Commit Graph

152 Commits

Author SHA1 Message Date
msarett
bb25b53249 Add CodecZeroInit test to DMSrcSink
This should not cause any diffs on Gold.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1577853004

Review URL: https://codereview.chromium.org/1577853004
2016-01-13 09:31:39 -08:00
mtklein
4a34ecbe35 DM: more invariants
- add ViaPicture
  - run ViaPicture on most bots
  - run ViaSecondPicture (tests SkPictureRecorder reuse) and ViaTwice (tests caching) on some bots
  - extend ViaSerialization reference checking to ViaPicture, ViaSecondPicture,
    ViaSingletonPictures, and ViaTwice
  - suppress current reference check failures with --blacklist

I'm open to following up on changing how those suppressions work.

Passing --nocheck turns off these invariant checks, letting us debug failures with normal image diff tools.

CQ_EXTRA_TRYBOTS=client.skia:Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86_64-Release-Trybot

BUG=skia:4769
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1569823006

Review URL: https://codereview.chromium.org/1569823006
2016-01-08 10:19:35 -08:00
reed
7c554222dd remove SkGPipe
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1568883003

Review URL: https://codereview.chromium.org/1568883003
2016-01-08 06:30:14 -08:00
mtklein
5820fe846f DM: add a pixel check to serialize
If we're running through serialize and then drawing into some raster target (e.g. serialize-8888 like we run on the bots), make sure the serialized version is identical to what we'd get if we just drew into the rest of the pipeline (i.e. 8888).

Start by blacklisting all current failures.  This at least prevents further regression.

BUG=skia:4095
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1561993003

Committed: https://skia.googlesource.com/skia/+/6eb4e36a93ea695e7adb771ea9ac3326680a8e98

CQ_EXTRA_TRYBOTS=client.skia:Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86_64-Release-Trybot

Review URL: https://codereview.chromium.org/1561993003
2016-01-07 07:38:29 -08:00
caryclark
60c0a76738 Revert of DM: add a pixel check to serialize (patchset #4 id:60001 of https://codereview.chromium.org/1561993003/ )
Reason for revert:
breaks windows bots; additional windows specific failures need to be blacklisted

Original issue's description:
> DM: add a pixel check to serialize
>
> If we're running through serialize and then drawing into some raster target (e.g. serialize-8888 like we run on the bots), make sure the serialized version is identical to what we'd get if we just drew into the rest of the pipeline (i.e. 8888).
>
> Start by blacklisting all current failures.  This at least prevents further regression.
>
> BUG=skia:4095
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1561993003
>
> Committed: https://skia.googlesource.com/skia/+/6eb4e36a93ea695e7adb771ea9ac3326680a8e98

TBR=reed@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4095

Review URL: https://codereview.chromium.org/1563923003
2016-01-07 05:12:08 -08:00
mtklein
6eb4e36a93 DM: add a pixel check to serialize
If we're running through serialize and then drawing into some raster target (e.g. serialize-8888 like we run on the bots), make sure the serialized version is identical to what we'd get if we just drew into the rest of the pipeline (i.e. 8888).

Start by blacklisting all current failures.  This at least prevents further regression.

BUG=skia:4095
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1561993003

Review URL: https://codereview.chromium.org/1561993003
2016-01-06 14:20:30 -08:00
mtklein
c8be09aaf2 Two malloc+bzero -> calloc.
I was profiling DM and noticed a couple spots where we malloc then bzero.
These might as well call calloc instead:
   - any time DM itself allocates bitmaps for raster drawing;
   - any time Skia allocates memory for a raster SkSurface.

We could use malloc for opaque surfaces, but it seems simpler to always calloc.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1557713003

Review URL: https://codereview.chromium.org/1557713003
2016-01-04 18:56:57 -08:00
kkinnunen
3e980c3d88 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

Review URL: https://codereview.chromium.org/1490113005
2015-12-23 01:33:01 -08:00
rmistry
0f515bd428 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #21 id:400001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
The Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug builder fails after this CL.

