skia2/tests/sksl/shared/golden/StructMaxDepth.metal
John Stiles 9ea48e3965 Disallow multi-dimensional arrays in SkSL.
GLSL only allows one-dimensional arrays. This CL lowers SkSL's array
dimensionality limit from eight to one, and fixes all the tests that
this breaks. The rest of the code still technically supports
arbitrarily-deep array dimensionality; there are many opportunities for
code cleanup and simplification in followup CLs.

Change-Id: I0fc31e4626649ec69d40c5f5597b3924de298df0
Bug: skia:11026
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340339
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-03 16:28:19 +00:00

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617 B
Metal

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct S1 {
int x;
};
struct S2 {
S1 x;
};
struct S3 {
S2 x;
};
struct S4 {
S3 x;
};
struct S5 {
S4 x;
};
struct S6 {
S5 x;
};
struct S7 {
S6 x;
};
struct S8 {
S7 x;
};
struct SA1 {
int x[8];
};
struct SA2 {
SA1 x[7];
};
struct SA3 {
SA2 x[6];
};
struct SA4 {
SA3 x[5];
};
struct SA5 {
SA4 x[4];
};
struct SA6 {
SA5 x[3];
};
struct SA7 {
SA6 x[2];
};
struct SA8 {
SA7 x[1];
};
struct Inputs {
S8 s8;
SA8 sa8[9];
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};