7ce97544955fcde5670f
Reviewed-on: https://skia-review.googlesource.com/121102
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This saves us from doing lots of throwaway decoding work if the image
can't be uploaded.
This is based on -- but doesn't entirely fix --
https://github.com/flutter/flutter/issues/16454
Change-Id: I4025f31f1334b715a04b4503aeb4f857851b5772
Reviewed-on: https://skia-review.googlesource.com/121104
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This allows the tiler to optimally visit only the tiles that might intersect
the drawing. Not all call-sites can cheaply compute their bounds, so for those
we just pass nullptr, which tells the tiler to visit all of the tiles.
Bug: 818693
Bug: 820245
Bug: 820470
Change-Id: I8bda668a99bcdb2a9a74a8278ec0cf1004acba6e
Reviewed-on: https://skia-review.googlesource.com/119570
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This should make the comparison between the DDL1 & DDL3 images easier
Change-Id: I9402364816da009a3991cc38e6a16bfa94899705
Reviewed-on: https://skia-review.googlesource.com/120542
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This addresses comment #17 of skbug.com/7792.
The bug overshoots the end and exploits that the
first point tracked by close isn't the first
point in the rectangle.
Fixing this slightly regresses the example
in comment #14; before it was treated as a filled
rect but now it is not; this conservative approach
doesn't cause any other regressions.
bug7792 in pathfill.cpp verifies that all paths
in the bug draw correctly by comparing CPU and GPU.
R=robertphillips@google.com
Bug: 824145,skia:7792
Change-Id: I55bea023d2ad7456c8c3ebd9d1df95fe34e0a0d4
Reviewed-on: https://skia-review.googlesource.com/120996
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I7d37a76bcb9df9c5a1c22eb1b0277387816df7bb
Reviewed-on: https://skia-review.googlesource.com/120602
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
In particular, anything that forces an instantiation is forbidden.
Change-Id: I3cf83a6fdedb03105dda7d928b9c0f73315199cc
Reviewed-on: https://skia-review.googlesource.com/120421
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
BUG=chromium:815092
Change-Id: I4b1ef90d6053a30e4f66a93974b24b8694dbc351
Reviewed-on: https://skia-review.googlesource.com/120563
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: Icf235dea81e9f125c1c8590ec87cb3591393036c
Reviewed-on: https://skia-review.googlesource.com/120281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
No-Try: true
Change-Id: I9295739ce755325182a956a0c2ac068b599df767
Reviewed-on: https://skia-review.googlesource.com/120300
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2dadd1d08e..14f4817c4d
$ git log 2dadd1d08..14f4817c4 --date=short --no-merges --format='%ad %ae %s'
2018-04-11 lucferron Vulkan: Simplify viewport / scissor updates
2018-04-11 cwallez cq.cfg: equivalent_to to 100% for Windows tryservers.
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: I5415bfeab6cf1006f28f9f15f80b25932da55e46
Reviewed-on: https://skia-review.googlesource.com/120820
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
gm bug7792 had wrong dimensions and clipped out half the draws
bm SkRect_Reference.bmh referred to SkIPoint::center.. which
has been removed.
Docs-Preview: https://skia.org/?cl=120640
Bug: skia:6898
Change-Id: Id4c59c82005e1060d0ca933d9a3650fe4f121264
Reviewed-on: https://skia-review.googlesource.com/120640
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
No-Tree-Checks: true
Change-Id: Ibfbbfe35caf9e2ed8a80aa9add2c4cae50585120
Reviewed-on: https://skia-review.googlesource.com/120997
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
785b20b7af..2dadd1d08e
$ git log 785b20b7a..2dadd1d08 --date=short --no-merges --format='%ad %ae %s'
2018-04-11 jmadill D3D11: Fix inactive attrib VAO perf regression.
2018-03-31 jmadill Texture: Pass ImageIndex to relevant methods.
2018-04-08 jmadill Vulkan: Rename vk::LineLoopHelper.
2018-04-10 lucferron Vulkan: Cleanup some TODOs in TextureTest.cpp
2018-04-10 jdarpinian D3D11: Fix primitive topology dirty bit tracking.
2018-03-23 oetuaho Take all attributes into account when checking for aliasing
2018-04-09 lfy GLES1: glMultMatrix(f|x)
2018-04-09 lfy GLES1: glLoadIdentity / glLoadMatrix(f|x)
2018-04-10 jmadill D3D11: Add more debug names.
