b0f917fa63..3ec304dba2
$ git log b0f917fa6..3ec304dba --date=short --no-merges --format='%ad %ae %s'
2018-04-18 lucferron Vulkan: Support struct initializers in shaders
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: I108f45eb711feb024519b9129bd6bd8327bd21b6
Reviewed-on: https://skia-review.googlesource.com/122760
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
e24032a2c4..b0f917fa63
$ git log e24032a2c..b0f917fa6 --date=short --no-merges --format='%ad %ae %s'
2017-12-05 geofflang Fix being unable to request some extensions implemented in the GL layer.
2017-10-30 geofflang Make EGL image extensions enableable.
2017-11-07 geofflang Make EXT_texture_storage enableable.
Created with:
roll-dep third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: I7ff8a0154a4ef00feded7692bde0e98d8a8c98bb
Reviewed-on: https://skia-review.googlesource.com/122720
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
It seems to perform better on RRects from web pages.
Bug: skia:7825
Change-Id: Ibecf33849c6d14e7486d9de740b1cc42f274080f
Reviewed-on: https://skia-review.googlesource.com/122626
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The hack was added to make analytic ambient shadows match the geometric
ones exactly. Removing it does produce a slight difference, but it's
only visible at full black values (and then, only slightly) and this
makes room to pass a blend parameter for falloff.
Also fixes an issue with filling out arcs in the shadow tesselator.
Bug: skia:7486
Change-Id: If78d0104df7e18f4320c1658af75576f6a4a8c73
Reviewed-on: https://skia-review.googlesource.com/122580
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I065bb1c20a6a246a2864b394f025fc12614c6a18
Reviewed-on: https://skia-review.googlesource.com/122543
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Gets rid of the ugly template functions, rearranges a few static
methods, and adds a benchmark.
Bug: skia:
Change-Id: I442f3a581ba7faf7601ae5be0c7e07327df09496
Reviewed-on: https://skia-review.googlesource.com/122128
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Here is a simple API for the object that pins, and
how it flows through the cache.
BUG=skia:7515
Change-Id: I1b8304dc6f9d8652282300fc1e52d52debb5b6f4
Reviewed-on: https://skia-review.googlesource.com/122500
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I28d39f8620d786180b0bf0204b18ca4d1fec597b
Reviewed-on: https://skia-review.googlesource.com/122086
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
In theory most of Skia can run on bare hardware, but in practice there are
some minimum OS versions which are tested. This initial list is based on
the minimum versions required by as many current users of Skia as could
be found.
Change-Id: I5a3e8b00203de7c31595fe7e66e25cc83f881c25
Reviewed-on: https://skia-review.googlesource.com/120541
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
eeec3b14cc..e24032a2c4
$ git log eeec3b14c..e24032a2c --date=short --no-merges --format='%ad %ae %s'
2018-03-28 geofflang The 'format' of unsized SRGB internal formats should be SRGB too.
2018-04-18 lucferron Revert "Fix dEQP renderbuffer unspecified attachment test."
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: I37f532fbcf33a22699a2d008d1738f8f2634329b
Reviewed-on: https://skia-review.googlesource.com/122276
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Neat but unused.
Change-Id: I1b2d160df274b05cfb5582a5385085cc2db89f7d
Reviewed-on: https://skia-review.googlesource.com/121960
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:7628
Change-Id: I3ac25a6d5a3fe49ed8d558a947cc0ff8a0b370e8
Reviewed-on: https://skia-review.googlesource.com/122440
Commit-Queue: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This adds explicit overflow checks to the two likeliest
places where non-buggy code could overflow SkTDArray.
We have an #ifdef'd out PathMeasure_explosion GM that
overflows before this CL and aborts with it.
Bug: skia:7674
Change-Id: Ia0c430f4a8bb9bad687d13c875f604fd7da45aab
Reviewed-on: https://skia-review.googlesource.com/122342
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The fillPath and fillToDevMatrix parameters to
SkScalerContext::internalGetPath are never used. Remove them.
Change-Id: I4fda9b3a24232924e9f94be4abcf8ac10ac7901c
Reviewed-on: https://skia-review.googlesource.com/122360
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: Ifa8dbad3eca81790648476f9a6d3fa5a088fede9
Reviewed-on: https://skia-review.googlesource.com/122341
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The psuedo-tty allocation seems to have been wrong and switching
to Kitchen exacerbated the matter.
Bug: skia:
Change-Id: Ie44d3952383d89d398722837e7bbc51798e5833e
Reviewed-on: https://skia-review.googlesource.com/122304
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:7050
Change-Id: Ie262788b02f83d945455fa0cad8f5fe737a1cd4a
Reviewed-on: https://skia-review.googlesource.com/122303
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
The strike cache and the glpyh cache have been friends
for a long time. Untangle this twisted relationship.
BUG=skia:7515
Change-Id: Ie77393f6923e9886ec90ff7a60a1200e78319937
Reviewed-on: https://skia-review.googlesource.com/122084
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
We already assert that setCount()'s argument is non-negative.
This does the same for setReserve().
