skia2/tests/sksl/intrinsics
John Stiles 3134ec4324 Use op cache for OpCompositeExtract.
If we start with an OpConstantComposite, then we do an
OpCompositeExtract from it, we can look up the result directly from op
cache and avoid doing any work. This helps our matrix code a lot.

Change-Id: Idfbdc0c69676b9c1e91cdc57bf0d6382b9b5d8d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529339
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-04-13 16:35:06 +00:00
..
AbsFloat.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
AbsFloat.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
AbsFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
AbsInt.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
AbsInt.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
AbsInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Acos.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Acos.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acos.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Acosh.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Acosh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Acosh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
All.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
All.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
All.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Any.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Any.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Any.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Asin.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Asin.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asin.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Asinh.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Asinh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Asinh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Atan.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Atan.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Atanh.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Atanh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Atanh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
BitCount.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
BitCount.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
BitCount.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ceil.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Ceil.glsl Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Ceil.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClampFloat.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ClampFloat.glsl Add missing intrinsic tests for abs/max/min(genIType), clamp(genType) 2022-02-04 14:42:17 +00:00
ClampFloat.metal Add missing intrinsic tests for abs/max/min(genIType), clamp(genType) 2022-02-04 14:42:17 +00:00
ClampInt.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ClampInt.glsl Implement compile-time optimization for clamp(). 2021-05-25 16:25:42 +00:00
ClampInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
ClampUInt.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
ClampUInt.glsl Add support for clamp($genUType, ...) in SkSL. 2021-11-11 18:43:42 +00:00
ClampUInt.metal Add support for clamp($genUType, ...) in SkSL. 2021-11-11 18:43:42 +00:00
Cos.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Cos.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cos.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Cosh.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Cosh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Cosh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Cross.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Cross.glsl Implement compile-time optimization for cross(). 2021-06-01 15:51:53 +00:00
Cross.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
CrossNoInline.asm.frag Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
CrossNoInline.glsl Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
CrossNoInline.metal Rename SkSL's 2D cross product builtin function 2021-12-14 22:00:26 +00:00
Degrees.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Degrees.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Degrees.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Determinant.asm.frag Implement determinant() in SkSL ES3 public API. 2021-08-19 15:27:10 +00:00
Determinant.glsl Implement determinant() in SkSL ES3 public API. 2021-08-19 15:27:10 +00:00
Determinant.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DFdx.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DFdx.glsl Avoid mix-up between MAIN_COORDS and FRAGCOORD. 2021-08-18 20:11:19 +00:00
DFdx.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
DFdy.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
DFdy.glsl Wrap 'u_rtFlip.y * dfdy()' in parentheses, in GLSL. 2021-10-29 14:03:35 +00:00
DFdy.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Distance.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Distance.glsl Implement compile-time optimization for distance(). 2021-05-26 14:11:58 +00:00
Distance.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Dot.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Dot.glsl Implement compile-time optimization for dot(). 2021-05-26 15:05:08 +00:00
Dot.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Equal.asm.frag Fix incorrect assertion discovered by fuzzer. 2021-10-04 13:41:56 +00:00
Equal.glsl Fix incorrect assertion discovered by fuzzer. 2021-10-04 13:41:56 +00:00
Equal.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Exp2.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Exp2.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Exp.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Exp.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Exp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FaceForward.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
FaceForward.glsl Implement compile-time optimization for faceforward(). 2021-05-26 16:28:48 +00:00
FaceForward.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FindLSB.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
FindLSB.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
FindLSB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FindMSB.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
FindMSB.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
FindMSB.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FloatBitsToInt.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToInt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
FloatBitsToUint.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToUint.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
FloatBitsToUint.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Floor.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Floor.glsl Evaluate various single-argument float intrinsics at compile time. 2021-05-07 14:37:18 +00:00
Floor.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fma.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Fma.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Fma.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fract.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Fract.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Fract.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Frexp.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Frexp.glsl Migrate convertSwizzle to Swizzle::Make. 2021-02-19 21:26:58 +00:00
Frexp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Fwidth.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Fwidth.glsl Add fwidth intrinsic to public SkSL in ES3. 2021-09-16 01:56:32 +00:00
Fwidth.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GreaterThan.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThan.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
GreaterThanEqual.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThanEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
GreaterThanEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IntBitsToFloat.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
IntBitsToFloat.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
IntBitsToFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Inverse.asm.frag Use op cache for OpCompositeExtract. 2022-04-13 16:35:06 +00:00
Inverse.glsl Implement compile-time optimization for inverse(). 2021-05-27 13:57:00 +00:00
Inverse.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Inversesqrt.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Inversesqrt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Inversesqrt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IsInf.asm.frag Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsInf.glsl Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsInf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
