Lays the infrastructure to use mixed samples internally, and begins
using nvpr with mixed samples on the default "gl" and "gles" configs.
In this rendition, we take the simplest approach possible re: stencil
attachments. We initially create a render target without stencil
(i.e., 0 samples). Then, any time a proxy needs a stencil buffer with
more samples than its target currently has, we create and attach a new
stencil buffer. However, we never "downgrade" a render target's
stencil attachment to one with fewer samples. So if the proxy only
needs one sample and the target has many, we leave it.
Bug: skia:
Change-Id: I8558ba799ac3dee457f349f77d4517c11413c9a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224456
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
f116aa9c15..5faff91af4
git log f116aa9c158b..5faff91af499 --date=short --no-merges --format='%ad %ae %s'
2019-07-01 cnorthrop@google.com texture3D: Codegen changes towards OES_texture_3D
2019-07-01 cnorthrop@google.com Revert "Vulkan: pipeline cache not populated as blob cache is not set"
2019-07-01 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src 6ccb52b86492..e6e3e2ccc6a2 (1 commits)
Created with:
gclient setdep -r third_party/externals/angle2@5faff91af499
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=jvanverth@google.com
Change-Id: I7850d53a7f6a0505d51488b6aafd23dc366b018a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225120
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Comments and earlier code verify that the radii are not less than 1/2.
Asserting that they are therefore greater than 1/2 fails (rarely).
Change-Id: I294eb2304c087332698dd624567a8e1d286d0144
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225037
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:9213
Change-Id: Ia29489b00bcaaf17d4c7b6613ed4f22e87a87ffc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224545
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Ie5d8eabb9db2911d41854535fb146ed53b0be8ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225007
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Unify the handling of glyph metrics data in SkFont.
Change-Id: Ie1ad2a96ba205c0ee4570d70461b9db0cd874918
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224577
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Bug: skia:6742
Change-Id: I96728c01e961c15085d44fdc7187806e363c27e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224736
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I33332967bba0f16a73633f13ffa851e38eba100d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224737
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit e0b2dafeb6.
Reason for revert: Need to blacklist more unit tests
Original change's description:
> Test MSAA on Gen9 Intel GPUs
>
> Change-Id: Ie5441350fc150356ffb7d6acffe1089ca1de4364
> Bug: skia:9225
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224539
> Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,benjaminwagner@google.com,brianosman@google.com
Change-Id: I49c7a2f1132baeef80fa5296c2f2313f2bef0830
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224956
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
No real pressing reason to have an AVX2-specialized interpreter now that
we've got an AVX2 JIT. Keeping things centralized makes it easier to
keep track of and helps reduce dependendcies on the rest of Skia, which
in turn makes it easier to develop SkVM on wimpy machines like an RPi.
Change-Id: Ic4729603ec6c9141929b3e2a56ba380240ea5e0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224822
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We deduce whether to premul or unpremul based on the the input/output
alpha types. This means we also now support unpremuling on write and
premuling on read.
Class-ify former struct GrPixelInfo. Remove origin and instead pass a
flip bool to GrConvertPixels.
Unifies read/write methods on GrSurfaceContext via automatic conversion
of SkImageInfo to GrPixelInfo and making GrDirectContext an optional
parameter.
Bug: skia:7580
Change-Id: I42f6997852b4b902fb81264c6de68ca9537606aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224281
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Some small refactoring to common up redundant opcode building.
Oddly, I think I've got better codegen than what Clang would do here.
Clang doesn't generate uxtl-based code to unpack 8-bit to 32-bit,
instead preferring to load each byte one at a time and insert them one
at a time.
Me:
ldr s0, [x0]
uxtl v0.8h, v0.8b
uxtl v0.4s, v0.8h
Clang:
ldrb w8, [x0]
ldrb w9, [x0, #1]
ldrb w10, [x0, #2]
ldrb w11, [x0, #3]
fmov s0, w8
mov v0.s[1], w9
mov v0.s[2], w10
mov v0.s[3], w11
Change-Id: I0fdf5c6cdcde6a4eb9290936284fd3ffcb2159f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224821
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
I'm kind of getting bored of having to pass --loops 0
in optimized+asserts builds.
We'd been defaulting to 1 loop in Debug and ASAN builds,
and manually setting Valgrind builds to 1 loop with 1
sample. Remove the default so all builds auto-tune,
but set Debug and ASAN bots like Valgrind bots.
Change-Id: Ifedd98a11ea74a2c222fe59bd50b96683d12b98c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224816
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Although the main change in this CL is the addition of GrCaps::areColorTypeAndFormatCompatible.
This is split out of:
https://skia-review.googlesource.com/c/skia/+/222781 (Add bridge between GrContext::createBackendTexture and SkSurface::MakeFromBackendTexture)
Change-Id: I2e50fff91eb07fb1358840e1a4a76dc138a2f195
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223932
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
923c30fba1..f116aa9c15
git log 923c30fba116..f116aa9c158b --date=short --no-merges --format='%ad %ae %s'
2019-06-28 lujc@google.com Vulkan: detect swapchain recreation passively
2019-06-28 jmadill@chromium.org Pull angle-internal for internal ANGLE devs.
