Commit Graph

1828 Commits

Author SHA1 Message Date
Mike Reed
fb49909aca Revert "Remove deadcode for sRGB image shading."
This reverts commit 51f6a0f89e.

Reason for revert: try to fix chrome roll

Original change's description:
> Remove deadcode for sRGB image shading.
> 
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I90409a08409177d9dc3b094d736af0fdaf7d6cdd
Reviewed-on: https://skia-review.googlesource.com/20824
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-26 13:59:51 +00:00
Mike Reed
5e78c61075 Revert "remove a bit more dead code"
This reverts commit d9b1fe02a6.

Reason for revert: try to fix chrome roll

Original change's description:
> remove a bit more dead code
> 
> Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
> Reviewed-on: https://skia-review.googlesource.com/20780
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I03dcd344dfb138261d9421b0692d12e4ed431100
Reviewed-on: https://skia-review.googlesource.com/20822
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-26 13:53:22 +00:00
Mike Reed
91d7d1d4ac Revert "Revert "Remove deadcode for sRGB image shading.""
This reverts commit e08e639063.

Reason for revert: revert was not clean

Original change's description:
> Revert "Remove deadcode for sRGB image shading."
> 
> This reverts commit 51f6a0f89e.
> 
> Reason for revert: crazy attempt to fix chrome roll
> 
> Original change's description:
> > Remove deadcode for sRGB image shading.
> > 
> > Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> > Reviewed-on: https://skia-review.googlesource.com/20695
> > Reviewed-by: Mike Klein <mtklein@chromium.org>
> > Commit-Queue: Herb Derby <herb@google.com>
> 
> TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
> Reviewed-on: https://skia-review.googlesource.com/20800
> Reviewed-by: Mike Reed <reed@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

Change-Id: Ibc579a5a95e78cb257e8d443dbb905db3761e84a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/20802
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-25 20:01:28 +00:00
Mike Reed
e08e639063 Revert "Remove deadcode for sRGB image shading."
This reverts commit 51f6a0f89e.

Reason for revert: crazy attempt to fix chrome roll

Original change's description:
> Remove deadcode for sRGB image shading.
> 
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
Reviewed-on: https://skia-review.googlesource.com/20800
Reviewed-by: Mike Reed <reed@google.com>
2017-06-25 19:55:03 +00:00
Mike Klein
d9b1fe02a6 remove a bit more dead code
Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
Reviewed-on: https://skia-review.googlesource.com/20780
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2017-06-24 16:08:23 +00:00
Herb Derby
51f6a0f89e Remove deadcode for sRGB image shading.
Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
Reviewed-on: https://skia-review.googlesource.com/20695
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
2017-06-23 21:21:59 +00:00
Brian Salomon
91a3e52552 Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
Change-Id: I02427839f78372e337ed717b071c6baaa8ba4450
Reviewed-on: https://skia-review.googlesource.com/20622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-23 15:42:15 +00:00
Mike Reed
980e2790dd Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)""
Now with guard for Chrome and fix for bench
https://codereview.chromium.org/2947233002/

This reverts commit 19d0b99922.

Bug: skia:
Change-Id: I5991955d0d927d34a184cf4d9844b0d565e03b88
Reviewed-on: https://skia-review.googlesource.com/20461
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-22 01:56:30 +00:00
Mike Reed
0bdaf05fc1 remove unused mode parameter from SkMergeImageFilter
Bug: skia:
Change-Id: Iaa46aaef130a337987c3528685f59c56387d4a7d
Reviewed-on: https://skia-review.googlesource.com/20210
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-19 14:01:56 +00:00
Hal Canary
05784d9b1a Image Encoder: more benches
Change-Id: I35973ee9223c2db3e2250dae4c5dd3cc13a5aa92
Reviewed-on: https://skia-review.googlesource.com/20156
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-06-17 22:45:33 +00:00
Chris Dalton
febbffad1c Improve cubic KLM accuracy
Moves cubic root finding logic out of GrPathUtils and
PathOpsCubicIntersectionTest, and unifies it in SkGeometry.

