Commit Graph

3011 Commits

Author SHA1 Message Date
mtklein
835c1b69a2 Clean up dead code: PictureRenderer
Doesn't appear to actually be used by anything.

BUG=skia:

Review URL: https://codereview.chromium.org/1457753002
2015-11-18 09:41:06 -08:00
mtklein
f19385387d Clean up dead code: filter.
We haven't used this since at least landing the new SkPicture backend.

BUG=skia:

Review URL: https://codereview.chromium.org/1459583003
2015-11-18 07:45:09 -08:00
mtklein
f970ad6ee1 Clean up dead code: render_pdfs.
DM can do this.

BUG=skia:

Review URL: https://codereview.chromium.org/1461633002
2015-11-18 06:39:01 -08:00
mtklein
1e5cbf2af7 update iOS build flags
This makes it match OS X build more closely.
The most important change is that CLANG_CXX_LIBRARY sets -stdlib=libc++
for both the compiler and the linker.

BUG=skia:

Review URL: https://codereview.chromium.org/1451913002
2015-11-16 16:20:34 -08:00
mtklein
566b23c571 Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://codereview.chromium.org/1436033003/ )
Reason for revert:
10.9 bots are too old too.

Original issue's description:
> skstd -> std for unique_ptr
>
> TBR=reed@google.com
> No public API changes.
>
> BUG=skia:4564
>
> Committed: https://skia.googlesource.com/skia/+/755c553c17b82bb5de3d9cc8d3b2a866ff9e9e50

TBR=bungeman@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4564

Review URL: https://codereview.chromium.org/1446413002
2015-11-16 13:05:37 -08:00
mtklein
755c553c17 skstd -> std for unique_ptr
TBR=reed@google.com
No public API changes.

BUG=skia:4564

Review URL: https://codereview.chromium.org/1436033003
2015-11-16 12:57:52 -08:00
joshualitt
04d52f3a92 Create a standalone example for using Skia with SDL
BUG=skia:

Review URL: https://codereview.chromium.org/1442573003
2015-11-13 11:22:19 -08:00
mtklein
d28ada7fd6 turn on libc++ for iOS
BUG=skia:

Review URL: https://codereview.chromium.org/1442103002
2015-11-13 11:22:04 -08:00
msarett
4b0778ec49 Remove dependency on src/android from dm and nanobench
BUG=skia:

Review URL: https://codereview.chromium.org/1443033002
2015-11-13 09:59:11 -08:00
egdaniel
e659a581f6 Move GrGLPrimitive/GeometryProc to GLSL
BUG=skia:

Review URL: https://codereview.chromium.org/1441683008
2015-11-13 09:55:43 -08:00
egdaniel
fa4cc8bf2a Move XferProcessors to glsl
This is basically a move and rename

TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1440073002
2015-11-13 08:34:52 -08:00
egdaniel
64c4728c70 Make all GrFragmentProcessors GL independent.
TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1434313002
2015-11-13 06:54:19 -08:00
msarett
506e19a4c8 Move SkBitmapRegionDecoder to include/android and src/android
This will expose the BitmapRegionDecoder API as a public include
and move the implementation to src.

This makes this code more naturally exposed in Android and easier
to test in DM and nanobench.

BUG=skia:

Review URL: https://codereview.chromium.org/1438873002
2015-11-13 06:11:09 -08:00
mtklein
23267db678 SkAtomic: always use std::atomic
We were doing it on Windows, now do it everywhere.
This just changes the backend.  We could think about another step to actually
replacing all our sk_atomic_... with std atomic stuff.

CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot
TBR=reed@google.com
Only deleting from include/...

Review URL: https://codereview.chromium.org/1441773002
2015-11-12 11:07:53 -08:00
mtklein
64593525de Replace SkFunction with std::function
TBR=reed@google.com
No public API changes.

Review URL: https://codereview.chromium.org/1441753002
2015-11-12 10:41:05 -08:00
mtklein
d7b25c734e Target Mac bots at 10.7+libc++ to approximate Chrome's 10.6+libc++.
This is necessary if we want to start using C++11 library features.