2019-06-28 jonahr@google.com Update KHR GLES31 expectations to get bots running.
2019-06-28 jmadill@chromium.org Roll dEQP (June 2019)
2019-06-28 dongja@google.com Vulkan: improve handling of RGB texture formats
2019-06-28 dongja@google.com Test out-of-bounds writes in glCopyTexSubImage2D
2019-06-28 jmadill@chromium.org Re-land "Cleanup angle_libs_suffix in BUILD.gn."
2019-06-28 m.maiya@samsung.com Added end2end tests for GL_EXT_texture_rg
2019-06-28 syoussefi@chromium.org Add suppression for test failing on old MESA
2019-06-28 syoussefi@chromium.org Vulkan: Enable numerous deqp texture tests
2019-06-28 jmadill@chromium.org Revert "Cleanup angle_libs_suffix in BUILD.gn."
2019-06-28 geofflang@chromium.org GL: Clamp uniform array access on Android and AMD devices.
2019-06-28 fei.yang@arm.com Vulkan: pipeline cache not populated as blob cache is not set
2019-06-28 jmadill@chromium.org Cleanup angle_libs_suffix in BUILD.gn.
Created with:
gclient setdep -r third_party/externals/angle2@f116aa9c158b
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=jvanverth@google.com
Change-Id: I7f6fb06d4bb11065a4194631b869df2202d03cfa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224698
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit 9b2defc3d5.
Reason for revert: Likely broke chrome layout tests
Original change's description:
> Switch drawTexture calls to use attemptQuadOptimization
>
> Before the quad-rendering op refactor, regular filled rectangles and
> textured rectangles used an internal crop_filled_rect function to crop
> to the bounding box of the clip. As the quad op refactor progressed,
> regular filled rectangle drawing went through the new attemptQuadOptimization
> function that supported more cropping to the exact clip when axis-aligned,
> and could be better handle complex paints.
>
> Following the generalized factories added to GrTextureOp in earlier CLs,
> it is now possible to route all textured rectangle draws through the same
> optimizations. While there are a number of public interfaces for drawing
> rectangles and textures on GrRTC, internally there is now just drawFilledQuad
> (for complex paints) and drawTexturedQuad(for textures, avoids GrPaint use).
> Both of these are very similar, and share attemptQuadOptimization(), which
> makes all rectangle-drawing code, regardless of shader/paint/etc., handled
> in a consistent manner.
>
> This doesn't entirely resolve the complexities of non-AA clipping and non-AA
> axis-aligned rectangle drawing. That needs additional logic added to the
> GrQuadUtils::CropToRect function, but this CL is the last structural change
> to how the ops are created, and to GrRTC to get Ganesh to that stage.
>
> Change-Id: Icfbd223eef6e3da0054699334725b5084aaee58a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223934
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ide21002c336dbc3831a2b042acfec92a509ebacf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224639
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/dc37feb99d46bdf499715ceb467d341d24524e0b Make it clear in the help message that my_activity.py dates are mm/dd/yy (mheikal@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Ia31e374763b118d7531cfc0175d94e26b056d2f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224567
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This call is only used by the bitmap drawing. Just use SkStrike
for bitmap drawing.
Change-Id: Ib9313b21bb2f9c7de2b8ac084d905538ba45f51b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224576
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/6095d4006152c956759c24af5466f47b1a0ab1d3 Make sure PresubmitResult can be converted to a json. (debrian@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Ie73b4614260176f15a8a46d086c8206554499cf3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224513
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Before the quad-rendering op refactor, regular filled rectangles and
textured rectangles used an internal crop_filled_rect function to crop
to the bounding box of the clip. As the quad op refactor progressed,
regular filled rectangle drawing went through the new attemptQuadOptimization
function that supported more cropping to the exact clip when axis-aligned,
and could be better handle complex paints.
Following the generalized factories added to GrTextureOp in earlier CLs,
it is now possible to route all textured rectangle draws through the same
optimizations. While there are a number of public interfaces for drawing
rectangles and textures on GrRTC, internally there is now just drawFilledQuad
(for complex paints) and drawTexturedQuad(for textures, avoids GrPaint use).
Both of these are very similar, and share attemptQuadOptimization(), which
makes all rectangle-drawing code, regardless of shader/paint/etc., handled
in a consistent manner.
This doesn't entirely resolve the complexities of non-AA clipping and non-AA
axis-aligned rectangle drawing. That needs additional logic added to the
GrQuadUtils::CropToRect function, but this CL is the last structural change
to how the ops are created, and to GrRTC to get Ganesh to that stage.
Change-Id: Icfbd223eef6e3da0054699334725b5084aaee58a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223934
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a temporary fix until I can figure out where these errors are
coming from.
