Change-Id: I43f8663b70aaa7c0a006f61b1194475fc11e0846
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216692
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I3dc5e5be1cf12c581cce3854d0db7e73db6e1fd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216681
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The linear algebra cases are more complex, coming in separate CL.
Change-Id: I5bbc25a126b61eee6f5b9775ab142e103c00f837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216612
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
All GrFillRectOps in core code go through a GrRTC call.
Also adds a utility constructor for non-AA rects since this simplifies clears
and tests/GMs that called GrFillRectOp directly. This helps preserve
readability without forcing them to go through the full rect drawing pipeline.
Change-Id: I6694c1aded3b89d773a897c483f7f2a51b06e6e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215089
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Need to compare all elements, then fold the result to a single bool.
Change-Id: I0ebfaa9d518f29a782701246ada247cb55c01c2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216607
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit d0d66fb8be.
Reason for revert: crashing on readpixels on some android bots
Original change's description:
> Remove call to copy in GrcontextPriv read/write pixel calls.
>
> Instead we just directly do all those copies as draws.
>
> Change-Id: I0cd9dfc6f96e35fbbc9c153a28a08eebf1d7b77f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216356
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I2b39564e0b20cf83e21744c91ee8ddb9d988ab22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216608
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
In some cases, an overlap boundary edge can be nulled out by the creation
of a skeleton edge. In that case, we should avoid trying to create
parallel edge events from that dead edge.
This required making the tessellator verb maximum verb count modifiable
at runtime for testing, since the test case has more than 10 vertices.
Also added more logging.
BUG: 966696
Change-Id: I429735999f6297655311485bc68d732b1c48bfce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216284
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Instead we just directly do all those copies as draws.
Change-Id: I0cd9dfc6f96e35fbbc9c153a28a08eebf1d7b77f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216356
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Per GLSL, constructing a matrix from a scalar produces a matrix
with the scalar value along the diagonal, and zero elsewhere.
Constructing a matrix from another matrix copies the overlapping
values, and fills in the remainder with the identity matrix.
Doing either of these with existing opcodes was going to be quite
verbose and tricky, so I just made new opcodes.
I've also got some (currently disabled) test cases for other
matrix behavior, all of which fail in various ways today.
Change-Id: Ia86a183395f1ac7e2f23ee1d6bb4af461f5ba93a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215823
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will allow us to detect textures that need their mipmap levels
regenerated, and resolve them before executing the command buffer.
Bug: skia:
Change-Id: I65a1cd2b2d5ba2247d1c4a613ce9ba85b8d02377
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215142
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:9125
Change-Id: I4f95f7a9af87c2d8bccc4825fbc639b5ad2e0594
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215833
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ic6c16f363c5f2aedaf1aee9b3b8ee23e37ea24e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215448
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Field access and array indexing are supported, including
dynamic indices. Larger types (> 4 slots) can be used as
lvalues, rvalues, etc.
Change-Id: I9bb4ed850be4259c05c8952c6c0a17b71f813772
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214443
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This also tries to work around some surprising behavior on macOS, which
may cause attributing space glyphs to character 9 instead of 32.
This also updates the gdi character to glyph mapping for non BMP
characters on Windows 10. This forces all uniscribe script analysis to
simple to get just the default cmap mapping without shaping.
Change-Id: Id93a2de6de27ab61fbf034f5087e93e4c7e839ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215431
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 0dee19bacc.
Reason for revert: properly remember src quad type
Original change's description:
> Revert "Track quad type on GrQuad directly"
>
> This reverts commit 85766c4cd3.
>
> Reason for revert: red - so much red
>
> Original change's description:
> > Track quad type on GrQuad directly
> >
> > This makes subsequent higher-level drawing APIs more compact, and
> > shouldn't come with a performance hit. Everywhere we used to need
> > a GrPerspQuad, we'd also take the GrQuadType as a second argument.
> > The quad list types already deconstruct the quad so there's no
> > extra overhead in the op's memory usage.
> >
> > It also improves usability and decreases the likelihood that an
> > incorrect quad type is ever associated with the quad.
> >
> > Bug: skia:
> > Change-Id: Iba908fb133ad664744a5788a7088d90de0d3a1c2
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214820
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: Ied594673116fb901287b334fea41da3c71494fb1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215607
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: Id5fb51218f2ace37086112caa2e43461d2f2b46b
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215640
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit 85766c4cd3.
Reason for revert: red - so much red
Original change's description:
> Track quad type on GrQuad directly
>
> This makes subsequent higher-level drawing APIs more compact, and
> shouldn't come with a performance hit. Everywhere we used to need
> a GrPerspQuad, we'd also take the GrQuadType as a second argument.
> The quad list types already deconstruct the quad so there's no
> extra overhead in the op's memory usage.
>
> It also improves usability and decreases the likelihood that an
> incorrect quad type is ever associated with the quad.
