28341fad84
Plumbs the pipeline for window rectangles and uses them for a very basic implementation of difference clip rects. This puts a common Blink pattern on fast path, but we will still eventually need to make more comprehensive use of window rectangles during clipping. GTX 960 perf result: gpu glinst4 glinst16 desk_jsfiddlebigcar.skp 0.254 -> 0.177 [70%] 0.279 -> 0.197 [71%] 0.577 -> 0.196 [34%] keymobi_sfgate_com_.skp 0.697 -> 0.513 [74%] 0.766 -> 0.451 [59%] 0.769 -> 0.597 [78%] keymobi_blogger.skp 0.406 -> 0.314 [77%] 0.436 -> 0.292 [67%] 0.696 -> 0.319 [46%] desk_pokemonwiki.skp 0.121 -> 0.098 [81%] 0.13 -> 0.105 [81%] 0.216 -> 0.097 [45%] desk_wikipedia.skp 0.121 -> 0.098 [81%] 0.13 -> 0.104 [80%] 0.199 -> 0.104 [52%] keymobi_androidpolice_co... 0.443 -> 0.382 [86%] 0.447 -> 0.398 [89%] 0.444 -> 0.396 [89%] keymobi_booking_com_sear... 1 .15 -> 1.03 [90%] 1.17 -> 1.06 [91%] 1.17 -> 1.05 [90%] keymobi_theverge_com.skp 0.417 -> 0.396 [95%] 0.426 -> 0.405 [95%] 0.429 -> 0.4 [93%] BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2251573002 Review-Url: https://codereview.chromium.org/2251573002 |
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.. | ||
effects | ||
gl | ||
vk | ||
GrBlend.h | ||
GrBuffer.h | ||
GrBufferAccess.h | ||
GrCaps.h | ||
GrClip.h | ||
GrColor.h | ||
GrColorSpaceXform.h | ||
GrConfig.h | ||
GrContext.h | ||
GrContextOptions.h | ||
GrCoordTransform.h | ||
GrDrawContext.h | ||
GrFragmentProcessor.h | ||
GrGpuResource.h | ||
GrGpuResourceRef.h | ||
GrInvariantOutput.h | ||
GrPaint.h | ||
GrProcessor.h | ||
GrProcessorUnitTest.h | ||
GrProgramElement.h | ||
GrRenderTarget.h | ||
GrResourceKey.h | ||
GrShaderVar.h | ||
GrSurface.h | ||
GrTestUtils.h | ||
GrTexture.h | ||
GrTextureAccess.h | ||
GrTextureParams.h | ||
GrTextureProvider.h | ||
GrTypes.h | ||
GrTypesPriv.h | ||
GrXferProcessor.h | ||
SkGr.h |