https://clang.llvm.org/extra/clang-tidy/checks/performance-unnecessary-copy-initialization.html
Finds local variable declarations that are initialized using the copy
constructor of a non-trivially-copyable type but it would suffice to
obtain a const reference.
The check is only applied if it is safe to replace the copy by a const
reference. This is the case when the variable is const qualified or when
it is only used as a const, i.e. only const methods or operators are
invoked on it, or it is used as const reference or value argument in
constructors or function calls.
Change-Id: I1261410deccd8ea64e85edec53fbd5360940e587
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308759
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
SkArenaAlloc has three fields that are used only for reset. Make a
subclass called SkArenaAllocWithReset which has the three
fields, and has the reset functionality.
An example of a reset() that is used instead of using a better scope
is PathOpsAngleAfter in PathOpsAngleTest.cpp.
Change-Id: Ie1965d128dfb7df9e022f4d18460d3f75f33e1a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307348
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/readability-const-return-type.html
`const` on a non-pointer/reference return type typically doesn't add
value and can have negative side effects. (i.e., returning a
`const std::string` isn't meaningfully different from returning a
`std::string`, but can sometimes inhibit move-related optimizations.)
In Skia's case, the priv() functions are a notable exception where const
return types are intentional and valuable. These calls have been marked
with NOLINT to exclude them from the check.
This check does not affect pointer and reference returns, where
constness is important.
Change-Id: I86cab92332f164e5ab710b4127182eec99831d7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308564
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We already expose frame-index-based seek methods, makes sense to also
allow querying the in/out points.
Change-Id: I3b805f6df3484c8bdc7cd6c81e54b5073710e222
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308598
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).
Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is a 'Create' and returns a reference. Be sure to release the
reference.
Bug: skia:10542
Change-Id: If4ed7a37a43efe5f8f17a4a15a0f82cdae7d9276
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307795
Auto-Submit: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Previously one could not color text with paints, even though TextStyle's foregroundColor and
backgroundColor fields are SkPaints. Canvaskit only exposed these as colors in order to allow
SimpleTextStyle to be a value object that would not have to be deleted by the user.
CanvasKit.Paint is a bound SkPaint. I wanted to allow a user to pass a paint to be used
in a text style without alterting SimpleTextStyle's status as a value-object.
So I've added a new bound method, pushPaintStyle which acts just like pushStyle but allows
a foreground and background paint to be supplied which are used to override the existing paints.
The user is responsible for deleting these paints.
Sorry for the kludgy design, if you have got a more elegant way, I'm open to suggestions.
Change-Id: Ib78464171346fe9f717f6d5b9d9428b1d0278498
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307596
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
The majority of existing call sites were automatically updated using
clang-tidy -fix. A small handful required a manual update,
e.g. CppCodeGen.
This check is a bit lenient, and in particular will not flag cases like
`std::unique_ptr<Base>(new Derived())` which is still pretty common
throughout our codebase. This CL does not attempt to replace all the
cases that ClangTidy does not flag.
Change-Id: I5eba48ef880e25d22de80f321a68c389ba769e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307459
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The MultiFrameImageAsset helper can be flagged to decode lazy images
upfront (to avoid run-time decoding and resource cache interactions).
But when pre-decoding is enabled, MultiFrameImageAsset yields a
different SkImage for every request - *even for static images*.
This means that e.g. each image layer precomp instance gets its own
copy of the data. Bad bad bad.
Update MultiFrameImageAsset to cache the last frame, and reuse when
backed by a static image.
Change-Id: I65431e7ccf4a64f0055f935f9823c33402d1bb2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306938
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
the BUILD_DIR in compile.sh was not being set properly prior to this
change, resulting in build output in the `skia/out/canvaskit_wasm`
directory instead of the `skia/out/canvaskit_wasm_experimental_simd`
directory.
Change-Id: Idb599d4885a16c10848e4c90954e778f63065c45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306299
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This reverts commit 143646297e.
Reason for revert: Have to fix it and reland again
Original change's description:
> Revert "Attach whitespaces to the neighbor unresolved blocks"
>
> This reverts commit 131c5ad6f1.
