skia2/include/effects
Brian Osman cb3c02005c Add SkColorMatrix factories for SkYUVColorSpace
This lets clients access and use the same RGB to YUV matrices that we
use internally.

Inspired by https://crrev.com/c/3223983

Bug: skia:12545
Change-Id: I7f70f56e721819c3d33da447eff2e572b7774c51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/461476
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-10-20 16:47:03 +00:00
..
Sk1DPathEffect.h Just expose factories for patheffects 2021-05-20 23:01:45 +00:00
Sk2DPathEffect.h Just expose factories for patheffects 2021-05-20 23:01:45 +00:00
SkBlenders.h Arithmetic blender 2021-07-08 17:06:17 +00:00
SkBlurDrawLooper.h Hide (unused) SkDrawLooper 2021-02-07 12:49:53 +00:00
SkBlurMaskFilter.h
SkColorMatrix.h Add SkColorMatrix factories for SkYUVColorSpace 2021-10-20 16:47:03 +00:00
SkColorMatrixFilter.h
SkCornerPathEffect.h Move class into impl 2021-05-21 18:06:53 +00:00
SkDashPathEffect.h
SkDiscretePathEffect.h Move patheffect details to (private) base subclass 2021-05-22 01:55:43 +00:00
SkGradientShader.h Add fiddle example for MakeLinear 2020-03-18 17:53:11 +00:00
SkHighContrastFilter.h clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS 2021-02-13 22:01:14 +00:00
SkImageFilters.h Generalize composing imagefilters and shaders to blenders 2021-07-26 21:07:51 +00:00
SkLayerDrawLooper.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkLumaColorFilter.h clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS 2021-02-13 22:01:14 +00:00
SkOpPathEffect.h Move patheffect details to (private) base subclass 2021-05-22 01:55:43 +00:00
SkOverdrawColorFilter.h change Overdraw colorfilter to be pure sksl 2020-04-16 19:15:01 +00:00
SkPerlinNoiseShader.h Remove Improved Perlin Noise 2021-01-11 15:27:26 +00:00
SkRuntimeEffect.h Revert "Remove SkRuntimeShader::makeImage." 2021-09-28 13:24:50 +00:00
SkShaderMaskFilter.h
SkStrokeAndFillPathEffect.h add new patheffect for stroke-and-fill 2020-05-20 15:01:26 +00:00
SkTableColorFilter.h
SkTableMaskFilter.h
SkTrimPathEffect.h [SkTrimPathEffect] Preserve wrap-around continuity 2020-04-07 14:40:17 +00:00