Commit Graph

356 Commits

Author SHA1 Message Date
reed@google.com
7eb3a2653b add gm for very large bitmaps (>32K >64K)
raster expected to fail when scaling >64K (for now)



git-svn-id: http://skia.googlecode.com/svn/trunk@4967 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-07 14:05:14 +00:00
reed@google.com
a7ffb956cb remove '../gm/image.cpp',
git-svn-id: http://skia.googlecode.com/svn/trunk@4855 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-31 15:01:57 +00:00
reed@google.com
076f4c9791 fix LayerDrawLooper to record its fFlagsMask
convert SampleDrawLooper to a GM



git-svn-id: http://skia.googlecode.com/svn/trunk@4854 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-31 14:32:38 +00:00
scroggo@google.com
58be682c77 Share code in various SkGPipeCanvas::drawBitmap_ calls.
Also implement SkGPipeCanvas::drawBitmapMatrix, and
create a GM to make sure it works properly.

Use a flag instead of writing a bool for determining whether
drawBitmap_ has a paint and whether drawBitmapRect has a source
rectangle.

BUG=
TEST=drawbitmapmatrix GM

Review URL: https://codereview.appspot.com/6450053

git-svn-id: http://skia.googlecode.com/svn/trunk@4828 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-30 14:40:01 +00:00
scroggo@google.com
3cb969f27d In SkGPipe, only serialize SkTypefaces in cross process mode.
Also make SkGPipeController ref the recording canvas to ensure that
objects used by SkGPipeCanvas (e.g. SharedHeap and fTypefaceSet, which
hold references to objects to which pointers are written to the stream)
survive to be played back even if SkGPipeWriter.endRecording() is called.

BUG=
TEST=TypefaceGM

Review URL: https://codereview.appspot.com/6447055

git-svn-id: http://skia.googlecode.com/svn/trunk@4817 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-27 20:39:19 +00:00
reed@google.com
ca0062ee5e add SkPaint::getPosTextPath(), with gm to test it
Review URL: https://codereview.appspot.com/6427055

git-svn-id: http://skia.googlecode.com/svn/trunk@4684 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-20 11:20:32 +00:00
reed@google.com
8d850be3aa don't add circles on chopped cubics
git-svn-id: http://skia.googlecode.com/svn/trunk@4600 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-13 15:55:15 +00:00
mike@reedtribe.org
43c62b11ec add gm for hittesting paths
git-svn-id: http://skia.googlecode.com/svn/trunk@4438 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-03 02:44:02 +00:00
scroggo@google.com
4f1f6bf050 Properly handle extracted bitmaps in cross process/shared addr space SkGPipe.
Use the pixel ref which we have already copied and the appropriate pixel ref
offset.

Turn SampleDrawBitmap into a GM to test this functionality.

Review URL: https://codereview.appspot.com/6348059

git-svn-id: http://skia.googlecode.com/svn/trunk@4417 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-02 13:35:09 +00:00
scroggo@google.com
32f20eb02c Create a new GM to exercise ComposeShader.
Code borrowed from samplecode/SampleShaders.cpp

Review URL: https://codereview.appspot.com/6371043

git-svn-id: http://skia.googlecode.com/svn/trunk@4407 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-06-29 17:28:50 +00:00
senorblanco@chromium.org
f49b429cef Raster implementation of diffuse and specular lighting filters. Externally,
the caller instantiates a light (distant, point or spot), and an
SkDiffuseLightingFilter or SkSpecularLightingImageFilter with that light.  A
Sobel edge detection filter is applied to the alpha of the incoming bitmap, and
the result is used as a height map for lighting calculations.

Review URL:  http://codereview.appspot.com/6302101/



git-svn-id: http://skia.googlecode.com/svn/trunk@4314 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-06-22 21:01:23 +00:00
reed@google.com
4384fabab4 add gm (no images yet) for two-point-radial gradients
git-svn-id: http://skia.googlecode.com/svn/trunk@4163 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-06-05 16:14:23 +00:00
robertphillips@google.com
67febd9506 Converted AAClips SampleApp slide to GM:simpleaaclip
http://codereview.appspot.com/6220043/



git-svn-id: http://skia.googlecode.com/svn/trunk@4025 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-22 12:14:50 +00:00
reed@google.com
35a81dfdb2 add gm for dashing variations
git-svn-id: http://skia.googlecode.com/svn/trunk@3842 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-04 21:49:27 +00:00
robertphillips@google.com
d9d5385791 Added GM test to stress test the texture unit/sampler allocation
http://codereview.appspot.com/6134058/



git-svn-id: http://skia.googlecode.com/svn/trunk@3814 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-02 13:55:06 +00:00
bsalomon@google.com
580a99c58f add gm circles
Committed on behalf of Guanqun.Lu@gmail.com

