Sadly, we still expose this Chrome.
Bug: chromium:911856
Change-Id: Ib266eb1a338db621385cd75dbba6e709dd01587c
Reviewed-on: https://skia-review.googlesource.com/c/175999
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Long standing TODO.
Basically a no-op, except adding an explicit `& 0xffff` to
extract_low_bits_repeat_mirror. The NEON code does this, and I think it
may help some of the fuzzer bugs we have floating out there.
SkBitmapProcState_matrix_neon.h is a similar setup, up next.
Change-Id: I3109f20a8f1640975901d7e5be10b7d94c490dfb
Reviewed-on: https://skia-review.googlesource.com/c/176060
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
19f2f9eb25..153e0224da
git log 19f2f9eb2503..153e0224da45 --date=short --no-merges --format='%ad %ae %s'
2018-12-10 enga@chromium.org Add gl_DrawID emulation for ESSL3 with ANGLE_multi_draw
Created with:
gclient setdep -r third_party/externals/angle2@153e0224da45
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=ethannicholas@google.com
Change-Id: I563ce9305d5cf61ec831b39156b510a824e67c16
Reviewed-on: https://skia-review.googlesource.com/c/176038
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This should result in a little less work, since the dirty rect should be
a subset of the frame rect. More importantly, the dirty rect will be
empty until we've fully read the color table. For incomplete data, we
therefore shouldn't read an uninitialized color table.
This also lets us convert from the Wuffs palette to the Skia palette
(fColorTable) once (per frame), not once per onIncrementalDecode call.
Again, this means we do a little less work.
Bug: oss-fuzz:11780
Change-Id: I1991778ca19f0525a0fefa57448e2dd015ea38fb
Reviewed-on: https://skia-review.googlesource.com/c/175900
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Bug: skia:8473
Follow-on to 96765960dc.
In SkRawCodec, call select_xform_format (in SkCodec.cpp, now shared
via SkCodecPriv.h) to determine the destination skcms_PixelFormat
for the color transform. This switches kRGB_565_SkColorType decodes
from skcms_PixelFormat_RGB_565 to skcms_PixelFormat_BGR_565, which
fixes some broken images in Gold.
Change-Id: I38eebc06610c7ec8898453ae7a9df7e1ed04efa6
Reviewed-on: https://skia-review.googlesource.com/c/175992
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Ifce6f002336ccabf19dbaeb3fa8b40eae6acca19
Reviewed-on: https://skia-review.googlesource.com/c/175990
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:8569
Change-Id: I7b86dce88af01184aecbfac522bd4e684438d97f
Reviewed-on: https://skia-review.googlesource.com/c/175995
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:8569
Change-Id: I22e3a92f2b89f16414c1ca226582c1f7a5ae136c
Reviewed-on: https://skia-review.googlesource.com/c/175993
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 8137f3c862.
Reason for revert: update GrCaps clampToBorder for iOS and Mac 10.11
Original change's description:
> Revert "Add clamp to border wrap mode to gpu"
>
> This reverts commit f49a5785f3.
>
> Reason for revert: clamp-to-border in metal not available on iOS
>
> Original change's description:
> > Add clamp to border wrap mode to gpu
> >
> > Bug: skia:
> > Change-Id: I286163cdea4fa8f7e6a876baaa11aa3dacd4f2ff
> > Reviewed-on: https://skia-review.googlesource.com/c/175244
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,ethannicholas@google.com,michaelludwig@google.com
>
> Change-Id: I01ef28d9c2fbf6c6dcd82d9aac193ff102d60151
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/175988
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,ethannicholas@google.com,michaelludwig@google.com
Change-Id: I37467eb096fec28131587aefe340f0485fca59d4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/175989
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
The SkSpecialImage helper is now function-local and *is* the lazy
instantiation callback rather than coordinating with one in the
promise SkImage factory functions.
Bug: skia:
Change-Id: I4883618ef440d09a9ac7959cef254e6f5a49aa55
Reviewed-on: https://skia-review.googlesource.com/c/175822
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:8569
Change-Id: I4f526c8918a9a4aae4b6cd6d7c803b12e90e82ed
Reviewed-on: https://skia-review.googlesource.com/c/175984
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The PATH change we make is the only thing that needs Windows style
paths (and won't be fixed by GN). So, undo the other backslashes,
and fix a minor error in the placement of the quote.
Bug: skia:8569
Change-Id: I4feecaac96a4cf4d221a93e852a63f597e25e892
Reviewed-on: https://skia-review.googlesource.com/c/175825
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
No particular reason. Was just poking around
in here and figured we might as well roll.
Change-Id: Ib161a4b94cb4f272573047e4bd4fd8b59cee79e4
Reviewed-on: https://skia-review.googlesource.com/c/175985
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit a34e6eac3c.
Reason for revert: Broken gold images on Adreno 530 and 540
Original change's description:
> Fix performance regresion on Mali, while preserving sk_FragCoord.w
>
> Bug: skia:
> Change-Id: I9269288bbb861cd02efa7b5dfe2c9434ec39064e
> Reviewed-on: https://skia-review.googlesource.com/c/174309
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: Id344219c101564a5fd06477895386fad2d8dfa78
Reviewed-on: https://skia-review.googlesource.com/c/175986
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit f49a5785f3.