"Normalizes" the homogeneous parameter values of the roots, rather
than the cubic inflection function. Does this normalization by
twiddling the exponents instead of division (which causes a loss of
precision).

Abandons the built-in derivatives in GrCubicEffect. These don't have
high enough precision on many mobile gpus. Instead we pass the KLM
matrix to the vertex shader via uniform, where we can use it to set up
new linear functionals from which the fragment shader can calculate
the gradient of the implicit function.

Bug: skia:4410
Change-Id: Ibd64e999520adc8cdef7803a492d3699995aef5a
Reviewed-on: https://skia-review.googlesource.com/19017
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-06-09 17:13:54 +00:00
Mike Reed
43e498e7e7 specialize D32 proc for legacy src
lots of dead-code removal

Bug: skia:
Change-Id: I23ea25eb38855b4776e97fa8ff777d9744baab1d
Reviewed-on: https://skia-review.googlesource.com/19147
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-09 00:48:50 +00:00
Brian Osman
0ce3d43df9 Fix native_image_to_raster_surface crash in ANGLE msaa configs
We only support MSAA with RGBA (not BGRA), on ANGLE, so we were failing
to construct the GPU surface. Instead, use the original canvas' info to
make the image surface (but always use N32 to make the raster surface).

I think this will fix the Ubuntu Intel glesmsaa4 crashes, too, although
I don't have a machine to test on right now.

Bug: skia:6457 skia:6401
Change-Id: Icfc47845e97ef0806fb6d875f454d3920020ffbd
Reviewed-on: https://skia-review.googlesource.com/19054
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-08 15:37:40 +00:00
Florin Malita
d1aeddeb8a Remove SkLinearGradient::kForce4fContext_PrivateFlag
... and related tests/gms.

We now exercise the 4f impl with raster-pipeline/burst, no need for a
special test flag.

Change-Id: If67684d2d8840b3c413db9eeebb051f59cbc5a34
Reviewed-on: https://skia-review.googlesource.com/19025
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-06-07 20:24:51 +00:00
Mike Reed
c928fe2056 add testing flag to force rasterpipeline
Bug: skia:
Change-Id: I8e195e90dc00b9be9072858086f7541e993428da
Reviewed-on: https://skia-review.googlesource.com/18585
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-05 14:45:11 +00:00
Mike Klein
761d27c4d7 update SkRasterPipeline::run() to also take y
y isn't used yet.  This is just a warmup that updates the callers.

Change-Id: I78f4f44e2b82f72b3a39fa8a8bdadef1d1b8a99e
Reviewed-on: https://skia-review.googlesource.com/18381
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-01 17:05:13 +00:00
Florin Malita
4aed13889b Reland of SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).

Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536
Reviewed-on: https://skia-review.googlesource.com/17925
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-25 14:59:07 +00:00
Florin Malita
d93e11ceb4 Revert "SkShaderBase"
This reverts commit 58a756435c.

Reason for revert: g3, Android borkage.

Original change's description:
> SkShaderBase
> 
> Introduce a private base class (SkShaderBase), to hide
> implementation details from the public interface (SkShader).
> 
> Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
> Reviewed-on: https://skia-review.googlesource.com/17241
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I32b012ee466dd006c074593f211f43ed602f1078
Reviewed-on: https://skia-review.googlesource.com/17845
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-24 21:15:57 +00:00
Florin Malita
58a756435c SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).

Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
Reviewed-on: https://skia-review.googlesource.com/17241
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-24 19:56:15 +00:00
Florin Malita
14a6430b7b SkSTArenaAlloc
Syntactic sugar, gets rid of some boilerplate.

Change-Id: Ibdb28b7a8f1d5e4a4e18c12d423b987d7194e340
Reviewed-on: https://skia-review.googlesource.com/17837
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-05-24 19:20:45 +00:00
Mike Klein
b24704d35f SkRasterPipeline in SkArenaAlloc
Bug: skia:6673

Change-Id: Ia2bae4f6a9039a007a10b6b45bcf2f0854bf6e5c
Reviewed-on: https://skia-review.googlesource.com/17794
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-24 14:54:15 +00:00
Mike Reed
435071e8ab color-correct patch
Key work is to correctly convert SkColor corners into linear floats,
then interpolate, then (correctly) convert back to SkColors.

