skia2/include/gpu
Brian Salomon b351817588 Revert "Add define to use customize vulkan header."
This reverts commit a492eb0e1f.

Reason for revert: Breaking Android roll (b/c builds tools?)

Original change's description:
> Add define to use customize vulkan header.
> 
> Bug: skia:
> Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7
> Reviewed-on: https://skia-review.googlesource.com/81121
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I80a685bf88af909865f274ffc61686be57e8c313
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/81740
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-07 13:19:51 +00:00
..
gl Add support for internal gl format in GrGLTextureInfo 2017-12-04 16:43:39 +00:00
mock Add unit test for SkDeferredDisplayLists (take 2) 2017-12-04 18:37:29 +00:00
mtl Add placeholder GrMtlTypes in include/gpu/mtl 2017-07-28 17:11:51 +00:00
vk Revert "Add define to use customize vulkan header." 2017-12-07 13:19:51 +00:00
GrBackendSemaphore.h Revert "Add support for semaphores to be inserted on GrContext flush" 2017-07-22 17:34:00 +00:00
GrBackendSurface.h Add support for internal gl format in GrGLTextureInfo 2017-12-04 16:43:39 +00:00
GrBlend.h constexprify GrBlend.h and GrPorterDuffXferProcessor.cpp 2017-04-10 16:27:36 +00:00
GrCaps.h Revert "Revert "Use a dst size threshold for multitexturing images."" 2017-12-01 16:23:59 +00:00
GrColor.h Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
GrConfig.h Remove PLS path renderer 2017-03-06 17:10:10 +00:00
GrContext.h Add a GrContextThreadSafeProxy to SkSurfaceCharacterization 2017-11-30 14:16:32 +00:00
GrContextOptions.h Add GrContextOptions to control distance field thresholds for small sizes and fallback to paths. 2017-11-08 01:34:06 +00:00
GrGpuResource.h MakeBackendTextureFromSkImage 2017-10-12 20:05:31 +00:00
GrRenderTarget.h Reduce stencil buffer clearing 2017-08-30 21:17:36 +00:00
GrResourceKey.h Convert NULL and 0 to nullptr. 2017-08-28 17:48:57 +00:00
GrSamplerState.h Rework GrSamplerParams to be more compact and use its own wrap mode enum. 2017-09-07 16:58:31 +00:00
GrShaderCaps.h Add cap on intel to avoid calling abs and floor on the same line in a 2017-12-02 00:00:59 +00:00
GrSurface.h Add hint to SkSurface::MakeRenderTarget that we will use mips 2017-10-23 20:25:59 +00:00
GrTexture.h MakeBackendTextureFromSkImage 2017-10-12 20:05:31 +00:00
GrTypes.h Cleanup yes/no enums in Ganesh 2017-11-27 22:40:27 +00:00