Commit Graph

28948 Commits

Author SHA1 Message Date
Mike Reed
e08e639063 Revert "Remove deadcode for sRGB image shading."
This reverts commit 51f6a0f89e.

Reason for revert: crazy attempt to fix chrome roll

Original change's description:
> Remove deadcode for sRGB image shading.
> 
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
Reviewed-on: https://skia-review.googlesource.com/20800
Reviewed-by: Mike Reed <reed@google.com>
2017-06-25 19:55:03 +00:00
Mike Reed
428266de30 use rasterpipeline for colorfilters
Bug: skia:
Change-Id: Ia0e88f3ae29d026843ac7beb2aee3c891123ce18
Reviewed-on: https://skia-review.googlesource.com/20773
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-25 14:21:30 +00:00
Mike Reed
1aa77f0ed7 remove unused blitrow
Bug: skia:
Change-Id: Id905a4b9246a986a3c5de05042e32930d881c1ed
Reviewed-on: https://skia-review.googlesource.com/20772
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-24 21:50:32 +00:00
Mike Reed
cbbb58af7a Revert "speculative fix for chrome roll"
This reverts commit 4220a929f8.

Reason for revert: did not seem to help chrome

Original change's description:
> speculative fix for chrome roll
> 
> Bug: skia:
> Change-Id: Ib1d7d0839093a4ced89f591bc329bbd3adc635f8
> Reviewed-on: https://skia-review.googlesource.com/20768
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I1906664ebf4aae8bc61bd410a74231bce3f4b562
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20782
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-24 20:32:33 +00:00
Mike Reed
4220a929f8 speculative fix for chrome roll
Bug: skia:
Change-Id: Ib1d7d0839093a4ced89f591bc329bbd3adc635f8
Reviewed-on: https://skia-review.googlesource.com/20768
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-24 19:33:11 +00:00
Mike Klein
d9b1fe02a6 remove a bit more dead code
Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
Reviewed-on: https://skia-review.googlesource.com/20780
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2017-06-24 16:08:23 +00:00
Mike Reed
2e3c955254 disable optimization (for now) for android
Bug: skia:
Change-Id: I5e66d6f0a1aede5239b5a51a8b51283cede2be93
Reviewed-on: https://skia-review.googlesource.com/20781
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-24 01:38:38 +00:00
Herb Derby
51f6a0f89e Remove deadcode for sRGB image shading.
Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
Reviewed-on: https://skia-review.googlesource.com/20695
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
2017-06-23 21:21:59 +00:00
Mike Reed
587d082f50 optimize imageshaders to use clamp for dimension==1
Bug: skia:
Change-Id: I12021acb5349bd139dceee8ce46de3cfd1ff4d28
Reviewed-on: https://skia-review.googlesource.com/20698
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-23 21:16:39 +00:00
Brian Salomon
6e554e3a10 Reduce ANGLE correctness testing blacklists
Bug: skia:
Change-Id: Ie98d574a9840dd073a396da829aee041fb6595dc
Reviewed-on: https://skia-review.googlesource.com/20601
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-23 20:42:04 +00:00
Mike Klein
df669811b1 run Test-iOS-... bots with --threads 0.
Yet another attempt to get the iOS bots stable.

As GPU testers, the iOS bots are already mostly single threaded,
but farm a good chunk of work like image encoding out to threads.

This will take them all the way to really single threaded.

BUG=skia:6748

Change-Id: I222e3ca402eee9d191c8a413b29a65d19c13e88a
Reviewed-on: https://skia-review.googlesource.com/20687
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-06-23 20:13:27 +00:00
Mike Reed
bc4c26b7a2 reduce exposure of SK_SUPPORT_LEGACY_TILED_BITMAPS to not replace repeats yet
A large swath of skps slowed down ~5-6x, likely because of repeat_repeat tiling
slowdowns. This CL reduces our exposure to keep those in legacy mode for now.

Bug: skia:
Change-Id: I16d03c01fe8c14a8b9b6a1a9a0c5f31f8d616b4a
Reviewed-on: https://skia-review.googlesource.com/20694
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-23 19:57:17 +00:00
Ben Wagner
c16d0d5c3b Update Win Haswell/Broadwell driver.
No-Try: true
Change-Id: I3bc19ac43e90de3009ca48a18284485efff21ad8
Reviewed-on: https://skia-review.googlesource.com/20690
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2017-06-23 19:55:27 +00:00
Mike Klein
03a95ad622 remove DM status thread
Let's see if this helps iOS?