Links to specific builds:
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1689
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1690
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1691

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
>
> Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

TBR=mtklein@google.com,bsalomon@google.com,joshualitt@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1548683002
2015-12-22 10:22:26 -08:00
kkinnunen
9ebc3f0ee6 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Review URL: https://codereview.chromium.org/1490113005
2015-12-21 23:48:13 -08:00
joshualitt
4dabf83cbe Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #18 id:340001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1536963002
2015-12-18 06:02:18 -08:00
kkinnunen
c8b4336444 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Review URL: https://codereview.chromium.org/1490113005
2015-12-18 03:27:32 -08:00
bsalomon
489147c78b Add option to control maximum GrBatch lookback
Review URL: https://codereview.chromium.org/1498653002
2015-12-14 12:13:09 -08:00
reed
4ff653cab2 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #12 id:220001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
speculative revert to see if it unblocks the DEPS roll

https://codereview.chromium.org/1529443002

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23

TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1528473002
2015-12-14 05:58:25 -08:00
kkinnunen
e13ca329fc Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Review URL: https://codereview.chromium.org/1490113005
2015-12-14 04:49:17 -08:00
msarett
62d3b10110 Revert of DM: fix --config $VIA-pdf to not crash (patchset #3 id:40001 of https://codereview.chromium.org/1513323002/ )
Reason for revert:
I believe that this is breaking master-skia in Android.

Original issue's description:
> DM: fix `--config $VIA-pdf` to not crash
>
> Committed: https://skia.googlesource.com/skia/+/6bce4177cb72faac9c10d01d57e17168ae7ecadf

TBR=mtklein@google.com,halcanary@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1513053004
2015-12-10 15:14:27 -08:00
halcanary
6bce4177cb DM: fix --config $VIA-pdf to not crash
Review URL: https://codereview.chromium.org/1513323002
2015-12-10 12:46:42 -08:00
kkinnunen
5219fd9ff7 Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

Committed: https://skia.googlesource.com/skia/+/64492c43c3faee7ab0f69b1c84e0267616f85e52

Review URL: https://codereview.chromium.org/1448883002
2015-12-10 06:28:13 -08:00
mtklein
9b439153fc no need for newlines in DM Errors
This should fix some odd formatting problems in the logs, e.g.