>
> Reason for revert: Blocking the G3 roll
>
> Original change's description:
> > Attach whitespaces to the neighbor unresolved blocks
> >
> > Fix the situation when an unresolved {arabic} text is broken into
> > many small runs by resolved english spaces.
> >
> > Bug: skia:10487
> > Change-Id: I3a739501c0fb7e0fc845e68392e1d214df9302db
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304000
> > Commit-Queue: Julia Lavrova <jlavrova@google.com>
> > Reviewed-by: Ben Wagner <bungeman@google.com>
>
> TBR=bungeman@google.com,jlavrova@google.com
>
> Change-Id: Iaa338dd5fb5c9962df2ee32bafbc089da0e2b8a1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10487
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305797
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bungeman@google.com,robertphillips@google.com,jlavrova@google.com
Bug: skia:10487
Change-Id: If8a85254fd536f465d80766de0406053d90c96a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306062
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
While doing a refactor, Clang issued some warnings about having copy-
constructors without assignment operators in some TextStyle classes.
Rewrote the code to minimize custom constructor/copy/assignment methods,
favoring C++11 member initialization syntax instead.
Change-Id: I4f0361ce38d4b0ada346b0ede4fcad4e2b686d67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305959
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
These missing includes were discovered when attempting a refactor.
Change-Id: I8aad5610de2337de6e55885b5868e606c1514eaf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305997
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BM can now export inline fonts, encoded as data-uris.
Extend our DataURIResourceProviderProxy helper to also intercept and
decode inline typefaces.
Change-Id: Iaf1be9db2fd32383af78bc351b1228fe6b3b64bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305685
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit 131c5ad6f1.
Reason for revert: Blocking the G3 roll
Original change's description:
> Attach whitespaces to the neighbor unresolved blocks
>
> Fix the situation when an unresolved {arabic} text is broken into
> many small runs by resolved english spaces.
>
> Bug: skia:10487
> Change-Id: I3a739501c0fb7e0fc845e68392e1d214df9302db
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304000
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,jlavrova@google.com
Change-Id: Iaa338dd5fb5c9962df2ee32bafbc089da0e2b8a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10487
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305797
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Fix the situation when an unresolved {arabic} text is broken into
many small runs by resolved english spaces.
Bug: skia:10487
Change-Id: I3a739501c0fb7e0fc845e68392e1d214df9302db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304000
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Although deprecated, loadFont is still in use - we should proxy it for
now.
Change-Id: Iccef76d4ba394d08fc61c7471def8dee470db695
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305516
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Spread/choke operates as a compression of the alpha channel towards the
low bits.
Change-Id: I82aec1321b60f7f75a79e8280e761d4629f6c923
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305183
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Change-Id: Ie55e876638246a444c32b169ed3830cd7b0fbab3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ic44e24057b95bb014504f02a736fb4341afc8971
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304856
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
In this CL:
- Modify modules/canvaskit/gpu.js to support the use of OffscreenCanvas.
- Add a CanvasKit demos.skia.org demo for CanvasKit in a Web Worker.
Change-Id: I8c26bd94f2aa5b3c09cf149b056b910b0e4cd602
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304320
Reviewed-by: Elliot Evans <elliotevans@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Elliot Evans <elliotevans@google.com>
These changes were supposed to land yesterday, but I forgot.
Change-Id: I46aca428482f9812c1b025f9735ebe2c0ac02bf1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304602
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Assorted bugfixes for the non-analytical mask code path.
1) SkSG modulatePaint() should only override the blend mode when
one is specified (!= kSrcOver).
2) Some modes (notably intersect) require touching pixels outside the
mask draw geometry. These modes must be applied as a layer.
Introduce an explicit layer node in SkSG, and inject for masks which
require it.
Also refactor Subtract to use more natural blend and pathops modes,
instead of always inverting geometry.
TBR=
Change-Id: I412168d1ff61eb8e59907babe8f0e091f6fffacf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303997
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This also makes the effects deserialization available via compile flag.
Change-Id: Ib6692499a619205ac480a8823ce7de12c0a5a723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303596
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Sksg::Merge needs to preserve the fill type of the first path appended
in the stack.
Theoretically, one could append multiple paths with different fill types
using sksg::Merge, but in practice Skottie should never do that (append
mode with invertible shape only used for the very first mask in a stack).
