skia2/include
Mike Reed 5d8f55bfa8 Update last gm to use sampling, hide legacy api
persp_shaders_ gm expected diff (in gpu backends only), due to change
from filterquality (which gpu and cpu interpreted differently for mips)
to samplingoptions (which both backends interpret the same).

Specifically for kMedium:
- gpu treated as SkMipmapMode::kLinear
- cpu treated as SkMipmapMode::kNearest

Bug: skia: 7650
Change-Id: Idc53ad8d01d9c928b425c092b36191153714d347
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343737
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-13 00:36:31 +00:00
..
android Reland "SkAnimatedImage: Use fSampleSize" 2020-11-17 14:07:03 +00:00
c remove unimplemented sk_data_new_empty() 2020-10-29 16:20:06 +00:00
codec Expose more info in SkCodec::FrameInfo 2020-12-02 22:37:20 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Update last gm to use sampling, hide legacy api 2020-12-13 00:36:31 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Preserve dithering for SkImageFilters::Shader 2020-11-25 19:41:37 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu GrRenderTargetContext->GrSurfaceDrawContext 2020-12-10 18:51:19 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Switch to using GrMtlBackendContext for GrDirectContext creation. 2020-11-12 21:03:51 +00:00
private GrRenderTargetContext->GrSurfaceDrawContext 2020-12-10 18:51:19 +00:00
svg [svgcanvas] Add flag to suppress newlines and tabs in XML 2019-08-21 20:17:37 +00:00
third_party Roll skcms from c21106442079 to f73242142ce5 (1 revision) 2020-07-16 21:50:37 +00:00
utils Remove dead code (from old flags) 2020-12-11 02:35:49 +00:00