- Drops device-space glyphs in favor of perf/simplicity.
- Removes residual complexities that would flip glyphs vertically for
compatibility with nvpr glyph loading, which is no longer used.
- Drops hairline support since they required new paths for every draw
matrix, and could only be supported under certain circumstances.
- Quits checking for color bitmap fonts in canDrawText since the
normal color emoji fallback will handle them anyway.
BUG=skia:
Review URL: https://codereview.chromium.org/1380973002
jpeg_finish_decompress() does several things:
(1) Reads to the end of the image stream.
(2) Calls term_src(), a client provided function that
indicates we are done with the memory stream. Our current
implementation of term_src() does nothing.
(3) Calls jpeg_abort() which aborts the decode and cleans
up some memory.
I don't think we need to call this anymore.
(1) seems irrelevant.
It seems a little dangerous to get rid of (2), but it is
fine while our implementation of term_src() does nothing.
(3) We will call jpeg_destroy() on destruction of the
JpegDecoderManager. This should free all the memory,
making it unnecessary to call jpeg_abort() beforehand.
BUG=skia:4040
Review URL: https://codereview.chromium.org/1370323004
Prior to this CL, each SkCodec subclass that allows sampling does an
extra check in onStartScanlineDecode to determine whether the X dimension
is supported for sampling. Remove this check, and provide a way for
SkScaledCodec to directly access the SkSwizzler, and update it to do
sampling. This way, the SkCodec knows nothing of sampling, but we can
still save the extra step of sampling afterwards.
FIXME: SkBmpRLECodec still calls SkScaledCodec::DimensionsSupported. It
seems like it could directly support sampling, rather than dealing with
SkScaledCodec (partially).
Add a new base class for SkSwizzler. It allows updating the swizzler
after it was created, which is done by SkScaledCodec. Modify SkSwizzler's
constructor/factory function to stop taking any info about sampling,
assume the sample size is one, and move modifying that into a virtual
function overridden from the base class.
BUG=skia:4284
Review URL: https://codereview.chromium.org/1372973002
Changes:
- Rebuild argc and argv so we can process command line arguments
- Remove unnecessary SimpleiOSApp files
- Add support for reading files from the app bundle
- Add gpu flag so we can start up directly into OpenGL
Review URL: https://codereview.chromium.org/1382943004
- This updates to r10e / API v21 everywhere.
- This has each host machine fetch the NDK,
run make-standalone-toolchain.sh, and copy gdbserver itself.
(It will do all this once per $ARCH, which is a little inefficient, but it
washes out in steady state.)
BUG=skia:
Review URL: https://codereview.chromium.org/1385463002
The font name can contain special characters in some OS that is
considered as delimiters ('/') by the traces. This causes error in the
dump name. This CL strips the fone name obtained before adding it to
traces.
This also adds discardable memory size for resources in cache.
BUG=532838
Review URL: https://codereview.chromium.org/1346993006
To further consolidate the various unique owning classes, this bases
SkAutoTUnref on skstd::unique_ptr. Users are updated because of two
breaking changes, swap now takes a reference and reset no longer
returns its argument.
Review URL: https://codereview.chromium.org/1370803002
If the CL does not contain a "CQ_EXTRA_TRYBOTS=" section then it constructs one from the paths modified in your CL.
If you already have an existing "CQ_EXTRA_TRYBOTS=" section in your CL then it parses it, preserves your options, and only adds the builders and masters that were missing.
Also ensures no trybots are repeated (i.e. each master trybot combination only shows up once).
And I killed the hashtags feature in this CL, nobody was using it.
BUG=skia:4364
Review URL: https://codereview.chromium.org/1383743002
We can not call android::uirenderer::DisplayListCanvas::reset()
after the object has been constructed (due to an assert), so remove
that call. Add two missing overrides to SkAndroidSDKCanvas:
onDrawAtlas() and onDrawImageNine().
BUG=skia:4216
R=djsollen@google.com
patch from issue 1377533003 at patchset 20001 (http://crrev.com/1377533003#ps20001)
Review URL: https://codereview.chromium.org/1369923003
drawImage calls now properly embeds the original jpeg.
NOTE: drawBitmap*() calls no longer embed JPEG files when
possible (this is in advance of eliminating bitmaps backed
by encoded data). Chromium has already moved from
drawBitmap to drawImage.
Comparisons:
control:
total PDF drawImage/drawBitmap calls: 8010
total PDF jpeg images: 0
total PDF regular images: 3581
experiament:
total PDF drawImage/drawBitmap calls: 8014
total PDF jpeg images: 271
total PDF regular images: 3311
total PDF regular images: 3582 (271 + 3311)
When comparing rendered output there were perceptual
differences in the following four GMs: colorcube, emboss,
colormatrix, and tablecolorfilter. All of these differences
were improvements (that is, closer to the 8888 rendering)
due fixing a bug with colorfilters and forgetting to call
notifyPixelsChanged.
No SKPs had perceptual differences.
Total PDF size dropped from 133964 kB to 126276 kB, a 5.7%
improvement (mostly due to restoring use of JPG images in
SKPs).
BUG=skia:4370
Review URL: https://codereview.chromium.org/1372783003
This change enables multisampled clipping for mixed sampled
render targets. Previously clipping in mixed samples config
behaved the same as in the gpu config.
In order to retrofit non-MSAA draw methods, programmable sample
locations are used in order to colocate all samples at (0.5, 0.5).
Requires support for NV_sample_locations.
BUG=skia:4399
Review URL: https://codereview.chromium.org/1232103002
GLBenches do not expect gl state to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw. This causes us to bind vertex objects / programs / etc.
This change creates two new virtual methods which are called right before and immediately after timing.
BUG=skia:
Review URL: https://codereview.chromium.org/1379853003
Looking in Gold, I see some ICO images that only show the upper left
corner of the originals. It is happening because we use different ways
of deciding what the dimensions are:
In CodecSrc::size(), we use an SkScaledCodec to get the dimensions,
even when fMode is not kScaledCodec_Mode.
In CodecSrc::draw(), we only use SkScaledCodec in kScaledCodec_Mode.
My recent CL to combine SkScanlineDecoder with SkCodec revealed this
bug, because now SkScaledCodec::NewFromStream will succeed on ICO.
(Previously, it failed because we do not yet have a scanline decoder
for ICO (skbug.com/4404). Now that they are combined, we would need
to specially flag ICO to stop returning an SkScaledCodec.)
Switch size() to use the correct type of codec.
Review URL: https://codereview.chromium.org/1373253004