This creates a new SkImage with the same texture and changes it
out without the user noticing (or needing to delete the old Image).
Change-Id: I3a1ce6d4a335873f2b7670d56dadfccdc7881c38
Bug: skia:12723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/495556
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Change-Id: Id4ac8fae367798974d12941b4cb34894fcc4afb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501841
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This allows dm to run basic Vulkan tests, albeit without GPU
acceleration.
Change-Id: Idb738125ad302054be290d50f92b494d6fc6a84c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501686
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Christopher Dalton <csmartdalton@google.com>
Commit-Queue: Christopher Dalton <csmartdalton@google.com>
Using a struct with named variables made the code easier to understand.
Change-Id: If8af6c049d4360f9c463818116b52b4d943a9473
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501838
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This allows us to use a newer Clang version that supports C++17.
Change-Id: Ifbff4dbd1f1da0212ea633eb81beb50ebe7744ac
Bug: skia:12875
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501479
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
We can disable SkSL tests on a case-by-case basis via the skip list in
`run-wasm-gm-tests.html`. This doesn't allow us to exclude by GPU, but
in practice the Golo machines tend to all have a uniform setup (with
Quadro P400s) so we can just work around failures as they come up.
Change-Id: I46f709691282e576d00d5191e9dbd46b740e4a5f
Bug: skia:12876
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501682
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This is a reland of fc48cb5b39
Original change's description:
> Fill umbra for transparent directional geometric shadows.
>
> The shadow caching system was only set up for directional shadows where
> the center geometry drops out, so we need to add a new entry type to
> handle the case for transparent occluders.
>
> Bug: skia:12773
> Change-Id: I30e052db541ea26220f252ae7ccb858084e7ee7f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500896
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:12773
Change-Id: I5d236fae4d237051685bbd3fe0393506a38b52ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501681
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 2710bcfc68.
Reason for revert: This CL is preventing the roll into Android because it is causing CTS failures.
Original change's description:
> HEIF decode: add support for 10-bit color format
>
> Bug: b/201083499
> Test: TBD
> Change-Id: I76d3244782c139006dff68ea713eb24c10bb962d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501159
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: b/201083499
Change-Id: I4ea9fb74a9792bcc1687024d852ffc3525093727
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501676
Auto-Submit: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Change-Id: I077e504be5aa0aaca615a83ac0b984ea9f651e6e
Bug: skia:12858
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501478
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
602b957b88..701d51b101
2022-01-27 cclao@google.com Vulkan: Add SmallBufferPool for small allocations
2022-01-27 robertphillips@google.com Expand error message on BindTexture validation failure
2022-01-27 timvp@google.com Tests: Add PUBG Mobile launch trace
2022-01-27 cclao@google.com Vulkan: Use queue for mGarbageQueue
2022-01-27 jmadill@chromium.org Vulkan: Remove ProgramExecutableVk back-pointers.
2022-01-27 patrto@microsoft.com Change Windows display initialization from ANSI to wide version
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC robertphillips@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: robertphillips@google.com
Test: Test: TracePerfTest.Run/*pubg_mobile_launch
Change-Id: I0aefd3b1019c6ed1b4e29b42ffe34a73ff819274
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501459
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Only one SkSL test is broken at the moment, but I don't have fine-
grained controls for test disables in wasm.
Change-Id: Ic44b4d6d660d4cb382d18cccf07574318b982d5a
Bug: skia:12876
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501438
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Upcoming dehydration / rehydration changes require $intLiteral and
$floatLiteral to be present in the symbol table (as all other private
types are). It turns out that even with them marked private, having
them in the symbol table allows them to be incorrectly accessed without
error due to a code path that fails to check for private types.
This CL takes care of that and ultimately results in better output from
PrivateTypes.
Change-Id: Ic47b77a770834079f28c3195545a7cabca8e6cb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501196
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 64c971350e.
Reason for revert: breaks
Housekeeper-PerCommit-CreateDockerImage_Skia_Release
https://status.skia.org/logs/7PAT8xw23VsUyx4oJgZZ/1327ba91-d03a-4e98-b1dd-0dedb401333b
"<string_view> not found"
Original change's description:
> Use native std::string_view.
>
> We also used some string_view functionality from C++20/23. These have
> been replaced with free functions with the same name.
>
> Change-Id: I3bf40f99aeb500495f344fd8c6872619267d42be
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500897
> Reviewed-by: Herb Derby <herb@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I3712eddc8ad49ad38d31ca5bf008260e251bdbd7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501396
Auto-Submit: John Stiles <johnstiles@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL backs out C++14 compatibility changes from
http://review.skia.org/457298 :
"2. Lack of C++17 copy elision means classes of objects constructed at
function return need a copy or move constructor even if RVO will mean it
isn't called."