>
> Bug: skia:
> Change-Id: Iba908fb133ad664744a5788a7088d90de0d3a1c2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214820
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: Ied594673116fb901287b334fea41da3c71494fb1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215607
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This makes subsequent higher-level drawing APIs more compact, and
shouldn't come with a performance hit. Everywhere we used to need
a GrPerspQuad, we'd also take the GrQuadType as a second argument.
The quad list types already deconstruct the quad so there's no
extra overhead in the op's memory usage.
It also improves usability and decreases the likelihood that an
incorrect quad type is ever associated with the quad.
Bug: skia:
Change-Id: Iba908fb133ad664744a5788a7088d90de0d3a1c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
We were never replicating scalar values when constructing vector types
from a single argument.
Change-Id: I5bdeeb91f5a10c151b18561de6c275f2db2898fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215526
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Change-Id: Id15a3a4b2c8b80b9dc7ecdab1cf1af1f9282f442
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215447
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We are planning to start detecting mipmaps and MSAA resolves during
the "gather" step now, so all visits should behave the same at this
point. (And it appears there might not have been any GrOps that
actually changed their behavior based on this flag at the moment.)
Bug: skia:
Change-Id: I7a7a1c9c47cbe03683c42025bf6d0ecb32a57ba1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215145
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
- in preparation for making createBackendTexture call createTextureImpl (just like GrGLGpu::onCreateTexture)
This is more pre-work for making https://skia-review.googlesource.com/c/skia/+/214445/ (Expand backend allocation API to allow an initialization color) reasonable to review.
Change-Id: I28a9ec889532fb72fd05bea4b1fdbb8935e5228b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I418fb05444f9c1ee076ace41a24072c4a5e7ef6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214691
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 4e045301f1.
Reason for revert: Breaks unit test for Windows 10 all native fonts
Original change's description:
> Make SkRemoteGlyphCache obey the prepareForDrawing contract
>
> Change-Id: I3f781b8d72f460edb73c5b3d446676db19a4a935
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215090
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>
TBR=herb@google.com,khushalsagar@chromium.org,khushalsagar@google.com
Change-Id: Ia4207104d97d1cc6d2cc058eb1e938f7239f1bb5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215166
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This file pulls in Windows headers in a custom way, which is somewhat
awkward for a library header. The only use in include/ has been replaced
with a single forward declaration.
Change-Id: Ibef4cf7a2d1c9957a6a5b145b95aca1a6868cb5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214689
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
- tweak comments to be immune to tools/rewrite_headers.py
- remove a few bonkers settings no user should change
While I'm at it, re-run tools/rewrite_headers.py.
Change-Id: Ie588d604010dd26abcdd277c586cd6c58568dcf5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214740
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This initial portion of the API should be ready to go. Follow on CLs will add the other entry points.
Change-Id: Ia9c708046ba08b16f9a71558e2bf2c38279abe5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This partially undoes 774168efac "Allow
CCPR in DDL mode (take 2)". The issue appears to have been the use of a
not fully defined type (destructor could not be instantiated) because
the private fields were also dllexported, requiring the destructors to
exist in all translation units which included the header. Only the parts
of the class which are actually public are now marked as exported.
Change-Id: I8a79bd5d8962e94c24f7563d496744bb278153fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214020
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Ie8c873bf7fc795567ad812f56c37bee4c06213bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214307
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 046ecb1b5e.
Reason for revert: Flutter
Original change's description:
> remove SkMiniPicture and co.
>
> This was an optimization for Chromium that I believe is no longer
> relevant in a world of PaintOpBuffers.
>
> Change-Id: Ic7526715a0ef1c3cec387a44189b7d56d5107af5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213680
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,reed@google.com,chinmaygarde@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ibf1ccee88c9ea140210cb9258ec96f9841e84c24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I072f5d72f64eb683cc90c2890313ee289487cff3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214403
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I0e6e8205998f3058cb59e279704e23989bccc66b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214192
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is implemented at backend-neutral level and so misses some
opportunities to reduce the number of passes in the GPU backend.
Filter quality is interpreted as:
none - single nearest neighbor resampling
low - chain of bilinear resamplings. 2x up/down except for one
step which may be smaller than 2x.
medium - same as low
high - when both scale factors are up then same as low but with bicubic
filtering rather than linear. Otherwise, same as low.
Bug: skia:8962
Change-Id: I4467636c14b802d6a0d9b5c363c1ad9e87a1a44b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
To fully switch over we need the entry point that uploads data but most of the old call
sites can be switched over now.
Change-Id: I362b1dfde7d88bf8d3f8f90155f53d9ac442a329
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214300
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: If05661224d4a53e1854180d9b280ebb7a7ac2793
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214191
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Avoids the need for a PushImmediate (which usually also required
a Nop for alignment) on every load/store. And it makes the codegen
for local vs. global identical, which simplifies the byte-code
generator in a few spots.
This means that places previously using DupDown now need something that
dupes the *top* N elements of the stack. Just use Vector + Dup, and
remove the (now unused) DupDown instruction.
Also add/implement kStoreSwizzleGlobal, which was the last missing
load/store op (and add a test case).
Change-Id: Id450272c11f4f1842c9d57bc5114e7f81e9e926e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214062
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>