Chrome's got their own custom libc++-for-10.6.
This is a somewhat lazy approximation of that.

Chrome should still guard us from using 10.7-specific features
until 10.6-10.8 all go away.

BUG=skia:

Review URL: https://codereview.chromium.org/1437173002
2015-11-12 08:41:40 -08:00
joshualitt
dad57c8c48 bring up SDL on windows
BUG=skia:

patch from issue 1432353002 at patchset 1 (http://crrev.com/1432353002#ps1)

Review URL: https://codereview.chromium.org/1438003004
2015-11-11 13:17:06 -08:00
egdaniel
2d721d33aa Move all ShaderBuilder files to GLSL
BUG=skia:

Review URL: https://codereview.chromium.org/1438003003
2015-11-11 13:06:05 -08:00
msarett
33bee090fa Fix -Wunused-parameter errors in SkCodec.h in Android
BUG=skia:

Review URL: https://codereview.chromium.org/1437823004
2015-11-11 12:43:07 -08:00
mtklein
084db25d47 float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.
Xfermode_ColorDodge_aa	10.3ms -> 7.85ms	0.76x
 Xfermode_SoftLight_aa	13.8ms -> 10.2ms	0.74x
 Xfermode_ColorBurn_aa	10.7ms -> 7.82ms	0.73x
    Xfermode_SoftLight	33.6ms -> 23.2ms	0.69x
   Xfermode_ColorDodge	  25ms -> 16.5ms	0.66x
    Xfermode_ColorBurn	26.1ms -> 16.6ms	0.63x

Ought to be no pixel diffs:
https://gold.skia.org/search2?issue=1432903002&unt=true&query=source_type%3Dgm&master=false

Incidental stuff:

I made the SkNx(T) constructors implicit to make writing math expressions simpler.
This allows us to write expressions like
  Sk4f v;
  ...
  v = v*4;
rather than
  Sk4f v;
  ...
  v = v * Sk4f(4);

As written it only works when the constant is on the right-hand side,
so expressions like `(Sk4f(1) - da)` have to stay for now.  I plan on
following up with a CL that lets those become `(1 - da)` too.

BUG=skia:4117
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review URL: https://codereview.chromium.org/1432903002
2015-11-11 11:39:09 -08:00
egdaniel
8dcdedc4a0 Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
This CL still keeps the weird diamond shape we have for all our ProgramBuilders.
However, the GrGLSL base class will allow us to pull multiple other parts
of our program setup away from GL which will eventually allow us to break up
the diamond.

As part of this all ShaderBuilder subclass have been made gl independent,
however I will move them to GLSL files/class names in a follow on CL.

BUG=skia:

Review URL: https://codereview.chromium.org/1416423003
2015-11-11 06:27:20 -08:00
msarett
84a8065275 Reorganize BRD code in new tools directory
Rename SkCodecTools.h to SkBitmapRegionDecoderPriv.h

Move BRD code to its own directory in tools.  This
allows us to not need to expose the entire tools
directory in Android.

BUG=skia:

Review URL: https://codereview.chromium.org/1417393004
2015-11-10 15:49:46 -08:00
msarett
5c9e34a350 Delete dead BitmapRegionDecoder code in tools
This approach to subset decoding is no longer supported.
We have replaced it with an implementation that does not
depend on forked libraries.
https://codereview.chromium.org/1406153015/

BUG=skia:

Review URL: https://codereview.chromium.org/1406033007
2015-11-10 15:24:10 -08:00
bsalomon
091f60c2a0 Use a struct for client GL texture handles
Review URL: https://codereview.chromium.org/1429863009
2015-11-10 11:54:57 -08:00
Hal Canary
824f46ca2c GYP: remove stale skia_scalar gyp variable
DOCS_PREVIEW= https://skia.org/?cl=1417703013

