Renames Sk4pxXfermode.h to SkXfermode_opts.h,
and refactors it a tiny bit internally.
This moves xfermode optimization from being "compile-time everywhere but NEON"
to simply "runtime everywhere". I don't anticipate any effect on perf or
correctness.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1264543006
With this new arrangement, the benefits of inlining sk_memset16/32 have changed.
On x86, they're not significantly different, except for small N<=10 where the inlined code is significantly slower.
On ARMv7 with NEON, our custom code is still significantly faster for N>10 (up to 2x faster). For small N<=10 inlining is still significantly faster.
On ARMv7 without NEON, our custom code is still ridiculously faster (up to 10x) than inlining for N>10, though for small N<=10 inlining is still a little faster.
We were not using the NEON memset16 and memset32 procs on ARMv8. At first blush, that seems to be an oversight, but if so it's an extremely lucky one. The ARMv8 code generation for our memset16/32 procs is total garbage, leaving those methods ~8x slower than just inlining the memset, using the compiler's autovectorization.
So, no need to inline any more on x86, and still inline for N<=10 on ARMv7. Always inline for ARMv8.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1270573002
SDL isn't an OS anyway, it's just a library views can use. Remaining
support for Brew was removed some time ago, and there are currently
no uses of SK_BUILD_FOR_PALM.
Review URL: https://codereview.chromium.org/1268573002
There is more than one way to skin this SkPathPriv.h cat.
These constructors are large enough that they probably shouldn't have
been inlined like this anyway.
BUG=skia:4126
Review URL: https://codereview.chromium.org/1253963004
Additionally this CL:
forces the light colors to be opaque
forces the light direction to be normalized
adds a raster implementation
adds a gm
Review URL: https://codereview.chromium.org/1245883003
include/views/SkOSWindow_Win.h includes it.
To move SkTHash.h to include/private, SkChecksum.h needs to go there too. To move SkChecksum.h to include/private, SkTLogic needs to go there too.
This adds a bunch of -Iinclude/private to tools.gyp I missed in the last CL.
No public API changes.
TBR=reed@google.com
BUG=skia:4126
Review URL: https://codereview.chromium.org/1260613006
I'll be moving headers from src/core to include/private, so this guarantees
that anyone who was finding them via -Isrc/core can now find them via
-Iinclude/private.
This is purely mechanical, mostly to preserve my sanity, so it's likely
(harmless) overkill.
Chromium's GYP and GN builds already set -Iinclude/private for Skia builds.
BUG=skia:4126
Review URL: https://codereview.chromium.org/1265443002
This doesn't really do anything yet. It's just the CPU detection code, skeleton new .cpp files, and a few little .gyp tweaks.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1255193002
The Android framework was failing on conditions in
libjpeg-turbo.gyp, even though libjpeg-turbo is listed
in dependencies! for the framework (maybe because I
forgot to add export_dependent_settings!). This is fixed
by rearranging the gyp file.
BUG=skia:
Review URL: https://codereview.chromium.org/1249003002
If we ever want to allow the command buffer as a skia gles2 backend,
we need a more up to date version of ANGLE, specifically there are
4 defines that differ between newer and older versions of ANGLE which
we use in skia, I've updated these in this change.
I'm not quite sure if what I've done for the 'angle_path' is correct,
I tried setting it to a path relative to skia, and to '<(DEPTH)', both
of which do not compile correctly, only '../' worked.
Committed: https://skia.googlesource.com/skia/+/db0b1e796ddbd08e6be8a666537318b1c0e2ce56
Review URL: https://codereview.chromium.org/1244843003
Visual Studio 2015 has additional warnings around noexcept and
disabling exceptions, which can be worked around with the
(undocumented) _HAS_EXCEPTIONS macro.
Visual Studio 2013 and 2015 have roundf in math.h, so use it to
avoid extra work and casts.
We avoid using cmath, as it undefs isfinite on gcc, but Visual Studio
2015 no longer provides overloads of copysign from math.h (which is
actually correct). As a result, use copysignf (which is available in
math.h in 2013 and 2015) directly.
Review URL: https://codereview.chromium.org/1244173005
Reason for revert:
Compile error that the try bots didn't catch :(
Original issue's description:
> ANGLE deps roll
>
> If we ever want to allow the command buffer as a skia gles2 backend,
> we need a more up to date version of ANGLE, specifically there are
> 4 defines that differ between newer and older versions of ANGLE which
> we use in skia, I've updated these in this change.