Reason for revert: clamp-to-border in metal not available on iOS
Original change's description:
> Add clamp to border wrap mode to gpu
>
> Bug: skia:
> Change-Id: I286163cdea4fa8f7e6a876baaa11aa3dacd4f2ff
> Reviewed-on: https://skia-review.googlesource.com/c/175244
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,ethannicholas@google.com,michaelludwig@google.com
Change-Id: I01ef28d9c2fbf6c6dcd82d9aac193ff102d60151
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/175988
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Might open up some neat options like LTO builds.
If nothing it's nice to use each whole toolchain consistently.
Move around some bonus quotes a bit.
LLD doesn't understand /DEBUG:FASTLINK.
Change-Id: I27e3c97acea6980c5bd006394aebb1e103007edd
Reviewed-on: https://skia-review.googlesource.com/c/175981
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Icd1f2a84f76cedfdb9dfd358e57e0fbc6cae49cb
Reviewed-on: https://skia-review.googlesource.com/c/175828
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I286163cdea4fa8f7e6a876baaa11aa3dacd4f2ff
Reviewed-on: https://skia-review.googlesource.com/c/175244
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Move breakText example to SkFont_Reference.bmh
NOTRY=true
TBR=reed@google.com
Bug: skia:
Change-Id: I2876f0ecc63eb0a50d7232d2f66dae0d81e74b2a
Reviewed-on: https://skia-review.googlesource.com/c/175983
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Chrome's initialization of the function pointer is gone:
https://chromium-review.googlesource.com/c/chromium/src/+/1366758
Bug: skia:
Change-Id: I025db12fbf8cfbcaee580b3494bd56e41b8fd325
Reviewed-on: https://skia-review.googlesource.com/c/175982
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Id77714823235b0e1d2136171605f1b904469cf98
Reviewed-on: https://skia-review.googlesource.com/c/175980
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Compile using clang-cl rather than clang-cl.exe
Change-Id: Ibc0350c6d2a38dd3dbf4efdefa85a39ce418cb0c
Reviewed-on: https://skia-review.googlesource.com/c/175830
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
7ef0839109..19f2f9eb25
git log 7ef08391098c..19f2f9eb2503 --date=short --no-merges --format='%ad %ae %s'
2018-12-08 jiajia.qin@intel.com Mark variable to call 'length()' as statically used
Created with:
gclient setdep -r third_party/externals/angle2@19f2f9eb2503
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=jcgregorio@google.com
Change-Id: I5b21690d9089da3a0316d0342f84d0dba3c7609c
Reviewed-on: https://skia-review.googlesource.com/c/175797
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
0c2dc8c378..7ef0839109
git log 0c2dc8c378bb..7ef08391098c --date=short --no-merges --format='%ad %ae %s'
2018-12-08 syoussefi@chromium.org Vulkan: add test to verify attrib default value dirty handling
2018-12-07 syoussefi@chromium.org Vulkan: unix line endings in generated shaders
2018-12-07 ianelliott@google.com A4A opt-in/out: add TestRuleProcess test and use a test fixture
Created with:
gclient setdep -r third_party/externals/angle2@7ef08391098c
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=jcgregorio@google.com
Change-Id: I1cc5685db691bff370165f0a56a2a179446b61c6
Reviewed-on: https://skia-review.googlesource.com/c/175794
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
The ARM64 MSVC toolchain only includes some of the executables. Other
functionality is in DLLs that are located in the host (x64) toolchain
directory. Hopefully MS fixes this at some point.
Bug: skia:8569
Change-Id: I1a96c63c9bdcf656eb2d84b81636d54304766c20
Reviewed-on: https://skia-review.googlesource.com/c/175821
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I0a9a7e4803348f5e24144f355eeaeb7e8857da18
Reviewed-on: https://skia-review.googlesource.com/c/171042
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I33852b4110fcba93b03725b9aa67787220201880
Reviewed-on: https://skia-review.googlesource.com/c/175761
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
- quads (conics) are more common than cubics, so check that first
- don't need to track in_internval, so remove it
Don't expect any pixel differences
Bug: skia:
Change-Id: I6a6ce3f8a0b260da66ba27bb0b0d578fb8478cea
Reviewed-on: https://skia-review.googlesource.com/c/175590
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:8473
SkRawCodec doesn't implement scanline decoding or incremental decoding,
so it doesn't take advantage of SkSwizzler's sampling. It just uses it
to do conversion, and then it potentially uses skcms to transform
colors. Instead, always use skcms and avoid creating the SkSwizzler.
Change-Id: Ie0d4f83b0eac18150a6d52382c8283babb6cbfca
Reviewed-on: https://skia-review.googlesource.com/c/175592
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We were ~2.5 years behind. Most importantly, there's a compile fix for
Windows-on-ARM64 that's needed to continue development of that target.
Bug: skia:8569
Change-Id: I9dd2c85111113061dcff697ba5beedb838f3ff9b
Reviewed-on: https://skia-review.googlesource.com/c/175580
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I9a5a1cd07aa77b72e986eed6a8ee6760edf135aa
Reviewed-on: https://skia-review.googlesource.com/c/175591
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:
Change-Id: I5bd0194a49c74a8e47a210ff06ef4406ecb3bc4c
Reviewed-on: https://skia-review.googlesource.com/c/175585
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>