Review URL: http://codereview.appspot.com/6005047/




git-svn-id: http://skia.googlecode.com/svn/trunk@3682 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-04-16 14:10:47 +00:00
robertphillips@google.com
3a4553ea57 Redelivering r3611 changes (enabling cmyk jpeg changes in .gyps)
http://codereview.appspot.com/5967047/




git-svn-id: http://skia.googlecode.com/svn/trunk@3617 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-04-05 14:52:01 +00:00
robertphillips@google.com
7800e3008f Rolling back r3611 until the Android compilation issue is resolved
git-svn-id: http://skia.googlecode.com/svn/trunk@3613 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-04-05 13:38:27 +00:00
robertphillips@google.com
f919147559 Finally enabled libjpeg functionality in .gyps
http://codereview.appspot.com/5967047/



git-svn-id: http://skia.googlecode.com/svn/trunk@3611 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-04-05 13:20:35 +00:00
reed@google.com
8926b169f6 apply imagefilter to all draw calls
Review URL: https://codereview.appspot.com/5856048

git-svn-id: http://skia.googlecode.com/svn/trunk@3476 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-23 15:36:36 +00:00
vandebo@chromium.org
79d3cb4ba7 [PDF] Add GM and infrastructure to test drawing shaders with an initial transform.
Previous review at https://codereview.appspot.com/5867047/ and https://codereview.appspot.com/5849045/

TBR=reed@google.com

Review URL: https://codereview.appspot.com/5860044

git-svn-id: http://skia.googlecode.com/svn/trunk@3452 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-21 17:34:30 +00:00
vandebo@chromium.org
a43a532e94 Revert "[PDF] Add GM and infrastructure to test drawing shaders with an initial transform."
This reverts r3450

TBR=reed@google.com

Review URL: https://codereview.appspot.com/5864050

git-svn-id: http://skia.googlecode.com/svn/trunk@3451 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-21 17:11:27 +00:00
vandebo@chromium.org
b0ccdec166 [PDF] Add GM and infrastructure to test drawing shaders with an initial transform.
Review URL: https://codereview.appspot.com/5867047

git-svn-id: http://skia.googlecode.com/svn/trunk@3450 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-21 16:45:47 +00:00
robertphillips@google.com
0a89c90d18 reverting to 3437
git-svn-id: http://skia.googlecode.com/svn/trunk@3439 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-20 15:13:04 +00:00
robertphillips@google.com
d5c9e996df Fix for CMYK jpeg decoding issue (69 - unable to read some jpeg files on android)
http://codereview.appspot.com/5785054/



git-svn-id: http://skia.googlecode.com/svn/trunk@3438 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-20 14:51:47 +00:00
bsalomon@google.com
1a38d5508f Perform degenerate check in device coords in convex path renderer
Review URL: http://codereview.appspot.com/5821053/



git-svn-id: http://skia.googlecode.com/svn/trunk@3401 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-15 14:40:46 +00:00
reed@google.com
4bc0a9db18 use higher precision (64bit) fixed-point for matrix proc
Review URL: https://codereview.appspot.com/5772044

git-svn-id: http://skia.googlecode.com/svn/trunk@3336 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-07 21:47:41 +00:00
senorblanco@chromium.org
05054f1a78 Erode and dilate image filter effects, CPU and GPU implementations.
Review URL:  http://codereview.appspot.com/5656067/



git-svn-id: http://skia.googlecode.com/svn/trunk@3310 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-03-02 21:05:45 +00:00
reed@google.com
ed3ee6418a add test for colored text drawing (hopefully gamma corrected)
git-svn-id: http://skia.googlecode.com/svn/trunk@3190 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-02-14 16:12:49 +00:00
bsalomon@google.com
632151bc91 Add path effect GM
Review URL: http://codereview.appspot.com/5649069/



git-svn-id: http://skia.googlecode.com/svn/trunk@3172 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-02-13 15:18:34 +00:00
bsalomon@google.com
69cc6ad20e Add convex path renderer (disabled)
Review URL: http://codereview.appspot.com/5533061/



