When both GL_EXT_texture_format_BGRA8888 and GL_APPLE_texture_format_BGRA8888
extensions are present, the presence of GL_APPLE_texture_format_BGRA8888 was
preventing GL_EXT_texture_format_BGRA8888 from allowing BGRA8888 to be used
as a render target. By checking for GL_EXT_texture_format_BGRA8888 first,
this solves the issue.
The issue was encountered trying to run vr_pixeltests on top of SwiftShader
on the bots with a version of SwiftShader exposing both extension strings.
Change-Id: I446ec502a4703d24c24339708dcbbe9c334a7533
Reviewed-on: https://skia-review.googlesource.com/114495
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Alexis Hetu <sugoi@google.com>
5eaddbd018..0b0dcbc1cf
$ git log 5eaddbd01..0b0dcbc1c --date=short --no-merges --format='%ad %ae %s'
2018-03-14 oetuaho Prune empty cases and switch statements
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=stephana@google.com
Change-Id: I4577adae4389eb5f8e248c5cbb46d226434e84f2
Reviewed-on: https://skia-review.googlesource.com/114487
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
All issues have been resolved.
Bug: skia:
Change-Id: Id63d63ad081725885cb0225b410b0d3972abd8f7
Reviewed-on: https://skia-review.googlesource.com/113060
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
87db7c524e..5eaddbd018
$ git log 87db7c524..5eaddbd01 --date=short --no-merges --format='%ad %ae %s'
2018-03-14 jmadill Vulkan: Flag uniforms as dirty when they are updated.
2018-03-14 lucferron Vulkan: Support of float uniform matrixes (2,3,4).
2018-03-14 geofflang Add an EGL extension to disable GL extensions by default.
2018-03-14 jmadill VertexArray: Add perf tests for VAO dirty bits.
2018-03-14 jiawei.shao ES31: Support program parameter queries on geometry shader
2018-03-13 lucferron Vulkan: Get/SetUniform for float / int and vec*
2018-03-14 cwallez cq.cfg: equivalent_to to 100% for Linux tryservers.
2018-03-13 cwallez Fix cubemap robust resource init for GenerateMipmap
2018-03-14 jmadill Move DrawCallParams to the gl front-end.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=815092
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=stephana@google.com
Change-Id: Iaa1f591c7efbc29332e1ef5075e52c8f06aed6a1
Reviewed-on: https://skia-review.googlesource.com/114520
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
The png.h header provides some macros and declarations from subincludes.
By default include-what-you-use will suggest using these subincludes
directly, but this was not the intent of png.h. This adds a mapping file
so that include-what-you-use knows that these subincludes are actually
private and png.h should be used instead.
Change-Id: Ibf9df6dbdbde0e657f6e548ed0e8f2310f44cfea
Reviewed-on: https://skia-review.googlesource.com/114481
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
A change currently in progress would break these test files since they
aren't including what they use. Make them include what they use so they
don't break in the future.
Change-Id: I25d8d57631706dec0d0197b3759c6c18a0fe3aa0
Reviewed-on: https://skia-review.googlesource.com/114465
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The png.h include provides macros and declarations though several
subincludes. We will need a mapping for include what you use to mark
this.
Change-Id: Ie5e1c9ac7325d2fa12cf61986da8a4bb18557d42
Reviewed-on: https://skia-review.googlesource.com/114474
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
A system for prewarming the cache using a single "RPC"
This improve performance by ~5X.
This is a checkin of rough code so I can use small
changes clean it up.
BUG=skia:7515
Change-Id: Id0192b4f533c257b0a7eea0170b1e25c336d6432
Reviewed-on: https://skia-review.googlesource.com/105440
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit aa504cddb9.
Reason for revert: Kevin asked me to revert since this broke things
Original change's description:
> Scale the GPU when running perf on Pixel(2)
>
> This is a similar followup to:
> https://skia-review.googlesource.com/c/skia/+/93561
>
> Bug: skia:
> Change-Id: I9b11dbf3d063fd64b1dd712cf1c596618f2c9ffc
> Reviewed-on: https://skia-review.googlesource.com/114340
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>
TBR=borenet@google.com,kjlubick@google.com
Change-Id: Idbc7234f2b7ff8c5e632680903836e1f4eaa50d5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/114425
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Accessor is for debugging and Android.
Less is for ordered containers.
Change-Id: Ic4b7e0e9e32506f8594db961c274f93c5b5d1cee
Reviewed-on: https://skia-review.googlesource.com/114369
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 7d2b16ad13.
Reason for revert: Maybe breaking chrome?
Original change's description:
> Improve handling of GrPixelConfig in GrBackendTex/RT ctors
>
> Make sure that no client facing code was relying on what we set as the
> default value for fConfig by making in kUnkown.
