20e92f77e2
This allows us to control the inline threshold of runtime effects in a thread-safe way. The new Make API now returns a struct, for readability; the old Make API continues to return a tuple. The old Make function is deprecated and subject to removal. You can migrate to the new API by passing a default-constructed Options struct. In this case there will be no difference in behavior. Change-Id: Ic62d6f294f596d0a61095e35a87ccdbbe0b1cf93 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363785 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com> |
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Sk1DPathEffect.h | ||
Sk2DPathEffect.h | ||
SkBlurDrawLooper.h | ||
SkBlurMaskFilter.h | ||
SkColorMatrix.h | ||
SkColorMatrixFilter.h | ||
SkCornerPathEffect.h | ||
SkDashPathEffect.h | ||
SkDiscretePathEffect.h | ||
SkGradientShader.h | ||
SkHighContrastFilter.h | ||
SkImageFilters.h | ||
SkLayerDrawLooper.h | ||
SkLumaColorFilter.h | ||
SkOpPathEffect.h | ||
SkOverdrawColorFilter.h | ||
SkPerlinNoiseShader.h | ||
SkRuntimeEffect.h | ||
SkShaderMaskFilter.h | ||
SkStrokeAndFillPathEffect.h | ||
SkTableColorFilter.h | ||
SkTableMaskFilter.h | ||
SkTrimPathEffect.h |