    Note tally:
    583x   (skipped: Cannot convert to requested color type.
    )
    4x     (--blacklist _ image decode 4bpp-pixeldata-cropped.bmp)

~~~>

    Note tally:
    583x   (skipped: Cannot convert to requested color type.)
    4x     (--blacklist _ image decode 4bpp-pixeldata-cropped.bmp)

BUG=skia:

Review URL: https://codereview.chromium.org/1508223006
2015-12-09 13:02:26 -08:00
borenet
9d66696f6b Revert of Make NVPR a GL context option instead of a GL context (patchset #9 id:160001 of https://codereview.chromium.org/1448883002/ )
Reason for revert:
"Could not create surface" on Linux GTX660 bots

Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1
>
> Committed: https://skia.googlesource.com/skia/+/64492c43c3faee7ab0f69b1c84e0267616f85e52

TBR=mtklein@google.com,bsalomon@google.com,jvanverth@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1513703002
2015-12-09 07:03:51 -08:00
kkinnunen
64492c43c3 Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

Review URL: https://codereview.chromium.org/1448883002
2015-12-08 01:24:40 -08:00
bsalomon
6dea83f244 Add option to draw wireframe batch bounds
Committed: https://skia.googlesource.com/skia/+/26489ef21ff5df33b8cb5943fddfd4604e203960

Review URL: https://codereview.chromium.org/1494473005
2015-12-03 12:58:06 -08:00
scroggo
e2725f5840 Revert of Add option to draw wireframe batch bounds (patchset #6 id:100001 of https://codereview.chromium.org/1494473005/ )
Reason for revert:
Looks to be responsible for breaking builds e.g. https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Mac10.9-Clang-MacMini6.2-GPU-HD4000-x86_64-Debug/builds/3030/steps/dm/logs/stdio

Original issue's description:
> Add option to draw wireframe batch bounds
>
> Committed: https://skia.googlesource.com/skia/+/26489ef21ff5df33b8cb5943fddfd4604e203960

TBR=joshualitt@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1492633007
2015-12-03 10:30:34 -08:00
bsalomon
26489ef21f Add option to draw wireframe batch bounds
Review URL: https://codereview.chromium.org/1494473005
2015-12-03 09:36:49 -08:00
bsalomon
a0a024e323 Revert of Make NVPR a GL context option instead of a GL context (patchset #2 id:20001 of https://codereview.chromium.org/1448883002/ )
Reason for revert:
BUG=skia:4609

skbug.com/4609

Seems like GrContextFactory needs to fail when the NVPR option is requested but the driver version isn't sufficiently high.

Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

TBR=mtklein@google.com,jvanverth@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1486153002
2015-12-01 07:58:44 -08:00
kkinnunen
eeebdb538d Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Review URL: https://codereview.chromium.org/1448883002
2015-12-01 05:10:48 -08:00
bsalomon
69cfe95b7b Add debug option to clip each GrBatch to its device bounds
Review URL: https://codereview.chromium.org/1471083002
2015-11-30 13:27:47 -08:00
msarett
5af4e0bc8f Make SkAndroidCodec support gif
Involves a few bug fixes in SkCodec_libgif and a bit more
complexity in SkSwizzler.

BUG=skia:4405

Review URL: https://codereview.chromium.org/1445313002
2015-11-17 11:18:03 -08:00
msarett
4b0778ec49 Remove dependency on src/android from dm and nanobench
BUG=skia:

Review URL: https://codereview.chromium.org/1443033002
2015-11-13 09:59:11 -08:00
mtklein
64593525de Replace SkFunction with std::function
TBR=reed@google.com
No public API changes.

Review URL: https://codereview.chromium.org/1441753002
2015-11-12 10:41:05 -08:00
msarett
84a8065275 Reorganize BRD code in new tools directory
Rename SkCodecTools.h to SkBitmapRegionDecoderPriv.h

Move BRD code to its own directory in tools.  This
allows us to not need to expose the entire tools
directory in Android.

BUG=skia:

Review URL: https://codereview.chromium.org/1417393004
2015-11-10 15:49:46 -08:00
msarett
164d302ebf Delete dead subset test code from dm
This approach to subset decoding is no longer supported.
We have replaced it with an implementation that does not
depend on forked libraries.
https://codereview.chromium.org/1406153015/

BUG=skia:

Review URL: https://codereview.chromium.org/1416673010
2015-11-10 15:09:04 -08:00
msarett