TBR=
Change-Id: Ie9ac9187cc1c8baaae2bef439313a7700407f04a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303582
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Adds the command:
make skps_release_and_SIMD
for perfing builds against a set of SKPs in ~/skps for release and
simd builds of CanvasKit. Also outputs a summary of the perf results
in a table format.
See the document "SIMD CanvasKit Build Performance Testing"
for more details:
https://docs.google.com/document/d/114kdSGPMnOSQCZ7pFgd3MGMn5mIW562RMoXVmD13e0M/edit#
Bug: skia:10453
Change-Id: I311629a1420301dda41f7ec57ce1403b05fd949b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301982
Reviewed-by: Elliot Evans <elliotevans@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Difference [1]:
The mask is added to the masks above it in the stacking order. In
areas where the mask does not overlap the masks above it, the mask
operates as it would alone on the layer. In areas where the mask
overlaps the masks above it, the influence of the mask is subtracted
from the masks above it.
^ sure sounds like XOR
[1] https://helpx.adobe.com/after-effects/using/alpha-channels-masks-mattes.html#mask_modes
Bug: skia:10502
TBR=
Change-Id: I8aea937224cfadce54c4fc1d014b63d00efdbec4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303025
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Although it appeared that the experimental_simd CanvasKit build was
working, the build was not producing actual wasm SIMD operations. This
CL fixes that issue by changing the build arguments.
This issue also fixes an incorrect type issue with the SkVx wasm SIMD
implementation.
Bug: skia:10453
Change-Id: If26f84b09e4d84df36be589245878c821972dffc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302669
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
AE appears to use the center of the shape bounding box.
TBR=
Change-Id: I965175dcc28cc9a8903b959a42b108d72767ef28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302639
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This reverts commit 73923522fd.
Reason for revert: breaks Perf-Debian10-EMCC-GCE-CPU-AVX2-wasm-Release-All-Puppeteer_RenderSKP perhaps?
Original change's description:
> Enable effects deserialization except for npm build
>
> Enable skia picture effect deserialization in all flavours of build
> except for "npm" variant. If you don't have effect deserialzation enabled
> then when you try to deserialize a skp into SkPicture using canavskit
> it will simply ignore all the shaders/ effects.
>
> On npm build effects are still being dropped if you use skia picture
> this is being done intentially to not increase the size of canvaskit wasm and
> js files.
>
> https://groups.google.com/forum/?utm_medium=email&utm_source=footer#!searchin/skia-discuss/gradient$20canvaskit%7Csort:date/skia-discuss/hiCxK-VkK4o/i9zO-tm7AQAJ
>
> Change-Id: Iff27f829cd72d23cafaddeade5c37de412f9ce19
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301676
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
TBR=kjlubick@google.com,sunilmur@amazon.com
Change-Id: Ic14bcdbe16761971d685fc088666d02af99b31fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302021
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Observed semantics:
-- operates on cubic Bezier path representation
-- moves vertices towards the shape center, and control points in the
opposite direction, based on the specified amount
-- the center is determined as the vertex average
-- the amount is specified as a fraction of the transition to center
(0 -> noop, 1 -> fully collapesed to center)
-- negative and extranormal amount values are allowed
(invert direction/extrapolate)
TBR=
Change-Id: I7da81a5fe5cffd0e50bd94e6b448565b0b04ed86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301582
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
AE allows selecting the paint order when both fill & stroke are present.
The CL also fixes some text stroke issues: stroke width not parsed
correctly and not actually used on the paint.
Change-Id: Iec27bb65d09f689365e43b801d3844106780572b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301857
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Dealing with it for now; should not be allowed in the first place!
Change-Id: I52141d0543d60342c45813d35264c7ee49f1e972
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301298
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Two issues:
1) For static keyframes (start_value == end_value) AE yields horizontal
orientation (0 tangent). We technically have the same logic in
Skottie, but our value deduplication logic interferes: the two
consecutive equal values are consolidated, and the result ends up
holding the spatial lerp info for the next frame => our hold frames
auto-orient for the beginning of the next keyframe.
Fix: skip value deduplication when spatial lerp is present.
2) The very last keyframe is always static and holds no spatial info.