IsNan.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
IsNan.glsl Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
IsNan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Ldexp.asm.frag Revert "Revert "Refactored SPIR-V RelaxedPrecision handling"" 2021-03-18 15:01:15 +00:00
Ldexp.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Ldexp.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Length.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Length.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Length.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
LessThan.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThan.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
LessThanEqual.asm.frag Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThanEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
LessThanEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Log2.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Log2.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Log.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Log.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Log.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixCompMultES2.asm.frag Use op cache for OpCompositeExtract. 2022-04-13 16:35:06 +00:00
MatrixCompMultES2.glsl Add non-square MatrixCompMult support to public SkSL in ES3 mode. 2021-09-14 18:15:23 +00:00
MatrixCompMultES2.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MatrixCompMultES3.asm.frag Use op cache for OpCompositeExtract. 2022-04-13 16:35:06 +00:00
MatrixCompMultES3.glsl Revert "Disallow matrix ctors which overflow a column." 2021-10-14 01:30:08 +00:00
MatrixCompMultES3.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MaxFloat.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
MaxFloat.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MaxFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MaxInt.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
MaxInt.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MaxInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MinFloat.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
MinFloat.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MinFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MinInt.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
MinInt.glsl Implement compile-time optimization for min() and max(). 2021-05-25 14:52:11 +00:00
MinInt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MixBool.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
MixBool.glsl Implement compile-time optimization for mix(). 2021-06-01 19:36:05 +00:00
MixBool.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
MixFloat.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
MixFloat.glsl Implement compile-time optimization for mix(). 2021-06-01 19:36:05 +00:00
MixFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Mod.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Mod.glsl Implement compile-time optimization for mod(). 2021-05-25 22:07:53 +00:00
Mod.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Modf.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Modf.glsl Add ES3 intrinsic modf to sksl_public. 2021-09-08 18:45:16 +00:00
Modf.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Normalize.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Normalize.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Normalize.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Not.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Not.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Not.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
NotEqual.asm.frag Use unordered comparisons for != in SPIR-V. 2022-02-25 22:22:43 +00:00
NotEqual.glsl Optimize intrinsic vector comparisons of constants. 2021-05-06 14:00:27 +00:00
NotEqual.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
OuterProduct.asm.frag Use op cache for OpCompositeExtract. 2022-04-13 16:35:06 +00:00
OuterProduct.glsl Implement compile-time optimization for outerProduct. 2021-09-10 14:34:32 +00:00
OuterProduct.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Pack.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Pack.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Pack.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
PackUnorm2x16.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
PackUnorm2x16.glsl Add support for pack/unpackUnorm2x16 to public SkSL. 2021-09-09 18:59:15 +00:00
PackUnorm2x16.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Pow.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Pow.glsl Implement compile-time optimization for pow(). 2021-05-26 19:54:09 +00:00
Pow.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Radians.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Radians.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Radians.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Reflect.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Reflect.glsl Implement compile-time optimization for reflect(). 2021-05-26 19:49:29 +00:00
Reflect.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Refract.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Refract.glsl Implement compile-time optimization for refract(). 2021-05-26 19:55:39 +00:00
Refract.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Round.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Round.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Round.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
RoundEven.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
RoundEven.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
RoundEven.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Saturate.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Saturate.glsl Optimize remaining simple 1-argument intrinsics. 2021-05-11 16:44:09 +00:00
Saturate.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SignFloat.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
SignFloat.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
SignInt.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
SignInt.glsl Evaluate single-argument generic intrinsics at compile time. 2021-05-10 14:50:50 +00:00
SignInt.metal Implement Metal polyfill for sign(genIType). 2022-02-03 15:21:03 +00:00
Sin.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Sin.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sin.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Sinh.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Sinh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sinh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Smoothstep.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Smoothstep.glsl Implement compile-time optimization for smoothstep(). 2021-05-25 20:32:46 +00:00
Smoothstep.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Sqrt.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Sqrt.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Sqrt.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Step.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Step.glsl Implement compile-time optimization for step(). 2021-05-25 16:59:22 +00:00
Step.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Tan.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Tan.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tan.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Tanh.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Tanh.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
Tanh.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Transpose.asm.frag Use op cache for OpCompositeExtract. 2022-04-13 16:35:06 +00:00
Transpose.glsl Add compile-time optimization for transpose(). 2021-08-18 13:49:04 +00:00
Transpose.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Trunc.asm.frag Replace scalar/vector ID caches with op cache. 2022-04-12 21:33:50 +00:00
Trunc.glsl Add trunc/round/roundEven SKSL ES3 public APIs. 2021-08-23 15:44:15 +00:00
Trunc.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
UintBitsToFloat.asm.frag Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
UintBitsToFloat.glsl Rename variables named input in test files. 2021-09-30 16:39:21 +00:00
UintBitsToFloat.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00
Unpack.asm.frag Revert "Revert "Added more RelaxedPrecision decorations"" 2021-03-23 19:34:42 +00:00
Unpack.glsl Change sksl tests to avoid SPIR-V validation errors 2021-03-16 13:39:53 +00:00
Unpack.metal Reland "Add support for half-precision types in Metal." 2021-10-30 14:33:52 +00:00