BUG=skia:6748

Change-Id: Iec67eacef0058dfb79c0223a955a22c676a35278
Reviewed-on: https://skia-review.googlesource.com/20683
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2017-06-23 19:47:47 +00:00
Florin Malita
25ad117ee8 Remove SK_SUPPORT_LEGACY_DITHERING dead code
No longer defined in Chrome.

Change-Id: I5677ef39f7815e77fa52ec9aa667ae2a51e0f20b
Reviewed-on: https://skia-review.googlesource.com/20692
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-06-23 19:27:37 +00:00
Ben Wagner
78f1f5a5e7 Add rest of paint flags to debug canvas.
Allows the Skia debugger to list all the flags on the paint.

Change-Id: I9068965a676809a3e23b066d804506d58910db05
Reviewed-on: https://skia-review.googlesource.com/20689
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-06-23 19:02:12 +00:00
Mike Reed
51e46d5e1c use mul_inv instead of div for tiling
Bug: skia:
Change-Id: I5f88e7923fe204faba8dc5d87454805a4d470d52
Reviewed-on: https://skia-review.googlesource.com/20688
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-23 18:55:34 +00:00
Robert Phillips
81dd3e0c66 Finish a few MDB TODOs
Change-Id: I5579bea381ce30dc59502dbeb5841fea927002c2
Reviewed-on: https://skia-review.googlesource.com/20640
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-23 18:53:56 +00:00
Vadim Shtayura
b7fd25241e Roll isolate binaries to pick up some auth fixes.
Corresponds to infra/infra@33231bcea8

Built here:
https://luci-milo.appspot.com/buildbot/chromium.infra/infra-continuous-precise-64/7888
https://luci-milo.appspot.com/buildbot/chromium.infra/infra-continuous-mac-10.10-64/7131
https://luci-milo.appspot.com/buildbot/chromium.infra/infra-continuous-win-64/8030

R=rmistry@google.com
BUG=skia:6611

Change-Id: I25a961bfb931daac43d544babaad0b4b468de302
Reviewed-on: https://skia-review.googlesource.com/20555
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Vadim Shtayura <vadimsh@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2017-06-23 18:50:02 +00:00
Brian Osman
2ac96dc82c Hack to fix MSAA GL -> Vk transition on Windows Viewer
Bug: skia:
Change-Id: I49417789ab43734a1cbb4010281482970579971d
Reviewed-on: https://skia-review.googlesource.com/20505
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-23 17:56:31 +00:00
Mike Klein
80ce804f3e remove SkDebugfs
These are just annoying me every time I run DM.

Change-Id: I8beffb0f7a479676741fe75a2066dcfd7fb06567
Reviewed-on: https://skia-review.googlesource.com/20686
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-23 17:14:25 +00:00
Hal Canary
5eda734194 SkPDF: remove duplicate dict entry
Change-Id: I550b4e50694b0cb3ba89c816dc54f3da9e8a9c53
Reviewed-on: https://skia-review.googlesource.com/20682
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-06-23 16:41:05 +00:00
Brian Salomon
ae38f6e8f3 skbug5221 unit test should not require N32 support from GPU
Change-Id: I98f0120a012f0adaf0b34d11135a1210a66ecea0
Reviewed-on: https://skia-review.googlesource.com/20681
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-23 16:30:55 +00:00
Robert Phillips
602b79c5c4 Complete another MDB todo
Change-Id: Ic1287d79edc610d44ea24f40bf9facde9573d926
Reviewed-on: https://skia-review.googlesource.com/20660
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-23 15:53:45 +00:00
Brian Salomon
91a3e52552 Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
Change-Id: I02427839f78372e337ed717b071c6baaa8ba4450
Reviewed-on: https://skia-review.googlesource.com/20622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-23 15:42:15 +00:00
Hal Canary
a46969229d SkPDF: implement SkPDFArray::reserve.
SkTArray::reserve() was implemented here:
    https://skia.googlesource.com/skia/+/06ca8ec%5E%21/#F28

Change-Id: Ibe78cd686506ccb424a827b37bca9c2904565f85
Reviewed-on: https://skia-review.googlesource.com/20518
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-06-23 15:19:25 +00:00
Brian Salomon
8c86588d1b Add correctness testing for ANGLE D3D11 ES3
Bug=skia:6776

Change-Id: I51c851d6b80992039c87ae43037721db52958f0c
Reviewed-on: https://skia-review.googlesource.com/20503
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-23 14:05:20 +00:00
Ben Wagner
6cdb5f2ad7 Clip FreeType glyph bitmap to mask.
Skia has for some time assumed that when using FT_Render_Glyph with one
of the LCD render modes that one extra pixel would be applied to each
side of the resulting bitmap. FreieType has changed to make this more
conservative when possible, so the pre-allocated SkMask and the generated
FT_Bitmap may no longer agree on the size and origin.