AE retains the orientation of the previous frame, but Skottie yields
0 tangent.
Fix: the easiest way to accomplish AE semantics is to detect when
we're dealing with the last keyframe, and swap with the previous
keyframe with an adjust weight of 1 (to select the end value). This
produces the same lerp result (because keyframed values are always
contiguous) and also respects the orientation of the prev frame.
TBR=
Change-Id: Id661f7804533e95b747722457489a7ef759572a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301176
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Previously, doing an official build of Skia with Vulkan and particles
enabled would succeed in compiling all of skia.lib, then fail to find
Vulkan headers for two particle .cpp files (that reach GrVkVulkan.h
via SkSL headers).
Bug: skia:10469
Change-Id: Ia5bdb7df25e7259e43cef3e6ff9719a8c8452022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301002
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Unlike other shape path effects, merge paths disables the rendering of
any preceding paints - it only extracts the merged geometry from the
stack.
Update the shape layer attacher logic to suppress paints under merge
paths.
TBR=
Change-Id: I414134839de9eaa4b0f828d8dc6d4721620242bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300897
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Based on SkPathOps for now.
Change-Id: Id27c8a235cbd4ab5083735b67cf5d2635ee16cfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300497
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
AE allows animating the line spacing text property [1].
Observed semantics:
- spacing is applied as an offset to all fragments in a line
- for selector/partial coverage, the spacing for a given line
is the average of the computed spacing for each fragment
- spacing is cumulative (applies to all lines following)
Plumb the new animator prop ("ls") and expand the existing line
tracking logic to also apply computed spacing offsets.
(also requires a Bodymovin update to export the line spacing property)
[1] https://helpx.adobe.com/after-effects/using/animating-text.html#text_animator_properties
Change-Id: I5517acea8dbc1b2fbae09cb0874f1e53cd2acb90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300377
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Dash, trim, round, transform and upcoming offset have a lot in common.
Introduce a GeometryEffect base class to consolidate.
TBR=
Change-Id: Ib5556e6ebe416685c624d53ba8591e118aa4f0d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300496
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Two issues:
1) mask shaders are ignored of drawImage; force application via a layer
2) visibility control clashes with layer controller; force a
transparent shader for now
TBR=
Change-Id: Ic9a86c87db043745fa9f829ef36706525570a3be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299874
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
The `experimental_simd` build target builds
CanvasKit using the Emscripten `-msimd128` flag, to build CanvasKit
with SIMD instructions in the compiled WASM. This build of
CanvasKit works in Chrome Canary 86.0.4186.0
with chrome://flags#enable-webassembly-simd enabled.
Also add WebAssembly-specific intrinsics to SkVx.h to enable
support for almost all native SIMD operations in CanvasKit WebAssmebly.
Also add a Skia/modules/canvaskit/wasm_tools/SIMD folder which contains
build_simd_test.sh for testing whether WASM SIMD intrinsics operations
are actually being used by skvx, and for testing correctness of
WASM SIMD operations. Also contains simd_float_test.cpp and
simd_int_test.cpp which serve as documentation for which operations are
correctly turned into WASM SIMD operations by emscripten.
Bug: skia:10453
Change-Id: Icd312b4d189e8d8667d3ffe12a72bfa6febaab2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299705
Reviewed-by: Mike Klein <mtklein@google.com>
Rename a few variables to make existing issues apparent. Also fix
potential divide by zero.
Change-Id: I071c4958f6eb2dcb79d34b4be95f57a4bbcb7b32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298750
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
https://skia-review.googlesource.com/c/skia/+/297896 draws
several paths with over 1000 points (one has ~250k) and
was pretty slow. We already had a way to provide a flat(ish)
array of all the verbs, points and weights mushed together
(although that should be cleaned up to prefer taking a 1d
array).
This adds an additional way to provide multiple verbs,
points, (and optionally weights, if conics are used) to CanvasKit.
This makes things dramatically faster because of batch copying
the values between JS and WASM (or using Malloc).
Additionally, the above CL revealed a need to be able to
use a subsection of a Malloc'd array efficiently. Thus,
I added subarray as a method of the Malloc object, which
can be used effectively as a pointer (i.e. no copying).
