skia2/tests/sksl/intrinsics
John Stiles 1a5a320547 Use writeComposite to build uniform matrices.
`writeComposite` can write and deduplicate constants, so it's preferable
to manually emitting an OpCompositeConstruct opcode.

Change-Id: I0c4ac8f8a456c8561c0b6a90cd316934f20895e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528638
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-04-08 13:18:20 +00:00
..
AbsFloat.asm.frag Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
AbsFloat.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
AbsFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
AbsInt.asm.frag Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
AbsInt.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
AbsInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Acos.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acos.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acos.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Acosh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acosh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acosh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
All.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
All.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
All.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Any.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Any.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Any.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Asin.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asin.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asin.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Asinh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asinh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asinh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Atan.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atan.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Atanh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atanh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atanh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
BitCount.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
BitCount.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
BitCount.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ceil.asm.frag Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Ceil.glsl Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Ceil.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClampFloat.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
ClampFloat.glsl Add missing intrinsic tests for abs/max/min(genIType), clamp(genType) 2022-02-04 14:42:17 +00:00
ClampFloat.metal Add missing intrinsic tests for abs/max/min(genIType), clamp(genType) 2022-02-04 14:42:17 +00:00
ClampInt.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
ClampInt.glsl Implement compile-time optimization for clamp(). 2021-05-25 16:25:42 +00:00
ClampInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClampUInt.asm.frag Use writeComposite to vectorize scalars. 2022-04-08 13:17:26 +00:00
ClampUInt.glsl Add support for clamp($genUType, ...) in SkSL. 2021-11-11 18:43:42 +00:00
ClampUInt.metal Add support for clamp($genUType, ...) in SkSL. 2021-11-11 18:43:42 +00:00
Cos.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cos.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cos.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Cosh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cosh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cosh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Cross.asm.frag Implement compile-time optimization for cross(). 2021-06-01 15:51:53 +00:00
Cross.glsl Implement compile-time optimization for cross(). 2021-06-01 15:51:53 +00:00
Cross.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CrossNoInline.asm.frag Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
CrossNoInline.glsl Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
CrossNoInline.metal Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
Degrees.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Degrees.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Degrees.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Determinant.asm.frag Implement determinant() in SkSL ES3 public API. 2021-08-19 15:27:10 +00:00
Determinant.glsl Implement determinant() in SkSL ES3 public API. 2021-08-19 15:27:10 +00:00
Determinant.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DFdx.asm.frag Avoid mix-up between MAIN_COORDS and FRAGCOORD. 2021-08-18 20:11:19 +00:00
DFdx.glsl Avoid mix-up between MAIN_COORDS and FRAGCOORD. 2021-08-18 20:11:19 +00:00
DFdx.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DFdy.asm.frag Fix dFdy test. 2021-10-27 21:25:32 +00:00
DFdy.glsl Wrap 'u_rtFlip.y * dfdy()' in parentheses, in GLSL. 2021-10-29 14:03:35 +00:00
DFdy.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Distance.asm.frag Implement compile-time optimization for distance(). 2021-05-26 14:11:58 +00:00
Distance.glsl Implement compile-time optimization for distance(). 2021-05-26 14:11:58 +00:00
Distance.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Dot.asm.frag Implement compile-time optimization for dot(). 2021-05-26 15:05:08 +00:00
Dot.glsl Implement compile-time optimization for dot(). 2021-05-26 15:05:08 +00:00
Dot.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Equal.asm.frag Fix incorrect assertion discovered by fuzzer. 2021-10-04 13:41:56 +00:00
Equal.glsl Fix incorrect assertion discovered by fuzzer. 2021-10-04 13:41:56 +00:00
Equal.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Exp2.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp2.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Exp.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FaceForward.asm.frag Implement compile-time optimization for faceforward(). 2021-05-26 16:28:48 +00:00
FaceForward.glsl Implement compile-time optimization for faceforward(). 2021-05-26 16:28:48 +00:00
FaceForward.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FindLSB.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
FindLSB.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
FindLSB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FindMSB.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
FindMSB.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
FindMSB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FloatBitsToInt.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToInt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FloatBitsToUint.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToUint.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToUint.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Floor.asm.frag Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Floor.glsl Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Floor.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fma.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Fma.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Fma.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fract.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Fract.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Fract.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Frexp.asm.frag Update out-param semantics in SPIR-V. 2022-01-31 16:07:37 +00:00
Frexp.glsl Migrate convertSwizzle to Swizzle::Make. 2021-02-19 21:26:58 +00:00
Frexp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fwidth.asm.frag Add fwidth intrinsic to public SkSL in ES3. 2021-09-16 01:56:32 +00:00
Fwidth.glsl Add fwidth intrinsic to public SkSL in ES3. 2021-09-16 01:56:32 +00:00
Fwidth.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GreaterThan.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThan.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GreaterThanEqual.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThanEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThanEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IntBitsToFloat.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
IntBitsToFloat.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
IntBitsToFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Inverse.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
Inverse.glsl Implement compile-time optimization for inverse(). 2021-05-27 13:57:00 +00:00