Bug: skia:6659
Change-Id: Iaf0ab842d7a4f8f3481e609903cec83814e5a749
Reviewed-on: https://skia-review.googlesource.com/17533
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-05-23 15:44:46 +00:00
Mike Reed
eee762104c add bench for patchutils
Bug: skia:
Change-Id: Iba36eb5a7d09f92b7828f2ec209cbfeb8d0eb8ed
Reviewed-on: https://skia-review.googlesource.com/17601
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-05-23 03:08:17 +00:00
Mike Klein
0a76b413ea add compile, use it in blitter
I expanded an existing bench to show off the difference:

    SkRasterPipeline_…
    300  …compile 1x  …run 1.14x

Change-Id: I5d63d602cda3f78d2d0891fcc85baf5514632900
Reviewed-on: https://skia-review.googlesource.com/17458
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-05-22 16:41:22 +00:00
Mike Klein
1859f69d20 some basic speed ups for SkRasterPipeline::append()
The new bench demos the speedup:
    SkRasterPipelineReuse_…
    …full 1x  …some 1.8x  …none 5.22x

Change-Id: I5e51fb4316ae04558710ce62560850584ccb4aea
Reviewed-on: https://skia-review.googlesource.com/17449
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-22 14:08:06 +00:00
Jim Van Verth
72f4891bf8 Add microbench for shadows
Based on Android's shadowgrid2.

Change-Id: I33209b6b84fc63a762405c4988afbdbffcc170d6
Reviewed-on: https://skia-review.googlesource.com/17360
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-18 18:57:24 +00:00
Florin Malita
14d54c207d Hide SkPerlinNoiseShader impl details
Move the shader impl to a private class, leave SkPerlinNoiseShader as
a factory class only (similar to e.g. SkLightingShader).

Change-Id: Ic1180db8f5dfd3d8f6fba133c6bf6bbdfa4f97a4
Reviewed-on: https://skia-review.googlesource.com/17318
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-18 17:24:39 +00:00
Mike Klein
f45e3d78a4 try Herb's new to_srgb
This was 6-8% faster than the previous code on my Trashcan.

Change-Id: I70081009e233c83226d6d302f871fb7e86cdc438
Reviewed-on: https://skia-review.googlesource.com/16986
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-16 22:03:05 +00:00
Herb Derby
4de1304297 Add evenly spaced stops and unify gradient contexts
Change-Id: I17ac13b9d1ea6765e2c1a2b53aa6975eab408856
Reviewed-on: https://skia-review.googlesource.com/16713
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-15 15:11:46 +00:00
Florin Malita
ab244f045a Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""
This reverts commit 9d5f66d9c2.

Reason for revert: Leon landed Android fixes.

Original change's description:
> Revert "Reland: Remove SkLights include from SkCanvas.h"
> 
> This reverts commit fed00319c9.
> 
> Reason for revert: breaking the Android roll.
> 
> Original change's description:
> > Reland: Remove SkLights include from SkCanvas.h
> > 
> > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> > works fine).
> > 
> > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
> > TBR=reed@google.com
> > Reviewed-on: https://skia-review.googlesource.com/15143
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > 
> 
> TBR=fmalita@chromium.org,reed@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e
> Reviewed-on: https://skia-review.googlesource.com/15195
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=msarett@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I0a1c2f9df61f16987ab72dfb4f3a205fbcc37667
Reviewed-on: https://skia-review.googlesource.com/15229
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-03 19:17:11 +00:00
Florin Malita
9d5f66d9c2 Revert "Reland: Remove SkLights include from SkCanvas.h"
This reverts commit fed00319c9.

Reason for revert: breaking the Android roll.