Change-Id: I2c1d26b25118fb9949e878b1b519d93efcfa5019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297841
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This reverts commit 6499e7fb4c.
Reason for revert: G3 roll
Original change's description:
> [skottie] skottie_tool updates
>
> 1) plumb a precomp interceptor to support nested animations, following
> the same naming pattern as viewer and dm
>
> 2) clear background with white instead of transparent, to match other
> tools
>
> TBR=
> Change-Id: Ic1d1f8c6493a3ca98a9b75f5e2aa2230a46f54d9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298139
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@google.com>
TBR=fmalita@chromium.org,fmalita@google.com
Change-Id: Ibd320e9f7f30004e80ff4d2b2012a18703910842
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298337
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
1) plumb a precomp interceptor to support nested animations, following
the same naming pattern as viewer and dm
2) clear background with white instead of transparent, to match other
tools
TBR=
Change-Id: Ic1d1f8c6493a3ca98a9b75f5e2aa2230a46f54d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298139
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
This allows users to create their context with {antialias: true} and
*hope* for MSAA. This CL also updates viewer.html achieve MSAA with this
method, and if the browser doesn't give an MSAA, we simply abort.
Change-Id: Ia242d266123c4b08f15a357e1fedc449642d88d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297597
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
proposed and upcoming APIs and how they may be able to be used with
CanvasKit.
Change-Id: I085e65e7e3c58ef2cbe2ce60ddd813b2c531c890
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296752
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Renamed all codepoints into utf16Index
Change-Id: Ie915395a56ac825637f6dbb25824cd1635a5b0a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296438
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Some clients already have SkTypeface objects, and forcing them to pass
these as SkData is awkward - especially since Skottie immediately turns
them into SkTypeface again.
Replace the existing loadFont() callback with loadTypeface().
(for compatibility, we try both for now, but the plan is to phase-out
loadFont)
Change-Id: Ib4c2446a96cb6a5f95581c405d0a1b4ecff7ddb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296718
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
CanvasKit.MakeImageFromEncoded, when used with Browser APIs for loading/decoding images.
- `CanvasKit.MakeImageFromCanvasImageSource` takes either an HTMLImageElement,
SVGImageElement, HTMLVideoElement, HTMLCanvasElement, ImageBitmap, or OffscreenCanvas and returns
an SkImage. This function is an alternative to `CanvasKit.MakeImageFromEncoded` for creating
SkImages when loading and decoding images. In the future, codesize of CanvasKit may be able to be
reduced by removing image codecs in wasm, if browser APIs for decoding images are used along with
`CanvasKit.MakeImageFromCanvasImageSource` instead of `CanvasKit.MakeImageFromEncoded`.
- Three usage examples of `CanvasKit.MakeImageFromCanvasImageSource` in core.spec.ts. These
examples use browser APIs to decode images including 2d canvas, bitmaprenderer canvas,
HTMLImageElement and Blob.
- Added support for asynchronous callbacks in perfs and tests.
Here are notes on the image decoding approaches we tested and perfed in the process of finding ways
to use Browser APIs to decode images:
1. pipeline:
ArrayBuffer → ImageData → ctx.putImageData →
context.getImageData → Uint8Array → CanvasKit.MakeImage
❌ Problem: ImageData constructor expects decoded bytes already.
2. interface.js - CanvasKit.ExperimentalCanvas2DMakeImageFromEncoded (async function)
pipeline:
ArrayBuffer → Blob -> HTMLImageElement ->
draw on Canvas2d -> context.getImageData → Uint8Array →
CanvasKit.MakeImage
✅ Works
⏱ Performance: 3rd place (in my testing locally)
3. interface.js - CanvasKit.ExperimentalCanvas2DMakeImageFromEncoded2 (async function)
ArrayBuffer → Blob → ImageBitmap → draw on Canvas2d →
context.getImageData → Uint8Array → CanvasKit.MakeImage
✅ Works
⏱ Performance: 2nd place (in my testing locally)
4. interface.js - CanvasKit.ExperimentalCanvas2DMakeImageFromEncoded3 (async function)
ArrayBuffer → Blob → ImageBitmap →
draw on canvas 1 using bitmaprenderer context →
draw canvas 1 on canvas 2 using drawImage → context2d.getImageData →
Uint8Array → CanvasKit.MakeImage
✅ Works
⏱ Performance: 1st place (in my testing locally) - quite surprising, this in some ways seems to be a more roundabout way of CanvasKit.ExperimentalCanvas2DMakeImageFromEncoded2, but it seems bitmaprenderer context is fairly fast.
