Commit Graph

6 Commits

Author SHA1 Message Date
jvanverth
1334c21eee One more pass at getting half float texture configs correct.
Added in check for sized internal format.
Made choice between RED and ALPHA orthogonal to HALF_FLOAT and
HALF_FLOAT_OES.
Enabled rendertarget support on ES 2.0.

Review URL: https://codereview.chromium.org/805033002
2014-12-18 05:44:55 -08:00
jvanverth
a60b2ead80 Fix float and half float support on mobile.
It's unclear what params should be used for half float alpha
rendertargets, so they are disabled for the moment.

Review URL: https://codereview.chromium.org/799593002
2014-12-12 05:58:06 -08:00
jvanverth
28f9c606e4 Add support for half float alpha textures.
This allows us to create distance field textures with better precision,
which may help text quality.

BUG=skia:3103

Review URL: https://codereview.chromium.org/762923003
2014-12-05 13:06:35 -08:00
bsalomon
f2703d83da rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
Review URL: https://codereview.chromium.org/682223002
2014-10-28 14:33:06 -07:00
bsalomon
81beccc4fb Devirtualize read/write pixels on surface.
Consolidate read/write funcs in context.

Remove support for reading pixels from a surface that's not a target. It's currently broken and neither used nor tested.

Review URL: https://codereview.chromium.org/648863002
2014-10-13 12:32:55 -07:00
joshualitt
ee5da55477 32 bpp floating point textures
This is VERY preliminary, but it was sufficient for me to get 32 bit floating point textures in a sample app

BUG=skia:
R=bsalomon@chromium.org, bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/359803003
2014-07-16 13:32:56 -07:00