>
> I'm not quite sure if what I've done for the 'angle_path' is correct,
> I tried setting it to a path relative to skia, and to '<(DEPTH)', both
> of which do not compile correctly, only '../' worked.
>
> Committed: https://skia.googlesource.com/skia/+/db0b1e796ddbd08e6be8a666537318b1c0e2ce56TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1245223007
If we ever want to allow the command buffer as a skia gles2 backend,
we need a more up to date version of ANGLE, specifically there are
4 defines that differ between newer and older versions of ANGLE which
we use in skia, I've updated these in this change.
I'm not quite sure if what I've done for the 'angle_path' is correct,
I tried setting it to a path relative to skia, and to '<(DEPTH)', both
of which do not compile correctly, only '../' worked.
Review URL: https://codereview.chromium.org/1244843003
It turns out that gyp (kind of) has support for cross
compiling with a different host and target. We simply
need to specify CC_host and CC_target instead of CC.
Making this change allows us to compile yasm on a Linux
host for Android.
We run into problems on Mac because
the linker on a Mac host requires different command line
arguments than the linker on the Android target. In
looking through the code for gyp itself and speaking to
Ben, it doesn't appear to me that gyp supports passing
different arguments to host and target linkers.
I would imagine that we would have similar problems on
Windows.
Below is a link to a CL that would fix this issue in gyp.
It looks like it has been dropped for a long time.
Thanks to Ben for this link!
https://chromiumcodereview.appspot.com/10795044/
Also I'm adding a link to the build instructions for Chrome
(thanks again Ben). It looks like they only support
building for Android from Linux.
https://code.google.com/p/chromium/wiki/AndroidBuildInstructions
My next steps are:
1) Getting in touch with Torne or someone else with gyp to
see if people are aware of this issue or interested in
fixing it.
2) Deciding if skia should care about this issue.
3) Deciding if skia should work around this issue.
It'd be really great to hear your thoughts on (2) and (3).
My first thought is that we shouldn't care because, as
long as we always compile the production copy of skia for
Android on Linux, we will get the fast code. Is this
a valid conclusion? Is there a way to write Android apps
on Mac that accidentally use the slower code?
If we do care, there are workarounds:
For Mac, we can check in a yasm binary - it's a little
smaller than the one I am deleting in this CL :-/
For Windows, we *might* be able to use the yasm.exe binary
already in externals (we get this from DEPS because this is
how chromium uses yasm on Windows).
Are there other platforms that we care about?
Let me know what you think!
BUG=skia:4028
DOCS_PREVIEW= https://skia.org/?cl=1239333002
Review URL: https://codereview.chromium.org/1239333002
Now that SK_SUPPORT_LEGACY_XFERMODES is unused, tons of code becomes dead.
Nothing is needed in opts/ anymore for x86.
We still do runtime NEON detection, which just duplicates Sk4pxXfermode.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1230023011
There is nothing left in the SkFontMgr_android.cpp which is specific
to Android, so allow it to be built and used on *nix platforms. This
allows for easier development and testing.
The only reason to limit to *nix platforms are the dependencies on
Expat and FreeType. This should be buildable and runnable on other
platforms when these dependencies are also available.
Review URL: https://codereview.chromium.org/1228833003
Define SK_SUPPORT_LEGACY_ONDRAWIMAGERECT when building for the
Android framework, since SkiaCanvasProxy overrides the old version
of the method.
Fixes master-skia build.
NOTRY=True
Review URL: https://codereview.chromium.org/1237903002
Using the XCode 7 beta, the file in the GYP doesn't exist, instead we get
/Applications/Xcode-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk/usr/lib/libz.tbd
which is a text file describing libz and pointing to /usr/lib/libz.1.dylib.
There's a weird easy fix, which is that GYP looks for things in libraries like 'libz.dylib' and pattern match translates that to '-lz' on the command line. (Infuriatingly, a literal '-lz' is interpreted as a file path...)
BUG=skia:
Review URL: https://codereview.chromium.org/1234493002
The proportion of time spent doing useful work is well over 99% in acquire(),
so outlining it doesn't hurt speed at all, and makes it much easier to pick out
on a profile.
It'd be about 50/50 work/overhead if we outlined the extremely-cheap release().
I also tried outlining some SkRefCnt methods with similar mixed results.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1212253013