There was one call site I could find that was actually sometimes
passing negative values to setReserve(), guarded here.
Already reviewed: https://skia-review.googlesource.com/c/skia/+/115982
Change-Id: Ia52a286732bf4056e9baf09555d27bab9abf2554
Reviewed-on: https://skia-review.googlesource.com/122305
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
It's only used in one call site, which is clearer without it.
Already reviewed: https://skia-review.googlesource.com/c/skia/+/115982
Change-Id: I3d0f8c1f0756e01e29cdb9f9328b0f557d3650d3
Reviewed-on: https://skia-review.googlesource.com/122302
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
These routines call setReserve(N), write M<N items into the reserved
memory, and then setCount(M) afterwards. That happens to function with
SkTDArray's current implementation, but really breaks the spirit of what
setReserve() means.
This CL switches those setReserve() calls to setCount().
Calling setCount(N), writing M<N items, then setCount(M) should have the
exact same effect, and be completely within the rules.
Already reviewed here: https://skia-review.googlesource.com/c/skia/+/115982
Change-Id: I462479488055cf1c99de2bc6dbc1707dbe24db7e
Reviewed-on: https://skia-review.googlesource.com/122301
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Bug: 78120086
Test: TODO
The limit was artificial, and did not allow for certain transformations.
SkRawCodec will already fail gracefully on failures to allocate, so just
rely on that.
Change-Id: Id9f92b6935d77dc6ff8a06b13bd157f476a3f84c
Reviewed-on: https://skia-review.googlesource.com/121946
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 94d25b970b.
Reason for revert: Breaking the Chromium roll
Original change's description:
> Add stub gpu workaround generators
>
> Like https://chromium-review.googlesource.com/c/chromium/src/+/1005362,
> this patch adds a way for Chrome and Skia to share a set of driver
> workaround names so that they can be turned on by Chrome (or Skia) as
> needed.
>
> To avoid weird cross-repository dependencies, the generator script is
> duplicated in Skia.
>
> This patch just adds a few dummy workaround names to make sure the build
> process is working. The followup to this is to add workaround init
> to GrContext/GrContextOptions and to start implementing individual
> workarounds.
>
> Implementing these workarounds is to support Chrome's "out of process
> raster" which will use Ganesh without a command buffer, and so will not
> have the workarounds that the command buffer provides.
>
> Bug: chromium:829614
> Change-Id: I40745a777a95805995991fedb81657ae418b52d9
> Reviewed-on: https://skia-review.googlesource.com/120608
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>
TBR=bsalomon@google.com,enne@chromium.org
Change-Id: Ie0b69d7d028dabca1fd70813b6920386c8838247
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:829614
Reviewed-on: https://skia-review.googlesource.com/122240
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This was triggered by an exploit that started the first
edge well outside the final rectangle, causing the captured
to exceed the correct result.
Ivan observes that we really only want the first and third
corners to compute the bounds, so remove the tracking code
that looks for a valid range of points, and record the
corners instead.
R=robertphillips@google.com
Bug: 824145,skia:7792
Change-Id: If228573d0f05c7158dba8142c144d13834e691ec
Reviewed-on: https://skia-review.googlesource.com/122081
Commit-Queue: Cary Clark <caryclark@skia.org>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Auto-Submit: Cary Clark <caryclark@skia.org>
Bug: skia:7050
Change-Id: Icf0bcfbbc505c90a4e8cee7437037a3037bdf33b
Reviewed-on: https://skia-review.googlesource.com/121781
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
aaa19de06b..eeec3b14cc
$ git log aaa19de06..eeec3b14c --date=short --no-merges --format='%ad %ae %s'
2018-04-16 jmadill dEQP: Add override for ES2 Color Clear Test.
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: I602173a7cdf4a6e94e25332db65284d2f048e04f
Reviewed-on: https://skia-review.googlesource.com/122220
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
5804dc8ea9..aaa19de06b
$ git log 5804dc8ea..aaa19de06 --date=short --no-merges --format='%ad %ae %s'
2018-04-18 jmadill Re-land "Vulkan: Add glslang validator to build."
2018-04-16 lfy GLES1: Client vertex array pointer API
2018-04-13 jmadill Fix perf regression with checkStatus.
2018-04-10 courtneygo Vulkan: Add build toggle for validation layers.
2018-04-17 jmadill Optimize ValidateDrawAttribs: Part 2.
2018-04-16 lucferron Vulkan: Use SH_INITIALIZE_UNINITIALIZED_LOCALS in ShaderVk
2018-04-16 lucferron Vulkan: Implement depth_range dirty bit and enable tests
2018-04-16 lucferron Vulkan: Fix the issue with unused attributes / varyings
2018-04-18 lucferron Vulkan: Fix issue in GlslWrapper and maxVaryingVectors calculation (2nd try)
Created with:
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TBR=scroggo@google.com
Change-Id: Ifbf4148bd3e3bdb8e56793317040a15747feab2b
Reviewed-on: https://skia-review.googlesource.com/122180
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Like https://chromium-review.googlesource.com/c/chromium/src/+/1005362,
this patch adds a way for Chrome and Skia to share a set of driver
workaround names so that they can be turned on by Chrome (or Skia) as
needed.