>
> Bug: skia:
> Change-Id: Ie52ff08ba8deeacc16fe06eb0dd0c7292b2edf91
> Reviewed-on: https://skia-review.googlesource.com/114261
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I91e190d72407f9c4bee93a031a557f740bb49b66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/114423
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This experiment remove the need for rowbytes to be
4 byte aligned in width. This causes waste in data
transfer between the Renderer and GPU process.
BUG=skia:7515
Change-Id: Iad0383ee0adbacaa791bf4251325867e82fdbea1
Reviewed-on: https://skia-review.googlesource.com/114371
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit b78dd5d01e.
Reason for revert: possibly breaking chrome roll
Original change's description:
> Add back missing unique key checks when creating CachedBitmap/Image Proxies
>
> Its possible that this could fix perf regression in Chrome.
>
> Bug: 811452
> Change-Id: I2d4f7827092b361469586580f0c7c843ab2d5cec
> Reviewed-on: https://skia-review.googlesource.com/114280
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I71646befd07bf28442ac3b9225c021cd141bf398
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 811452
Reviewed-on: https://skia-review.googlesource.com/114422
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The experiment with using Goma to speed up Windows compiles was very
close to being successful, but at this point the ongoing maintenance
does not seem to be worth the 50-70 seconds saved.
Change-Id: Ie3900b9a681e448a3e47634efbab7695ebccad33
Reviewed-on: https://skia-review.googlesource.com/114363
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
fccebffe63..87db7c524e
$ git log fccebffe6..87db7c524 --date=short --no-merges --format='%ad %ae %s'
2018-03-14 jmadill D3D11: Minor cleanup to DrawCallVertexParams.
2018-03-14 jmadill Vulkan: Implement basic depth/stencil buffers.
2018-03-14 lucferron Sort the Format_table_autogen.cpp switch case by gl format
2018-03-02 oetuaho Use function id to group functions in ParseContext
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=stephana@google.com
Change-Id: I953db675111741594d0813b4bfda9490a338eb14
Reviewed-on: https://skia-review.googlesource.com/114372
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Adds an attenuation parameter to corners that corrects the over-coverage
from linear interpolation.
Adds a GM for shared corners that ensures we're doing this right.
Bug: skia:
Change-Id: Iff8bd40554f9fda2e7e03faa3c9fbefe65f27568
Reviewed-on: https://skia-review.googlesource.com/114272
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
https://skia.googlesource.com/skcms/+log/6cecdee60988..2b5c7702441a
$ git log 6cecdee60..2b5c77024 --date=short --no-merges --format='%ad %ae %s'
2018-03-14 brianosman ApproximateTransferFunction -> ApproximateCurves
Created with:
roll-dep skia/third_party/externals/skcms
The AutoRoll server is located here: https://skcms-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=stephana@google.com
Change-Id: I9a723e3aed3662c9b6727dd11ff542fa35592a91
Reviewed-on: https://skia-review.googlesource.com/114366
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
It is well after December 2017
Bug: skia:
Change-Id: I3e48735dac9885606bdecab301379a1312966ff1
Reviewed-on: https://skia-review.googlesource.com/114361
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
No-Try: true
Change-Id: I119c7853299b6eef65f991b41cbb2afb0a35f431
Reviewed-on: https://skia-review.googlesource.com/113673
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Also switch CQ Win 32-bit Build from MSVC to Clang.
No-Try: true
Change-Id: Ic312ee611b1e99143480840c08a9266a4d8b448b
Reviewed-on: https://skia-review.googlesource.com/113672
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Make sure that no client facing code was relying on what we set as the
default value for fConfig by making in kUnkown.
Bug: skia:
Change-Id: Ie52ff08ba8deeacc16fe06eb0dd0c7292b2edf91
Reviewed-on: https://skia-review.googlesource.com/114261
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Its possible that this could fix perf regression in Chrome.
Bug: 811452
Change-Id: I2d4f7827092b361469586580f0c7c843ab2d5cec
Reviewed-on: https://skia-review.googlesource.com/114280
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
690c8eb7f2..fccebffe63
$ git log 690c8eb7f..fccebffe6 --date=short --no-merges --format='%ad %ae %s'
2018-03-08 jiawei.shao ES31: Support adjacency draw modes for geometry shader
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=stephana@google.com
Change-Id: I9a0093c2c4d7012eca0f71901d09adde25211293
Reviewed-on: https://skia-review.googlesource.com/114271
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change-Id: Ib121eb0d5af1f22f48f517fe909112a77d92032e
Reviewed-on: https://skia-review.googlesource.com/113666
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: Iea0f841f7c9a3449213c549ba310ab2a3d928ca2
Reviewed-on: https://skia-review.googlesource.com/114093
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>