Bug: skia:9213
Change-Id: Iac21415bf26f39f5237e12ec146769252e833d36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223981
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I526cd01be501bf356307f00deb2c3067ab16de8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223927
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
As described in the comments, this is a workaround for a rare situation
when trying to use cached program binaries in conjunction with ANGLE and
path rendering.
Change-Id: Ief5bb0042f5ec13cbea2242ff9c4f0b9f9e65641
Bug: angle:3619
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224258
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We used to rely solely on visual bounds for vertical alignment. That
had the downside of leading/trailing empty lines being ignored.
Then https://skia-review.googlesource.com/c/skia/+/220916 switched to
using typographical bounds. This approach produces results in line
with AE, but allows some glyphs to overflow the alignment boundary.
This CL introduces a hybrid approach:
1) for standard AE text alignment, continue to use typographical bounds
2) for Skottie VAlign extensions (sk_vj), use the union of typographical
and visual bounds - this should mitigate both issues mentioned above
Change-Id: Ifd3ccae3d721728ce67942206160ebe92056d3a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224188
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Avinash Parchuri <aparchur@google.com>
Bodymovin exports an explicit ascent for each font, as a percentage of
the text size.
Change-Id: I25708944b2b79b42a6ccb05abbe002685e36dfa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223986
Reviewed-by: Ben Wagner <bungeman@google.com>
a9dfb3ba5d..923c30fba1
git log a9dfb3ba5db1..923c30fba116 --date=short --no-merges --format='%ad %ae %s'
2019-06-27 jonahr@google.com Update test expectations for vulkan gles31 bots.
2019-06-27 syoussefi@chromium.org Vulkan: Emulate Transform Feedback with vertex shader output
2019-06-27 geofflang@chromium.org BlitGL: Support CL readback from non-renderable textures.
2019-06-27 ynovikov@chromium.org Fix skip Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions
2019-06-27 yunchao.he@intel.com Test RGB32F texture format on Intel Linux
2019-06-27 jmadill@chromium.org Vulkan: Remove flaky test suppression.
2019-06-27 jmadill@chromium.org Add std::ostream output for packed enums.
2019-06-27 timvp@google.com Support NaN conversion in Float32ToFloat16
2019-06-27 syoussefi@chromium.org Vulkan: Initial support for ES3.1
Created with:
gclient setdep -r third_party/externals/angle2@923c30fba116
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
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If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=djsollen@google.com
Change-Id: Ia1a346f983c7628e3deea3ba06f49cac305de179
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224418
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
1fffa01394..9ef8c105f0
Created with:
gclient setdep -r ../src@9ef8c105f0
The AutoRoll server is located here: https://autoroll.skia.org/r/chromium-skia-autoroll
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TBR=djsollen@google.com
Change-Id: Id548fe2f29f028881f121a11739c59470e19d851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224417
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Crashing Nexus5x GPU Perf bots, who knows why...
Cq-Include-Trybots: skia.primary:Perf-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Debug-All-Android
Change-Id: I351bb15651015561cd54b13c6e3732fd79c53cf8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224287
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I20f19f09d778b5599fed61889bf2afb1d38d7f3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224279
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Just realized the mapping from our bytes() control nibble
to vpshufb's control byte is even easier than we thought.
Change-Id: I86fec8d3ca091ecc3fbbd59fe51ac128f0cef2fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224316
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 838c8f65ca.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Refactor of GrGLCaps to move some code around."
>
> This reverts commit ed03e5f34b.
>
> Reason for revert: breaking win10 angle srgb
>
> Original change's description:
> > Refactor of GrGLCaps to move some code around.
> >
> > The big changes here are that in initConfigTable we were setting a few
> > member variables (srgb support and compression related) whereas all other
> > member variables were set elsewhere. So this change moves the logic out
> > of initConfigTable and places it with other similar code.
> >
> > Next setting of fSRGBWriteControl was affected by a driver workaround. We
> > need to apply this workaround before calling the initConfigTable. Thus I
> > moved the call to applyDriverWorkarounds above the initConfigTable. The
> > end result is that by the time initConfigTable is called we've now made all
> > decisions about what we will enable and disable (in terms of member variables),
> > and the only values writted in the function is setting values of the ConfigTable
> > itself.
> >
> > Change-Id: I65b1bb4e9fc49d6020e1eb58d838f47057e6d1c8
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224191
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com
>
> Change-Id: Ib9ea36b8cba28df3fdf5fcdd828315cccfcc6ce3
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224256
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I04d3399e021a9eed98940061f9cb4c720580dee8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224259
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
There are a few places that have been checking whether the *proxy*
needs stencil, in order to determine if the current render target
context needs stencil. This is problematic since a render target
context can not require stencil itself, but wrap an existing proxy
that already has stencil.
Bug: skia:
Change-Id: I2719dd3a9df15fef3d64f991cda4fadea23266bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223970
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>