Review URL: https://codereview.chromium.org/1417703013 .
2015-11-10 13:25:12 -05:00
joshualitt
01f4a9e7bf Fixes for building with sdl on android
BUG=skia:
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1437613002
2015-11-10 07:36:18 -08:00
herb
e5911c9c5b Extract glyph find and position code in preparation to use it in XPS and GPU code.
BUG=skia:

Review URL: https://codereview.chromium.org/1409123010
2015-11-09 13:15:21 -08:00
joshualitt
47fdae9807 Wire up SDL on mac
BUG=skia:

Review URL: https://codereview.chromium.org/1428633003
2015-11-09 12:30:05 -08:00
bsalomon
c55271f255 Separate out natively-texture image/bmp draws from cached-as-texture image/bmp draws
This makes texture-backed images and bitmaps down a new code path. It adds a pinch point via the texture adjuster that will be used to handle copied necessary for different texture targets. It also fixes bugs in the existing code exhibited by recent updates to the bleed GM. The plan is to move the the sw/generator-backed imgs/bmps on to this code path with future changes.

Review URL: https://codereview.chromium.org/1424313010
2015-11-09 11:55:57 -08:00
egdaniel
478c04efb3 Update sample to use new perlin noise shader, and make cloud like
BUG=skia:

Review URL: https://codereview.chromium.org/1410863006
2015-11-09 07:40:49 -08:00
jvanverth
629162dd8e Add text animation sample; tweak DrawShip sample
Committed: https://skia.googlesource.com/skia/+/3b484a40b3be7f0262afadeaf6b741ba5cedcfe1

Review URL: https://codereview.chromium.org/1410663005
2015-11-08 08:07:24 -08:00
halcanary
6950de6c41 Comments Style: s/skbug.com/bug.skia.org/
DOCS_PREVIEW= https://skia.org/?cl=1432503003

Review URL: https://codereview.chromium.org/1432503003
2015-11-07 05:29:00 -08:00
jvanverth
d75ccc6a0a Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40001 of https://codereview.chromium.org/1410663005/ )
Reason for revert:
CrOS bots failing.

Original issue's description:
> Add text animation sample; tweak DrawShip sample
>
> Committed: https://skia.googlesource.com/skia/+/3b484a40b3be7f0262afadeaf6b741ba5cedcfe1

TBR=robertphillips@google.com,bsalomon@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1408063015
2015-11-06 16:10:34 -08:00
jvanverth
3b484a40b3 Add text animation sample; tweak DrawShip sample
Review URL: https://codereview.chromium.org/1410663005
2015-11-06 14:20:04 -08:00
Matt Sarett
1aaaba5216 Fix the build on Android devices 2015-11-06 15:19:24 -05:00
msarett
b747b90501 Remove dependencies on Android's forked decoder libraries
Disable SkImageDecoder's code which relies on Android's customized
libpng and libjpeg. Build standard versions of libpng and libjpeg-turbo
everywhere. The SkImageDecoder code has been replaced with SkCodec, which
can decode subsets using standard library APIs

BUG=skia:

Review URL: https://codereview.chromium.org/1406153015
2015-11-06 11:15:49 -08:00
msarett
8e26604262 Export tools as an include directory for Android
BUG=skia:

Review URL: https://codereview.chromium.org/1411933006
2015-11-06 10:53:01 -08:00
msarett
5cb4885b4c Rename SkBitmapRegionDecoder and Create function
We no longer need to worry about namespace
conflicts SkBitmapRegionDecoder in Android (which
we are replacing).

Additionally, the static Create() function does not
need to repeat the name BitmapRegionDecoder.

