With this version, it's now exposing GL_EXT_color_buffer_half_float, but
it's (incorrectly) using GL_HALF_FLOAT rather than GL_HALF_FLOAT_OES.
In addition, release builds were crashing in EGLImageTest due to an
apparent disagreement about calling convention on function-pointer to
exported symbol. There is a proper typedef for that in one of their
headers, but I can't seem to include it without creating more problems,
so I just fixed the decoration on our local typedef.
With those changes, all tests pass, and (on my Windows machine), all
GMs and SKPs produce identical results vs. master in angle and angle-gl.
BUG=skia:
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Chrome's complex text path uses HarfBuzz OpenType glyph lookup
functions. These do not support glyph lookup in Type 1 / Postscript
fonts and we do not wish to support those in Chrome any longer.
In order to avoid matching fonts against Type 1 fonts possible present
on Linux installations and exposed through fontconfig, this CL filters
those out in Skia's font matching code.
This change might not be desirable for all context in which Skia is
used, hence making it conditional on a Chrome context define.
BUG=skia:5685
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This seems to work well for miter and bevel joins with the resulting stroke and fill path remaining convex. There seems to be an issue with round joins where the outer generated shell is usually not convex. Without this CL the resulting stroke & filled paths are always concave.
Perf-wise (on Windows):
convex-lineonly-paths-stroke-and-fill bench
(in ms) w/o w/CL %decrease
8888 2.88 2.01 30.2
gpu 4.4 1.38 68.6
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Once you have downloaded an android NDK, you can set the ndk GN arg to use it.
E.g. my gn.args looks like:
is_debug = false
ndk = "/opt/android-ndk"
This should be enough to get you going for an arm64 build. You ought to be able to tweak that to other architectures by changing target_cpu to "arm", "x86", "x86-64", etc. That won't quite work until I follow this up a bit, but the skeleton is there.
This is enough to get me compiled, linked, and running to completion on my N5x.
BUG=skia:
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No more:
#include SK_SFNTLY_SUBSETTER
#include ZLIB_INCLUDE
Also, rename SK_SFNTLY_SUBSETTER to SK_PDF_USE_SFNTLY
to follow my pattern of prefixing SkPDF-specific defines
with 'SK_PDF_'.
The ZLIB_INCLUDE define is no longer is used by anyone.
TODO: rename Sfntly to something pronounceable.
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This produces surprising results in some cases. For example: Attempt to
make an F16 SkSurface on ANGLE. We can't render to F16, but this succeeds
and gives you back an N32 surface instead. Ran all tests and GMs in DM on
ANGLE (where this is most likely to be an issue). No problems.
BUG=skia:
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Pathops has many points of failure, most of which
are triggered by extreme data generated by fuzzers.
It's difficult to figure out which failure point
was triggered when the operation gives up.
Add instrumentation so that the failure can
be debugged when the data is well-behaved.
Also, add a check that looks for a sequence of
coincident points on multiple edges that are out
of order when compared to each other.
TBR=reed@google.com
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- Use options' template pattern for opts too.
- Simplify opt's and options' configs... they should all be the same.
- When building a static-library component in our GN environment (i.e. libskia.a),
make it a complete static lib, fully containing its transitive deps.
- It has not proved useful to override ar.
TBR=jcgregorio@google.com
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When Skia is built into the Android framework,
SK_SFNTLY_SUBSETTER="sample/chromium/font_subsetter.h".
This #includes the same value for GOOGLE3.
Once Chrome is also using this value, we can do away with
the `#ifdef GOOGLE3` line.
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When Skia is built into the Android framework,
SK_SFNTLY_SUBSETTER="sample/chromium/font_subsetter.h".
This sets the same value for Skia's test framework
I will eventually move away from the
#include PREPROCESSOR_DEFINE
trick, which does not work everywhere.
No public API changes.
TBR=reed@google.com
Review-Url: https://codereview.chromium.org/2274223002
Our tools use third-party libraries pretty freely, some of which may not
be available in other GN environments (e.g. Fuchsia). Most can also not
function when Skia is built as a shared library.
fiddle stands alone as the exception to both those points: it depends on
only Skia, and works fine with both a shared or static library.
So guard everything but fiddle with this flag skia_enable_tools, disabled
when we're building for Fuchsia or when we're build a shared library.
This CL has a couple of little tweaks to Fiddle to keep it working:
- divorce it from :tool_utils, instead just building SkForceLinking.cpp itself;
- fix up a buggy rebase_path() that was accidentally working when we depended
on :tool_utils;
- drop test_only: it now only requires production-code dependencies.
The SkImageEncoder Create* methods need to be SK_API if we want SkForceLinking
to work across .so's. Without this, SkForceLinking needs to be part of Skia; it
can't be part of the application using Skia.
The rest is mostly just a re-indent under if (skia_enable_tools),
courtesy of gn format.
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No public API changes.
TBR=reed@google.com
Review-Url: https://codereview.chromium.org/2273823003