Bug: skia:10360
Change-Id: I6fe94b8196dfd1ad0d8929f04bb1697da537ca18
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295390
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This updates an existing test and adds a new one to make
sure we don't regress.
Change-Id: If94eb3fb205852750d6fb9483e20c07d88b4da10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295560
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This CL is not fully comprehensive; for instance, it does not contain
fixes for backends that don't compile on Mac. But it does resolve the
vast majority of cases that trigger -Wimplicit-fallthrough.
A few minor bugs were found and fixed, but none that were likely to
affect normal operation.
Change-Id: I43487602b0d56200ce8b42702e04f66390d82f60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295916
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
TODO:
1. Accept a Color builder or a TypeArray from CanvasKit.Malloc
2. Apply the same treatment to all other gradient functions, MakeSkVertices, and drawAtlas
Change-Id: I94fa67a3c00d7b1ecdc004af4ffd3193404c1a30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294707
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Change-Id: Id7c51504450c1c7c9421eba3838bd6bc3440ca4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295437
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
It's borderline illegal to implement it there in the header with a
forward-declared SkFontData. See also cl/314969840.
Change-Id: I81e981198014cce03fa9604aada5a383a847cfeb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295640
Reviewed-by: 🤓Vy Nguyen <vyng@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Its effect is small and we want to rely on SkReadBuffer being available.
Size changes:
- canvaskit uncompressed: 6,864,481 --> 6,864,481 ( no change )
- canvaskit compressed: 2,667,117 --> 2,667,117 ( no change )
- pathkit uncompressed: 329,187 --> 330,679 (+ 1.5K, +0.5%)
- pathkit compressed: 134,158 --> 134,672 (+ 0.5K, +0.4%)
- flutter : 1,302,108 --> 1,322,568 (+20.0K, +1.6%)
The Flutter change is the biggest mystery, as bloaty only pegs
SkReadBuffer as 3.9K. The rest must come from other files including
SkReadBuffer.h not being able to see and inline away SkReadBuffer
routines? Feels like SK_DISABLE_EFFECT_DESERIALIZATION isn't trimming
enough?
PS 4-6 have an idea to push SK_DISABLE_EFFECT_DESERIALIZATION further.
Change-Id: Ifda3ccb82dd0636cfed6bb826fb185a7bca2cbe0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295061
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This class has a const member and so is non-assignable. Make it obvious
to the reader that this is a property to be preserved instead of just an
accident.
Change-Id: If269f3aea95b98a8d5c05971af53d222a2525f2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295055
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
must smaller things at the end
mark const what can be const
removed some =default constructors (to fix warnings)
This CL removes 24 bytes on a 64bit build
Change-Id: I6fb8fba6146b0293755b8f2d743a730159f5b04d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295087
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
This method is called every time we paint a styled text range to find its cluster range.
Instead of scanning all the clusters in the run we can use
a helper table that for every UTF8 byte keeps its cluster.
(So the most important part of the change is this table in Paragraph)
Should have done it long time ago but fixing bugs seemed to be more
important than performance.
Change-Id: I309f18ace4654b140a8532fef415c0280ea09d08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295005
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Only happens when resources/fonts have certain fonts
Bugs: skia:10255
Change-Id: Ib346f8d005685290c90886c455def14bb5d49f79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294997
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Buffers with HB_LANGUAGE_INVALID race since it will force
hb_buffer_guess_segment_properties to call hb_language_get_default which
is not thread safe. The user is required to pass a language string to
the shaper, but it may be malformed and hb_language_from_string may
return HB_LANGUAGE_INVALID. Detect this and use "und" as the language,
since the language really isn't known (RFC5646 4.1 5).
Bug: skia:10323
Change-Id: Icf2389e606eb1b635d7535e57be10cca23bf9d33
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294999
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The bug here is very subtle, as is the mitigation.