5cb4885b4c Rename SkBitmapRegionDecoder and Create function
We no longer need to worry about namespace
conflicts SkBitmapRegionDecoder in Android (which
we are replacing).

Additionally, the static Create() function does not
need to repeat the name BitmapRegionDecoder.

BUG=skia:

Review URL: https://codereview.chromium.org/1415243007
2015-11-06 08:56:32 -08:00
scroggo
6bd9c21019 Fix an error message
Remove double negative.
Also, change another error message to be slightly (meaningfully)
different so I can find the right one based on the log.

Review URL: https://codereview.chromium.org/1424083004
2015-11-04 04:28:54 -08:00
msarett
c37799282f Make DMSrcSink fail fatally when decodeRegion() fails for BRDSrcs
This involves disabling webps for kCanvas_Strategy.
We have not yet implemented webp subset decodes for this
strategy.

BUG=skia:4521

Review URL: https://codereview.chromium.org/1405273004
2015-10-27 13:28:25 -07:00
msarett
35e5d1b449 Refactor SkBitmapRegionDecoderInterface for Android
The result SkBitmap, the pixel allocator, and the alpha
preference need to be communicated from the client to
the region decoder.

BUG=skia:

Review URL: https://codereview.chromium.org/1418093006
2015-10-27 12:50:25 -07:00
msarett
90978148e7 Fix DMSrcSink bug
We want to request premultiplied decodes.

BUG=skia:

Review URL: https://codereview.chromium.org/1419403003
2015-10-27 07:12:24 -07:00
bsalomon
648c696438 Add immediate mode option for gpu configs in dm
Review URL: https://codereview.chromium.org/1421853002
2015-10-23 09:06:59 -07:00
msarett
26ad17b8f8 Implementation of SkBitmapRegionDecoder using SkAndroidCodec
Includes testing in DM and nanobench

BUG=skia:

Review URL: https://codereview.chromium.org/1402863002
2015-10-22 07:29:19 -07:00
msarett
fa23a9ec4e Fix uninitialized memory on kIndex8 divisor tests in Gold
Turns out bitmap.eraseColor() does nothing if the bitmap
is kIndex8.  We need a more reliable way to initialize
all of the pixels that we look at in Gold.

The input SkCanvas* is always zero initialized, so let's
only draw pixels to the canvas if we have initialized them.

BUG=skia:

Review URL: https://codereview.chromium.org/1418913002
2015-10-21 13:26:59 -07:00
mtklein
479fe776a0 SkRemote: more refactoring
- move Client / Server definitions to .cpp
    - rename Client / Server to Canvas / Decoder

No diffs:
https://gold.skia.org/search2?issue=1409113005&unt=true&query=source_type%3Dgm&master=false&include=true

BUG=skia:

Review URL: https://codereview.chromium.org/1409113005
2015-10-21 12:34:01 -07:00
mtklein
b6b8f2727f SkRemote: refactoring
- Cache becomes CachingEncoder that wraps another Encoder
  - Encoders provide IDs
  - syntaxy improvements to Client
  - ID isn't really protocol sensitive.
  - I don't think we need Type::kNone.

No diffs.
https://gold.skia.org/search2?issue=1418863002&unt=true&query=source_type%3Dgm&master=false&include=true

BUG=skia:

Review URL: https://codereview.chromium.org/1418863002
2015-10-21 10:46:02 -07:00
msarett
3d9d7a7213 Create an SkAndroidCodec API separate from SkCodec
We will implement this API using SkCodecs.

SkAndroidCodecs will be used to implement the
BitmapRegionDecoder Java API (and possibly
BitmapFactory).

BUG=skia:

Review URL: https://codereview.chromium.org/1406223002
2015-10-21 10:27:10 -07:00
mtklein
2e2ea38bb7 SkRemote
BUG=skia:

Review URL: https://codereview.chromium.org/1391023005
2015-10-16 10:29:41 -07:00
msarett
fdb47571a3 Add subsetting to SkScanlineDecoder
This CL allows the SkScanlineDecoder to decode partial
scanlines.

This is a first step in efficiently implementing subsetting
in SkScaledCodec.

BUG=skia:4209

Review URL: https://codereview.chromium.org/1390213002
2015-10-13 12:50:14 -07:00
msarett
04965c6f11 SkBitmapRegionDecoder clean-up
Use SkCodecPrintf instead of SkDebugf.

Check if the conversion is possible rather than starting many decodes
that will certainly fail.

Small refactor to code that deals with subsets that fall outside
of the image.

BUG=skia:

Review URL: https://codereview.chromium.org/1395383002
2015-10-12 10:24:38 -07:00
msarett
e6dd004c1b Fill incomplete images in SkCodec parent class