git-svn-id: http://skia.googlecode.com/svn/trunk@3040 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-01-17 14:25:10 +00:00
reed@google.com
3e71a88762 add gm for reverseAddPath
git-svn-id: http://skia.googlecode.com/svn/trunk@3001 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-01-10 18:44:37 +00:00
reed@google.com
63d73749fb add SkPath::reverseAddPath()
git-svn-id: http://skia.googlecode.com/svn/trunk@2995 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-01-10 15:33:12 +00:00
senorblanco@chromium.org
a0b0c122b5 Fix incorrect use of the SK_RESTRICT macro in SkColorMatrixFilter, and re-enable
the colormatrix GM test.

Review URL:  http://codereview.appspot.com/5509048/



git-svn-id: http://skia.googlecode.com/svn/trunk@2963 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-01-04 22:00:34 +00:00
senorblanco@chromium.org
b369bcedd9 Disable colormatrix GM test, since it's failing on win32 float release.
Build fix; unreviewed.



git-svn-id: http://skia.googlecode.com/svn/trunk@2953 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-01-03 22:14:41 +00:00
schenney@chromium.org
5cf448f16d Build fix. Forgot to update gyp.
git-svn-id: http://skia.googlecode.com/svn/trunk@2952 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-01-03 21:42:10 +00:00
senorblanco@chromium.org
50bdad85db Implement the color matrix filter in Ganesh. Also, fix and enable the color
matrix test slide.  This was basically implemented in the same places where
the blending-based color filter was being done.  The shader simply does a mat4
matrix multiply and a vec4 add.

Review URL:  http://codereview.appspot.com/5489107/



git-svn-id: http://skia.googlecode.com/svn/trunk@2948 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-01-03 20:51:57 +00:00
mike@reedtribe.org
a69b48c29d Add SkTableColorFilter, as a foundation for several SVG filters
git-svn-id: http://skia.googlecode.com/svn/trunk@2933 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-28 20:31:00 +00:00
caryclark@google.com
5fbb4dc0a5 support vertical text and typeface-by-name on Leopard
M    src/ports/SkFontHost_mac_coretext.cpp
M    gyp/gmslides.gypi
A    gm/verttext2.cpp



git-svn-id: http://skia.googlecode.com/svn/trunk@2920 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-21 20:06:30 +00:00
tomhudson@google.com
ef279d36ca New gm to test anti-aliased clipping.
git-svn-id: http://skia.googlecode.com/svn/trunk@2914 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-21 14:27:14 +00:00
senorblanco@chromium.org
5b2d8b750b Disable colorfilter GM for now, since it causes Debug Fixed builds to assert.
Unreviewed; build fix.



git-svn-id: http://skia.googlecode.com/svn/trunk@2910 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 21:12:58 +00:00
senorblanco@chromium.org
e5ff3cefe0 Implement SkColorFilter::asColorMatrix() virtual, and override in
SkColorMatrixFilter.  Implement missing SkColorMatrixFilter::setMatrix() and
setArray() functions (were in .h, just not implemented).  Add a gm for color
matrix filters.

Review URL:  http://codereview.appspot.com/5500044/



git-svn-id: http://skia.googlecode.com/svn/trunk@2909 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 20:58:18 +00:00
senorblanco@chromium.org
ae814c7476 A software implementation of the Gaussian blur filter, using 3 box blurs. Also
re-enable the imageblur GM test, since the SkPicture path now works.

Review URL:  http://codereview.appspot.com/5413048/



git-svn-id: http://skia.googlecode.com/svn/trunk@2905 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 20:02:19 +00:00
reed@google.com
32d25b6f5f initial impl of SkImageFilters : virtual signature will change!
Do not invest too much in other subclasses until this API solidifies.



git-svn-id: http://skia.googlecode.com/svn/trunk@2903 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 16:19:00 +00:00
schenney@chromium.org
4da06ab335 Modifying SkPath to store all verbs provided by the user, and to give
correct results for all stroke and fill modes even on the various types
of degenerate paths.

The goals of this patch include:
1. Have Skia store all of the verbs implied by path construction methods, even
if those define degenerate paths. The SVG implementation in WebKit, which is
backed by Skia, needs to know about all elements of the path, even degenerate
ones, for the correct drawing of markers and line caps. For example, in SVG you
should be able to draw a scatter plot by specifying a marker for vertices and
then giving a sequence of moveTo commands. Skia will not store the moveTos,
requiring a different storage mechanism.