BUG=skia:

Review URL: https://codereview.chromium.org/1415243007
2015-11-06 08:56:32 -08:00
egdaniel
fca294b83b Create Sample that combines combose shader and coons patch
BUG=skia:

Review URL: https://codereview.chromium.org/1417123004
2015-11-05 13:09:08 -08:00
joshualitt
474a9ea051 Wire up SDL on Android
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/a4d3797c3b0f0cac8493c46cb334ca88a5d6ccf6

Review URL: https://codereview.chromium.org/1415453009
2015-11-05 11:49:35 -08:00
joshualitt
5d7a7fe563 Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview.chromium.org/1415453009/ )
Reason for revert:
breaks appurify

Original issue's description:
> Wire up SDL on Android
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/a4d3797c3b0f0cac8493c46cb334ca88a5d6ccf6

TBR=bsalomon@google.com,robertphillips@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1410703009
2015-11-05 10:48:41 -08:00
joshualitt
a4d3797c3b Wire up SDL on Android
BUG=skia:

Review URL: https://codereview.chromium.org/1415453009
2015-11-05 08:35:31 -08:00
joshualitt
65d6fbb576 Create SDL backed SkOSWindow
BUG=skia:

Review URL: https://codereview.chromium.org/1413593007
2015-11-04 13:41:02 -08:00
msarett
677de31a2f Compile bitmap_region_decoder on Android
BUG=skia:

Review URL: https://codereview.chromium.org/1422313004
2015-11-04 04:28:59 -08:00
robertphillips
e51fa4ac31 Clean up GrAtlas and rename it GrLayerAtlas
Review URL: https://codereview.chromium.org/1412243013
2015-11-03 07:04:48 -08:00
caryclark
ef784fb7f5 More conic-specific tests revealed a few conic-specific bugs. Because javascript / canvas make visualizing conics tricky, new native tools are required.
The utility SubsetPath removes parts of a potentially very large path to isolate a minimal test case. SubsetPath is very useful for debugging path ops, but is not path ops specific.

PathOpsBuilderConicTest compares the output of the Path Ops Builder, sequential calls to Simplify, and SkRegions for some number of rotated ovals.

Some tests caused path ops to hang. It was caught adding a loop of curves because the head was not found by the tail. Even though the root cause has been fixed, SkSegment::addCurveTo callers now abort the path op if the same curve was added twice.

The subdivided conic weight was been computed anew. Fortunately, it's a simpler computation that the one it replaces.

Some Simplify() subroutines returned false to signal that the results needed assembling. Change these to abort the current operation instead.

Coincident curve intersection triggered two small bugs; one where no perpendicular could be found for coincident curves, and one where no coincident curves remain after looping.

The SixtyOvals test can be run through multiple processes instead of multiple threads. This strategy allows a 48 core machine to saturate all cores at 100%.

The DEBUG_VISUALIZE_CONICS code in PathOpsConicIntersectionTest acknowleges that it is easier to visualize conics with Skia than with script and html canvas. This test also verifies that path ops subdivision matches geometry chopping.

TBR=reed@google.com

Review URL: https://codereview.chromium.org/1405383004
2015-10-30 12:03:06 -07:00
robertphillips
687378229a Remove GrPipelineBuilder from getPathRenderer call
Logically this CL:

Moves the PathRendererChain from GrContext to GrDrawManager
   - this was needed to untangled the Path-Chain/Renderer header mess
   - this entailed adding getDrawingMgr so the CMM could access the PathRenderingChain
   - this also entailed re-adding freeGpuResources to the GrDrawingMgr
Moves the CanDrawArgs struct up stack
Removes the GrPipelineBuilder from the CanDrawArgs struct

Review URL: https://codereview.chromium.org/1407883004
2015-10-29 12:12:21 -07:00
egdaniel
7dc4bd06fc Remove GrGLProcessor and create GrGLSLTextureSampler class.
Part ??? of separating glsl and gl

BUG=skia:

Review URL: https://codereview.chromium.org/1425013003
2015-10-29 07:57:02 -07:00
joshualitt
cc92b4a7ec Initial gyp files for SDL
BUG=skia:

Review URL: https://codereview.chromium.org/1411033003
2015-10-29 07:09:53 -07:00
scroggo
a3f792d4d4 Rename SkScaledCodec.cpp to SkSampledCodec.cpp
Review URL: https://codereview.chromium.org/1413363008
2015-10-28 14:06:10 -07:00