This change ensures the SkMask and FT_Bitmap are the same size and their
origins align. This is not an ideal long term fix, but is both simple and
localized for easy and quick back-porting, should that become necessary.

BUG=skia:6663

Change-Id: I49ec8f45376be8d867e8aef54eab79537731c310
Reviewed-on: https://skia-review.googlesource.com/20327
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-06-23 13:42:58 +00:00
Hal Canary
f3b9d4b033 SkPDF: add some TRACE_EVENTs
Change-Id: I5f7e7ad57c1e585254378e3fdee4d33c3582d7c2
Reviewed-on: https://skia-review.googlesource.com/20517
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-06-22 20:38:31 +00:00
Mike Klein
0cc60b8bbd fix repeat/mirror sampling bleed
I think this has been broken since we tried to simplify this in
  https://skia-review.googlesource.com/16547

The HSW backend does still look a little wrong, but improved,
and the others seem fixed.  Can you see how this affects your
test cases, layout tests, etc?

BUG=skia:6783

Change-Id: I17957ac8100331bea5b64d674bf43105048b72f6
Reviewed-on: https://skia-review.googlesource.com/20548
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-06-22 19:46:51 +00:00
Jim Van Verth
915893167e Remove static initializer restriction for Vulkan tests
Change-Id: I277110976844fc80271f4e86bb8474047e8abd2a
Reviewed-on: https://skia-review.googlesource.com/20510
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-06-22 18:12:30 +00:00
Jim Van Verth
ca626b7c6f Blacklist TransferPixelsTest on NVIDIA Shield
Bug: skia:6784
Change-Id: I7dc870e4cac4d513103f6d61f220f87cf9cc77ef
Reviewed-on: https://skia-review.googlesource.com/20508
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-06-22 17:20:30 +00:00
Ethan Nicholas
91a1053f2d Revert "Revert "clean up sksl dead variable handling""
This reverts commit e0a33e28e2.

Bug: skia:
Change-Id: Iab31ec1ee091aacc3ba854ad91e71840c911f52e
Reviewed-on: https://skia-review.googlesource.com/20506
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-06-22 16:53:00 +00:00
Herb Derby
eb64b9b201 Replace variant system with arena
Bug: skia:6764
Change-Id: I9327b953efeedd73e7985904d17b971939468e40
Reviewed-on: https://skia-review.googlesource.com/20500
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-06-22 15:27:10 +00:00
Jim Van Verth
2e5eaf022e Revert "Revert "Clean up onTransferPixels""
Bug: skia:5126
Change-Id: Ia1eaef56cca266ad4c413e711e63646e913222be
Reviewed-on: https://skia-review.googlesource.com/20445
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-06-22 13:14:01 +00:00
Robert Phillips
222958d5cb Roll ANGLE
0492d44797..cce8965d2c

TBR=bsalomon@google.com

Change-Id: I62e6ad9e3f292a36a96ae92b3c66a7e824cf1c97
Reviewed-on: https://skia-review.googlesource.com/20502
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-22 12:46:04 +00:00
Hal Canary
f975b3eb65 Revert "Revert "SkRegion: more robust validation""
This reverts commit 7f4124058e.

Original change's description:
> Revert "SkRegion: more robust validation"
> 
> This reverts commit 711450e948.
> 
> Reason for revert: speculative revert to fix chrome roll.
> 
> Original change's description:
> > SkRegion: more robust validation
> > 
> > BUG=oss-fuzz:1864
> > Change-Id: I4c3d3c4c7b0717399fe16f227e032682b13ebc74
> > Reviewed-on: https://skia-review.googlesource.com/20322
> > Reviewed-by: Cary Clark <caryclark@google.com>
> > Commit-Queue: Hal Canary <halcanary@google.com>

TBR=halcanary@google.com,caryclark@google.com,reed@google.com

Change-Id: I1e5500cb83adeeda544282577ce55812e1b5d682
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: oss-fuzz:1864
Reviewed-on: https://skia-review.googlesource.com/20501
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-06-22 11:22:11 +00:00
Mike Reed
c75ab6a538 add tile flag
Bug: skia:
Change-Id: Ibdc06afaf0ed4446f386f5ef486e84a732e1e7b4
Reviewed-on: https://skia-review.googlesource.com/20540
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-06-22 03:55:27 +00:00
Mike Reed
980e2790dd Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)""
Now with guard for Chrome and fix for bench
https://codereview.chromium.org/2947233002/

This reverts commit 19d0b99922.

