When GrGLCaps::drawArraysBaseVertexIsBroken() is true, we have to stash
the vertex buffer away and defer binding until the draw call occurs. We
were forgetting to do this last-minute binding during onDrawIndirect.
Change-Id: I19a93cf2bd6d559e762e7ea1bca33a5e0fd4f03d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303584
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Sksg::Merge needs to preserve the fill type of the first path appended
in the stack.
Theoretically, one could append multiple paths with different fill types
using sksg::Merge, but in practice Skottie should never do that (append
mode with invertible shape only used for the very first mask in a stack).
TBR=
Change-Id: Ie9ac9187cc1c8baaae2bef439313a7700407f04a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303582
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This will be leveraged in followup CLs.
Change-Id: Iccc6071867f0044fc3ab935fc18ac38dea0ebac2
Bug: skia:10384
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303585
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is part of the effort to replace GrContext with the GrDirectContext/GrRecordingContext pair.
It also tries out, a bit, the context naming proposal (i.e., rContext and dContext).
Change-Id: Ib4d9881f820a7f8a8c525eba7448b1015526400c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303627
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is part of a larger effort to clean up the SkImage API and require
users to provide the direct GPU context for manipulating GPU images.
Bug: skia:104662
Change-Id: Ic7fd675a6ec09f001266fd79efdf084368ab6cd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303630
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Helpful for bugs that require evolving global state over multiple
iterations, or bugs that don't repro 100% deterministically.
Change-Id: I4499a8783b00ccd079b79219cad2a4d45e467777
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303581
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The SkMaskSubRun is just a temporary name while I pull out the
different subclasses.
Change-Id: I363742a98a0596ba3d282b918cc0492ab1e0e5d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303357
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Previously, the blocks owned by a GrBlockAllocator provided block-level
metadata that users could control to track within a block. For types
like GrTAllocator (and a collection coming down the pipe), they need
to store a total count of allocations.
Since GrBlockAllocator is max-aligned, having them hold on to a single
extra int adds 4 to 12 bytes of padding for 8 and 16byte aligned
platforms. But, the old Block size already has 4 bytes of extra padding
since it was 28 bytes packed. This had been allowed to be allocation
data, for requests that were 4-byte aligned or less.
In practice, I think it's better to use that space for allocator-level
metadata so that a total count, or other high-level data, can be
packed into the data already held by GrBlockAllocator. Now GrTAllocator
instances should be 8-16 bytes smaller on those same platforms. Also
no longer writing into the struct-padded nether-realm, which is probably
just a good thing on principle.
Also cleans up how GrTAllocator's push_back() and emplace_back() are
tested to make sure all options are clearly covered.
Change-Id: If1da29132f3ec8df7a4056fcd834f760eb4693f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303267
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Tessellation previously worked under the assumption that conservative
raster was always supported if we were using mixed samples, but this
is not the case in ANGLE. This CL checks for support before using
conservative raster and also disables the atlas if kAlpha8 does not
support MSAA.
Bug: skia:10419
Change-Id: I0bf429b3b7bb3f0e67c46552f08c689b7b816b57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303480
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Fix: use ImageGenerator factory instead of SkCodec, in case the client
provides generators in some other fashion (other than SkCodec).
This reverts commit 442d424a72.
Change-Id: Ia22f44ef83900413f905fe38570d18a640fca98e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303496
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit ab5b845318.
Reason for revert: breaks chrome -- need to use generators instead of codecs
Original change's description:
> Serialize mipmaps
>
> We store an array of png-blobs for each level in the mip.
>
> Change-Id: I745ee35cfec64b4b39c30650e3e5ab9b0a0ad5fd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303023
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,reed@google.com
Change-Id: I097cc7dfdb068fbe8043518da533195c0f115dbb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303476
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I5bf9470a3d7822ea1edee7abf693037322e5d4e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303265
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
By extension, this changes the default behavior of sample() in .fp
files. This lets us remove the explicit fInputColor/sk_InColor
arguments everywhere. Most sites that were using the default no
longer care what's passed, as the child is known to be a texture
effect that will ignore the input color. The few remaining sites
now explicitly pass half4(1) when necessary.
Change-Id: Ie4691b049f905d098e9befe8bd07706a496f2968
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303356
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Share code between GL and other backends.
Prepare for separate GrSamplerState field to control mip mapping.
Bug: skia:10344
Change-Id: I16adae3512e11971f98c63ae08fb8cde31332520
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302910
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Break the GrAtlasTextOp ctor into a mask version, and an SDFT version.
Reorganize geometry creation to allow more of the GrAtlasSubRun API
to be private.
Change-Id: Ic29d4026a15386d135e0fabc4f270810d1638b2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303262
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
If we have a DDL context, we can't make texture backed images and
we should skip this test. Notably, we intentionally do not want this
test to fall back to raster in this case.
Bug: skia:104662
Change-Id: I9c1fdf1608d177f905838cbbbd66f1a3ab61134a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303264
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Change-Id: I00a00e62dfb2021a2c380ef4217c1acec1f07672
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303258
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
We store an array of png-blobs for each level in the mip.
Change-Id: I745ee35cfec64b4b39c30650e3e5ab9b0a0ad5fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303023
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Most internal users of GrTextureEffect do not want this behavior. For
situations where we do (as part of paint conversion, actual image draws,
etc...) make that modulation explicit as part of the FP tree.
Bug: skia:10139
Change-Id: Ia975e1eb063c6852ad7fba9557d7ac7122eaf53b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303026
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Adds the command:
make skps_release_and_SIMD
for perfing builds against a set of SKPs in ~/skps for release and
simd builds of CanvasKit. Also outputs a summary of the perf results
in a table format.