2018-04-10 ynovikov Skip RobustResourceInitTestES3.MaskedStencilClearBuffer on Mac NVIDIA.
2018-04-05 lucferron Vulkan: 3 Final bugfixes to enable all dEQP depth_stencil tests
Created with:
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: If230990ec760fd071f52ae12ff0c6ecad40b874e
Reviewed-on: https://skia-review.googlesource.com/120580
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change-Id: Iab663424527bbc65566341056664673f02204dce
Reviewed-on: https://skia-review.googlesource.com/119263
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
More edge cases found; clean up the logic a bit
to make more clear where the rectangle points
start and stop.
R=robertphillips@google.com,brianosman@google.com
Bug: 824145,skia:7792
Change-Id: Ie24dfd1519f30875f44ffac68e20d777490b00b9
Reviewed-on: https://skia-review.googlesource.com/120422
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I6dd917c1f090a18e6508b0391f119f8f91929162
Reviewed-on: https://skia-review.googlesource.com/120502
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: Ic6408fdc8819342da175ec8b99b5838669b1b2ae
Reviewed-on: https://skia-review.googlesource.com/120501
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: Iafbcab2fd406a81766f534d70b36f38b1c369506
Reviewed-on: https://skia-review.googlesource.com/120500
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is in preparation for upgrading the Windows Skolo bots. See also
https://skia-review.googlesource.com/c/buildbot/+/119320 -- pnputil.exe
doesn't like installing drivers older than the ones available from
Windows Update.
Bug: skia:7680
Change-Id: I8e8dedad89a70eb02730803a777671514ed1e84e
Reviewed-on: https://skia-review.googlesource.com/120440
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
The implicit SkTCopyOnFirstWrite copy-ctor and assignment operator are
incorrect: fObj must point to the local copy, not to the source copy
(when a copy has been made).
Add corrected explicit copy (and move) ctor + assignment operator.
Also add a get() helper to facilitate rawptr access.
Change-Id: Ie3983e12c04eae4f32c40e3e267618cf02008c20
Reviewed-on: https://skia-review.googlesource.com/120442
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: I36957b8d7d96ac262b509c218779775c90864314
Reviewed-on: https://skia-review.googlesource.com/120420
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I0b0959063c22b2066b2103a4e93e396c10eb388e
Reviewed-on: https://skia-review.googlesource.com/120382
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 2097fd03ff.
Reason for revert: This is breaking a lot of Windows bots (esp. on the shadermaskfilter_localmatrix)
Original change's description:
> Fix handling of MaskFilter matrices
>
> 1) extend GrFPArgs to track pre/post local matrices, add helpers for
> creating pre/post wrapper args
>
> 2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
> sandwich logic.
>
> 3) update call sites to use the above
>
> 4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
> disambiguate vs. SkShader::makeWithLocalMatrix.
>
> BUG=skia:7744
>
> Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
> Reviewed-on: https://skia-review.googlesource.com/119330
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I918dbb95bf00b3122e6699b84566ec82dbb5fc5c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7744
Reviewed-on: https://skia-review.googlesource.com/120340
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
0ce016c1bd..785b20b7af
$ git log 0ce016c1b..785b20b7a --date=short --no-merges --format='%ad %ae %s'
2018-04-10 lucferron Vulkan: PointSprite suppress 3 tests that are failing the android tests
2018-04-06 lucferron Vulkan: Enable point sprite end2end tests
2018-04-06 lucferron Vulkan: Implement support for structs in uniforms
2018-04-09 jmadill Vulkan: Create TextureVk's Image lazily.
2018-04-09 jmadill Optimize Subject's binding method.
2018-03-30 jiawei.shao Use ShaderBitSet for active use bits on uniforms
2018-04-06 brandon1.jones Create Stubs For Unimplemented Extensions
Created with:
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TBR=borenet@google.com
Change-Id: I57a37b6aacbbeacecbc34c37d4539eaa14a8dd41
Reviewed-on: https://skia-review.googlesource.com/120280
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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1) extend GrFPArgs to track pre/post local matrices, add helpers for
creating pre/post wrapper args
2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
sandwich logic.
3) update call sites to use the above
4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
disambiguate vs. SkShader::makeWithLocalMatrix.
BUG=skia:7744
Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
Reviewed-on: https://skia-review.googlesource.com/119330
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I8cfebed0a6617a625dd91e31af4b581aaeae86fe
Reviewed-on: https://skia-review.googlesource.com/120122
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>