Quick background on WASM memory, there is an object
called wasmMemory (which might be hoisted into scope for
CanvasKit's pre-js functions), of type WebAssembly.Memory
which is a resizable ArrayBuffer. Emscripten provides the
JS code to initialize this and handle size increases.
Emscripten also provides TypedArray "views" into this buffer.
These are called CanvasKit.HEAPU8, CanvasKit.HEAPF32, etc.
When there is a call to CanvasKit._malloc, wasmMemory may
be resized. If that happens, the previous TypedArray views
become invalid. However, in the same call to _malloc,
emscripten will refresh the views [1]. So, dealing with
CanvasKit.HEAPU8 directly (quick aside, we never expect clients
to mess with these views, only us in our glue JS code
[e.g. interface.js]), should always be safe because if they
were to be invalidated in a call to _malloc, the views would
be refreshed before _malloc continues.
The problem that existed before was when we were passing
CanvasKit.HEAP* as a parameter to a function, in which the
function would call _malloc before using the typed array
parameter:
//... let us suppose wasmMemory is backed by ArrayBuffer D
copy1dArray(arr, HEAPU32);
// The HEAPU32 TypedArray (backed by ArrayBuffer D) is stored
// to a function parameter "dest"
function copy1dArray(arr, dest, ptr) {
// ...
if (!ptr) {
ptr = CanvasKit._malloc(arr.length * dest.BYTES_PER_ELEMENT);
// Suppose _malloc needs to resize wasmMemory and is
// now backed by ArrayBuffer E.
// Note: The field CanvasKit.HEAPU32 is correctly backed
// by ArrayBuffer E, but variable dest still points to a
// TypedArray backed by ArrayBuffer D.
}
// dest.set will fail with a "neutered ArrayBuffer" error
// because ArrayBuffer D is effectively gone (replaced by E).
dest.set(arr, ptr / dest.BYTES_PER_ELEMENT);
The fix here is to pass in the field name indicating the TypedArray
view we want to write our data into instead of using the
view itself as the parameter.
[1] e427159553/src/preamble.js (L344)
Change-Id: I46cfb98f8bdf928b61690a5ced034a5961356398
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294516
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Mainly rearranging the code to perform all ICU iterations once
and cache the results for the next text layouts.
Change-Id: I514d04229d04778c1f2238064acccddf6b548c00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294400
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit cc6349d390.
Reason for revert: Problems with MSAN
Original change's description:
> ICU optimization
>
> Mainly rearranging the code to perform all ICU iterations once
> and cache the results for the next text layouts.
>
> Change-Id: I2c2a502c705510eb169bf62efbfcc13b658591e3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293336
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,jlavrova@google.com
Change-Id: I7f7f759178c10349b4c879bafc68a7f8e1065b6a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294398
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Mainly rearranging the code to perform all ICU iterations once
and cache the results for the next text layouts.
Change-Id: I2c2a502c705510eb169bf62efbfcc13b658591e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293336
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Move SkFontHost_mac.cpp into an 'optional' like the other fontmgr build
rules. This allows building with other fontmgrs on Mac and makes the lib
dependencies explicit. In the future this helps with splitting the out
the default factory.
Change-Id: Iecef9e428acb69f89b54afa00b4e779f5858c61a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294076
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The current code does an extra ref on the SkTypeface returned from
SkFontMgr::matchFamilyStyle. This old API needs to be updated to return
sk_sp<SkTypeface> instead of a ref'ed bare SkTypeface*.
Bug: skia:10325
Change-Id: I191b494fb86b99fc53b6eb850d65ba73e60dc489
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294038
Auto-Submit: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Also confirm that Flutter Web and Canvas represent colors
as ints in the same way.
Change-Id: Ie8c2f9a48542510063c9bbc408a8047e0cc3969f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293840
Reviewed-by: Kevin Lubick <kjlubick@google.com>
CanvasKit converts 4 floats to an int, just to have it be
converted back into 4 floats when it goes into the paint.
Change-Id: I93cf1c596283b83cc9452fb205b7000ceed09bb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293538
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
There's some flakes on the _dommatrix test. This adds an extra assertion
to maybe shed some light on that flake.
