skia2/include/utils/SkParsePath.h
Brian Osman fb32ddf622 Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU""
This reverts commit 37a59ef1af.

Change-Id: If38da265ebbb196e72c7d035ba51028438787e2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221541
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-18 14:47:12 +00:00

24 lines
434 B
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkParsePath_DEFINED
#define SkParsePath_DEFINED
#include "include/core/SkPath.h"
class SkString;
class SK_API SkParsePath {
public:
static bool FromSVGString(const char str[], SkPath*);
static void ToSVGString(const SkPath&, SkString*);
};
#endif