Change-Id: I33a833d33b221e757bf6a6459835a7215b4e6b66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501240
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
We also used some string_view functionality from C++20/23. These have
been replaced with free functions with the same name.
Change-Id: I3bf40f99aeb500495f344fd8c6872619267d42be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500897
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This handles them using the same pattern used by Block, ensuring that
they are popped when we are done with them.
Change-Id: Ibffb85e036d623ac9a33221df0688aeebfd8e85b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501017
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: b/201083499
Test: TBD
Change-Id: I76d3244782c139006dff68ea713eb24c10bb962d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501159
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This shakes out a few driver issues.
Change-Id: I35041a904fb762a5b933b3e970f2d7a668803dcd
Bug: skia:12858, skia:11919
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501019
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit fc48cb5b39.
Reason for revert: scuba tests showing shadow diffs
Original change's description:
> Fill umbra for transparent directional geometric shadows.
>
> The shadow caching system was only set up for directional shadows where
> the center geometry drops out, so we need to add a new entry type to
> handle the case for transparent occluders.
>
> Bug: skia:12773
> Change-Id: I30e052db541ea26220f252ae7ccb858084e7ee7f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500896
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:12773
Change-Id: Ide1c386f6574a272d6b26cdf72c405f2a2ff7ca8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501239
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
This shook out a few driver issues.
Change-Id: If12f11c4b3b562fec402bddce25edf01a8be83b9
Bug: skia:12858, skia:11919
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500816
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The shadow caching system was only set up for directional shadows where
the center geometry drops out, so we need to add a new entry type to
handle the case for transparent occluders.
Bug: skia:12773
Change-Id: I30e052db541ea26220f252ae7ccb858084e7ee7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500896
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
When populating a non-builtin symbol table, we now fill it with
similarly non-builtin symbols.
Change-Id: Ib56564ec7ee71291dd13173383fb2e09e57bcd0e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501018
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
The original drew text with a specific perspective matrix. After
minification, the real problem is the stroker, where having a large
enough resScale creates an incorrect filled version of the path.
Bug: skia:12866
Change-Id: I41a104edf932f54c2db40cd6a913d303cfaa9ba3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500377
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
39f66a9c18..2ad5f350c5
2022-01-27 syoussefi@chromium.org Vulkan: Fix texture array level redefinition
2022-01-26 johncunningham@apple.com Metal: Fix undefined behavior of depth write
2022-01-26 b.schade@samsung.com Vulkan: Fix to correctly redefine gl_PerVertex in GS
2022-01-26 gbeaty@chromium.org [infra] Use python3 for run_presubmit recipe.
2022-01-26 cclao@google.com Vulkan: Use queue instead of vector for mSharedGarbageList
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC robertphillips@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: robertphillips@google.com
Test: Test: GLSLTest_ES31.PerVertex*
Test: Test: KHR-GLES32.core.geometry_shader.api.getProgramiv3
Change-Id: I8d46224e153ca4617c81114a10786481969bd61e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500937
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Move to RAII structs wrapping DrawWriter to control the append mode.
This allows each struct to define any extra template parameters/buffers
needed for the appended data, and expose only the appending API that
makes sense.
In follow up CLs, the RAII structs make it easy to support reserving
and returning vertex data, and add new appending modes.
Cq-Include-Trybots: luci.skia.skia.primary:Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Release-All-Graphite,Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Debug-All-ASAN_Graphite,Build-Mac-Clang-arm64-Release-iOS_Graphite,Build-Mac-Clang-arm64-Release-Graphite,Build-Mac-Clang-arm64-Debug-iOS_Graphite,Build-Mac-Clang-arm64-Debug-Graphite_NoGpu,Build-Mac-Clang-arm64-Debug-Graphite,Build-Mac-Clang-arm64-Debug-ASAN_Graphite
Bug: skia:12703
Change-Id: I5ef1bfdf3b4fa175bcfb25cc61fd0c46a62d46c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/498016
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
GLSL ES2 behavior is explicitly undefined if an out-param is never
written to: "If a function does not write to an out parameter, the value
of the actual parameter is undefined when the function returns."
We do see divergence here in practice: SkVM's behavior (the parameter is
left alone) differs from my GPU's behavior (the parameter is zeroed
out).
SkSL will now report an error if an out parameter is never assigned-to.
There is no control flow analysis performed, so we will not report
cases where the out parameter is assigned-to on some paths but not
others. (Technically the return-on-all-paths logic could be adapted
for this, but it would be a fair amount of work.)
Structs are currently exempt from the rule because custom mesh
specifications require an `out` parameter for a Varyings struct, even if
your mesh program doesn't need Varyings.
Bug: skia:12867
Change-Id: Ie828d3ce91c2c67e008ae304fdb163ffa88d744c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/500440
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>