See the document "SIMD CanvasKit Build Performance Testing"
for more details:
https://docs.google.com/document/d/114kdSGPMnOSQCZ7pFgd3MGMn5mIW562RMoXVmD13e0M/edit#
Bug: skia:10453
Change-Id: I311629a1420301dda41f7ec57ce1403b05fd949b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301982
Reviewed-by: Elliot Evans <elliotevans@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This splits 64-bit PixelFormats into two 32-bit parts and gathers both
independently. E.g.
F16 = {HALF, 16,16,16,16, 0,16,32,48}
~> lo = {HALF, 16,16, 0, 0, 0,16,32,32}
~> hi = {HALF, 0, 0,16,16, 32,32, 0,16}
The logic at the end merges the channels we gather from each part.
This all does strongly assume no channel straddles lo/hi, which we
assert. We'd need to get more clever to handle something like
20-20-20-4. I'm working on load() and store() now, and they'll need
this same format assumption.
Since I've so far only added support for gather(), I've introduced a
little temporary hack in SkImageShader to let it work just to demo this
all. This hack will go away when I add support for load and store.
Change-Id: Ic4cfda7922f2e51bb7698adedf6f655de43da630
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303320
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:10477
Change-Id: Ibf9bcb1d03a6003d00b124db8d826c7952842fef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300780
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This is part of a larger effort to force SkImage users to specify
the direct context they want to use when manipulating GPU images.
Chrome CL 2299194 (landed) enables the staging flag.
bug: skia:10466
Change-Id: I959db57dd8dca5c2622eb5ffaa7de161c4d6d8f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302643
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:10371
Change-Id: Iab54b8ae6764b41a010bd81c750d8285869ee58a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303020
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Adds new builder name schema for "Canary-*".
Bug: skia:10477
Change-Id: I0906c6e2df0af405ae3a2138b0fdeb99a9375853
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300700
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This is somewhat speculative; the newly supported F16 alpha and F16
red-green formats are not widely used or tested. This will become
better covered soon by F16 RGBA when I add support for 64-bit pixels.
Change-Id: Ie1260e2bb5e9c057064e3133937ff6910ab84269
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303297
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
* Check index in operator[]
* Use begin/end in const versions
* Remove returning SkSpan{} when empty for first, last, and subspan.
Change-Id: I0348ff8effb01e9175c5afaa52ddb0724f86218d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303259
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This CL tries to remove all uses of GrContext - replacing them with
either GrDirectContext or GrRecordingContext. Preferring the recording
context wherever possible.
Change-Id: I61af94928aa37bc82ff9923acffd57586610f695
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302904
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Tricky parts:
- remembering that we're carrying these 8 half floats around
in a ymm as an I32, not the more natural dense xmm;
- remembering to fix up the middle 64-bit lanes after vpackusdw
leaves things in an order you'd have to be Intel to love.
The tests from the previous CL cover this, and pass.
Change-Id: I5dfde54c1392388c82ee9c8274b83bc1d63b6577
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303045
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 8f32f1300d.
Reason for revert: changes on chrome roll
Original change's description:
> Don't avoid disabling subset for planar image draws
>
> Change-Id: Icb34f14d1103a7849813d4b80e7733ba9b743a99
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302638
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
Change-Id: I6f7aff58e3e5fd4c6ff6997bf3e13a0191bc2d28
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303257
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I166755b3e385fcea919a6daad8cc8407fda8c27a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303016
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
4ad0f250a0..6fe87f4a22
2020-07-15 cnorthrop@google.com Tests: Change screen orientation for traces on Android
2020-07-15 nguyenmh@google.com Add buffer serialization capability
2020-07-15 jonahr@google.com GL: Fix issue with EXTBlendFuncExtendedES3DrawTest
2020-07-15 jmadill@chromium.org Test Runner: Accept Chromium args.
2020-07-15 kbr@chromium.org Revise documentation on adding EGL extensions.
2020-07-15 cnorthrop@google.com Capture/Replay: More ES 3.1 support
2020-07-15 shrekshao@google.com Fix ANGLE_base_vertex_base_instance baseInstances type
2020-07-15 lehoangq@gmail.com Metal: Compile default shader source files separately.
2020-07-15 lehoangq@gmail.com Metal: Implement MSAA default framebuffer.
2020-07-15 jmadill@chromium.org Fix stale validation cache on buffer deletion.
2020-07-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll glslang from fe24a54808c2 to b481744aea1e (5 revisions)
2020-07-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SPIRV-Tools from 94667fbf66ee to 4c33fb0d3dba (12 revisions)
2020-07-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from cd0af6456eb1 to 1de497cc50ab (3 revisions)
2020-07-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Loader from 0bc4c2ae7012 to d8f34456c819 (2 revisions)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC nifong@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: chromium:1099763,chromium:1105202
Tbr: nifong@google.com
Test: Test: Capture from beginning of Asphalt 8 and Aztec Ruins
Change-Id: I42c068c939ac8612f1d68fd545a6b40a1bd55357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303196
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Difference [1]:
The mask is added to the masks above it in the stacking order. In
areas where the mask does not overlap the masks above it, the mask
operates as it would alone on the layer. In areas where the mask
overlaps the masks above it, the influence of the mask is subtracted
from the masks above it.
^ sure sounds like XOR
[1] https://helpx.adobe.com/after-effects/using/alpha-channels-masks-mattes.html#mask_modes
Bug: skia:10502
TBR=
Change-Id: I8aea937224cfadce54c4fc1d014b63d00efdbec4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303025
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>