2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to
degenerate paths.

3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out
warnings from rasterization and produces incorrect results in inverse-fill
renderings.

4. Adds extensive testing for degenerate paths and path rendering in general.

To meet these goals, the patch I am proposing will result in minor additional
storage for degenerate paths (a few bytes per degenerate path, only if the user
defines such paths). There is also some additional overhead in the iteration
code, with the path now cleaned to remove degenerate segments as part of the
iteration process. I suspect this will also fix issues with computing normal
vectors to degenerate segments. Benchmarking suggests that this change may
result in slightly (< 1%) slower path drawing due to the checks for
degeneracy. This overhead could be removed (in fact, a significant speedup
could occur) if the results of iterating to clean up the path were cached.
This would cost memory, of course, and quite a bit of it.

BUG=398
TEST=tests/PathTest.cpp
     gm/cubicpaths.cpp
     gm/degeneratesegments.cpp
     gm/movepaths.cpp
     gm/linepaths.cpp
     gm/quadpaths.cpp
Review URL: http://codereview.appspot.com/5482051

git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
mike@reedtribe.org
e51755fc64 add first cut at arithmetic mode
git-svn-id: http://skia.googlecode.com/svn/trunk@2849 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-10 19:36:56 +00:00
senorblanco@chromium.org
ef843cdcd1 When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep
copy of the texels in VRAM rather than a readback and re-upload.  This
gives a 3-10X speedup on recursive canvas-to-canvas draws.

N.B.:  This introduces a new GM test, which will need new baselines.



git-svn-id: http://skia.googlecode.com/svn/trunk@2790 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-02 19:11:17 +00:00
bsalomon@google.com
fb30951cd9 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used
Review URL: http://codereview.appspot.com/5450048/



git-svn-id: http://skia.googlecode.com/svn/trunk@2760 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-30 14:13:48 +00:00
reed@google.com
e805535b19 add test for shader text w/ and w/o lcd (and w/ and w/o opaque)
git-svn-id: http://skia.googlecode.com/svn/trunk@2753 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-28 16:31:28 +00:00
reed@google.com
14debba629 add test gm for vertical text
git-svn-id: http://skia.googlecode.com/svn/trunk@2661 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-10 20:06:01 +00:00
senorblanco@chromium.org
5a412e51c8 Build fix; unreviewed.
Remove the imageblur test from gmslides.gypi for now, since SkPicture output
is incorrect.  SkImageFilter is not flattenable, so the output is black.



git-svn-id: http://skia.googlecode.com/svn/trunk@2647 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-09 17:02:15 +00:00
senorblanco@chromium.org
60014ca387 Implement Gaussian blurs for images. The caller creates an an
SkBlurImageFilter, sets it on an SkPaint, passes that paint to saveLayer(),
draws the primitives which are to be blurred, then calls restore(), which
applies the blur.  The blurs have separate sizes in the horizontal and vertical
direction.  This feature is GPU-only for now.

NB:  Due to the clipping change, there are slight pixel differences on the
blurs_gpu and shadows_gpu tests, so those will require rebaselining on all
platforms, as will some of the WebKit layout tests (TBD).


Review URL:  http://codereview.appspot.com/5322068/



git-svn-id: http://skia.googlecode.com/svn/trunk@2643 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-09 16:05:58 +00:00
bungeman@google.com
24babf45b1 Add font scaler gm.
http://codereview.appspot.com/5337044/


git-svn-id: http://skia.googlecode.com/svn/trunk@2619 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-07 16:33:40 +00:00
bungeman@google.com
ce1d9e2e42 Back out fontscaler gm, as it seems to show up a gpu issue.
git-svn-id: http://skia.googlecode.com/svn/trunk@2604 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-04 16:06:33 +00:00
bungeman@google.com
0f0c2888e0 Add font scaler gm.
http://codereview.appspot.com/5337044/


git-svn-id: http://skia.googlecode.com/svn/trunk@2603 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-04 15:47:41 +00:00
bsalomon@google.com
48dd1a26ec Import all GMs as Samples.
Review URL: http://codereview.appspot.com/5332043/



git-svn-id: http://skia.googlecode.com/svn/trunk@2564 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-10-31 14:18:20 +00:00