a78b6dcb82
The corresponding declaration is already in src/codec/SkFrameHolder.h That code is not solely used by third_party/gif, and in the future, we may have another GIF implementation. Bug: skia: Change-Id: If04cfd4a5b1106f380c89e11c34a8d854ce2b05a Reviewed-on: https://skia-review.googlesource.com/144240 Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com> |
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.. | ||
angle2 | ||
cpu-features | ||
dng_sdk | ||
expat | ||
freetype2 | ||
gif | ||
googletest | ||
harfbuzz | ||
icu | ||
imgui | ||
jsoncpp | ||
libjpeg-turbo | ||
libmicrohttpd | ||
libpng | ||
libsdl | ||
libwebp | ||
lua | ||
native_app_glue | ||
Nima-Cpp | ||
piex | ||
sfntly | ||
skcms | ||
spirv-headers | ||
spirv-tools | ||
vulkan | ||
vulkanmemoryallocator | ||
zlib | ||
BUILD.gn | ||
README | ||
third_party.gni |
The third_party directory contains a set of dependencies from outside sources that are needed to build various components and tools within Skia. Some of these dependencies reside within the Skia repo, while others are pulled from other repositories and placed in the third_party/externals directory during build. These external dependencies are defined in a DEPS file. Products in third_party are subject to their own respective license terms. The license for each project should be included in the source itself via a license header or file. If the source itself does not include a license header or file, create a README that refers to reliable documentation of the project's license terms on the web.