Change-Id: I548d3294c8f3c620a9702e4d4889da745a2d91fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293764
Reviewed-by: Kevin Lubick <kjlubick@google.com>
We force animation in order to measure fps.
HINT: Launch chrome with --disable-frame-rate-limit and
--disable-gpu-vsync in order to measure frame rates above 60.
Change-Id: I08fae8fc2eb65930f81110999a64eed9df9c704f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292994
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Forward declaration for PropertyObserver should work, but some G3
builds/configs are barfing...
TBR=
Change-Id: I47fc8d24d4e706df470c010c8fce13f07d726fd8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293340
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
At startup, we allocate a few scratch arrays and then use those
instead of having to malloc and free a bunch of arrays during
runtime.
The benchmark that was added is a bit noisy (probably because
of the garbage collection going on from the created Float32Arrays),
but a few percent faster.
We also don't set the paragraph background/foreground colors to
transparent because we check them being falsey before sending them
over the wire. I noticed that if foreground was transparent black,
no text shows up at all, which was unexpected.
Change-Id: I9f3a590a122d7de222cb5f58ea40e86b2d261c96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292685
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This reverts commit 97fe0cbed2.
Reason for revert: ASAN failures
Original change's description:
> Omit dead SkSL functions
>
> Now that SkSL inlines functions, dead functions are very common. This
> change causes them to be omitted from the final output.
>
> Change-Id: Ie466a3f748812eff1a368498365c89d73ab0b7be
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292684
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
Change-Id: Id20c5be67dd574d30d6f978ba610e43aa5018416
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293241
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Now that SkSL inlines functions, dead functions are very common. This
change causes them to be omitted from the final output.
Change-Id: Ie466a3f748812eff1a368498365c89d73ab0b7be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292684
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Surface clients can now specify a dirty rect that will constrain HTML canvas
repaints to a particular region.
Bug: NONE
Change-Id: Ia77d6e864c061297bfc82cfa09030523052ee0e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293056
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Parts of third_party need the C++ API so hide it from Skia users as
needed to prevent re-introduction.
This also avoids the ICU version renaming / name mangling when building
our own test version of ICU. This makes life in an editor and debugger
much easier.
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292854
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: Id636fbf9e750fe72a4ace8a59fb9acac839a07c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292967
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit 5ef0d2f6c0.
Reason for revert: Sharing a build with flutter is crazy pants.
Original change's description:
> Hide ICU C++ API from Skia users.
>
> Parts of third_party need the C++ API so hide it from Skia users as
> needed to prevent re-introduction.
>
> This also avoids the ICU version renaming / name mangling when building
> our own test version of ICU. This makes life in an editor and debugger
> much easier.
>
> Change-Id: I8fb1903e2b31e9dd04efa22173a03115d629c232
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292854
> Reviewed-by: Julia Lavrova <jlavrova@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,reed@google.com,jlavrova@google.com
Change-Id: If238225b20a6b73064e3b16c5e0bdc89760e522d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292966
Reviewed-by: Ben Wagner <bungeman@google.com>
Calling the 'AndOptions' version with nullptr for the options on 10.13
is reported to crash. Since the options are unused, use the version of
the call without them.
Bug: skia:10282
Change-Id: I6674b0230f403744c9dd471245eeb3a78c2a4417
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292727
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Parts of third_party need the C++ API so hide it from Skia users as
needed to prevent re-introduction.
This also avoids the ICU version renaming / name mangling when building
our own test version of ICU. This makes life in an editor and debugger
much easier.
Change-Id: I8fb1903e2b31e9dd04efa22173a03115d629c232
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292854
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Fix a bug with paragraph text direction that an incorrect unit test wasn't detecting.
Change-Id: I73418ea8a90da097078d93ddf8692a55488f672f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292366
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
No longer used, but managed to avoid previous capture by being included
in quotes instead of brackets. Do some iwyu while at it.
Change-Id: I838474132995ca130c93f94beaab606828504309
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292733
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is mostly about consolidating and removing use of
icu::UnicodeString. It was used mostly as an intermediary for
conversion, and the new conversions should make one fewer copy of the
data.
Change-Id: I1d0e5f0dc21c47ed7c80f456b9129c4c9a36b09a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292718
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>