Rather than implementing some sort of "fill" in every
SkCodec subclass for incomplete images, let's make the
parent class handle this situation.

This includes an API change to SkCodec.h

SkCodec::getScanlines() now returns the number of lines it
read successfully, rather than an SkCodec::Result enum.
getScanlines() most often fails on an incomplete input, in
which case it is useful to know how many lines were
successfully decoded - this provides more information than
kIncomplete vs kSuccess.  We do lose information when the
API is used improperly, as we are no longer able to return
kInvalidParameter or kScanlineNotStarted.

Known Issues:
Does not work for incomplete fFrameIsSubset gifs.
Does not work for incomplete icos.

BUG=skia:

Review URL: https://codereview.chromium.org/1332053002
2015-10-09 11:07:34 -07:00
scroggo
6634cbb427 Small DM cleanup
We set a value to bounds, and then immediately replace it. Skip the
first one.

Review URL: https://codereview.chromium.org/1378923002
2015-09-30 13:01:55 -07:00
scroggo
7fac5af5e9 Fix bug testing SkCodec for ICO
Looking in Gold, I see some ICO images that only show the upper left
corner of the originals. It is happening because we use different ways
of deciding what the dimensions are:

In CodecSrc::size(), we use an SkScaledCodec to get the dimensions,
even when fMode is not kScaledCodec_Mode.

In CodecSrc::draw(), we only use SkScaledCodec in kScaledCodec_Mode.

My recent CL to combine SkScanlineDecoder with SkCodec revealed this
bug, because now SkScaledCodec::NewFromStream will succeed on ICO.
(Previously, it failed because we do not yet have a scanline decoder
for ICO (skbug.com/4404). Now that they are combined, we would need
to specially flag ICO to stop returning an SkScaledCodec.)

Switch size() to use the correct type of codec.

Review URL: https://codereview.chromium.org/1373253004
2015-09-30 11:33:12 -07:00
scroggo
46c5747256 Merge SkCodec with SkScanlineDecoder
Benefits:
- This mimics other decoding APIs (including the ones SkCodec relies
on, e.g. a png_struct, which can be used to decode an entire image or
one line at a time).

- It allows a client to ask us to do what we can do efficiently - i.e.
start from encoded data and either decode the whole thing or scanlines.

- It removes the duplicate methods which appeared in both SkCodec and
SkScanlineDecoder (some of which, e.g. in SkJpegScanlineDecoder, just
call fCodec->sameMethod()).

- It simplifies moving more checks into the base class (e.g. the
examples in skbug.com/4284).

BUG=skia:4175
BUG=skia:4284

=====================================================================

SkScanlineDecoder.h/.cpp:
Removed.

SkCodec.h/.cpp:
Add methods, enums, and variables which were previously in
SkScanlineDecoder.
Default fCurrScanline to -1, as a sentinel that start has not been
called.

General changes:
Convert SkScanlineDecoders to SkCodecs.

General changes in SkCodec subclasses:
Merge SkScanlineDecoder implementation into SkCodec. Most (all?) owned
an SkCodec, so they now call this-> instead of fCodec->.

SkBmpCodec.h/.cpp:
Replace the unused rowOrder method with an override for
onGetScanlineOrder.
Make getDstRow const, since it is called by onGetY, which is const.

SkCodec_libpng.h/.cpp:
Make SkPngCodec an abstract class, with two subclasses which handle
scanline decoding separately (they share code for decoding the entire
image). Reimplement onReallyHasAlpha so that it can return the most
recent result (e.g. after a scanline decode which only decoded part
of the image) or a better answer (e.g. if the whole image is known to
be opaque).
Compute fNumberPasses early, so we know which subclass to instantiate.
Make SkPngInterlaceScanlineDecoder use the base class' fCurrScanline
rather than a separate variable.

CodexTest.cpp:
Add tests for the state changes in SkCodec (need to call start before
decoding scanlines; calling getPixels means that start will need to
be called again before decoding more scanlines).
Add a test which decodes in stripes, currently only used for an
interlaced PNG.

TODO: Add tests for onReallyHasAlpha.

Review URL: https://codereview.chromium.org/1365313002
2015-09-30 08:57:14 -07:00