Inverse.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Inversesqrt.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Inversesqrt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Inversesqrt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IsInf.asm.frag Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsInf.glsl Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsInf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IsNan.asm.frag Use writeComposite to vectorize scalars. 2022-04-08 13:17:26 +00:00
IsNan.glsl Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsNan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ldexp.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
Ldexp.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Ldexp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Length.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Length.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Length.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
LessThan.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThan.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
LessThanEqual.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThanEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThanEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Log2.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log2.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Log.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixCompMultES2.asm.frag Use writeComposite to build uniform matrices. 2022-04-08 13:18:20 +00:00
MatrixCompMultES2.glsl Add non-square MatrixCompMult support to public SkSL in ES3 mode. 2021-09-14 18:15:23 +00:00
MatrixCompMultES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixCompMultES3.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
MatrixCompMultES3.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixCompMultES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MaxFloat.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
MaxFloat.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MaxFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MaxInt.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
MaxInt.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MaxInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MinFloat.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
MinFloat.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MinFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MinInt.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
MinInt.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MinInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MixBool.asm.frag Support the Boolean form of mix() in the Metal/SPIR-V backends. 2021-07-12 14:34:48 +00:00
MixBool.glsl Implement compile-time optimization for mix(). 2021-06-01 19:36:05 +00:00
MixBool.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MixFloat.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
MixFloat.glsl Implement compile-time optimization for mix(). 2021-06-01 19:36:05 +00:00
MixFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Mod.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
Mod.glsl Implement compile-time optimization for mod(). 2021-05-25 22:07:53 +00:00
Mod.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Modf.asm.frag Update out-param semantics in SPIR-V. 2022-01-31 16:07:37 +00:00
Modf.glsl Add ES3 intrinsic modf to sksl_public. 2021-09-08 18:45:16 +00:00
Modf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Normalize.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Normalize.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Normalize.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Not.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Not.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Not.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NotEqual.asm.frag Use unordered comparisons for != in SPIR-V. 2022-02-25 22:22:43 +00:00
NotEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
NotEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OuterProduct.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
OuterProduct.glsl Implement compile-time optimization for outerProduct. 2021-09-10 14:34:32 +00:00
OuterProduct.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Pack.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Pack.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Pack.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
PackUnorm2x16.asm.frag Add support for pack/unpackUnorm2x16 to public SkSL. 2021-09-09 18:59:15 +00:00
PackUnorm2x16.glsl Add support for pack/unpackUnorm2x16 to public SkSL. 2021-09-09 18:59:15 +00:00
PackUnorm2x16.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Pow.asm.frag Implement compile-time optimization for pow(). 2021-05-26 19:54:09 +00:00
Pow.glsl Implement compile-time optimization for pow(). 2021-05-26 19:54:09 +00:00
Pow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Radians.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Radians.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Radians.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Reflect.asm.frag Implement compile-time optimization for reflect(). 2021-05-26 19:49:29 +00:00
Reflect.glsl Implement compile-time optimization for reflect(). 2021-05-26 19:49:29 +00:00
Reflect.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Refract.asm.frag Implement compile-time optimization for refract(). 2021-05-26 19:55:39 +00:00
Refract.glsl Implement compile-time optimization for refract(). 2021-05-26 19:55:39 +00:00
Refract.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Round.asm.frag Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Round.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Round.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
RoundEven.asm.frag Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
RoundEven.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
RoundEven.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Saturate.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
Saturate.glsl Optimize remaining simple 1-argument intrinsics. 2021-05-11 16:44:09 +00:00
Saturate.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SignFloat.asm.frag Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignFloat.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SignInt.asm.frag Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignInt.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignInt.metal Implement Metal polyfill for sign(genIType). 2022-02-03 15:21:03 +00:00
Sin.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sin.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sin.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Sinh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sinh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sinh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Smoothstep.asm.frag Implement compile-time optimization for smoothstep(). 2021-05-25 20:32:46 +00:00
Smoothstep.glsl Implement compile-time optimization for smoothstep(). 2021-05-25 20:32:46 +00:00
Smoothstep.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Sqrt.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sqrt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sqrt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Step.asm.frag Use OpConstantComposite when vectorizing in SPIR-V. 2022-04-07 18:28:18 +00:00
Step.glsl Implement compile-time optimization for step(). 2021-05-25 16:59:22 +00:00
Step.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Tan.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tan.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Tanh.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tanh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tanh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Transpose.asm.frag Replace composite vectors of literals with OpConstantComposite. 2022-04-08 12:54:51 +00:00
Transpose.glsl Add compile-time optimization for transpose(). 2021-08-18 13:49:04 +00:00
Transpose.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Trunc.asm.frag Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Trunc.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Trunc.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UintBitsToFloat.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
UintBitsToFloat.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
UintBitsToFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Unpack.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Unpack.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Unpack.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00