Bug: skia:
Change-Id: I5991955d0d927d34a184cf4d9844b0d565e03b88
Reviewed-on: https://skia-review.googlesource.com/20461
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-22 01:56:30 +00:00
Chris Dalton
832bd2b697 Add a concat method to SkTInternalLList
Bug: skia:
Change-Id: I3d62aff691f6cc08b7995bd72dbfd6289c803c6a
Reviewed-on: https://skia-review.googlesource.com/20380
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-21 22:19:16 +00:00
Greg Daniel
e0a33e28e2 Revert "clean up sksl dead variable handling"
This reverts commit b29dd819c9.

Reason for revert: asan errors

Original change's description:
> clean up sksl dead variable handling
> 
> Change-Id: I301e82bf87d976e59a02b0f383da67eaf5a8795a
> Reviewed-on: https://skia-review.googlesource.com/18494
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=csmartdalton@google.com,ethannicholas@google.com

Change-Id: I32b3c6a04a014b31360d92b3f85491b01e8a381c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/20480
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-06-21 21:25:43 +00:00
Brian Osman
93a2346dfa Add GL_APPLE_sync support
While debugging Flutter iOS issues, I realized that they weren't getting
cross context images (we were just passing around codec backed images).

Bug: skia:
Change-Id: I6190b24eb281e839659d28767f9a0b31c05f13e0
Reviewed-on: https://skia-review.googlesource.com/20450
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-21 20:42:53 +00:00
Greg Daniel
a2cebd8330 When flushing a surface with semaphores, have last semaphore op call glFlush
Bug: skia:6770
Change-Id: Ia321b3826da87bd0d25ca2b13b7360baa8caf597
Reviewed-on: https://skia-review.googlesource.com/20453
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-06-21 20:37:23 +00:00
Brian Osman
ceb7a42649 Fix cross context test to actually use shared GL contexts
It's incredible that this was working on so many devices and GL implementations.

Bug: skia:
Change-Id: I8d43405b1eaea170e28840f17a7088d2f59aa612
Reviewed-on: https://skia-review.googlesource.com/20449
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-21 20:04:50 +00:00
Hal Canary
7f4124058e Revert "SkRegion: more robust validation"
This reverts commit 711450e948.

Reason for revert: speculative revert to fix chrome roll.

Original change's description:
> SkRegion: more robust validation
> 
> BUG=oss-fuzz:1864
> Change-Id: I4c3d3c4c7b0717399fe16f227e032682b13ebc74
> Reviewed-on: https://skia-review.googlesource.com/20322
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=halcanary@google.com,caryclark@google.com,reed@google.com

Change-Id: I95cbbf064db6ea7ef74a757bca058ba8de20d87b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: oss-fuzz:1864
Reviewed-on: https://skia-review.googlesource.com/20452
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-06-21 19:57:21 +00:00
Ethan Nicholas
b29dd819c9 clean up sksl dead variable handling
Change-Id: I301e82bf87d976e59a02b0f383da67eaf5a8795a
Reviewed-on: https://skia-review.googlesource.com/18494
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-06-21 19:55:30 +00:00
Mike Reed
0215312f5f remove unused SkFilterProcs
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: I7f9abb3ecb1c7b4fd18a703198c54c6d8f5e1ef7
Reviewed-on: https://skia-review.googlesource.com/20429
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-21 19:17:02 +00:00
Ravi Mistry
a72438dd77 Update luci-go isolate.sha1 files
BUG=skia:6611

Change-Id: Ide847c4370f9fde959aec8723d9145791576460a
Reviewed-on: https://skia-review.googlesource.com/20448
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2017-06-21 19:08:50 +00:00
Mike Reed
19d0b99922 Revert "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"
This reverts commit 00b8ab61dd.

Reason for revert: breaks nanobench

Original change's description:
> use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)
> 
> Definitely changes some GMs, but I think they're all more correct.
> 
> Bug: skia:
> Change-Id: Ic30622f2c17325bce4c82b4d7997036d3cc026c2
> Reviewed-on: https://skia-review.googlesource.com/20363
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I6b7e8d68deb8b62bd9688c95a5937a0bba8b4cf5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20431
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-21 18:55:01 +00:00
Mike Reed
00b8ab61dd use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)
Definitely changes some GMs, but I think they're all more correct.

Bug: skia:
Change-Id: Ic30622f2c17325bce4c82b4d7997036d3cc026c2
Reviewed-on: https://skia-review.googlesource.com/20363
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-21 18:45:50 +00:00