SkOSFile:
Added class SkOSPath with functions for
modifying strings representing path names.
OSPathTest.cpp:
Test of the new utilities.
factory.cpp:
Use SkPathJoin.
gmmain and gm_expectations:
Use SkOSPath::SkPathJoin instead of a local version.
skimage_main.cpp:
Use the new location of SkPathJoin and SkBasename.
R=epoger@google.com
Review URL: https://codereview.chromium.org/15747004
git-svn-id: http://skia.googlecode.com/svn/trunk@9277 2bbb7eff-a529-9590-31e7-b0007b416f81
Add an option to SkCanvas to turn on path
ops when combining clips.
Allow Op() to use one of the input paths
as an output path.
Fix a bug in Op() when the minuend is empty
and the subtrahend is not (for difference).
Change the build to allow core to depend on pathops.
Review URL: https://codereview.chromium.org/14474002
git-svn-id: http://skia.googlecode.com/svn/trunk@8855 2bbb7eff-a529-9590-31e7-b0007b416f81
This temporarily disables SK_ENABLE_INST_COUNT
( skbug.com/1219 )
This fixes a linktime error on VS2012 in
PathTest.cpp; -SK_ScalarInfinity should be
SK_ScalarNegativeInfinity instead.
This adds pathops and pathops unit tests to the
main unit tests.
Should this change destabilize anything, it should
be sufficient to comment out the pathops gypi
includes. at test.gyp:18,21.
Review URL: https://codereview.chromium.org/14137010
git-svn-id: http://skia.googlecode.com/svn/trunk@8644 2bbb7eff-a529-9590-31e7-b0007b416f81
The new pixel ref behaves similarly to SkImageRef, with some key differences:
It does not depend on the images project.
It requires an SkImageCache, which handles allocation and caching of the pixel
memory.
It takes a function signature for decoding which decodes into already allocated
pixel memory rather than into an SkBitmap.
Add two implementations of SkImageCache: SkLruImageCache and SkAshmemImageCache.
Replace SkSerializationHelpers::DecodeBitmap with SkPicture::InstallPixelRefProc,
and update sites that referenced it.
SkBitmapFactory now sets the pixel ref to a new object of the new
class SkLazyPixelRef, provided it has an SkImageCache for caching.
Provide an option to do lazy decodes in render_pictures and bench_pictures.
SkPicture:
Eliminate the default parameters in the constructor.
If a proc for decoding bitmaps is installed, use it to decode any encoded
data in subpictures.
When parsing deserializing subpictures, check for success.
When serializing subpictures, pass the picture's bitmap encoder to the
subpicture's call to serialize.
Update BitmapFactoryTest to test its new behavior.
BUG=https://code.google.com/p/skia/issues/detail?id=1008
BUG=https://code.google.com/p/skia/issues/detail?id=1009
Review URL: https://codereview.appspot.com/7060052
git-svn-id: http://skia.googlecode.com/svn/trunk@7835 2bbb7eff-a529-9590-31e7-b0007b416f81
This new changelist also introduces a new image filter called SkRectShaderImageFilter which is make to simply apply a shader on a region without using any inputs.
TEST=Added ShaderImageFilter test
Review URL: https://codereview.appspot.com/7300046
git-svn-id: http://skia.googlecode.com/svn/trunk@7808 2bbb7eff-a529-9590-31e7-b0007b416f81
Add a test and a GM for the factory, and a PNG file for it to decode.
The PNG file is copyright-free, obtained from
http://openclipart.org/detail/29213/paper-plane-by-ddoo
In cmykjpeg, do not attempt to decode in the constructor, since it
currently crashes on Mac (if you provide the correct resource path).
Even when we fix this crash there is no need to do it in the
constructor, since we create all of the gms in order to
get their names (to determine whether to run them).
Review URL: https://codereview.appspot.com/6847122
git-svn-id: http://skia.googlecode.com/svn/trunk@6618 2bbb7eff-a529-9590-31e7-b0007b416f81
- Roll GYP so that we get non-thin archives on Linux
- Add merge_static_libs.py
- Add skia_core_lib target which builds core, ports, opts*, and utils
- Replace dependencies on core/ports/opts/utils with skia_core_libs
- Rename exportable libraries with "skia_"
Review URL: https://codereview.appspot.com/6619049
git-svn-id: http://skia.googlecode.com/svn/trunk@5889 2bbb7eff-a529-9590-31e7-b0007b416f81
In the single process (or hypothetical cross process/shared address
space) mode, SkGPipe now uses SkBitmapHeap instead of SharedHeap.
Still need to use the shared heap for shaders as well as for cross
process.
TEST=PipeTest
Review URL: https://codereview.appspot.com/6461059
git-svn-id: http://skia.googlecode.com/svn/trunk@5008 2bbb7eff-a529-9590-31e7-b0007b416f81