0a79381fd1
Fixes a bug in the vertex shader backend where a pixel could be hit twice on very small, axis-aligned edges. Improves the coverage calculations to be more accurate when dealing with very small edges. Bug: skia: Change-Id: I4bac191695d7b7d73b6eef9df0fca3539503a965 Reviewed-on: https://skia-review.googlesource.com/111323 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> |
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animations | ||
bench | ||
bin | ||
debugger | ||
dm | ||
docs | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gn | ||
include | ||
infra | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
.clang-format | ||
.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.