To avoid weird cross-repository dependencies, the generator script is
duplicated in Skia.
This patch just adds a few dummy workaround names to make sure the build
process is working. The followup to this is to add workaround init
to GrContext/GrContextOptions and to start implementing individual
workarounds.
Implementing these workarounds is to support Chrome's "out of process
raster" which will use Ganesh without a command buffer, and so will not
have the workarounds that the command buffer provides.
Bug: chromium:829614
Change-Id: I40745a777a95805995991fedb81657ae418b52d9
Reviewed-on: https://skia-review.googlesource.com/120608
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adrienne Walker <enne@chromium.org>
BUG=skia:7515
Change-Id: Ic1580d4752d51a62df5427a28f843bc7b3181797
Reviewed-on: https://skia-review.googlesource.com/122020
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
SkTDynamicHash doesn't immediately recycle slots for removed entries,
but instead just marks them as deleted.
The only way to reclaim deleted slots currently is when an exponential
grow/resize is triggered.
A consequence of this is that the capacity/allocated storage can grow
indefinitely when the hash is long-lived and churning -- even if the
number of active entries is small/stable.
To prevent this, I propose we only grow the capacity when the number of
active slots constitutes a significant portion. Otherwise (when most
slots are deleted), we trigger a "purge" (resize to the same capacity)
to clear the tombstones.
Bug: chromium:832482
Change-Id: Iefdcd7439f7d62ac021e176b71007d207c8bc876
Reviewed-on: https://skia-review.googlesource.com/122082
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
The distance field text renderer currently supports RGB and BGR striping
but does not support vertical striping. Currently the vertical request
is ignored and a horizontal striping is used when a vertical striping is
requested. Instead of drawing the incorrect striping when vertical
striping is requested, draw without the striping instead.
Change-Id: Ic2b173fbfef7db1d2581bf22a5d52dd2a5a24e97
Reviewed-on: https://skia-review.googlesource.com/122085
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
We were missing a few that got unreffed due to failed proxy
instantiation.
Bug: skia:7655
Bug: skia:7111
Change-Id: I95847a16890f2993a1433d4d9fdaa8a4a6c2f0b6
Reviewed-on: https://skia-review.googlesource.com/122121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
EnsureUsable forces the profile to something that we can target, so
there may be some quality tradeoff (or complete fallback to sRGB for B2A
profiles), but we will no longer fail to transform.
Bug: skia:
Change-Id: I6c5ffb8f092cd0aeffadc361c3ae95825916fa4f
Reviewed-on: https://skia-review.googlesource.com/122080
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:7713
Change-Id: If06c0368e91c33bbac9e7715227d619c4834684f
Reviewed-on: https://skia-review.googlesource.com/121884
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
One of the path is rect bug fixes changed
the behavior of zero-length strokes which
showed up as a change in Gold.
The bug is if a rect is defined by a
series of colinear movetos, the bounds
did not work out if the rect started
and stopped in the middle of a side.
R=robertphillips@google.com
Bug: 824145,skia:7792
Change-Id: I226545efeda03dedd928eebc120d2508b428fef0
Reviewed-on: https://skia-review.googlesource.com/122002
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
Change-Id: If731fa84b20857f8795ba6f5dec3c6dd677dedc1
Reviewed-on: https://skia-review.googlesource.com/122040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I6f5896299fec1a5fd6e593e3a831e080b30e6e21
Reviewed-on: https://skia-review.googlesource.com/122022
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
c90d4d38c8..5804dc8ea9
$ git log c90d4d38c..5804dc8ea --date=short --no-merges --format='%ad %ae %s'
2018-04-13 oetuaho Refactor GL tests to use a shader library
2018-04-18 jmadill Vulkan: Do not build mock ICD on Android.
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: If4a445bdb4dbd18728d3f8b9f14cfdd37a28a5e8
Reviewed-on: https://skia-review.googlesource.com/121962
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Bug: skia:7751
Change-Id: Ic76d3bf3f87b37e162df4e519b2b176a887d447f
Reviewed-on: https://skia-review.googlesource.com/121941
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
aed1b56aac..c90d4d38c8
$ git log aed1b56aa..c90d4d38c --date=short --no-merges --format='%ad %ae %s'
2018-04-17 jmadill Fix problematic query in TOutputGLSLBase::visitDeclaration.
2018-04-17 jmadill Revert "Vulkan: Fix issue in GlslWrapper and maxVaryingVectors calculation"
Created with:
roll-dep third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: Ic13dd7f49dc8288cd2dcb01b73379f207ba139b6
Reviewed-on: https://skia-review.googlesource.com/121910
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
The SkScaler context can do subpixel antialiasing for fake bold, path
effects, and stroking. So don't disable LCD due to these reasons.
Change-Id: I6688e96e7e3d2b3a1d610b3e46d87d33b9f08059
Reviewed-on: https://skia-review.googlesource.com/121881
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>