Original change's description:
> Reland: Remove SkLights include from SkCanvas.h
> 
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
> 
> Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
> TBR=reed@google.com
> Reviewed-on: https://skia-review.googlesource.com/15143
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> 

TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e
Reviewed-on: https://skia-review.googlesource.com/15195
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-03 15:41:07 +00:00
Florin Malita
fed00319c9 Reland: Remove SkLights include from SkCanvas.h
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).

Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15143
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-05-03 13:22:28 +00:00
Florin Malita
38aad81a54 Revert "Remove SkLights include from SkCanvas.h"
This reverts commit 9ff301bf91.

Reason for revert: need to update G3, Flutter.

Original change's description:
> Remove SkLights include from SkCanvas.h
> 
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
> 
> Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
> Reviewed-on: https://skia-review.googlesource.com/14904
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c
Reviewed-on: https://skia-review.googlesource.com/15107
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-02 15:42:07 +00:00
Florin Malita
c3b10a3a78 Reland "Add a clip mask bench"
Change-Id: Iefbfd1ecec38d3db5bac4370c75e6701aa03076f
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15102
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-02 15:33:06 +00:00
Florin Malita
9ff301bf91 Remove SkLights include from SkCanvas.h
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).

Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
Reviewed-on: https://skia-review.googlesource.com/14904
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-02 14:50:38 +00:00
Mike Klein
cea615b497 Revert "Add a clip mask bench"
This reverts commit c59a38d12d.

Reason for revert: whoops, sorry, this one must have been the problem.

Original change's description:
> Add a clip mask bench
> 
> Change-Id: I230729492fc23e290136f7d62610abe5ca51c067
> Reviewed-on: https://skia-review.googlesource.com/14941
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ifbd74a8985ebaa95e54032aaaa2891b0f1b67940
Reviewed-on: https://skia-review.googlesource.com/14957
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-01 21:34:00 +00:00
Florin Malita
c59a38d12d Add a clip mask bench
Change-Id: I230729492fc23e290136f7d62610abe5ca51c067
Reviewed-on: https://skia-review.googlesource.com/14941
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-01 21:27:00 +00:00
Cary Clark
2a475eae62 add drawString helper to canvas
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.

Add another helper for SkString.

R=reed@google.com

Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
2017-04-28 20:41:04 +00:00
Mike Klein
c7be00366b remove to_2dot2 and from_2dot2
The parametric_{r,g,b} stages are just as good now;
under the hood it's all going through approx_powf.

Change-Id: If7f3ae1e24fcee2ddb201c1d66ce1dd64820c89a
Reviewed-on: https://skia-review.googlesource.com/14320
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-04-26 14:38:25 +00:00
Mike Klein
795c5b1567 jumper, implement 2.2 stages with approx_powf
My main interest is getting rid of weird code, but it's also faster.
The new bench drops from 667 to 412.

Change-Id: Ibf889601284cf925780320c828394f79937dc705
Reviewed-on: https://skia-review.googlesource.com/14035
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-04-21 17:16:07 +00:00
Mike Reed
4edb5d219e hide lockpixels api behind flag
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS

needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09

Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-17 15:33:36 +00:00
Mike Reed
12e946b4bf deprecate odd variants of SkCanvas::readPixels
Bug: skia:6513
Change-Id: I51179a85f0912d3f899c368c30a943d346dd1d05
Reviewed-on: https://skia-review.googlesource.com/13589
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-17 15:22:42 +00:00
Chris Dalton
4343654bc4 Improve accuracy of cubic classification
- Updates the logic to reflect the Loop-Blinn paper instead of the GPU
  gems website.
- Removes the threshold for detecting local cusps. The serpentine
  codepath works for these cusps anyway, so what we really want to know
  is whether the discriminant is negative.
- Makes sure to not scale the inflection function by 1/0.
- Shifts the inflection function coefficients in d[] so they match the
  paper.
- Stores the cubic discriminant in d[0].

Bug: skia:
Change-Id: I909a522a0fd27c9c8dfbc27d968bc43eeb7a416f
Reviewed-on: https://skia-review.googlesource.com/13304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-04-14 15:14:11 +00:00
Hal Canary
fafe135349 SkSize can be aggregate-initialized
Previosly, SkSize had a base class, which prevented it.

