..
Sk1DPathEffect.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
Sk2DPathEffect.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
SkBlurDrawLooper.h
Enable ClangTidy check llvm-namespace-comment.
2020-08-06 19:07:52 +00:00
SkBlurMaskFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkColorMatrix.h
SkColorMatrix cleanup
2019-11-04 15:20:15 +00:00
SkColorMatrixFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkCornerPathEffect.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
SkDashPathEffect.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkDiscretePathEffect.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
SkGradientShader.h
Add fiddle example for MakeLinear
2020-03-18 17:53:11 +00:00
SkHighContrastFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkImageFilters.h
Hide filter-quality from imagefilter::shader
2021-02-02 17:06:14 +00:00
SkLayerDrawLooper.h
Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
2020-09-03 03:41:26 +00:00
SkLumaColorFilter.h
Move impl into SkColorFilterBase
2020-06-25 00:26:11 +00:00
SkOpPathEffect.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkOverdrawColorFilter.h
change Overdraw colorfilter to be pure sksl
2020-04-16 19:15:01 +00:00
SkPerlinNoiseShader.h
Remove Improved Perlin Noise
2021-01-11 15:27:26 +00:00
SkRuntimeEffect.h
Remove 'f' prefix on SkRuntimeEffect::Uniform struct
2021-02-04 01:57:53 +00:00
SkShaderMaskFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkStrokeAndFillPathEffect.h
add new patheffect for stroke-and-fill
2020-05-20 15:01:26 +00:00
SkTableColorFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkTableMaskFilter.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
SkTrimPathEffect.h
[SkTrimPathEffect] Preserve wrap-around continuity
2020-04-07 14:40:17 +00:00