Correctly distinguishes some cases that were previously intertwined.
Changes all the renderer tags to correspond to Intel's GPU families
(this is the same breakdown used by ANGLE, Chromium, etc.)
Extended the parsing to handle several newer families.
Change-Id: I3cd354f434aa90f79c01de4dbe98c60e86055b4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223777
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Confusing to get them when not working on SkVM.
Change-Id: Ib4ee35d3adcb50292f7cb5de020ddac35fb8281c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223918
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Might as well do the same in lottie-web-perf.
Also mark as infra failures to distinguish from real failures.
NoTry: true
Bug: skia:9207
Change-Id: Id1f3cc5719094d0bf0179ea1a84529c6f376e356
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223917
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
The shared Renderer/GPU code only uses the bulk API now.
Change-Id: I04f4f75c94e599a961e10c48a72248bc2624c902
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223800
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This should save about a minute on most jobs.
Change-Id: Ida39672333f9e1ee13a1ab85388e7461b1684f8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223796
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
This is pulled out of:
https://skia-review.googlesource.com/c/skia/+/222781 (Add bridge between GrContext::createBackendTexture and SkSurface::MakeFromBackendTexture)
Change-Id: I0c26bba2592a6e6fe759b49de83f994b05d862a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223698
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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3b2255975f..6d58266ed6
git log 3b2255975f37..6d58266ed63a --date=short --no-merges --format='%ad %ae %s'
2019-06-25 ianelliott@google.com Vulkan: Update deqp GLES 3.0 texture expectations
2019-06-25 geofflang@chromium.org Fix warnings in standalone linux build.
2019-06-25 syoussefi@chromium.org Vulkan: Remove unnecessary same-layout transitions
2019-06-25 shrekshao@google.com HLSL tests with regex
2019-06-25 geofflang@chromium.org GL/D3D: Use texture uploads instead of clearing for robust init.
2019-06-25 geofflang@chromium.org Update ValidateSamplerParameterBase to use const parameters.
2019-06-25 jiajia.qin@intel.com Use highestUsed() instead of size()
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aab9fad644..a7f0160806
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Change-Id: I35c03e31c58f6f9629e6d929056c705b0df33161
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So it can be used for SKP serialization.
Bug: 9203
Change-Id: I094d5222f220bb79c7f61fd5ebebf48e23e97b0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223705
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This is part of bridging the explicit backend surface API and making SkSurfaces
This is pulled out of:
https://skia-review.googlesource.com/c/skia/+/222781/ (Add bridge between GrContext::createBackendTexture and SkSurface::MakeFromBackendTexture)
Change-Id: Ib55bcd8a0d1a049f230314a8f8ba7a3951b06d5c
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Because it mutates the glyph.
Change-Id: Ic7ce320350764454d7a76335828d398f19b149d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223797
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I5dee0f9646b3ede65fcde5c246f48c5b742f00e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223702
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
This is largely redundant with GrPixelConfig. However, we intend to
remove GrPixelConfig.
Bug: skia:7580
Change-Id: I03d92303be832711f7821f8a97d36387c9b04a9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222883
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
On Mac, Metal will trigger an xpc to a process to compile shaders and
link pipeline programs. Sometimes that process can crash or hang. By using
an asynchronous call with a timeout we can at least recover in this case.
Bug: chromium:974219
Change-Id: I179daa86979b1217458e7be210fccd5edcbffdd0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222884
Reviewed-by: Christopher Cameron <ccameron@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
So far this is just as easy as I had hoped.
Change-Id: I5f69a900b32d9bf70156b55e334233d7376b820f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223340
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This call maintains image invariants while merging in
an image. It replaces much dubious code.
Change-Id: Id57fa1169f8944b2d10063fde983cd9d8256b598
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223303
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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dfd7600551..3b2255975f
git log dfd760055152..3b2255975f37 --date=short --no-merges --format='%ad %ae %s'
2019-06-25 jiajia.qin@intel.com Fix the DispatchCompute error
2019-06-24 tiborg@chromium.org Move uses-sdk to GN.
2019-06-24 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src 7c294608ca19..df86bb44fe47 (1 commits)
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91f69e5c58..aab9fad644
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Change-Id: I7d78a328aa2ab2b4f0f41143adb82aab4604d4a4
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Instead of allocating into a std::vector, we do one quick first pass to
measure how much memory we need to allocate, mmap enough pages for that,
then another real writing pass.
This cuts a microsecond or so off the profile. There's another
microsecond left to cut if we could eliminate that first measuring pass,
but I'm no longer sure it's easy to come up with a good upper limit on
the program size now that I'm thinking about the data part of the
program as well.
vpshufb is our current max instruction at 9 bytes of code, but that also
implies another 32 bytes of control data. I'm not sure I feel very
clever allocating 41 * |instructions| bytes to be conservatively safe...
it seems like ridiculous overkill.
Ultimately I found it easier to just measure twice, cut once.
Change-Id: I16ccdafbc789711837b41b3d5a557808798eb1b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223305
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Use float* to match the ByteCode run API (and make the sizing of data
clearer). Add a lane index to all external value calls. My upcoming
overhaul of the particle code needs this, but I wanted to break that
(large) CL up.
Change-Id: I0588cd7769a1dced9f088de5756947bb744c146b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223178
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Make existing trace events in GrGpu go direct to TRACE_EVENT0.
Bug: chromium:919885
Change-Id: Ica270125eb614a31860fd3ad4b78178e7bd24296
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223336
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Looks like ~50ns overhead for RP vs ~14,000ns for SkVM.
Change-Id: I85ef73d3387657b14615fcfa5cfd9df5c2325343
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223302
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 731454a085
Original change's description:
> Prefer using GrOvalOpFactory over GrFillRRect for circles and
> axis-aligned circular roundrects.
>
> Bug: chromium:971936
> Change-Id: I4cd0cd9047b9b06d657826820ba5a937547f87c3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221000
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>
Bug: chromium:971936
Change-Id: I8a61cff3e065177a5b2320072b45c1a619970ff6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222794
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I5428be31367fc85fb1fe4f98f4e7536f17c93f10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223301
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Converting to glyph() style calls that return SkGlyph*. This is mainly preparation
for removing converting findImage(const SkGlyph&) to prepareImage(SkGlyph*).
+ Misc cleanups mainly fWidth -> width() type things.
Change-Id: Id5c9b0ba5856b3ea54353ece4d05fa495cc5a640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223187
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>