Also removes unused SkISize::clampNegToZero() and
SkSize::clampNegToZero().

Change-Id: I7b93b42f6f6381c66e294bbedee99ad53c6c3436
Reviewed-on: https://skia-review.googlesource.com/13187
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-04-11 18:57:20 +00:00
Matt Sarett
8a8e5fe290 Reland: Finish up mip opts: 2x3 and 3x2
Original CL:
https://skia-review.googlesource.com/c/10028

mipmap_build_2048x2047 (2x3):
sRGB Float Impl (old): 82.9ms (reference)
8888                 : 12.3ms (reference)
sRGB Before          : 61.9ms
sRGB After           : 53.1ms

mipmap_build_2047x2048 (3x2):
sRGB Float Impl (old): 65.9ms (reference)
8888 Before          : 10.3ms
8888 After           : 8.81ms
sRGB Before          : 47.8ms
sRGB After           : 43.5ms

BUG=skia:

Change-Id: Icf58a857a66102e843ae2585fda8d70c31a2b34d
Reviewed-on: https://skia-review.googlesource.com/13186
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-04-11 17:20:24 +00:00
Brian Osman
33aa2c7b5c Allow FPs to elevate default precision for the entire fragment program
Currently, GrConfigConversionEffect is able to round-trip on many
mobile GPUs because it uses highp for all intermediate variables
(including the texture fetch result). Separating the texture sample
into a different processor breaks that.

This is a blunt instrument, not to be used lightly.

This reverts commit dffe9827b1.

Bug: skia:
Change-Id: I940af3256c47e6672a008d516db9e55669672ca3
Reviewed-on: https://skia-review.googlesource.com/11345
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-04-05 14:00:50 +00:00
Matt Sarett
fc0e96e35f Revert "Finish up mip opts: 2x3 and 3x2"
This reverts commit 88ec28e3d7.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Finish up mip opts: 2x3 and 3x2
> 
> mipmap_build_2048x2047 (2x3):
> sRGB Float Impl (old): 82.9ms (reference)
> 8888                 : 12.3ms (reference)
> sRGB Before          : 61.9ms
> sRGB After           : 53.1ms
> 
> mipmap_build_2047x2048 (3x2):
> sRGB Float Impl (old): 65.9ms (reference)
> 8888 Before          : 10.3ms
> 8888 After           : 8.81ms
> sRGB Before          : 47.8ms
> sRGB After           : 43.5ms
> 
> BUG=skia:
> 
> Change-Id: I53ef01e8b8344f018aa940d6c80cf2cf048bf7fa
> Reviewed-on: https://skia-review.googlesource.com/10028
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
> 

TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: I3153b75f7f9473057e44ee47ab37421919edaeed
Reviewed-on: https://skia-review.googlesource.com/11289
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-04-04 20:54:05 +00:00
Matt Sarett
88ec28e3d7 Finish up mip opts: 2x3 and 3x2
mipmap_build_2048x2047 (2x3):
sRGB Float Impl (old): 82.9ms (reference)
8888                 : 12.3ms (reference)
sRGB Before          : 61.9ms
sRGB After           : 53.1ms

mipmap_build_2047x2048 (3x2):
sRGB Float Impl (old): 65.9ms (reference)
8888 Before          : 10.3ms
8888 After           : 8.81ms
sRGB Before          : 47.8ms
sRGB After           : 43.5ms

BUG=skia:

Change-Id: I53ef01e8b8344f018aa940d6c80cf2cf048bf7fa
Reviewed-on: https://skia-review.googlesource.com/10028
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-04-04 13:52:33 +00:00
Mike Reed
6b3155c4be Revert[4] "clean up (partially) colortable api""""
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters

This reverts commit b14131c185.

Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-04-03 19:29:38 +00:00
Mike Reed
887cdf1128 move vertex-mode enum into SkVertices
BUG=skia:6366

Change-Id: I3c0bf96cce6d32c9b8d12d16a772aaa6f18981aa
Reviewed-on: https://skia-review.googlesource.com/11062
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-03 15:50:16 +00:00